/**
 * @license
 * Video.js 5.0.2 <http://videojs.com/>
 * Copyright Brightcove, Inc. <https://www.brightcove.com/>
 * Available under Apache License Version 2.0
 * <https://github.com/videojs/video.js/blob/master/LICENSE>
 *
 * Includes vtt.js <https://github.com/mozilla/vtt.js>
 * Available under Apache License Version 2.0
 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
 */

(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
    (function (global){
        var topLevel = typeof global !== 'undefined' ? global :
            typeof window !== 'undefined' ? window : {}
        var minDoc = _dereq_('min-document');

        if (typeof document !== 'undefined') {
            module.exports = document;
        } else {
            var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];

            if (!doccy) {
                doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
            }

            module.exports = doccy;
        }

    }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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},{"min-document":3}],2:[function(_dereq_,module,exports){
    (function (global){
        if (typeof window !== "undefined") {
            module.exports = window;
        } else if (typeof global !== "undefined") {
            module.exports = global;
        } else if (typeof self !== "undefined"){
            module.exports = self;
        } else {
            module.exports = {};
        }

    }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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},{}],3:[function(_dereq_,module,exports){

},{}],4:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative');

    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeNow = getNative(Date, 'now');

    /**
     * Gets the number of milliseconds that have elapsed since the Unix epoch
     * (1 January 1970 00:00:00 UTC).
     *
     * @static
     * @memberOf _
     * @category Date
     * @example
     *
     * _.defer(function(stamp) {
 *   console.log(_.now() - stamp);
 * }, _.now());
     * // => logs the number of milliseconds it took for the deferred function to be invoked
     */
    var now = nativeNow || function() {
            return new Date().getTime();
        };

    module.exports = now;

},{"../internal/getNative":20}],5:[function(_dereq_,module,exports){
    var isObject = _dereq_('../lang/isObject'),
        now = _dereq_('../date/now');

    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';

    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeMax = Math.max;

    /**
     * Creates a debounced function that delays invoking `func` until after `wait`
     * milliseconds have elapsed since the last time the debounced function was
     * invoked. The debounced function comes with a `cancel` method to cancel
     * delayed invocations. Provide an options object to indicate that `func`
     * should be invoked on the leading and/or trailing edge of the `wait` timeout.
     * Subsequent calls to the debounced function return the result of the last
     * `func` invocation.
     *
     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
     * on the trailing edge of the timeout only if the the debounced function is
     * invoked more than once during the `wait` timeout.
     *
     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
     * for details over the differences between `_.debounce` and `_.throttle`.
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to debounce.
     * @param {number} [wait=0] The number of milliseconds to delay.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=false] Specify invoking on the leading
     *  edge of the timeout.
     * @param {number} [options.maxWait] The maximum time `func` is allowed to be
     *  delayed before it's invoked.
     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
     *  edge of the timeout.
     * @returns {Function} Returns the new debounced function.
     * @example
     *
     * // avoid costly calculations while the window size is in flux
     * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
     *
     * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
     * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
 *   'leading': true,
 *   'trailing': false
 * }));
     *
     * // ensure `batchLog` is invoked once after 1 second of debounced calls
     * var source = new EventSource('/stream');
     * jQuery(source).on('message', _.debounce(batchLog, 250, {
 *   'maxWait': 1000
 * }));
     *
     * // cancel a debounced call
     * var todoChanges = _.debounce(batchLog, 1000);
     * Object.observe(models.todo, todoChanges);
     *
     * Object.observe(models, function(changes) {
 *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
 *     todoChanges.cancel();
 *   }
 * }, ['delete']);
     *
     * // ...at some point `models.todo` is changed
     * models.todo.completed = true;
     *
     * // ...before 1 second has passed `models.todo` is deleted
     * // which cancels the debounced `todoChanges` call
     * delete models.todo;
     */
    function debounce(func, wait, options) {
        var args,
            maxTimeoutId,
            result,
            stamp,
            thisArg,
            timeoutId,
            trailingCall,
            lastCalled = 0,
            maxWait = false,
            trailing = true;

        if (typeof func != 'function') {
            throw new TypeError(FUNC_ERROR_TEXT);
        }
        wait = wait < 0 ? 0 : (+wait || 0);
        if (options === true) {
            var leading = true;
            trailing = false;
        } else if (isObject(options)) {
            leading = !!options.leading;
            maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
            trailing = 'trailing' in options ? !!options.trailing : trailing;
        }

        function cancel() {
            if (timeoutId) {
                clearTimeout(timeoutId);
            }
            if (maxTimeoutId) {
                clearTimeout(maxTimeoutId);
            }
            lastCalled = 0;
            maxTimeoutId = timeoutId = trailingCall = undefined;
        }

        function complete(isCalled, id) {
            if (id) {
                clearTimeout(id);
            }
            maxTimeoutId = timeoutId = trailingCall = undefined;
            if (isCalled) {
                lastCalled = now();
                result = func.apply(thisArg, args);
                if (!timeoutId && !maxTimeoutId) {
                    args = thisArg = undefined;
                }
            }
        }

        function delayed() {
            var remaining = wait - (now() - stamp);
            if (remaining <= 0 || remaining > wait) {
                complete(trailingCall, maxTimeoutId);
            } else {
                timeoutId = setTimeout(delayed, remaining);
            }
        }

        function maxDelayed() {
            complete(trailing, timeoutId);
        }

        function debounced() {
            args = arguments;
            stamp = now();
            thisArg = this;
            trailingCall = trailing && (timeoutId || !leading);

            if (maxWait === false) {
                var leadingCall = leading && !timeoutId;
            } else {
                if (!maxTimeoutId && !leading) {
                    lastCalled = stamp;
                }
                var remaining = maxWait - (stamp - lastCalled),
                    isCalled = remaining <= 0 || remaining > maxWait;

                if (isCalled) {
                    if (maxTimeoutId) {
                        maxTimeoutId = clearTimeout(maxTimeoutId);
                    }
                    lastCalled = stamp;
                    result = func.apply(thisArg, args);
                }
                else if (!maxTimeoutId) {
                    maxTimeoutId = setTimeout(maxDelayed, remaining);
                }
            }
            if (isCalled && timeoutId) {
                timeoutId = clearTimeout(timeoutId);
            }
            else if (!timeoutId && wait !== maxWait) {
                timeoutId = setTimeout(delayed, wait);
            }
            if (leadingCall) {
                isCalled = true;
                result = func.apply(thisArg, args);
            }
            if (isCalled && !timeoutId && !maxTimeoutId) {
                args = thisArg = undefined;
            }
            return result;
        }
        debounced.cancel = cancel;
        return debounced;
    }

    module.exports = debounce;

},{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){
    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';

    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeMax = Math.max;

    /**
     * Creates a function that invokes `func` with the `this` binding of the
     * created function and arguments from `start` and beyond provided as an array.
     *
     * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to apply a rest parameter to.
     * @param {number} [start=func.length-1] The start position of the rest parameter.
     * @returns {Function} Returns the new function.
     * @example
     *
     * var say = _.restParam(function(what, names) {
 *   return what + ' ' + _.initial(names).join(', ') +
 *     (_.size(names) > 1 ? ', & ' : '') + _.last(names);
 * });
     *
     * say('hello', 'fred', 'barney', 'pebbles');
     * // => 'hello fred, barney, & pebbles'
     */
    function restParam(func, start) {
        if (typeof func != 'function') {
            throw new TypeError(FUNC_ERROR_TEXT);
        }
        start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
        return function() {
            var args = arguments,
                index = -1,
                length = nativeMax(args.length - start, 0),
                rest = Array(length);

            while (++index < length) {
                rest[index] = args[start + index];
            }
            switch (start) {
                case 0: return func.call(this, rest);
                case 1: return func.call(this, args[0], rest);
                case 2: return func.call(this, args[0], args[1], rest);
            }
            var otherArgs = Array(start + 1);
            index = -1;
            while (++index < start) {
                otherArgs[index] = args[index];
            }
            otherArgs[start] = rest;
            return func.apply(this, otherArgs);
        };
    }

    module.exports = restParam;

},{}],7:[function(_dereq_,module,exports){
    var debounce = _dereq_('./debounce'),
        isObject = _dereq_('../lang/isObject');

    /** Used as the `TypeError` message for "Functions" methods. */
    var FUNC_ERROR_TEXT = 'Expected a function';

    /**
     * Creates a throttled function that only invokes `func` at most once per
     * every `wait` milliseconds. The throttled function comes with a `cancel`
     * method to cancel delayed invocations. Provide an options object to indicate
     * that `func` should be invoked on the leading and/or trailing edge of the
     * `wait` timeout. Subsequent calls to the throttled function return the
     * result of the last `func` call.
     *
     * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
     * on the trailing edge of the timeout only if the the throttled function is
     * invoked more than once during the `wait` timeout.
     *
     * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
     * for details over the differences between `_.throttle` and `_.debounce`.
     *
     * @static
     * @memberOf _
     * @category Function
     * @param {Function} func The function to throttle.
     * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
     * @param {Object} [options] The options object.
     * @param {boolean} [options.leading=true] Specify invoking on the leading
     *  edge of the timeout.
     * @param {boolean} [options.trailing=true] Specify invoking on the trailing
     *  edge of the timeout.
     * @returns {Function} Returns the new throttled function.
     * @example
     *
     * // avoid excessively updating the position while scrolling
     * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
     *
     * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
     * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
 *   'trailing': false
 * }));
     *
     * // cancel a trailing throttled call
     * jQuery(window).on('popstate', throttled.cancel);
     */
    function throttle(func, wait, options) {
        var leading = true,
            trailing = true;

        if (typeof func != 'function') {
            throw new TypeError(FUNC_ERROR_TEXT);
        }
        if (options === false) {
            leading = false;
        } else if (isObject(options)) {
            leading = 'leading' in options ? !!options.leading : leading;
            trailing = 'trailing' in options ? !!options.trailing : trailing;
        }
        return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });
    }

    module.exports = throttle;

},{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){
    /**
     * Copies the values of `source` to `array`.
     *
     * @private
     * @param {Array} source The array to copy values from.
     * @param {Array} [array=[]] The array to copy values to.
     * @returns {Array} Returns `array`.
     */
    function arrayCopy(source, array) {
        var index = -1,
            length = source.length;

        array || (array = Array(length));
        while (++index < length) {
            array[index] = source[index];
        }
        return array;
    }

    module.exports = arrayCopy;

},{}],9:[function(_dereq_,module,exports){
    /**
     * A specialized version of `_.forEach` for arrays without support for callback
     * shorthands and `this` binding.
     *
     * @private
     * @param {Array} array The array to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @returns {Array} Returns `array`.
     */
    function arrayEach(array, iteratee) {
        var index = -1,
            length = array.length;

        while (++index < length) {
            if (iteratee(array[index], index, array) === false) {
                break;
            }
        }
        return array;
    }

    module.exports = arrayEach;

},{}],10:[function(_dereq_,module,exports){
    /**
     * Copies properties of `source` to `object`.
     *
     * @private
     * @param {Object} source The object to copy properties from.
     * @param {Array} props The property names to copy.
     * @param {Object} [object={}] The object to copy properties to.
     * @returns {Object} Returns `object`.
     */
    function baseCopy(source, props, object) {
        object || (object = {});

        var index = -1,
            length = props.length;

        while (++index < length) {
            var key = props[index];
            object[key] = source[key];
        }
        return object;
    }

    module.exports = baseCopy;

},{}],11:[function(_dereq_,module,exports){
    var createBaseFor = _dereq_('./createBaseFor');

    /**
     * The base implementation of `baseForIn` and `baseForOwn` which iterates
     * over `object` properties returned by `keysFunc` invoking `iteratee` for
     * each property. Iteratee functions may exit iteration early by explicitly
     * returning `false`.
     *
     * @private
     * @param {Object} object The object to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @param {Function} keysFunc The function to get the keys of `object`.
     * @returns {Object} Returns `object`.
     */
    var baseFor = createBaseFor();

    module.exports = baseFor;

},{"./createBaseFor":18}],12:[function(_dereq_,module,exports){
    var baseFor = _dereq_('./baseFor'),
        keysIn = _dereq_('../object/keysIn');

    /**
     * The base implementation of `_.forIn` without support for callback
     * shorthands and `this` binding.
     *
     * @private
     * @param {Object} object The object to iterate over.
     * @param {Function} iteratee The function invoked per iteration.
     * @returns {Object} Returns `object`.
     */
    function baseForIn(object, iteratee) {
        return baseFor(object, iteratee, keysIn);
    }

    module.exports = baseForIn;

},{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){
    var arrayEach = _dereq_('./arrayEach'),
        baseMergeDeep = _dereq_('./baseMergeDeep'),
        isArray = _dereq_('../lang/isArray'),
        isArrayLike = _dereq_('./isArrayLike'),
        isObject = _dereq_('../lang/isObject'),
        isObjectLike = _dereq_('./isObjectLike'),
        isTypedArray = _dereq_('../lang/isTypedArray'),
        keys = _dereq_('../object/keys');

    /**
     * The base implementation of `_.merge` without support for argument juggling,
     * multiple sources, and `this` binding `customizer` functions.
     *
     * @private
     * @param {Object} object The destination object.
     * @param {Object} source The source object.
     * @param {Function} [customizer] The function to customize merged values.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates values with source counterparts.
     * @returns {Object} Returns `object`.
     */
    function baseMerge(object, source, customizer, stackA, stackB) {
        if (!isObject(object)) {
            return object;
        }
        var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
            props = isSrcArr ? undefined : keys(source);

        arrayEach(props || source, function(srcValue, key) {
            if (props) {
                key = srcValue;
                srcValue = source[key];
            }
            if (isObjectLike(srcValue)) {
                stackA || (stackA = []);
                stackB || (stackB = []);
                baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
            }
            else {
                var value = object[key],
                    result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
                    isCommon = result === undefined;

                if (isCommon) {
                    result = srcValue;
                }
                if ((result !== undefined || (isSrcArr && !(key in object))) &&
                    (isCommon || (result === result ? (result !== value) : (value === value)))) {
                    object[key] = result;
                }
            }
        });
        return object;
    }

    module.exports = baseMerge;

},{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){
    var arrayCopy = _dereq_('./arrayCopy'),
        isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isArrayLike = _dereq_('./isArrayLike'),
        isPlainObject = _dereq_('../lang/isPlainObject'),
        isTypedArray = _dereq_('../lang/isTypedArray'),
        toPlainObject = _dereq_('../lang/toPlainObject');

    /**
     * A specialized version of `baseMerge` for arrays and objects which performs
     * deep merges and tracks traversed objects enabling objects with circular
     * references to be merged.
     *
     * @private
     * @param {Object} object The destination object.
     * @param {Object} source The source object.
     * @param {string} key The key of the value to merge.
     * @param {Function} mergeFunc The function to merge values.
     * @param {Function} [customizer] The function to customize merged values.
     * @param {Array} [stackA=[]] Tracks traversed source objects.
     * @param {Array} [stackB=[]] Associates values with source counterparts.
     * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
     */
    function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
        var length = stackA.length,
            srcValue = source[key];

        while (length--) {
            if (stackA[length] == srcValue) {
                object[key] = stackB[length];
                return;
            }
        }
        var value = object[key],
            result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
            isCommon = result === undefined;

        if (isCommon) {
            result = srcValue;
            if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
                result = isArray(value)
                    ? value
                    : (isArrayLike(value) ? arrayCopy(value) : []);
            }
            else if (isPlainObject(srcValue) || isArguments(srcValue)) {
                result = isArguments(value)
                    ? toPlainObject(value)
                    : (isPlainObject(value) ? value : {});
            }
            else {
                isCommon = false;
            }
        }
        // Add the source value to the stack of traversed objects and associate
        // it with its merged value.
        stackA.push(srcValue);
        stackB.push(result);

        if (isCommon) {
            // Recursively merge objects and arrays (susceptible to call stack limits).
            object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
        } else if (result === result ? (result !== value) : (value === value)) {
            object[key] = result;
        }
    }

    module.exports = baseMergeDeep;

},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){
    var toObject = _dereq_('./toObject');

    /**
     * The base implementation of `_.property` without support for deep paths.
     *
     * @private
     * @param {string} key The key of the property to get.
     * @returns {Function} Returns the new function.
     */
    function baseProperty(key) {
        return function(object) {
            return object == null ? undefined : toObject(object)[key];
        };
    }

    module.exports = baseProperty;

},{"./toObject":28}],16:[function(_dereq_,module,exports){
    var identity = _dereq_('../utility/identity');

    /**
     * A specialized version of `baseCallback` which only supports `this` binding
     * and specifying the number of arguments to provide to `func`.
     *
     * @private
     * @param {Function} func The function to bind.
     * @param {*} thisArg The `this` binding of `func`.
     * @param {number} [argCount] The number of arguments to provide to `func`.
     * @returns {Function} Returns the callback.
     */
    function bindCallback(func, thisArg, argCount) {
        if (typeof func != 'function') {
            return identity;
        }
        if (thisArg === undefined) {
            return func;
        }
        switch (argCount) {
            case 1: return function(value) {
                return func.call(thisArg, value);
            };
            case 3: return function(value, index, collection) {
                return func.call(thisArg, value, index, collection);
            };
            case 4: return function(accumulator, value, index, collection) {
                return func.call(thisArg, accumulator, value, index, collection);
            };
            case 5: return function(value, other, key, object, source) {
                return func.call(thisArg, value, other, key, object, source);
            };
        }
        return function() {
            return func.apply(thisArg, arguments);
        };
    }

    module.exports = bindCallback;

},{"../utility/identity":42}],17:[function(_dereq_,module,exports){
    var bindCallback = _dereq_('./bindCallback'),
        isIterateeCall = _dereq_('./isIterateeCall'),
        restParam = _dereq_('../function/restParam');

    /**
     * Creates a `_.assign`, `_.defaults`, or `_.merge` function.
     *
     * @private
     * @param {Function} assigner The function to assign values.
     * @returns {Function} Returns the new assigner function.
     */
    function createAssigner(assigner) {
        return restParam(function(object, sources) {
            var index = -1,
                length = object == null ? 0 : sources.length,
                customizer = length > 2 ? sources[length - 2] : undefined,
                guard = length > 2 ? sources[2] : undefined,
                thisArg = length > 1 ? sources[length - 1] : undefined;

            if (typeof customizer == 'function') {
                customizer = bindCallback(customizer, thisArg, 5);
                length -= 2;
            } else {
                customizer = typeof thisArg == 'function' ? thisArg : undefined;
                length -= (customizer ? 1 : 0);
            }
            if (guard && isIterateeCall(sources[0], sources[1], guard)) {
                customizer = length < 3 ? undefined : customizer;
                length = 1;
            }
            while (++index < length) {
                var source = sources[index];
                if (source) {
                    assigner(object, source, customizer);
                }
            }
            return object;
        });
    }

    module.exports = createAssigner;

},{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){
    var toObject = _dereq_('./toObject');

    /**
     * Creates a base function for `_.forIn` or `_.forInRight`.
     *
     * @private
     * @param {boolean} [fromRight] Specify iterating from right to left.
     * @returns {Function} Returns the new base function.
     */
    function createBaseFor(fromRight) {
        return function(object, iteratee, keysFunc) {
            var iterable = toObject(object),
                props = keysFunc(object),
                length = props.length,
                index = fromRight ? length : -1;

            while ((fromRight ? index-- : ++index < length)) {
                var key = props[index];
                if (iteratee(iterable[key], key, iterable) === false) {
                    break;
                }
            }
            return object;
        };
    }

    module.exports = createBaseFor;

},{"./toObject":28}],19:[function(_dereq_,module,exports){
    var baseProperty = _dereq_('./baseProperty');

    /**
     * Gets the "length" property value of `object`.
     *
     * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
     * that affects Safari on at least iOS 8.1-8.3 ARM64.
     *
     * @private
     * @param {Object} object The object to query.
     * @returns {*} Returns the "length" value.
     */
    var getLength = baseProperty('length');

    module.exports = getLength;

},{"./baseProperty":15}],20:[function(_dereq_,module,exports){
    var isNative = _dereq_('../lang/isNative');

    /**
     * Gets the native function at `key` of `object`.
     *
     * @private
     * @param {Object} object The object to query.
     * @param {string} key The key of the method to get.
     * @returns {*} Returns the function if it's native, else `undefined`.
     */
    function getNative(object, key) {
        var value = object == null ? undefined : object[key];
        return isNative(value) ? value : undefined;
    }

    module.exports = getNative;

},{"../lang/isNative":32}],21:[function(_dereq_,module,exports){
    var getLength = _dereq_('./getLength'),
        isLength = _dereq_('./isLength');

    /**
     * Checks if `value` is array-like.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
     */
    function isArrayLike(value) {
        return value != null && isLength(getLength(value));
    }

    module.exports = isArrayLike;

},{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is a host object in IE < 9.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
     */
    var isHostObject = (function() {
        try {
            Object({ 'toString': 0 } + '');
        } catch(e) {
            return function() { return false; };
        }
        return function(value) {
            // IE < 9 presents many host objects as `Object` objects that can coerce
            // to strings despite having improperly defined `toString` methods.
            return typeof value.toString != 'function' && typeof (value + '') == 'string';
        };
    }());

    module.exports = isHostObject;

},{}],23:[function(_dereq_,module,exports){
    /** Used to detect unsigned integer values. */
    var reIsUint = /^\d+$/;

    /**
     * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
     * of an array-like value.
     */
    var MAX_SAFE_INTEGER = 9007199254740991;

    /**
     * Checks if `value` is a valid array-like index.
     *
     * @private
     * @param {*} value The value to check.
     * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
     * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
     */
    function isIndex(value, length) {
        value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
        length = length == null ? MAX_SAFE_INTEGER : length;
        return value > -1 && value % 1 == 0 && value < length;
    }

    module.exports = isIndex;

},{}],24:[function(_dereq_,module,exports){
    var isArrayLike = _dereq_('./isArrayLike'),
        isIndex = _dereq_('./isIndex'),
        isObject = _dereq_('../lang/isObject');

    /**
     * Checks if the provided arguments are from an iteratee call.
     *
     * @private
     * @param {*} value The potential iteratee value argument.
     * @param {*} index The potential iteratee index or key argument.
     * @param {*} object The potential iteratee object argument.
     * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
     */
    function isIterateeCall(value, index, object) {
        if (!isObject(object)) {
            return false;
        }
        var type = typeof index;
        if (type == 'number'
                ? (isArrayLike(object) && isIndex(index, object.length))
                : (type == 'string' && index in object)) {
            var other = object[index];
            return value === value ? (value === other) : (other !== other);
        }
        return false;
    }

    module.exports = isIterateeCall;

},{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){
    /**
     * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
     * of an array-like value.
     */
    var MAX_SAFE_INTEGER = 9007199254740991;

    /**
     * Checks if `value` is a valid array-like length.
     *
     * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
     */
    function isLength(value) {
        return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
    }

    module.exports = isLength;

},{}],26:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is object-like.
     *
     * @private
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
     */
    function isObjectLike(value) {
        return !!value && typeof value == 'object';
    }

    module.exports = isObjectLike;

},{}],27:[function(_dereq_,module,exports){
    var isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isIndex = _dereq_('./isIndex'),
        isLength = _dereq_('./isLength'),
        isString = _dereq_('../lang/isString'),
        keysIn = _dereq_('../object/keysIn');

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;

    /**
     * A fallback implementation of `Object.keys` which creates an array of the
     * own enumerable property names of `object`.
     *
     * @private
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     */
    function shimKeys(object) {
        var props = keysIn(object),
            propsLength = props.length,
            length = propsLength && object.length;

        var allowIndexes = !!length && isLength(length) &&
            (isArray(object) || isArguments(object) || isString(object));

        var index = -1,
            result = [];

        while (++index < propsLength) {
            var key = props[index];
            if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
                result.push(key);
            }
        }
        return result;
    }

    module.exports = shimKeys;

},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){
    var isObject = _dereq_('../lang/isObject'),
        isString = _dereq_('../lang/isString'),
        support = _dereq_('../support');

    /**
     * Converts `value` to an object if it's not one.
     *
     * @private
     * @param {*} value The value to process.
     * @returns {Object} Returns the object.
     */
    function toObject(value) {
        if (support.unindexedChars && isString(value)) {
            var index = -1,
                length = value.length,
                result = Object(value);

            while (++index < length) {
                result[index] = value.charAt(index);
            }
            return result;
        }
        return isObject(value) ? value : Object(value);
    }

    module.exports = toObject;

},{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){
    var isArrayLike = _dereq_('../internal/isArrayLike'),
        isObjectLike = _dereq_('../internal/isObjectLike');

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;

    /** Native method references. */
    var propertyIsEnumerable = objectProto.propertyIsEnumerable;

    /**
     * Checks if `value` is classified as an `arguments` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isArguments(function() { return arguments; }());
     * // => true
     *
     * _.isArguments([1, 2, 3]);
     * // => false
     */
    function isArguments(value) {
        return isObjectLike(value) && isArrayLike(value) &&
            hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
    }

    module.exports = isArguments;

},{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative'),
        isLength = _dereq_('../internal/isLength'),
        isObjectLike = _dereq_('../internal/isObjectLike');

    /** `Object#toString` result references. */
    var arrayTag = '[object Array]';

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeIsArray = getNative(Array, 'isArray');

    /**
     * Checks if `value` is classified as an `Array` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isArray([1, 2, 3]);
     * // => true
     *
     * _.isArray(function() { return arguments; }());
     * // => false
     */
    var isArray = nativeIsArray || function(value) {
            return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
        };

    module.exports = isArray;

},{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){
    var isObject = _dereq_('./isObject');

    /** `Object#toString` result references. */
    var funcTag = '[object Function]';

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /**
     * Checks if `value` is classified as a `Function` object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isFunction(_);
     * // => true
     *
     * _.isFunction(/abc/);
     * // => false
     */
    function isFunction(value) {
        // The use of `Object#toString` avoids issues with the `typeof` operator
        // in older versions of Chrome and Safari which return 'function' for regexes
        // and Safari 8 which returns 'object' for typed array constructors.
        return isObject(value) && objToString.call(value) == funcTag;
    }

    module.exports = isFunction;

},{"./isObject":33}],32:[function(_dereq_,module,exports){
    var isFunction = _dereq_('./isFunction'),
        isHostObject = _dereq_('../internal/isHostObject'),
        isObjectLike = _dereq_('../internal/isObjectLike');

    /** Used to detect host constructors (Safari > 5). */
    var reIsHostCtor = /^\[object .+?Constructor\]$/;

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /** Used to resolve the decompiled source of functions. */
    var fnToString = Function.prototype.toString;

    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;

    /** Used to detect if a method is native. */
    var reIsNative = RegExp('^' +
        fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
            .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
    );

    /**
     * Checks if `value` is a native function.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
     * @example
     *
     * _.isNative(Array.prototype.push);
     * // => true
     *
     * _.isNative(_);
     * // => false
     */
    function isNative(value) {
        if (value == null) {
            return false;
        }
        if (isFunction(value)) {
            return reIsNative.test(fnToString.call(value));
        }
        return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
    }

    module.exports = isNative;

},{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){
    /**
     * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
     * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is an object, else `false`.
     * @example
     *
     * _.isObject({});
     * // => true
     *
     * _.isObject([1, 2, 3]);
     * // => true
     *
     * _.isObject(1);
     * // => false
     */
    function isObject(value) {
        // Avoid a V8 JIT bug in Chrome 19-20.
        // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
        var type = typeof value;
        return !!value && (type == 'object' || type == 'function');
    }

    module.exports = isObject;

},{}],34:[function(_dereq_,module,exports){
    var baseForIn = _dereq_('../internal/baseForIn'),
        isArguments = _dereq_('./isArguments'),
        isHostObject = _dereq_('../internal/isHostObject'),
        isObjectLike = _dereq_('../internal/isObjectLike'),
        support = _dereq_('../support');

    /** `Object#toString` result references. */
    var objectTag = '[object Object]';

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /**
     * Checks if `value` is a plain object, that is, an object created by the
     * `Object` constructor or one with a `[[Prototype]]` of `null`.
     *
     * **Note:** This method assumes objects created by the `Object` constructor
     * have no inherited enumerable properties.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
     * @example
     *
     * function Foo() {
 *   this.a = 1;
 * }
     *
     * _.isPlainObject(new Foo);
     * // => false
     *
     * _.isPlainObject([1, 2, 3]);
     * // => false
     *
     * _.isPlainObject({ 'x': 0, 'y': 0 });
     * // => true
     *
     * _.isPlainObject(Object.create(null));
     * // => true
     */
    function isPlainObject(value) {
        var Ctor;

        // Exit early for non `Object` objects.
        if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
            (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
            return false;
        }
        // IE < 9 iterates inherited properties before own properties. If the first
        // iterated property is an object's own property then there are no inherited
        // enumerable properties.
        var result;
        if (support.ownLast) {
            baseForIn(value, function(subValue, key, object) {
                result = hasOwnProperty.call(object, key);
                return false;
            });
            return result !== false;
        }
        // In most environments an object's own properties are iterated before
        // its inherited properties. If the last iterated property is an object's
        // own property then there are no inherited enumerable properties.
        baseForIn(value, function(subValue, key) {
            result = key;
        });
        return result === undefined || hasOwnProperty.call(value, result);
    }

    module.exports = isPlainObject;

},{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){
    var isObjectLike = _dereq_('../internal/isObjectLike');

    /** `Object#toString` result references. */
    var stringTag = '[object String]';

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /**
     * Checks if `value` is classified as a `String` primitive or object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isString('abc');
     * // => true
     *
     * _.isString(1);
     * // => false
     */
    function isString(value) {
        return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
    }

    module.exports = isString;

},{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){
    var isLength = _dereq_('../internal/isLength'),
        isObjectLike = _dereq_('../internal/isObjectLike');

    /** `Object#toString` result references. */
    var argsTag = '[object Arguments]',
        arrayTag = '[object Array]',
        boolTag = '[object Boolean]',
        dateTag = '[object Date]',
        errorTag = '[object Error]',
        funcTag = '[object Function]',
        mapTag = '[object Map]',
        numberTag = '[object Number]',
        objectTag = '[object Object]',
        regexpTag = '[object RegExp]',
        setTag = '[object Set]',
        stringTag = '[object String]',
        weakMapTag = '[object WeakMap]';

    var arrayBufferTag = '[object ArrayBuffer]',
        float32Tag = '[object Float32Array]',
        float64Tag = '[object Float64Array]',
        int8Tag = '[object Int8Array]',
        int16Tag = '[object Int16Array]',
        int32Tag = '[object Int32Array]',
        uint8Tag = '[object Uint8Array]',
        uint8ClampedTag = '[object Uint8ClampedArray]',
        uint16Tag = '[object Uint16Array]',
        uint32Tag = '[object Uint32Array]';

    /** Used to identify `toStringTag` values of typed arrays. */
    var typedArrayTags = {};
    typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
        typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
            typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
                typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
                    typedArrayTags[uint32Tag] = true;
    typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
        typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
            typedArrayTags[dateTag] = typedArrayTags[errorTag] =
                typedArrayTags[funcTag] = typedArrayTags[mapTag] =
                    typedArrayTags[numberTag] = typedArrayTags[objectTag] =
                        typedArrayTags[regexpTag] = typedArrayTags[setTag] =
                            typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;

    /** Used for native method references. */
    var objectProto = Object.prototype;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /**
     * Checks if `value` is classified as a typed array.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to check.
     * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
     * @example
     *
     * _.isTypedArray(new Uint8Array);
     * // => true
     *
     * _.isTypedArray([]);
     * // => false
     */
    function isTypedArray(value) {
        return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
    }

    module.exports = isTypedArray;

},{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){
    var baseCopy = _dereq_('../internal/baseCopy'),
        keysIn = _dereq_('../object/keysIn');

    /**
     * Converts `value` to a plain object flattening inherited enumerable
     * properties of `value` to own properties of the plain object.
     *
     * @static
     * @memberOf _
     * @category Lang
     * @param {*} value The value to convert.
     * @returns {Object} Returns the converted plain object.
     * @example
     *
     * function Foo() {
 *   this.b = 2;
 * }
     *
     * Foo.prototype.c = 3;
     *
     * _.assign({ 'a': 1 }, new Foo);
     * // => { 'a': 1, 'b': 2 }
     *
     * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
     * // => { 'a': 1, 'b': 2, 'c': 3 }
     */
    function toPlainObject(value) {
        return baseCopy(value, keysIn(value));
    }

    module.exports = toPlainObject;

},{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){
    var getNative = _dereq_('../internal/getNative'),
        isArrayLike = _dereq_('../internal/isArrayLike'),
        isObject = _dereq_('../lang/isObject'),
        shimKeys = _dereq_('../internal/shimKeys'),
        support = _dereq_('../support');

    /* Native method references for those with the same name as other `lodash` methods. */
    var nativeKeys = getNative(Object, 'keys');

    /**
     * Creates an array of the own enumerable property names of `object`.
     *
     * **Note:** Non-object values are coerced to objects. See the
     * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
     * for more details.
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     * @example
     *
     * function Foo() {
 *   this.a = 1;
 *   this.b = 2;
 * }
     *
     * Foo.prototype.c = 3;
     *
     * _.keys(new Foo);
     * // => ['a', 'b'] (iteration order is not guaranteed)
     *
     * _.keys('hi');
     * // => ['0', '1']
     */
    var keys = !nativeKeys ? shimKeys : function(object) {
        var Ctor = object == null ? undefined : object.constructor;
        if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
            (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
            return shimKeys(object);
        }
        return isObject(object) ? nativeKeys(object) : [];
    };

    module.exports = keys;

},{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){
    var arrayEach = _dereq_('../internal/arrayEach'),
        isArguments = _dereq_('../lang/isArguments'),
        isArray = _dereq_('../lang/isArray'),
        isFunction = _dereq_('../lang/isFunction'),
        isIndex = _dereq_('../internal/isIndex'),
        isLength = _dereq_('../internal/isLength'),
        isObject = _dereq_('../lang/isObject'),
        isString = _dereq_('../lang/isString'),
        support = _dereq_('../support');

    /** `Object#toString` result references. */
    var arrayTag = '[object Array]',
        boolTag = '[object Boolean]',
        dateTag = '[object Date]',
        errorTag = '[object Error]',
        funcTag = '[object Function]',
        numberTag = '[object Number]',
        objectTag = '[object Object]',
        regexpTag = '[object RegExp]',
        stringTag = '[object String]';

    /** Used to fix the JScript `[[DontEnum]]` bug. */
    var shadowProps = [
        'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
        'toLocaleString', 'toString', 'valueOf'
    ];

    /** Used for native method references. */
    var errorProto = Error.prototype,
        objectProto = Object.prototype,
        stringProto = String.prototype;

    /** Used to check objects for own properties. */
    var hasOwnProperty = objectProto.hasOwnProperty;

    /**
     * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
     * of values.
     */
    var objToString = objectProto.toString;

    /** Used to avoid iterating over non-enumerable properties in IE < 9. */
    var nonEnumProps = {};
    nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };
    nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };
    nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };
    nonEnumProps[objectTag] = { 'constructor': true };

    arrayEach(shadowProps, function(key) {
        for (var tag in nonEnumProps) {
            if (hasOwnProperty.call(nonEnumProps, tag)) {
                var props = nonEnumProps[tag];
                props[key] = hasOwnProperty.call(props, key);
            }
        }
    });

    /**
     * Creates an array of the own and inherited enumerable property names of `object`.
     *
     * **Note:** Non-object values are coerced to objects.
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The object to query.
     * @returns {Array} Returns the array of property names.
     * @example
     *
     * function Foo() {
 *   this.a = 1;
 *   this.b = 2;
 * }
     *
     * Foo.prototype.c = 3;
     *
     * _.keysIn(new Foo);
     * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
     */
    function keysIn(object) {
        if (object == null) {
            return [];
        }
        if (!isObject(object)) {
            object = Object(object);
        }
        var length = object.length;

        length = (length && isLength(length) &&
            (isArray(object) || isArguments(object) || isString(object)) && length) || 0;

        var Ctor = object.constructor,
            index = -1,
            proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
            isProto = proto === object,
            result = Array(length),
            skipIndexes = length > 0,
            skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
            skipProto = support.enumPrototypes && isFunction(object);

        while (++index < length) {
            result[index] = (index + '');
        }
        // lodash skips the `constructor` property when it infers it's iterating
        // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
        // attribute of an existing property and the `constructor` property of a
        // prototype defaults to non-enumerable.
        for (var key in object) {
            if (!(skipProto && key == 'prototype') &&
                !(skipErrorProps && (key == 'message' || key == 'name')) &&
                !(skipIndexes && isIndex(key, length)) &&
                !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
                result.push(key);
            }
        }
        if (support.nonEnumShadows && object !== objectProto) {
            var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
                nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];

            if (tag == objectTag) {
                proto = objectProto;
            }
            length = shadowProps.length;
            while (length--) {
                key = shadowProps[length];
                var nonEnum = nonEnums[key];
                if (!(isProto && nonEnum) &&
                    (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
                    result.push(key);
                }
            }
        }
        return result;
    }

    module.exports = keysIn;

},{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){
    var baseMerge = _dereq_('../internal/baseMerge'),
        createAssigner = _dereq_('../internal/createAssigner');

    /**
     * Recursively merges own enumerable properties of the source object(s), that
     * don't resolve to `undefined` into the destination object. Subsequent sources
     * overwrite property assignments of previous sources. If `customizer` is
     * provided it's invoked to produce the merged values of the destination and
     * source properties. If `customizer` returns `undefined` merging is handled
     * by the method instead. The `customizer` is bound to `thisArg` and invoked
     * with five arguments: (objectValue, sourceValue, key, object, source).
     *
     * @static
     * @memberOf _
     * @category Object
     * @param {Object} object The destination object.
     * @param {...Object} [sources] The source objects.
     * @param {Function} [customizer] The function to customize assigned values.
     * @param {*} [thisArg] The `this` binding of `customizer`.
     * @returns {Object} Returns `object`.
     * @example
     *
     * var users = {
 *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
 * };
     *
     * var ages = {
 *   'data': [{ 'age': 36 }, { 'age': 40 }]
 * };
     *
     * _.merge(users, ages);
     * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
     *
     * // using a customizer callback
     * var object = {
 *   'fruits': ['apple'],
 *   'vegetables': ['beet']
 * };
     *
     * var other = {
 *   'fruits': ['banana'],
 *   'vegetables': ['carrot']
 * };
     *
     * _.merge(object, other, function(a, b) {
 *   if (_.isArray(a)) {
 *     return a.concat(b);
 *   }
 * });
     * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
     */
    var merge = createAssigner(baseMerge);

    module.exports = merge;

},{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){
    /** Used for native method references. */
    var arrayProto = Array.prototype,
        errorProto = Error.prototype,
        objectProto = Object.prototype;

    /** Native method references. */
    var propertyIsEnumerable = objectProto.propertyIsEnumerable,
        splice = arrayProto.splice;

    /**
     * An object environment feature flags.
     *
     * @static
     * @memberOf _
     * @type Object
     */
    var support = {};

    (function(x) {
        var Ctor = function() { this.x = x; },
            object = { '0': x, 'length': x },
            props = [];

        Ctor.prototype = { 'valueOf': x, 'y': x };
        for (var key in new Ctor) { props.push(key); }

        /**
         * Detect if `name` or `message` properties of `Error.prototype` are
         * enumerable by default (IE < 9, Safari < 5.1).
         *
         * @memberOf _.support
         * @type boolean
         */
        support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
            propertyIsEnumerable.call(errorProto, 'name');

        /**
         * Detect if `prototype` properties are enumerable by default.
         *
         * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
         * (if the prototype or a property on the prototype has been set)
         * incorrectly set the `[[Enumerable]]` value of a function's `prototype`
         * property to `true`.
         *
         * @memberOf _.support
         * @type boolean
         */
        support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');

        /**
         * Detect if properties shadowing those on `Object.prototype` are non-enumerable.
         *
         * In IE < 9 an object's own properties, shadowing non-enumerable ones,
         * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
         *
         * @memberOf _.support
         * @type boolean
         */
        support.nonEnumShadows = !/valueOf/.test(props);

        /**
         * Detect if own properties are iterated after inherited properties (IE < 9).
         *
         * @memberOf _.support
         * @type boolean
         */
        support.ownLast = props[0] != 'x';

        /**
         * Detect if `Array#shift` and `Array#splice` augment array-like objects
         * correctly.
         *
         * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
         * `shift()` and `splice()` functions that fail to remove the last element,
         * `value[0]`, of array-like objects even though the "length" property is
         * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
         * while `splice()` is buggy regardless of mode in IE < 9.
         *
         * @memberOf _.support
         * @type boolean
         */
        support.spliceObjects = (splice.call(object, 0, 1), !object[0]);

        /**
         * Detect lack of support for accessing string characters by index.
         *
         * IE < 8 can't access characters by index. IE 8 can only access characters
         * by index on string literals, not string objects.
         *
         * @memberOf _.support
         * @type boolean
         */
        support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
    }(1, 0));

    module.exports = support;

},{}],42:[function(_dereq_,module,exports){
    /**
     * This method returns the first argument provided to it.
     *
     * @static
     * @memberOf _
     * @category Utility
     * @param {*} value Any value.
     * @returns {*} Returns `value`.
     * @example
     *
     * var object = { 'user': 'fred' };
     *
     * _.identity(object) === object;
     * // => true
     */
    function identity(value) {
        return value;
    }

    module.exports = identity;

},{}],43:[function(_dereq_,module,exports){
    'use strict';

    var keys = _dereq_('object-keys');

    module.exports = function hasSymbols() {
        if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }
        if (typeof Symbol.iterator === 'symbol') { return true; }

        var obj = {};
        var sym = Symbol('test');
        if (typeof sym === 'string') { return false; }
        if (sym instanceof Symbol) { return false; }
        obj[sym] = 42;
        for (sym in obj) { return false; }
        if (keys(obj).length !== 0) { return false; }
        if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }

        if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }

        var syms = Object.getOwnPropertySymbols(obj);
        if (syms.length !== 1 || syms[0] !== sym) { return false; }

        if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }

        if (typeof Object.getOwnPropertyDescriptor === 'function') {
            var descriptor = Object.getOwnPropertyDescriptor(obj, sym);
            if (descriptor.value !== 42 || descriptor.enumerable !== true) { return false; }
        }

        return true;
    };

},{"object-keys":49}],44:[function(_dereq_,module,exports){
    'use strict';

// modified from https://github.com/es-shims/es6-shim
    var keys = _dereq_('object-keys');
    var bind = _dereq_('function-bind');
    var canBeObject = function (obj) {
        return typeof obj !== 'undefined' && obj !== null;
    };
    var hasSymbols = _dereq_('./hasSymbols')();
    var toObject = Object;
    var push = bind.call(Function.call, Array.prototype.push);
    var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);

    module.exports = function assign(target, source1) {
        if (!canBeObject(target)) { throw new TypeError('target must be an object'); }
        var objTarget = toObject(target);
        var s, source, i, props, syms;
        for (s = 1; s < arguments.length; ++s) {
            source = toObject(arguments[s]);
            props = keys(source);
            if (hasSymbols && Object.getOwnPropertySymbols) {
                syms = Object.getOwnPropertySymbols(source);
                for (i = 0; i < syms.length; ++i) {
                    if (propIsEnumerable(source, syms[i])) {
                        push(props, syms[i]);
                    }
                }
            }
            for (i = 0; i < props.length; ++i) {
                objTarget[props[i]] = source[props[i]];
            }
        }
        return objTarget;
    };

},{"./hasSymbols":43,"function-bind":48,"object-keys":49}],45:[function(_dereq_,module,exports){
    'use strict';

    var defineProperties = _dereq_('define-properties');

    var implementation = _dereq_('./implementation');
    var getPolyfill = _dereq_('./polyfill');
    var shim = _dereq_('./shim');

    defineProperties(implementation, {
        implementation: implementation,
        getPolyfill: getPolyfill,
        shim: shim
    });

    module.exports = implementation;

},{"./implementation":44,"./polyfill":51,"./shim":52,"define-properties":46}],46:[function(_dereq_,module,exports){
    'use strict';

    var keys = _dereq_('object-keys');
    var foreach = _dereq_('foreach');
    var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';

    var toStr = Object.prototype.toString;

    var isFunction = function (fn) {
        return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
    };

    var arePropertyDescriptorsSupported = function () {
        var obj = {};
        try {
            Object.defineProperty(obj, 'x', { enumerable: false, value: obj });
            /* eslint-disable no-unused-vars, no-restricted-syntax */
            for (var _ in obj) { return false; }
            /* eslint-enable no-unused-vars, no-restricted-syntax */
            return obj.x === obj;
        } catch (e) { /* this is IE 8. */
            return false;
        }
    };
    var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();

    var defineProperty = function (object, name, value, predicate) {
        if (name in object && (!isFunction(predicate) || !predicate())) {
            return;
        }
        if (supportsDescriptors) {
            Object.defineProperty(object, name, {
                configurable: true,
                enumerable: false,
                value: value,
                writable: true
            });
        } else {
            object[name] = value;
        }
    };

    var defineProperties = function (object, map) {
        var predicates = arguments.length > 2 ? arguments[2] : {};
        var props = keys(map);
        if (hasSymbols) {
            props = props.concat(Object.getOwnPropertySymbols(map));
        }
        foreach(props, function (name) {
            defineProperty(object, name, map[name], predicates[name]);
        });
    };

    defineProperties.supportsDescriptors = !!supportsDescriptors;

    module.exports = defineProperties;

},{"foreach":47,"object-keys":49}],47:[function(_dereq_,module,exports){

    var hasOwn = Object.prototype.hasOwnProperty;
    var toString = Object.prototype.toString;

    module.exports = function forEach (obj, fn, ctx) {
        if (toString.call(fn) !== '[object Function]') {
            throw new TypeError('iterator must be a function');
        }
        var l = obj.length;
        if (l === +l) {
            for (var i = 0; i < l; i++) {
                fn.call(ctx, obj[i], i, obj);
            }
        } else {
            for (var k in obj) {
                if (hasOwn.call(obj, k)) {
                    fn.call(ctx, obj[k], k, obj);
                }
            }
        }
    };


},{}],48:[function(_dereq_,module,exports){
    var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';
    var slice = Array.prototype.slice;
    var toStr = Object.prototype.toString;
    var funcType = '[object Function]';

    module.exports = function bind(that) {
        var target = this;
        if (typeof target !== 'function' || toStr.call(target) !== funcType) {
            throw new TypeError(ERROR_MESSAGE + target);
        }
        var args = slice.call(arguments, 1);

        var binder = function () {
            if (this instanceof bound) {
                var result = target.apply(
                    this,
                    args.concat(slice.call(arguments))
                );
                if (Object(result) === result) {
                    return result;
                }
                return this;
            } else {
                return target.apply(
                    that,
                    args.concat(slice.call(arguments))
                );
            }
        };

        var boundLength = Math.max(0, target.length - args.length);
        var boundArgs = [];
        for (var i = 0; i < boundLength; i++) {
            boundArgs.push('$' + i);
        }

        var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);

        if (target.prototype) {
            var Empty = function Empty() {};
            Empty.prototype = target.prototype;
            bound.prototype = new Empty();
            Empty.prototype = null;
        }

        return bound;
    };


},{}],49:[function(_dereq_,module,exports){
    'use strict';

// modified from https://github.com/es-shims/es5-shim
    var has = Object.prototype.hasOwnProperty;
    var toStr = Object.prototype.toString;
    var slice = Array.prototype.slice;
    var isArgs = _dereq_('./isArguments');
    var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');
    var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');
    var dontEnums = [
        'toString',
        'toLocaleString',
        'valueOf',
        'hasOwnProperty',
        'isPrototypeOf',
        'propertyIsEnumerable',
        'constructor'
    ];
    var equalsConstructorPrototype = function (o) {
        var ctor = o.constructor;
        return ctor && ctor.prototype === o;
    };
    var blacklistedKeys = {
        $console: true,
        $frame: true,
        $frameElement: true,
        $frames: true,
        $parent: true,
        $self: true,
        $webkitIndexedDB: true,
        $webkitStorageInfo: true,
        $window: true
    };
    var hasAutomationEqualityBug = (function () {
        /* global window */
        if (typeof window === 'undefined') { return false; }
        for (var k in window) {
            try {
                if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
                    try {
                        equalsConstructorPrototype(window[k]);
                    } catch (e) {
                        return true;
                    }
                }
            } catch (e) {
                return true;
            }
        }
        return false;
    }());
    var equalsConstructorPrototypeIfNotBuggy = function (o) {
        /* global window */
        if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
            return equalsConstructorPrototype(o);
        }
        try {
            return equalsConstructorPrototype(o);
        } catch (e) {
            return false;
        }
    };

    var keysShim = function keys(object) {
        var isObject = object !== null && typeof object === 'object';
        var isFunction = toStr.call(object) === '[object Function]';
        var isArguments = isArgs(object);
        var isString = isObject && toStr.call(object) === '[object String]';
        var theKeys = [];

        if (!isObject && !isFunction && !isArguments) {
            throw new TypeError('Object.keys called on a non-object');
        }

        var skipProto = hasProtoEnumBug && isFunction;
        if (isString && object.length > 0 && !has.call(object, 0)) {
            for (var i = 0; i < object.length; ++i) {
                theKeys.push(String(i));
            }
        }

        if (isArguments && object.length > 0) {
            for (var j = 0; j < object.length; ++j) {
                theKeys.push(String(j));
            }
        } else {
            for (var name in object) {
                if (!(skipProto && name === 'prototype') && has.call(object, name)) {
                    theKeys.push(String(name));
                }
            }
        }

        if (hasDontEnumBug) {
            var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);

            for (var k = 0; k < dontEnums.length; ++k) {
                if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
                    theKeys.push(dontEnums[k]);
                }
            }
        }
        return theKeys;
    };

    keysShim.shim = function shimObjectKeys() {
        if (Object.keys) {
            var keysWorksWithArguments = (function () {
                // Safari 5.0 bug
                return (Object.keys(arguments) || '').length === 2;
            }(1, 2));
            if (!keysWorksWithArguments) {
                var originalKeys = Object.keys;
                Object.keys = function keys(object) {
                    if (isArgs(object)) {
                        return originalKeys(slice.call(object));
                    } else {
                        return originalKeys(object);
                    }
                };
            }
        } else {
            Object.keys = keysShim;
        }
        return Object.keys || keysShim;
    };

    module.exports = keysShim;

},{"./isArguments":50}],50:[function(_dereq_,module,exports){
    'use strict';

    var toStr = Object.prototype.toString;

    module.exports = function isArguments(value) {
        var str = toStr.call(value);
        var isArgs = str === '[object Arguments]';
        if (!isArgs) {
            isArgs = str !== '[object Array]' &&
                value !== null &&
                typeof value === 'object' &&
                typeof value.length === 'number' &&
                value.length >= 0 &&
                toStr.call(value.callee) === '[object Function]';
        }
        return isArgs;
    };

},{}],51:[function(_dereq_,module,exports){
    'use strict';

    var implementation = _dereq_('./implementation');

    var assignHasPendingExceptions = function () {
        if (!Object.assign || !Object.preventExtensions) {
            return false;
        }
        // Firefox 37 still has "pending exception" logic in its Object.assign implementation,
        // which is 72% slower than our shim, and Firefox 40's native implementation.
        var thrower = Object.preventExtensions({ 1: 2 });
        try {
            Object.assign(thrower, 'xy');
        } catch (e) {
            return thrower[1] === 'y';
        }
    };

    module.exports = function getPolyfill() {
        return !Object.assign || assignHasPendingExceptions() ? implementation : Object.assign;
    };

},{"./implementation":44}],52:[function(_dereq_,module,exports){
    'use strict';

    var define = _dereq_('define-properties');
    var getPolyfill = _dereq_('./polyfill');

    module.exports = function shimAssign() {
        var polyfill = getPolyfill();
        if (Object.assign !== polyfill) {
            define(Object, { assign: polyfill });
        }
        return polyfill;
    };

},{"./polyfill":51,"define-properties":46}],53:[function(_dereq_,module,exports){
    module.exports = SafeParseTuple

    function SafeParseTuple(obj, reviver) {
        var json
        var error = null

        try {
            json = JSON.parse(obj, reviver)
        } catch (err) {
            error = err
        }

        return [error, json]
    }

},{}],54:[function(_dereq_,module,exports){
    function clean (s) {
        return s.replace(/\n\r?\s*/g, '')
    }


    module.exports = function tsml (sa) {
        var s = ''
            , i = 0

        for (; i < arguments.length; i++)
            s += clean(sa[i]) + (arguments[i + 1] || '')

        return s
    }
},{}],55:[function(_dereq_,module,exports){
    "use strict";
    var window = _dereq_("global/window")
    var once = _dereq_("once")
    var parseHeaders = _dereq_("parse-headers")



    module.exports = createXHR
    createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
    createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest


    function isEmpty(obj){
        for(var i in obj){
            if(obj.hasOwnProperty(i)) return false
        }
        return true
    }

    function createXHR(options, callback) {
        function readystatechange() {
            if (xhr.readyState === 4) {
                loadFunc()
            }
        }

        function getBody() {
            // Chrome with requestType=blob throws errors arround when even testing access to responseText
            var body = undefined

            if (xhr.response) {
                body = xhr.response
            } else if (xhr.responseType === "text" || !xhr.responseType) {
                body = xhr.responseText || xhr.responseXML
            }

            if (isJson) {
                try {
                    body = JSON.parse(body)
                } catch (e) {}
            }

            return body
        }

        var failureResponse = {
            body: undefined,
            headers: {},
            statusCode: 0,
            method: method,
            url: uri,
            rawRequest: xhr
        }

        function errorFunc(evt) {
            clearTimeout(timeoutTimer)
            if(!(evt instanceof Error)){
                evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
            }
            evt.statusCode = 0
            callback(evt, failureResponse)
        }

        // will load the data & process the response in a special response object
        function loadFunc() {
            if (aborted) return
            var status
            clearTimeout(timeoutTimer)
            if(options.useXDR && xhr.status===undefined) {
                //IE8 CORS GET successful response doesn't have a status field, but body is fine
                status = 200
            } else {
                status = (xhr.status === 1223 ? 204 : xhr.status)
            }
            var response = failureResponse
            var err = null

            if (status !== 0){
                response = {
                    body: getBody(),
                    statusCode: status,
                    method: method,
                    headers: {},
                    url: uri,
                    rawRequest: xhr
                }
                if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
                    response.headers = parseHeaders(xhr.getAllResponseHeaders())
                }
            } else {
                err = new Error("Internal XMLHttpRequest Error")
            }
            callback(err, response, response.body)

        }

        if (typeof options === "string") {
            options = { uri: options }
        }

        options = options || {}
        if(typeof callback === "undefined"){
            throw new Error("callback argument missing")
        }
        callback = once(callback)

        var xhr = options.xhr || null

        if (!xhr) {
            if (options.cors || options.useXDR) {
                xhr = new createXHR.XDomainRequest()
            }else{
                xhr = new createXHR.XMLHttpRequest()
            }
        }

        var key
        var aborted
        var uri = xhr.url = options.uri || options.url
        var method = xhr.method = options.method || "GET"
        var body = options.body || options.data
        var headers = xhr.headers = options.headers || {}
        var sync = !!options.sync
        var isJson = false
        var timeoutTimer

        if ("json" in options) {
            isJson = true
            headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
            if (method !== "GET" && method !== "HEAD") {
                headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
                body = JSON.stringify(options.json)
            }
        }

        xhr.onreadystatechange = readystatechange
        xhr.onload = loadFunc
        xhr.onerror = errorFunc
        // IE9 must have onprogress be set to a unique function.
        xhr.onprogress = function () {
            // IE must die
        }
        xhr.ontimeout = errorFunc
        xhr.open(method, uri, !sync, options.username, options.password)
        //has to be after open
        if(!sync) {
            xhr.withCredentials = !!options.withCredentials
        }
        // Cannot set timeout with sync request
        // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
        // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
        if (!sync && options.timeout > 0 ) {
            timeoutTimer = setTimeout(function(){
                aborted=true//IE9 may still call readystatechange
                xhr.abort("timeout")
                var e = new Error("XMLHttpRequest timeout")
                e.code = "ETIMEDOUT"
                errorFunc(e)
            }, options.timeout )
        }

        if (xhr.setRequestHeader) {
            for(key in headers){
                if(headers.hasOwnProperty(key)){
                    xhr.setRequestHeader(key, headers[key])
                }
            }
        } else if (options.headers && !isEmpty(options.headers)) {
            throw new Error("Headers cannot be set on an XDomainRequest object")
        }

        if ("responseType" in options) {
            xhr.responseType = options.responseType
        }

        if ("beforeSend" in options &&
            typeof options.beforeSend === "function"
        ) {
            options.beforeSend(xhr)
        }

        xhr.send(body)

        return xhr


    }

    function noop() {}

},{"global/window":2,"once":56,"parse-headers":60}],56:[function(_dereq_,module,exports){
    module.exports = once

    once.proto = once(function () {
        Object.defineProperty(Function.prototype, 'once', {
            value: function () {
                return once(this)
            },
            configurable: true
        })
    })

    function once (fn) {
        var called = false
        return function () {
            if (called) return
            called = true
            return fn.apply(this, arguments)
        }
    }

},{}],57:[function(_dereq_,module,exports){
    var isFunction = _dereq_('is-function')

    module.exports = forEach

    var toString = Object.prototype.toString
    var hasOwnProperty = Object.prototype.hasOwnProperty

    function forEach(list, iterator, context) {
        if (!isFunction(iterator)) {
            throw new TypeError('iterator must be a function')
        }

        if (arguments.length < 3) {
            context = this
        }

        if (toString.call(list) === '[object Array]')
            forEachArray(list, iterator, context)
        else if (typeof list === 'string')
            forEachString(list, iterator, context)
        else
            forEachObject(list, iterator, context)
    }

    function forEachArray(array, iterator, context) {
        for (var i = 0, len = array.length; i < len; i++) {
            if (hasOwnProperty.call(array, i)) {
                iterator.call(context, array[i], i, array)
            }
        }
    }

    function forEachString(string, iterator, context) {
        for (var i = 0, len = string.length; i < len; i++) {
            // no such thing as a sparse string.
            iterator.call(context, string.charAt(i), i, string)
        }
    }

    function forEachObject(object, iterator, context) {
        for (var k in object) {
            if (hasOwnProperty.call(object, k)) {
                iterator.call(context, object[k], k, object)
            }
        }
    }

},{"is-function":58}],58:[function(_dereq_,module,exports){
    module.exports = isFunction

    var toString = Object.prototype.toString

    function isFunction (fn) {
        var string = toString.call(fn)
        return string === '[object Function]' ||
            (typeof fn === 'function' && string !== '[object RegExp]') ||
            (typeof window !== 'undefined' &&
            // IE8 and below
            (fn === window.setTimeout ||
            fn === window.alert ||
            fn === window.confirm ||
            fn === window.prompt))
    };

},{}],59:[function(_dereq_,module,exports){

    exports = module.exports = trim;

    function trim(str){
        return str.replace(/^\s*|\s*$/g, '');
    }

    exports.left = function(str){
        return str.replace(/^\s*/, '');
    };

    exports.right = function(str){
        return str.replace(/\s*$/, '');
    };

},{}],60:[function(_dereq_,module,exports){
    var trim = _dereq_('trim')
        , forEach = _dereq_('for-each')
        , isArray = function(arg) {
        return Object.prototype.toString.call(arg) === '[object Array]';
    }

    module.exports = function (headers) {
        if (!headers)
            return {}

        var result = {}

        forEach(
            trim(headers).split('\n')
            , function (row) {
                var index = row.indexOf(':')
                    , key = trim(row.slice(0, index)).toLowerCase()
                    , value = trim(row.slice(index + 1))

                if (typeof(result[key]) === 'undefined') {
                    result[key] = value
                } else if (isArray(result[key])) {
                    result[key].push(value)
                } else {
                    result[key] = [ result[key], value ]
                }
            }
        )

        return result
    }
},{"for-each":57,"trim":59}],61:[function(_dereq_,module,exports){
    /**
     * @file big-play-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('./button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('./component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Initial play button. Shows before the video has played. The hiding of the
     * big play button is done via CSS and player states.
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Button
     * @class BigPlayButton
     */

    var BigPlayButton = (function (_Button) {
        _inherits(BigPlayButton, _Button);

        function BigPlayButton(player, options) {
            _classCallCheck(this, BigPlayButton);

            _Button.call(this, player, options);
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-big-play-button';
        };

        /**
         * Handles click for play
         *
         * @method handleClick
         */

        BigPlayButton.prototype.handleClick = function handleClick() {
            this.player_.play();
        };

        return BigPlayButton;
    })(_buttonJs2['default']);

    BigPlayButton.prototype.controlText_ = 'Play Video';

    _componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);
    exports['default'] = BigPlayButton;
    module.exports = exports['default'];

},{"./button.js":62,"./component.js":63}],62:[function(_dereq_,module,exports){
    /**
     * @file button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('./component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _utilsFnJs = _dereq_('./utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    /**
     * Base class for all buttons
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Component
     * @class Button
     */

    var Button = (function (_Component) {
        _inherits(Button, _Component);

        function Button(player, options) {
            _classCallCheck(this, Button);

            _Component.call(this, player, options);

            this.emitTapEvents();

            this.on('tap', this.handleClick);
            this.on('click', this.handleClick);
            this.on('focus', this.handleFocus);
            this.on('blur', this.handleBlur);
        }

        /**
         * Create the component's DOM element
         *
         * @param {String=} type Element's node type. e.g. 'div'
         * @param {Object=} props An object of element attributes that should be set on the element Tag name
         * @return {Element}
         * @method createEl
         */

        Button.prototype.createEl = function createEl() {
            var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];
            var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
            var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

            props = _objectAssign2['default']({
                className: this.buildCSSClass(),
                tabIndex: 0
            }, props);

            // Add standard Aria info
            attributes = _objectAssign2['default']({
                role: 'button',
                type: 'button', // Necessary since the default button type is "submit"
                'aria-live': 'polite' // let the screen reader user know that the text of the button may change
            }, attributes);

            var el = _Component.prototype.createEl.call(this, tag, props, attributes);

            this.controlTextEl_ = Dom.createEl('span', {
                className: 'vjs-control-text'
            });

            el.appendChild(this.controlTextEl_);

            this.controlText(this.controlText_);

            return el;
        };

        /**
         * Controls text - both request and localize
         *
         * @param {String} text Text for button
         * @return {String}
         * @method controlText
         */

        Button.prototype.controlText = function controlText(text) {
            if (!text) return this.controlText_ || 'Need Text';

            this.controlText_ = text;
            this.controlTextEl_.innerHTML = this.localize(this.controlText_);

            return this;
        };

        /**
         * Allows sub components to stack CSS class names
         *
         * @return {String}
         * @method buildCSSClass
         */

        Button.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
        };

        /**
         * Handle Click - Override with specific functionality for button
         *
         * @method handleClick
         */

        Button.prototype.handleClick = function handleClick() {};

        /**
         * Handle Focus - Add keyboard functionality to element
         *
         * @method handleFocus
         */

        Button.prototype.handleFocus = function handleFocus() {
            Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
        };

        /**
         * Handle KeyPress (document level) - Trigger click when keys are pressed
         *
         * @method handleKeyPress
         */

        Button.prototype.handleKeyPress = function handleKeyPress(event) {
            // Check for space bar (32) or enter (13) keys
            if (event.which === 32 || event.which === 13) {
                event.preventDefault();
                this.handleClick(event);
            }
        };

        /**
         * Handle Blur - Remove keyboard triggers
         *
         * @method handleBlur
         */

        Button.prototype.handleBlur = function handleBlur() {
            Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
        };

        return Button;
    })(_component2['default']);

    _component2['default'].registerComponent('Button', Button);
    exports['default'] = Button;
    module.exports = exports['default'];

},{"./component":63,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"global/document":1,"object.assign":45}],63:[function(_dereq_,module,exports){
    /**
     * @file component.js
     *
     * Player Component - Base class for all UI objects
     */

    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('./utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsGuidJs = _dereq_('./utils/guid.js');

    var Guid = _interopRequireWildcard(_utilsGuidJs);

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _utilsLogJs = _dereq_('./utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

    /**
     * Base UI Component class
     * Components are embeddable UI objects that are represented by both a
     * javascript object and an element in the DOM. They can be children of other
     * components, and can have many children themselves.
     * ```js
     *     // adding a button to the player
     *     var button = player.addChild('button');
     *     button.el(); // -> button element
     * ```
     * ```html
     *     <div class="video-js">
     *       <div class="vjs-button">Button</div>
     *     </div>
     * ```
     * Components are also event targets.
     * ```js
     *     button.on('click', function(){
 *       console.log('Button Clicked!');
 *     });
     *     button.trigger('customevent');
     * ```
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @class Component
     */

    var Component = (function () {
        function Component(player, options, ready) {
            _classCallCheck(this, Component);

            // The component might be the player itself and we can't pass `this` to super
            if (!player && this.play) {
                this.player_ = player = this; // eslint-disable-line
            } else {
                this.player_ = player;
            }

            // Make a copy of prototype.options_ to protect against overriding defaults
            this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);

            // Updated options with supplied options
            options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);

            // Get ID from options or options element if one is supplied
            this.id_ = options.id || options.el && options.el.id;

            // If there was no ID from the options, generate one
            if (!this.id_) {
                // Don't require the player ID function in the case of mock players
                var id = player && player.id && player.id() || 'no_player';

                this.id_ = id + '_component_' + Guid.newGUID();
            }

            this.name_ = options.name || null;

            // Create element if one wasn't provided in options
            if (options.el) {
                this.el_ = options.el;
            } else if (options.createEl !== false) {
                this.el_ = this.createEl();
            }

            this.children_ = [];
            this.childIndex_ = {};
            this.childNameIndex_ = {};

            // Add any child components in options
            if (options.initChildren !== false) {
                this.initChildren();
            }

            this.ready(ready);
            // Don't want to trigger ready here or it will before init is actually
            // finished for all children that run this constructor

            if (options.reportTouchActivity !== false) {
                this.enableTouchActivity();
            }
        }

        /**
         * Dispose of the component and all child components
         *
         * @method dispose
         */

        Component.prototype.dispose = function dispose() {
            this.trigger({ type: 'dispose', bubbles: false });

            // Dispose all children.
            if (this.children_) {
                for (var i = this.children_.length - 1; i >= 0; i--) {
                    if (this.children_[i].dispose) {
                        this.children_[i].dispose();
                    }
                }
            }

            // Delete child references
            this.children_ = null;
            this.childIndex_ = null;
            this.childNameIndex_ = null;

            // Remove all event listeners.
            this.off();

            // Remove element from DOM
            if (this.el_.parentNode) {
                this.el_.parentNode.removeChild(this.el_);
            }

            Dom.removeElData(this.el_);
            this.el_ = null;
        };

        /**
         * Return the component's player
         *
         * @return {Player}
         * @method player
         */

        Component.prototype.player = function player() {
            return this.player_;
        };

        /**
         * Deep merge of options objects
         * Whenever a property is an object on both options objects
         * the two properties will be merged using mergeOptions.
         *
         * ```js
         *     Parent.prototype.options_ = {
   *       optionSet: {
   *         'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
   *         'childTwo': {},
   *         'childThree': {}
   *       }
   *     }
         *     newOptions = {
   *       optionSet: {
   *         'childOne': { 'foo': 'baz', 'abc': '123' }
   *         'childTwo': null,
   *         'childFour': {}
   *       }
   *     }
         *
         *     this.options(newOptions);
         * ```
         * RESULT
         * ```js
         *     {
   *       optionSet: {
   *         'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
   *         'childTwo': null, // Disabled. Won't be initialized.
   *         'childThree': {},
   *         'childFour': {}
   *       }
   *     }
         * ```
         *
         * @param  {Object} obj Object of new option values
         * @return {Object}     A NEW object of this.options_ and obj merged
         * @method options
         */

        Component.prototype.options = function options(obj) {
            _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');

            if (!obj) {
                return this.options_;
            }

            this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);
            return this.options_;
        };

        /**
         * Get the component's DOM element
         * ```js
         *     var domEl = myComponent.el();
         * ```
         *
         * @return {Element}
         * @method el
         */

        Component.prototype.el = function el() {
            return this.el_;
        };

        /**
         * Create the component's DOM element
         *
         * @param  {String=} tagName  Element's node type. e.g. 'div'
         * @param  {Object=} properties An object of properties that should be set
         * @param  {Object=} attributes An object of attributes that should be set
         * @return {Element}
         * @method createEl
         */

        Component.prototype.createEl = function createEl(tagName, properties, attributes) {
            return Dom.createEl(tagName, properties, attributes);
        };

        Component.prototype.localize = function localize(string) {
            var code = this.player_.language && this.player_.language();
            var languages = this.player_.languages && this.player_.languages();

            if (!code || !languages) {
                return string;
            }

            var language = languages[code];

            if (language && language[string]) {
                return language[string];
            }

            var primaryCode = code.split('-')[0];
            var primaryLang = languages[primaryCode];

            if (primaryLang && primaryLang[string]) {
                return primaryLang[string];
            }

            return string;
        };

        /**
         * Return the component's DOM element where children are inserted.
         * Will either be the same as el() or a new element defined in createEl().
         *
         * @return {Element}
         * @method contentEl
         */

        Component.prototype.contentEl = function contentEl() {
            return this.contentEl_ || this.el_;
        };

        /**
         * Get the component's ID
         * ```js
         *     var id = myComponent.id();
         * ```
         *
         * @return {String}
         * @method id
         */

        Component.prototype.id = function id() {
            return this.id_;
        };

        /**
         * Get the component's name. The name is often used to reference the component.
         * ```js
         *     var name = myComponent.name();
         * ```
         *
         * @return {String}
         * @method name
         */

        Component.prototype.name = function name() {
            return this.name_;
        };

        /**
         * Get an array of all child components
         * ```js
         *     var kids = myComponent.children();
         * ```
         *
         * @return {Array} The children
         * @method children
         */

        Component.prototype.children = function children() {
            return this.children_;
        };

        /**
         * Returns a child component with the provided ID
         *
         * @return {Component}
         * @method getChildById
         */

        Component.prototype.getChildById = function getChildById(id) {
            return this.childIndex_[id];
        };

        /**
         * Returns a child component with the provided name
         *
         * @return {Component}
         * @method getChild
         */

        Component.prototype.getChild = function getChild(name) {
            return this.childNameIndex_[name];
        };

        /**
         * Adds a child component inside this component
         * ```js
         *     myComponent.el();
         *     // -> <div class='my-component'></div>
         *     myComponent.children();
         *     // [empty array]
         *
         *     var myButton = myComponent.addChild('MyButton');
         *     // -> <div class='my-component'><div class="my-button">myButton<div></div>
         *     // -> myButton === myComponent.children()[0];
         * ```
         * Pass in options for child constructors and options for children of the child
         * ```js
         *     var myButton = myComponent.addChild('MyButton', {
   *       text: 'Press Me',
   *       buttonChildExample: {
   *         buttonChildOption: true
   *       }
   *     });
         * ```
         *
         * @param {String|Component} child The class name or instance of a child to add
         * @param {Object=} options Options, including options to be passed to children of the child.
         * @return {Component} The child component (created by this process if a string was used)
         * @method addChild
         */

        Component.prototype.addChild = function addChild(child) {
            var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

            var component = undefined;
            var componentName = undefined;

            // If child is a string, create nt with options
            if (typeof child === 'string') {
                componentName = child;

                // Options can also be specified as a boolean, so convert to an empty object if false.
                if (!options) {
                    options = {};
                }

                // Same as above, but true is deprecated so show a warning.
                if (options === true) {
                    _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
                    options = {};
                }

                // If no componentClass in options, assume componentClass is the name lowercased
                // (e.g. playButton)
                var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);

                // Set name through options
                options.name = componentName;

                // Create a new object & element for this controls set
                // If there's no .player_, this is a player
                var ComponentClass = Component.getComponent(componentClassName);

                component = new ComponentClass(this.player_ || this, options);

                // child is a component instance
            } else {
                component = child;
            }

            this.children_.push(component);

            if (typeof component.id === 'function') {
                this.childIndex_[component.id()] = component;
            }

            // If a name wasn't used to create the component, check if we can use the
            // name function of the component
            componentName = componentName || component.name && component.name();

            if (componentName) {
                this.childNameIndex_[componentName] = component;
            }

            // Add the UI object's element to the container div (box)
            // Having an element is not required
            if (typeof component.el === 'function' && component.el()) {
                this.contentEl().appendChild(component.el());
            }

            // Return so it can stored on parent object if desired.
            return component;
        };

        /**
         * Remove a child component from this component's list of children, and the
         * child component's element from this component's element
         *
         * @param  {Component} component Component to remove
         * @method removeChild
         */

        Component.prototype.removeChild = function removeChild(component) {
            if (typeof component === 'string') {
                component = this.getChild(component);
            }

            if (!component || !this.children_) {
                return;
            }

            var childFound = false;

            for (var i = this.children_.length - 1; i >= 0; i--) {
                if (this.children_[i] === component) {
                    childFound = true;
                    this.children_.splice(i, 1);
                    break;
                }
            }

            if (!childFound) {
                return;
            }

            this.childIndex_[component.id()] = null;
            this.childNameIndex_[component.name()] = null;

            var compEl = component.el();

            if (compEl && compEl.parentNode === this.contentEl()) {
                this.contentEl().removeChild(component.el());
            }
        };

        /**
         * Add and initialize default child components from options
         * ```js
         *     // when an instance of MyComponent is created, all children in options
         *     // will be added to the instance by their name strings and options
         *     MyComponent.prototype.options_ = {
   *       children: [
   *         'myChildComponent'
   *       ],
   *       myChildComponent: {
   *         myChildOption: true
   *       }
   *     };
         *
         *     // Or when creating the component
         *     var myComp = new MyComponent(player, {
   *       children: [
   *         'myChildComponent'
   *       ],
   *       myChildComponent: {
   *         myChildOption: true
   *       }
   *     });
         * ```
         * The children option can also be an array of
         * child options objects (that also include a 'name' key).
         * This can be used if you have two child components of the
         * same type that need different options.
         * ```js
         *     var myComp = new MyComponent(player, {
   *       children: [
   *         'button',
   *         {
   *           name: 'button',
   *           someOtherOption: true
   *         },
   *         {
   *           name: 'button',
   *           someOtherOption: false
   *         }
   *       ]
   *     });
         * ```
         *
         * @method initChildren
         */

        Component.prototype.initChildren = function initChildren() {
            var _this = this;

            var children = this.options_.children;

            if (children) {
                (function () {
                    // `this` is `parent`
                    var parentOptions = _this.options_;

                    var handleAdd = function handleAdd(name, opts) {
                        // Allow options for children to be set at the parent options
                        // e.g. videojs(id, { controlBar: false });
                        // instead of videojs(id, { children: { controlBar: false });
                        if (parentOptions[name] !== undefined) {
                            opts = parentOptions[name];
                        }

                        // Allow for disabling default components
                        // e.g. options['children']['posterImage'] = false
                        if (opts === false) {
                            return;
                        }

                        // Allow options to be passed as a simple boolean if no configuration
                        // is necessary.
                        if (opts === true) {
                            opts = {};
                        }

                        // We also want to pass the original player options to each component as well so they don't need to
                        // reach back into the player for options later.
                        opts.playerOptions = _this.options_.playerOptions;

                        // Create and add the child component.
                        // Add a direct reference to the child by name on the parent instance.
                        // If two of the same component are used, different names should be supplied
                        // for each
                        _this[name] = _this.addChild(name, opts);
                    };

                    // Allow for an array of children details to passed in the options
                    if (Array.isArray(children)) {
                        for (var i = 0; i < children.length; i++) {
                            var child = children[i];
                            var _name = undefined;
                            var opts = undefined;

                            if (typeof child === 'string') {
                                // ['myComponent']
                                _name = child;
                                opts = {};
                            } else {
                                // [{ name: 'myComponent', otherOption: true }]
                                _name = child.name;
                                opts = child;
                            }

                            handleAdd(_name, opts);
                        }
                    } else {
                        Object.getOwnPropertyNames(children).forEach(function (name) {
                            handleAdd(name, children[name]);
                        });
                    }
                })();
            }
        };

        /**
         * Allows sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        Component.prototype.buildCSSClass = function buildCSSClass() {
            // Child classes can include a function that does:
            // return 'CLASS NAME' + this._super();
            return '';
        };

        /**
         * Add an event listener to this component's element
         * ```js
         *     var myFunc = function(){
   *       var myComponent = this;
   *       // Do something when the event is fired
   *     };
         *
         *     myComponent.on('eventType', myFunc);
         * ```
         * The context of myFunc will be myComponent unless previously bound.
         * Alternatively, you can add a listener to another element or component.
         * ```js
         *     myComponent.on(otherElement, 'eventName', myFunc);
         *     myComponent.on(otherComponent, 'eventName', myFunc);
         * ```
         * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
         * and `otherComponent.on('eventName', myFunc)` is that this way the listeners
         * will be automatically cleaned up when either component is disposed.
         * It will also bind myComponent as the context of myFunc.
         * **NOTE**: When using this on elements in the page other than window
         * and document (both permanent), if you remove the element from the DOM
         * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
         * references to it and allow the browser to garbage collect it.
         *
         * @param  {String|Component} first   The event type or other component
         * @param  {Function|String}      second  The event handler or event type
         * @param  {Function}             third   The event handler
         * @return {Component}
         * @method on
         */

        Component.prototype.on = function on(first, second, third) {
            var _this2 = this;

            if (typeof first === 'string' || Array.isArray(first)) {
                Events.on(this.el_, first, Fn.bind(this, second));

                // Targeting another component or element
            } else {
                (function () {
                    var target = first;
                    var type = second;
                    var fn = Fn.bind(_this2, third);

                    // When this component is disposed, remove the listener from the other component
                    var removeOnDispose = function removeOnDispose() {
                        return _this2.off(target, type, fn);
                    };

                    // Use the same function ID so we can remove it later it using the ID
                    // of the original listener
                    removeOnDispose.guid = fn.guid;
                    _this2.on('dispose', removeOnDispose);

                    // If the other component is disposed first we need to clean the reference
                    // to the other component in this component's removeOnDispose listener
                    // Otherwise we create a memory leak.
                    var cleanRemover = function cleanRemover() {
                        return _this2.off('dispose', removeOnDispose);
                    };

                    // Add the same function ID so we can easily remove it later
                    cleanRemover.guid = fn.guid;

                    // Check if this is a DOM node
                    if (first.nodeName) {
                        // Add the listener to the other element
                        Events.on(target, type, fn);
                        Events.on(target, 'dispose', cleanRemover);

                        // Should be a component
                        // Not using `instanceof Component` because it makes mock players difficult
                    } else if (typeof first.on === 'function') {
                        // Add the listener to the other component
                        target.on(type, fn);
                        target.on('dispose', cleanRemover);
                    }
                })();
            }

            return this;
        };

        /**
         * Remove an event listener from this component's element
         * ```js
         *     myComponent.off('eventType', myFunc);
         * ```
         * If myFunc is excluded, ALL listeners for the event type will be removed.
         * If eventType is excluded, ALL listeners will be removed from the component.
         * Alternatively you can use `off` to remove listeners that were added to other
         * elements or components using `myComponent.on(otherComponent...`.
         * In this case both the event type and listener function are REQUIRED.
         * ```js
         *     myComponent.off(otherElement, 'eventType', myFunc);
         *     myComponent.off(otherComponent, 'eventType', myFunc);
         * ```
         *
         * @param  {String=|Component}  first  The event type or other component
         * @param  {Function=|String}       second The listener function or event type
         * @param  {Function=}              third  The listener for other component
         * @return {Component}
         * @method off
         */

        Component.prototype.off = function off(first, second, third) {
            if (!first || typeof first === 'string' || Array.isArray(first)) {
                Events.off(this.el_, first, second);
            } else {
                var target = first;
                var type = second;
                // Ensure there's at least a guid, even if the function hasn't been used
                var fn = Fn.bind(this, third);

                // Remove the dispose listener on this component,
                // which was given the same guid as the event listener
                this.off('dispose', fn);

                if (first.nodeName) {
                    // Remove the listener
                    Events.off(target, type, fn);
                    // Remove the listener for cleaning the dispose listener
                    Events.off(target, 'dispose', fn);
                } else {
                    target.off(type, fn);
                    target.off('dispose', fn);
                }
            }

            return this;
        };

        /**
         * Add an event listener to be triggered only once and then removed
         * ```js
         *     myComponent.one('eventName', myFunc);
         * ```
         * Alternatively you can add a listener to another element or component
         * that will be triggered only once.
         * ```js
         *     myComponent.one(otherElement, 'eventName', myFunc);
         *     myComponent.one(otherComponent, 'eventName', myFunc);
         * ```
         *
         * @param  {String|Component}  first   The event type or other component
         * @param  {Function|String}       second  The listener function or event type
         * @param  {Function=}             third   The listener function for other component
         * @return {Component}
         * @method one
         */

        Component.prototype.one = function one(first, second, third) {
            var _this3 = this,
                _arguments = arguments;

            if (typeof first === 'string' || Array.isArray(first)) {
                Events.one(this.el_, first, Fn.bind(this, second));
            } else {
                (function () {
                    var target = first;
                    var type = second;
                    var fn = Fn.bind(_this3, third);

                    var newFunc = function newFunc() {
                        _this3.off(target, type, newFunc);
                        fn.apply(null, _arguments);
                    };

                    // Keep the same function ID so we can remove it later
                    newFunc.guid = fn.guid;

                    _this3.on(target, type, newFunc);
                })();
            }

            return this;
        };

        /**
         * Trigger an event on an element
         * ```js
         *     myComponent.trigger('eventName');
         *     myComponent.trigger({'type':'eventName'});
         *     myComponent.trigger('eventName', {data: 'some data'});
         *     myComponent.trigger({'type':'eventName'}, {data: 'some data'});
         * ```
         *
         * @param  {Event|Object|String} event  A string (the type) or an event object with a type attribute
         * @param  {Object} [hash] data hash to pass along with the event
         * @return {Component}       self
         * @method trigger
         */

        Component.prototype.trigger = function trigger(event, hash) {
            Events.trigger(this.el_, event, hash);
            return this;
        };

        /**
         * Bind a listener to the component's ready state.
         * Different from event listeners in that if the ready event has already happened
         * it will trigger the function immediately.
         *
         * @param  {Function} fn Ready listener
         * @param  {Boolean} sync Exec the listener synchronously if component is ready
         * @return {Component}
         * @method ready
         */

        Component.prototype.ready = function ready(fn) {
            var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];

            if (fn) {
                if (this.isReady_) {
                    if (sync) {
                        fn.call(this);
                    } else {
                        // Call the function asynchronously by default for consistency
                        this.setTimeout(fn, 1);
                    }
                } else {
                    this.readyQueue_ = this.readyQueue_ || [];
                    this.readyQueue_.push(fn);
                }
            }
            return this;
        };

        /**
         * Trigger the ready listeners
         *
         * @return {Component}
         * @method triggerReady
         */

        Component.prototype.triggerReady = function triggerReady() {
            this.isReady_ = true;

            // Ensure ready is triggerd asynchronously
            this.setTimeout(function () {
                var readyQueue = this.readyQueue_;

                // Reset Ready Queue
                this.readyQueue_ = [];

                if (readyQueue && readyQueue.length > 0) {
                    readyQueue.forEach(function (fn) {
                        fn.call(this);
                    }, this);
                }

                // Allow for using event listeners also
                this.trigger('ready');
            }, 1);
        };

        /**
         * Check if a component's element has a CSS class name
         *
         * @param {String} classToCheck Classname to check
         * @return {Component}
         * @method hasClass
         */

        Component.prototype.hasClass = function hasClass(classToCheck) {
            return Dom.hasElClass(this.el_, classToCheck);
        };

        /**
         * Add a CSS class name to the component's element
         *
         * @param {String} classToAdd Classname to add
         * @return {Component}
         * @method addClass
         */

        Component.prototype.addClass = function addClass(classToAdd) {
            Dom.addElClass(this.el_, classToAdd);
            return this;
        };

        /**
         * Remove and return a CSS class name from the component's element
         *
         * @param {String} classToRemove Classname to remove
         * @return {Component}
         * @method removeClass
         */

        Component.prototype.removeClass = function removeClass(classToRemove) {
            Dom.removeElClass(this.el_, classToRemove);
            return this;
        };

        /**
         * Show the component element if hidden
         *
         * @return {Component}
         * @method show
         */

        Component.prototype.show = function show() {
            this.removeClass('vjs-hidden');
            return this;
        };

        /**
         * Hide the component element if currently showing
         *
         * @return {Component}
         * @method hide
         */

        Component.prototype.hide = function hide() {
            this.addClass('vjs-hidden');
            return this;
        };

        /**
         * Lock an item in its visible state
         * To be used with fadeIn/fadeOut.
         *
         * @return {Component}
         * @private
         * @method lockShowing
         */

        Component.prototype.lockShowing = function lockShowing() {
            this.addClass('vjs-lock-showing');
            return this;
        };

        /**
         * Unlock an item to be hidden
         * To be used with fadeIn/fadeOut.
         *
         * @return {Component}
         * @private
         * @method unlockShowing
         */

        Component.prototype.unlockShowing = function unlockShowing() {
            this.removeClass('vjs-lock-showing');
            return this;
        };

        /**
         * Set or get the width of the component (CSS values)
         * Setting the video tag dimension values only works with values in pixels.
         * Percent values will not work.
         * Some percents can be used, but width()/height() will return the number + %,
         * not the actual computed width/height.
         *
         * @param  {Number|String=} num   Optional width number
         * @param  {Boolean} skipListeners Skip the 'resize' event trigger
         * @return {Component} This component, when setting the width
         * @return {Number|String} The width, when getting
         * @method width
         */

        Component.prototype.width = function width(num, skipListeners) {
            return this.dimension('width', num, skipListeners);
        };

        /**
         * Get or set the height of the component (CSS values)
         * Setting the video tag dimension values only works with values in pixels.
         * Percent values will not work.
         * Some percents can be used, but width()/height() will return the number + %,
         * not the actual computed width/height.
         *
         * @param  {Number|String=} num     New component height
         * @param  {Boolean=} skipListeners Skip the resize event trigger
         * @return {Component} This component, when setting the height
         * @return {Number|String} The height, when getting
         * @method height
         */

        Component.prototype.height = function height(num, skipListeners) {
            return this.dimension('height', num, skipListeners);
        };

        /**
         * Set both width and height at the same time
         *
         * @param  {Number|String} width Width of player
         * @param  {Number|String} height Height of player
         * @return {Component} The component
         * @method dimensions
         */

        Component.prototype.dimensions = function dimensions(width, height) {
            // Skip resize listeners on width for optimization
            return this.width(width, true).height(height);
        };

        /**
         * Get or set width or height
         * This is the shared code for the width() and height() methods.
         * All for an integer, integer + 'px' or integer + '%';
         * Known issue: Hidden elements officially have a width of 0. We're defaulting
         * to the style.width value and falling back to computedStyle which has the
         * hidden element issue. Info, but probably not an efficient fix:
         * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
         *
         * @param  {String} widthOrHeight  'width' or 'height'
         * @param  {Number|String=} num     New dimension
         * @param  {Boolean=} skipListeners Skip resize event trigger
         * @return {Component} The component if a dimension was set
         * @return {Number|String} The dimension if nothing was set
         * @private
         * @method dimension
         */

        Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
            if (num !== undefined) {
                // Set to zero if null or literally NaN (NaN !== NaN)
                if (num === null || num !== num) {
                    num = 0;
                }

                // Check if using css width/height (% or px) and adjust
                if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
                    this.el_.style[widthOrHeight] = num;
                } else if (num === 'auto') {
                    this.el_.style[widthOrHeight] = '';
                } else {
                    this.el_.style[widthOrHeight] = num + 'px';
                }

                // skipListeners allows us to avoid triggering the resize event when setting both width and height
                if (!skipListeners) {
                    this.trigger('resize');
                }

                // Return component
                return this;
            }

            // Not setting a value, so getting it
            // Make sure element exists
            if (!this.el_) {
                return 0;
            }

            // Get dimension value from style
            var val = this.el_.style[widthOrHeight];
            var pxIndex = val.indexOf('px');

            if (pxIndex !== -1) {
                // Return the pixel value with no 'px'
                return parseInt(val.slice(0, pxIndex), 10);
            }

            // No px so using % or no style was set, so falling back to offsetWidth/height
            // If component has display:none, offset will return 0
            // TODO: handle display:none and no dimension style using px
            return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);
        };

        /**
         * Emit 'tap' events when touch events are supported
         * This is used to support toggling the controls through a tap on the video.
         * We're requiring them to be enabled because otherwise every component would
         * have this extra overhead unnecessarily, on mobile devices where extra
         * overhead is especially bad.
         *
         * @private
         * @method emitTapEvents
         */

        Component.prototype.emitTapEvents = function emitTapEvents() {
            // Track the start time so we can determine how long the touch lasted
            var touchStart = 0;
            var firstTouch = null;

            // Maximum movement allowed during a touch event to still be considered a tap
            // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
            var tapMovementThreshold = 10;

            // The maximum length a touch can be while still being considered a tap
            var touchTimeThreshold = 200;

            var couldBeTap = undefined;

            this.on('touchstart', function (event) {
                // If more than one finger, don't consider treating this as a click
                if (event.touches.length === 1) {
                    // Copy the touches object to prevent modifying the original
                    firstTouch = _objectAssign2['default']({}, event.touches[0]);
                    // Record start time so we can detect a tap vs. "touch and hold"
                    touchStart = new Date().getTime();
                    // Reset couldBeTap tracking
                    couldBeTap = true;
                }
            });

            this.on('touchmove', function (event) {
                // If more than one finger, don't consider treating this as a click
                if (event.touches.length > 1) {
                    couldBeTap = false;
                } else if (firstTouch) {
                    // Some devices will throw touchmoves for all but the slightest of taps.
                    // So, if we moved only a small distance, this could still be a tap
                    var xdiff = event.touches[0].pageX - firstTouch.pageX;
                    var ydiff = event.touches[0].pageY - firstTouch.pageY;
                    var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);

                    if (touchDistance > tapMovementThreshold) {
                        couldBeTap = false;
                    }
                }
            });

            var noTap = function noTap() {
                couldBeTap = false;
            };

            // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
            this.on('touchleave', noTap);
            this.on('touchcancel', noTap);

            // When the touch ends, measure how long it took and trigger the appropriate
            // event
            this.on('touchend', function (event) {
                firstTouch = null;
                // Proceed only if the touchmove/leave/cancel event didn't happen
                if (couldBeTap === true) {
                    // Measure how long the touch lasted
                    var touchTime = new Date().getTime() - touchStart;

                    // Make sure the touch was less than the threshold to be considered a tap
                    if (touchTime < touchTimeThreshold) {
                        // Don't let browser turn this into a click
                        event.preventDefault();
                        this.trigger('tap');
                        // It may be good to copy the touchend event object and change the
                        // type to tap, if the other event properties aren't exact after
                        // Events.fixEvent runs (e.g. event.target)
                    }
                }
            });
        };

        /**
         * Report user touch activity when touch events occur
         * User activity is used to determine when controls should show/hide. It's
         * relatively simple when it comes to mouse events, because any mouse event
         * should show the controls. So we capture mouse events that bubble up to the
         * player and report activity when that happens.
         * With touch events it isn't as easy. We can't rely on touch events at the
         * player level, because a tap (touchstart + touchend) on the video itself on
         * mobile devices is meant to turn controls off (and on). User activity is
         * checked asynchronously, so what could happen is a tap event on the video
         * turns the controls off, then the touchend event bubbles up to the player,
         * which if it reported user activity, would turn the controls right back on.
         * (We also don't want to completely block touch events from bubbling up)
         * Also a touchmove, touch+hold, and anything other than a tap is not supposed
         * to turn the controls back on on a mobile device.
         * Here we're setting the default component behavior to report user activity
         * whenever touch events happen, and this can be turned off by components that
         * want touch events to act differently.
         *
         * @method enableTouchActivity
         */

        Component.prototype.enableTouchActivity = function enableTouchActivity() {
            // Don't continue if the root player doesn't support reporting user activity
            if (!this.player() || !this.player().reportUserActivity) {
                return;
            }

            // listener for reporting that the user is active
            var report = Fn.bind(this.player(), this.player().reportUserActivity);

            var touchHolding = undefined;

            this.on('touchstart', function () {
                report();
                // For as long as the they are touching the device or have their mouse down,
                // we consider them active even if they're not moving their finger or mouse.
                // So we want to continue to update that they are active
                this.clearInterval(touchHolding);
                // report at the same interval as activityCheck
                touchHolding = this.setInterval(report, 250);
            });

            var touchEnd = function touchEnd(event) {
                report();
                // stop the interval that maintains activity if the touch is holding
                this.clearInterval(touchHolding);
            };

            this.on('touchmove', report);
            this.on('touchend', touchEnd);
            this.on('touchcancel', touchEnd);
        };

        /**
         * Creates timeout and sets up disposal automatically.
         *
         * @param {Function} fn The function to run after the timeout.
         * @param {Number} timeout Number of ms to delay before executing specified function.
         * @return {Number} Returns the timeout ID
         * @method setTimeout
         */

        Component.prototype.setTimeout = function setTimeout(fn, timeout) {
            fn = Fn.bind(this, fn);

            // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
            var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);

            var disposeFn = function disposeFn() {
                this.clearTimeout(timeoutId);
            };

            disposeFn.guid = 'vjs-timeout-' + timeoutId;

            this.on('dispose', disposeFn);

            return timeoutId;
        };

        /**
         * Clears a timeout and removes the associated dispose listener
         *
         * @param {Number} timeoutId The id of the timeout to clear
         * @return {Number} Returns the timeout ID
         * @method clearTimeout
         */

        Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
            _globalWindow2['default'].clearTimeout(timeoutId);

            var disposeFn = function disposeFn() {};

            disposeFn.guid = 'vjs-timeout-' + timeoutId;

            this.off('dispose', disposeFn);

            return timeoutId;
        };

        /**
         * Creates an interval and sets up disposal automatically.
         *
         * @param {Function} fn The function to run every N seconds.
         * @param {Number} interval Number of ms to delay before executing specified function.
         * @return {Number} Returns the interval ID
         * @method setInterval
         */

        Component.prototype.setInterval = function setInterval(fn, interval) {
            fn = Fn.bind(this, fn);

            var intervalId = _globalWindow2['default'].setInterval(fn, interval);

            var disposeFn = function disposeFn() {
                this.clearInterval(intervalId);
            };

            disposeFn.guid = 'vjs-interval-' + intervalId;

            this.on('dispose', disposeFn);

            return intervalId;
        };

        /**
         * Clears an interval and removes the associated dispose listener
         *
         * @param {Number} intervalId The id of the interval to clear
         * @return {Number} Returns the interval ID
         * @method clearInterval
         */

        Component.prototype.clearInterval = function clearInterval(intervalId) {
            _globalWindow2['default'].clearInterval(intervalId);

            var disposeFn = function disposeFn() {};

            disposeFn.guid = 'vjs-interval-' + intervalId;

            this.off('dispose', disposeFn);

            return intervalId;
        };

        /**
         * Registers a component
         *
         * @param {String} name Name of the component to register
         * @param {Object} comp The component to register
         * @static
         * @method registerComponent
         */

        Component.registerComponent = function registerComponent(name, comp) {
            if (!Component.components_) {
                Component.components_ = {};
            }

            Component.components_[name] = comp;
            return comp;
        };

        /**
         * Gets a component by name
         *
         * @param {String} name Name of the component to get
         * @return {Component}
         * @static
         * @method getComponent
         */

        Component.getComponent = function getComponent(name) {
            if (Component.components_ && Component.components_[name]) {
                return Component.components_[name];
            }

            if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
                _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
                return _globalWindow2['default'].videojs[name];
            }
        };

        /**
         * Sets up the constructor using the supplied init method
         * or uses the init of the parent object
         *
         * @param {Object} props An object of properties
         * @static
         * @deprecated
         * @method extend
         */

        Component.extend = function extend(props) {
            props = props || {};

            _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');

            // Set up the constructor using the supplied init method
            // or using the init of the parent object
            // Make sure to check the unobfuscated version for external libs
            var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
            // In Resig's simple class inheritance (previously used) the constructor
            //  is a function that calls `this.init.apply(arguments)`
            // However that would prevent us from using `ParentObject.call(this);`
            //  in a Child constructor because the `this` in `this.init`
            //  would still refer to the Child and cause an infinite loop.
            // We would instead have to do
            //    `ParentObject.prototype.init.apply(this, arguments);`
            //  Bleh. We're not creating a _super() function, so it's good to keep
            //  the parent constructor reference simple.
            var subObj = function subObj() {
                init.apply(this, arguments);
            };

            // Inherit from this object's prototype
            subObj.prototype = Object.create(this.prototype);
            // Reset the constructor property for subObj otherwise
            // instances of subObj would have the constructor of the parent Object
            subObj.prototype.constructor = subObj;

            // Make the class extendable
            subObj.extend = Component.extend;

            // Extend subObj's prototype with functions and other properties from props
            for (var _name2 in props) {
                if (props.hasOwnProperty(_name2)) {
                    subObj.prototype[_name2] = props[_name2];
                }
            }

            return subObj;
        };

        return Component;
    })();

    Component.registerComponent('Component', Component);
    exports['default'] = Component;
    module.exports = exports['default'];

},{"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/guid.js":127,"./utils/log.js":128,"./utils/merge-options.js":129,"./utils/to-title-case.js":132,"global/window":2,"object.assign":45}],64:[function(_dereq_,module,exports){
    /**
     * @file control-bar.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

    var _playToggleJs = _dereq_('./play-toggle.js');

    var _playToggleJs2 = _interopRequireDefault(_playToggleJs);

    var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');

    var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);

    var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');

    var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);

    var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');

    var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);

    var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');

    var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);

    var _liveDisplayJs = _dereq_('./live-display.js');

    var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);

    var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');

    var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);

    var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');

    var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);

    var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');

    var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);

    var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');

    var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);

    var _muteToggleJs = _dereq_('./mute-toggle.js');

    var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

    var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');

    var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);

    var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');

    var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);

    var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');

    var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);

    var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');

    var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);

    var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');

    var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);

    /**
     * Container of main controls
     *
     * @extends Component
     * @class ControlBar
     */

    var ControlBar = (function (_Component) {
        _inherits(ControlBar, _Component);

        function ControlBar() {
            _classCallCheck(this, ControlBar);

            _Component.apply(this, arguments);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        ControlBar.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-control-bar'
            });
        };

        return ControlBar;
    })(_componentJs2['default']);

    ControlBar.prototype.options_ = {
        loadEvent: 'play',
        children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']
    };

    _componentJs2['default'].registerComponent('ControlBar', ControlBar);
    exports['default'] = ControlBar;
    module.exports = exports['default'];

},{"../component.js":63,"./fullscreen-toggle.js":65,"./live-display.js":66,"./mute-toggle.js":67,"./play-toggle.js":68,"./playback-rate-menu/playback-rate-menu-button.js":69,"./progress-control/progress-control.js":74,"./spacer-controls/custom-control-spacer.js":76,"./text-track-controls/captions-button.js":79,"./text-track-controls/chapters-button.js":80,"./text-track-controls/subtitles-button.js":83,"./time-controls/current-time-display.js":86,"./time-controls/duration-display.js":87,"./time-controls/remaining-time-display.js":88,"./time-controls/time-divider.js":89,"./volume-control/volume-control.js":91,"./volume-menu-button.js":93}],65:[function(_dereq_,module,exports){
    /**
     * @file fullscreen-toggle.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('../button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Toggle fullscreen video
     *
     * @extends Button
     * @class FullscreenToggle
     */

    var FullscreenToggle = (function (_Button) {
        _inherits(FullscreenToggle, _Button);

        function FullscreenToggle() {
            _classCallCheck(this, FullscreenToggle);

            _Button.apply(this, arguments);
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
        };

        /**
         * Handles click for full screen
         *
         * @method handleClick
         */

        FullscreenToggle.prototype.handleClick = function handleClick() {
            if (!this.player_.isFullscreen()) {
                this.player_.requestFullscreen();
                this.controlText('Non-Fullscreen');
            } else {
                this.player_.exitFullscreen();
                this.controlText('Fullscreen');
            }
        };

        return FullscreenToggle;
    })(_buttonJs2['default']);

    FullscreenToggle.prototype.controlText_ = 'Fullscreen';

    _componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
    exports['default'] = FullscreenToggle;
    module.exports = exports['default'];

},{"../button.js":62,"../component.js":63}],66:[function(_dereq_,module,exports){
    /**
     * @file live-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    /**
     * Displays the live indicator
     * TODO - Future make it click to snap to live
     *
     * @extends Component
     * @class LiveDisplay
     */

    var LiveDisplay = (function (_Component) {
        _inherits(LiveDisplay, _Component);

        function LiveDisplay(player, options) {
            _classCallCheck(this, LiveDisplay);

            _Component.call(this, player, options);

            this.updateShowing();
            this.on(this.player(), 'durationchange', this.updateShowing);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        LiveDisplay.prototype.createEl = function createEl() {
            var el = _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-live-control vjs-control'
            });

            this.contentEl_ = Dom.createEl('div', {
                className: 'vjs-live-display',
                innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
            }, {
                'aria-live': 'off'
            });

            el.appendChild(this.contentEl_);
            return el;
        };

        LiveDisplay.prototype.updateShowing = function updateShowing() {
            if (this.player().duration() === Infinity) {
                this.show();
            } else {
                this.hide();
            }
        };

        return LiveDisplay;
    })(_component2['default']);

    _component2['default'].registerComponent('LiveDisplay', LiveDisplay);
    exports['default'] = LiveDisplay;
    module.exports = exports['default'];

},{"../component":63,"../utils/dom.js":123}],67:[function(_dereq_,module,exports){
    /**
     * @file mute-toggle.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _button = _dereq_('../button');

    var _button2 = _interopRequireDefault(_button);

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    /**
     * A button component for muting the audio
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MuteToggle
     */

    var MuteToggle = (function (_Button) {
        _inherits(MuteToggle, _Button);

        function MuteToggle(player, options) {
            _classCallCheck(this, MuteToggle);

            _Button.call(this, player, options);

            this.on(player, 'volumechange', this.update);

            // hide mute toggle if the current tech doesn't support volume control
            if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                this.addClass('vjs-hidden');
            }

            this.on(player, 'loadstart', function () {
                this.update(); // We need to update the button to account for a default muted state.

                if (player.tech_['featuresVolumeControl'] === false) {
                    this.addClass('vjs-hidden');
                } else {
                    this.removeClass('vjs-hidden');
                }
            });
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
        };

        /**
         * Handle click on mute
         *
         * @method handleClick
         */

        MuteToggle.prototype.handleClick = function handleClick() {
            this.player_.muted(this.player_.muted() ? false : true);
        };

        /**
         * Update volume
         *
         * @method update
         */

        MuteToggle.prototype.update = function update() {
            var vol = this.player_.volume(),
                level = 3;

            if (vol === 0 || this.player_.muted()) {
                level = 0;
            } else if (vol < 0.33) {
                level = 1;
            } else if (vol < 0.67) {
                level = 2;
            }

            // Don't rewrite the button text if the actual text doesn't change.
            // This causes unnecessary and confusing information for screen reader users.
            // This check is needed because this function gets called every time the volume level is changed.
            var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
            var localizedMute = this.localize(toMute);
            if (this.controlText() !== localizedMute) {
                this.controlText(localizedMute);
            }

            /* TODO improve muted icon classes */
            for (var i = 0; i < 4; i++) {
                Dom.removeElClass(this.el_, 'vjs-vol-' + i);
            }
            Dom.addElClass(this.el_, 'vjs-vol-' + level);
        };

        return MuteToggle;
    })(_button2['default']);

    MuteToggle.prototype.controlText_ = 'Mute';

    _component2['default'].registerComponent('MuteToggle', MuteToggle);
    exports['default'] = MuteToggle;
    module.exports = exports['default'];

},{"../button":62,"../component":63,"../utils/dom.js":123}],68:[function(_dereq_,module,exports){
    /**
     * @file play-toggle.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('../button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Button to toggle between play and pause
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class PlayToggle
     */

    var PlayToggle = (function (_Button) {
        _inherits(PlayToggle, _Button);

        function PlayToggle(player, options) {
            _classCallCheck(this, PlayToggle);

            _Button.call(this, player, options);

            this.on(player, 'play', this.handlePlay);
            this.on(player, 'pause', this.handlePause);
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
        };

        /**
         * Handle click to toggle between play and pause
         *
         * @method handleClick
         */

        PlayToggle.prototype.handleClick = function handleClick() {
            if (this.player_.paused()) {
                this.player_.play();
            } else {
                this.player_.pause();
            }
        };

        /**
         * Add the vjs-playing class to the element so it can change appearance
         *
         * @method handlePlay
         */

        PlayToggle.prototype.handlePlay = function handlePlay() {
            this.removeClass('vjs-paused');
            this.addClass('vjs-playing');
            this.controlText('Pause'); // change the button text to "Pause"
        };

        /**
         * Add the vjs-paused class to the element so it can change appearance
         *
         * @method handlePause
         */

        PlayToggle.prototype.handlePause = function handlePause() {
            this.removeClass('vjs-playing');
            this.addClass('vjs-paused');
            this.controlText('Play'); // change the button text to "Play"
        };

        return PlayToggle;
    })(_buttonJs2['default']);

    PlayToggle.prototype.controlText_ = 'Play';

    _componentJs2['default'].registerComponent('PlayToggle', PlayToggle);
    exports['default'] = PlayToggle;
    module.exports = exports['default'];

},{"../button.js":62,"../component.js":63}],69:[function(_dereq_,module,exports){
    /**
     * @file playback-rate-menu-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

    var _menuMenuJs = _dereq_('../../menu/menu.js');

    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

    var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');

    var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    /**
     * The component for controlling the playback rate
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuButton
     * @class PlaybackRateMenuButton
     */

    var PlaybackRateMenuButton = (function (_MenuButton) {
        _inherits(PlaybackRateMenuButton, _MenuButton);

        function PlaybackRateMenuButton(player, options) {
            _classCallCheck(this, PlaybackRateMenuButton);

            _MenuButton.call(this, player, options);

            this.updateVisibility();
            this.updateLabel();

            this.on(player, 'loadstart', this.updateVisibility);
            this.on(player, 'ratechange', this.updateLabel);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        PlaybackRateMenuButton.prototype.createEl = function createEl() {
            var el = _MenuButton.prototype.createEl.call(this);

            this.labelEl_ = Dom.createEl('div', {
                className: 'vjs-playback-rate-value',
                innerHTML: 1.0
            });

            el.appendChild(this.labelEl_);

            return el;
        };

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
        };

        /**
         * Create the playback rate menu
         *
         * @return {Menu} Menu object populated with items
         * @method createMenu
         */

        PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
            var menu = new _menuMenuJs2['default'](this.player());
            var rates = this.playbackRates();

            if (rates) {
                for (var i = rates.length - 1; i >= 0; i--) {
                    menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }));
                }
            }

            return menu;
        };

        /**
         * Updates ARIA accessibility attributes
         *
         * @method updateARIAAttributes
         */

        PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
            // Current playback rate
            this.el().setAttribute('aria-valuenow', this.player().playbackRate());
        };

        /**
         * Handle menu item click
         *
         * @method handleClick
         */

        PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
            // select next rate option
            var currentRate = this.player().playbackRate();
            var rates = this.playbackRates();

            // this will select first one if the last one currently selected
            var newRate = rates[0];
            for (var i = 0; i < rates.length; i++) {
                if (rates[i] > currentRate) {
                    newRate = rates[i];
                    break;
                }
            }
            this.player().playbackRate(newRate);
        };

        /**
         * Get possible playback rates
         *
         * @return {Array} Possible playback rates
         * @method playbackRates
         */

        PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
            return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];
        };

        /**
         * Get supported playback rates
         *
         * @return {Array} Supported playback rates
         * @method playbackRateSupported
         */

        PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
            return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;
        };

        /**
         * Hide playback rate controls when they're no playback rate options to select
         *
         * @method updateVisibility
         */

        PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
            if (this.playbackRateSupported()) {
                this.removeClass('vjs-hidden');
            } else {
                this.addClass('vjs-hidden');
            }
        };

        /**
         * Update button label when rate changed
         *
         * @method updateLabel
         */

        PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
            if (this.playbackRateSupported()) {
                this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
            }
        };

        return PlaybackRateMenuButton;
    })(_menuMenuButtonJs2['default']);

    PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';

    _componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
    exports['default'] = PlaybackRateMenuButton;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu-button.js":100,"../../menu/menu.js":102,"../../utils/dom.js":123,"./playback-rate-menu-item.js":70}],70:[function(_dereq_,module,exports){
    /**
     * @file playback-rate-menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * The specific menu item type for selecting a playback rate
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class PlaybackRateMenuItem
     */

    var PlaybackRateMenuItem = (function (_MenuItem) {
        _inherits(PlaybackRateMenuItem, _MenuItem);

        function PlaybackRateMenuItem(player, options) {
            _classCallCheck(this, PlaybackRateMenuItem);

            var label = options['rate'];
            var rate = parseFloat(label, 10);

            // Modify options for parent MenuItem class's init.
            options['label'] = label;
            options['selected'] = rate === 1;
            _MenuItem.call(this, player, options);

            this.label = label;
            this.rate = rate;

            this.on(player, 'ratechange', this.update);
        }

        /**
         * Handle click on menu item
         *
         * @method handleClick
         */

        PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
            _MenuItem.prototype.handleClick.call(this);
            this.player().playbackRate(this.rate);
        };

        /**
         * Update playback rate with selected rate
         *
         * @method update
         */

        PlaybackRateMenuItem.prototype.update = function update() {
            this.selected(this.player().playbackRate() === this.rate);
        };

        return PlaybackRateMenuItem;
    })(_menuMenuItemJs2['default']);

    PlaybackRateMenuItem.prototype.contentElType = 'button';

    _componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
    exports['default'] = PlaybackRateMenuItem;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu-item.js":101}],71:[function(_dereq_,module,exports){
    /**
     * @file load-progress-bar.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    /**
     * Shows load progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class LoadProgressBar
     */

    var LoadProgressBar = (function (_Component) {
        _inherits(LoadProgressBar, _Component);

        function LoadProgressBar(player, options) {
            _classCallCheck(this, LoadProgressBar);

            _Component.call(this, player, options);
            this.on(player, 'progress', this.update);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        LoadProgressBar.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-load-progress',
                innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
            });
        };

        /**
         * Update progress bar
         *
         * @method update
         */

        LoadProgressBar.prototype.update = function update() {
            var buffered = this.player_.buffered();
            var duration = this.player_.duration();
            var bufferedEnd = this.player_.bufferedEnd();
            var children = this.el_.children;

            // get the percent width of a time compared to the total end
            var percentify = function percentify(time, end) {
                var percent = time / end || 0; // no NaN
                return (percent >= 1 ? 1 : percent) * 100 + '%';
            };

            // update the width of the progress bar
            this.el_.style.width = percentify(bufferedEnd, duration);

            // add child elements to represent the individual buffered time ranges
            for (var i = 0; i < buffered.length; i++) {
                var start = buffered.start(i);
                var end = buffered.end(i);
                var part = children[i];

                if (!part) {
                    part = this.el_.appendChild(Dom.createEl());
                }

                // set the percent based on the width of the progress bar (bufferedEnd)
                part.style.left = percentify(start, bufferedEnd);
                part.style.width = percentify(end - start, bufferedEnd);
            }

            // remove unused buffered range elements
            for (var i = children.length; i > buffered.length; i--) {
                this.el_.removeChild(children[i - 1]);
            }
        };

        return LoadProgressBar;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
    exports['default'] = LoadProgressBar;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/dom.js":123}],72:[function(_dereq_,module,exports){
    /**
     * @file mouse-time-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');

    var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);

    /**
     * The Mouse Time Display component shows the time you will seek to
     * when hovering over the progress bar
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class MouseTimeDisplay
     */

    var MouseTimeDisplay = (function (_Component) {
        _inherits(MouseTimeDisplay, _Component);

        function MouseTimeDisplay(player, options) {
            var _this = this;

            _classCallCheck(this, MouseTimeDisplay);

            _Component.call(this, player, options);

            this.update(0, 0);

            player.on('ready', function () {
                _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));
            });
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        MouseTimeDisplay.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-mouse-display'
            });
        };

        MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
            var duration = this.player_.duration();
            var newTime = this.calculateDistance(event) * duration;
            var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;

            this.update(newTime, position);
        };

        MouseTimeDisplay.prototype.update = function update(newTime, position) {
            var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());

            this.el().style.left = position + 'px';
            this.el().setAttribute('data-current-time', time);
        };

        MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
            return Dom.getPointerPosition(this.el().parentNode, event).x;
        };

        return MouseTimeDisplay;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
    exports['default'] = MouseTimeDisplay;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/dom.js":123,"../../utils/fn.js":125,"../../utils/format-time.js":126,"lodash-compat/function/throttle":7}],73:[function(_dereq_,module,exports){
    /**
     * @file play-progress-bar.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    /**
     * Shows play progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class PlayProgressBar
     */

    var PlayProgressBar = (function (_Component) {
        _inherits(PlayProgressBar, _Component);

        function PlayProgressBar(player, options) {
            _classCallCheck(this, PlayProgressBar);

            _Component.call(this, player, options);
            this.updateDataAttr();
            this.on(player, 'timeupdate', this.updateDataAttr);
            player.ready(Fn.bind(this, this.updateDataAttr));
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        PlayProgressBar.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-play-progress vjs-slider-bar',
                innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
            });
        };

        PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
            var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
            this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));
        };

        return PlayProgressBar;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
    exports['default'] = PlayProgressBar;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/fn.js":125,"../../utils/format-time.js":126}],74:[function(_dereq_,module,exports){
    /**
     * @file progress-control.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _seekBarJs = _dereq_('./seek-bar.js');

    var _seekBarJs2 = _interopRequireDefault(_seekBarJs);

    var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');

    var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);

    /**
     * The Progress Control component contains the seek bar, load progress,
     * and play progress
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class ProgressControl
     */

    var ProgressControl = (function (_Component) {
        _inherits(ProgressControl, _Component);

        function ProgressControl() {
            _classCallCheck(this, ProgressControl);

            _Component.apply(this, arguments);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        ProgressControl.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-progress-control vjs-control'
            });
        };

        return ProgressControl;
    })(_componentJs2['default']);

    ProgressControl.prototype.options_ = {
        children: ['seekBar']
    };

    _componentJs2['default'].registerComponent('ProgressControl', ProgressControl);
    exports['default'] = ProgressControl;
    module.exports = exports['default'];

},{"../../component.js":63,"./mouse-time-display.js":72,"./seek-bar.js":75}],75:[function(_dereq_,module,exports){
    /**
     * @file seek-bar.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _sliderSliderJs = _dereq_('../../slider/slider.js');

    var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _loadProgressBarJs = _dereq_('./load-progress-bar.js');

    var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);

    var _playProgressBarJs = _dereq_('./play-progress-bar.js');

    var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    /**
     * Seek Bar and holder for the progress bars
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Slider
     * @class SeekBar
     */

    var SeekBar = (function (_Slider) {
        _inherits(SeekBar, _Slider);

        function SeekBar(player, options) {
            _classCallCheck(this, SeekBar);

            _Slider.call(this, player, options);
            this.on(player, 'timeupdate', this.updateARIAAttributes);
            player.ready(Fn.bind(this, this.updateARIAAttributes));
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        SeekBar.prototype.createEl = function createEl() {
            return _Slider.prototype.createEl.call(this, 'div', {
                className: 'vjs-progress-holder'
            }, {
                'aria-label': 'video progress bar'
            });
        };

        /**
         * Update ARIA accessibility attributes
         *
         * @method updateARIAAttributes
         */

        SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
            // Allows for smooth scrubbing, when player can't keep up.
            var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
            this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)
            this.el_.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
        };

        /**
         * Get percentage of video played
         *
         * @return {Number} Percentage played
         * @method getPercent
         */

        SeekBar.prototype.getPercent = function getPercent() {
            var percent = this.player_.currentTime() / this.player_.duration();
            return percent >= 1 ? 1 : percent;
        };

        /**
         * Handle mouse down on seek bar
         *
         * @method handleMouseDown
         */

        SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
            _Slider.prototype.handleMouseDown.call(this, event);

            this.player_.scrubbing(true);

            this.videoWasPlaying = !this.player_.paused();
            this.player_.pause();
        };

        /**
         * Handle mouse move on seek bar
         *
         * @method handleMouseMove
         */

        SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
            var newTime = this.calculateDistance(event) * this.player_.duration();

            // Don't let video end while scrubbing.
            if (newTime === this.player_.duration()) {
                newTime = newTime - 0.1;
            }

            // Set new time (tell player to seek to new time)
            this.player_.currentTime(newTime);
        };

        /**
         * Handle mouse up on seek bar
         *
         * @method handleMouseUp
         */

        SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
            _Slider.prototype.handleMouseUp.call(this, event);

            this.player_.scrubbing(false);
            if (this.videoWasPlaying) {
                this.player_.play();
            }
        };

        /**
         * Move more quickly fast forward for keyboard-only users
         *
         * @method stepForward
         */

        SeekBar.prototype.stepForward = function stepForward() {
            this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
        };

        /**
         * Move more quickly rewind for keyboard-only users
         *
         * @method stepBack
         */

        SeekBar.prototype.stepBack = function stepBack() {
            this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
        };

        return SeekBar;
    })(_sliderSliderJs2['default']);

    SeekBar.prototype.options_ = {
        children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
        'barName': 'playProgressBar'
    };

    SeekBar.prototype.playerEvent = 'timeupdate';

    _componentJs2['default'].registerComponent('SeekBar', SeekBar);
    exports['default'] = SeekBar;
    module.exports = exports['default'];

},{"../../component.js":63,"../../slider/slider.js":107,"../../utils/fn.js":125,"../../utils/format-time.js":126,"./load-progress-bar.js":71,"./play-progress-bar.js":73,"object.assign":45}],76:[function(_dereq_,module,exports){
    /**
     * @file custom-control-spacer.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _spacerJs = _dereq_('./spacer.js');

    var _spacerJs2 = _interopRequireDefault(_spacerJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Spacer specifically meant to be used as an insertion point for new plugins, etc.
     *
     * @extends Spacer
     * @class CustomControlSpacer
     */

    var CustomControlSpacer = (function (_Spacer) {
        _inherits(CustomControlSpacer, _Spacer);

        function CustomControlSpacer() {
            _classCallCheck(this, CustomControlSpacer);

            _Spacer.apply(this, arguments);
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        CustomControlSpacer.prototype.createEl = function createEl() {
            var el = _Spacer.prototype.createEl.call(this, {
                className: this.buildCSSClass()
            });

            // No-flex/table-cell mode requires there be some content
            // in the cell to fill the remaining space of the table.
            el.innerHTML = '&nbsp;';
            return el;
        };

        return CustomControlSpacer;
    })(_spacerJs2['default']);

    _componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
    exports['default'] = CustomControlSpacer;
    module.exports = exports['default'];

},{"../../component.js":63,"./spacer.js":77}],77:[function(_dereq_,module,exports){
    /**
     * @file spacer.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Just an empty spacer element that can be used as an append point for plugins, etc.
     * Also can be used to create space between elements when necessary.
     *
     * @extends Component
     * @class Spacer
     */

    var Spacer = (function (_Component) {
        _inherits(Spacer, _Component);

        function Spacer() {
            _classCallCheck(this, Spacer);

            _Component.apply(this, arguments);
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        Spacer.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        Spacer.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: this.buildCSSClass()
            });
        };

        return Spacer;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('Spacer', Spacer);

    exports['default'] = Spacer;
    module.exports = exports['default'];

},{"../../component.js":63}],78:[function(_dereq_,module,exports){
    /**
     * @file caption-settings-menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * The menu item for caption track settings menu
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends TextTrackMenuItem
     * @class CaptionSettingsMenuItem
     */

    var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
        _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);

        function CaptionSettingsMenuItem(player, options) {
            _classCallCheck(this, CaptionSettingsMenuItem);

            options['track'] = {
                'kind': options['kind'],
                'player': player,
                'label': options['kind'] + ' settings',
                'default': false,
                mode: 'disabled'
            };

            _TextTrackMenuItem.call(this, player, options);
            this.addClass('vjs-texttrack-settings');
        }

        /**
         * Handle click on menu item
         *
         * @method handleClick
         */

        CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
            this.player().getChild('textTrackSettings').show();
        };

        return CaptionSettingsMenuItem;
    })(_textTrackMenuItemJs2['default']);

    _componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
    exports['default'] = CaptionSettingsMenuItem;
    module.exports = exports['default'];

},{"../../component.js":63,"./text-track-menu-item.js":85}],79:[function(_dereq_,module,exports){
    /**
     * @file captions-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _textTrackButtonJs = _dereq_('./text-track-button.js');

    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');

    var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);

    /**
     * The button component for toggling and selecting captions
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class CaptionsButton
     */

    var CaptionsButton = (function (_TextTrackButton) {
        _inherits(CaptionsButton, _TextTrackButton);

        function CaptionsButton(player, options, ready) {
            _classCallCheck(this, CaptionsButton);

            _TextTrackButton.call(this, player, options, ready);
            this.el_.setAttribute('aria-label', 'Captions Menu');
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
        };

        /**
         * Update caption menu items
         *
         * @method update
         */

        CaptionsButton.prototype.update = function update() {
            var threshold = 2;
            _TextTrackButton.prototype.update.call(this);

            // if native, then threshold is 1 because no settings button
            if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
                threshold = 1;
            }

            if (this.items && this.items.length > threshold) {
                this.show();
            } else {
                this.hide();
            }
        };

        /**
         * Create caption menu items
         *
         * @return {Array} Array of menu items
         * @method createItems
         */

        CaptionsButton.prototype.createItems = function createItems() {
            var items = [];

            if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
                items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
            }

            return _TextTrackButton.prototype.createItems.call(this, items);
        };

        return CaptionsButton;
    })(_textTrackButtonJs2['default']);

    CaptionsButton.prototype.kind_ = 'captions';
    CaptionsButton.prototype.controlText_ = 'Captions';

    _componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);
    exports['default'] = CaptionsButton;
    module.exports = exports['default'];

},{"../../component.js":63,"./caption-settings-menu-item.js":78,"./text-track-button.js":84}],80:[function(_dereq_,module,exports){
    /**
     * @file chapters-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _textTrackButtonJs = _dereq_('./text-track-button.js');

    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

    var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');

    var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);

    var _menuMenuJs = _dereq_('../../menu/menu.js');

    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');

    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    /**
     * The button component for toggling and selecting chapters
     * Chapters act much differently than other text tracks
     * Cues are navigation vs. other tracks of alternative languages
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class ChaptersButton
     */

    var ChaptersButton = (function (_TextTrackButton) {
        _inherits(ChaptersButton, _TextTrackButton);

        function ChaptersButton(player, options, ready) {
            _classCallCheck(this, ChaptersButton);

            _TextTrackButton.call(this, player, options, ready);
            this.el_.setAttribute('aria-label', 'Chapters Menu');
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
        };

        /**
         * Create a menu item for each text track
         *
         * @return {Array} Array of menu items
         * @method createItems
         */

        ChaptersButton.prototype.createItems = function createItems() {
            var items = [];

            var tracks = this.player_.textTracks();

            if (!tracks) {
                return items;
            }

            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];
                if (track['kind'] === this.kind_) {
                    items.push(new _textTrackMenuItemJs2['default'](this.player_, {
                        'track': track
                    }));
                }
            }

            return items;
        };

        /**
         * Create menu from chapter buttons
         *
         * @return {Menu} Menu of chapter buttons
         * @method createMenu
         */

        ChaptersButton.prototype.createMenu = function createMenu() {
            var tracks = this.player_.textTracks() || [];
            var chaptersTrack = undefined;
            var items = this.items = [];

            for (var i = 0, l = tracks.length; i < l; i++) {
                var track = tracks[i];
                if (track['kind'] === this.kind_) {
                    if (!track.cues) {
                        track['mode'] = 'hidden';
                        /* jshint loopfunc:true */
                        // TODO see if we can figure out a better way of doing this https://github.com/videojs/video.js/issues/1864
                        _globalWindow2['default'].setTimeout(Fn.bind(this, function () {
                            this.createMenu();
                        }), 100);
                        /* jshint loopfunc:false */
                    } else {
                        chaptersTrack = track;
                        break;
                    }
                }
            }

            var menu = this.menu;
            if (menu === undefined) {
                menu = new _menuMenuJs2['default'](this.player_);
                menu.contentEl().appendChild(Dom.createEl('li', {
                    className: 'vjs-menu-title',
                    innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
                    tabIndex: -1
                }));
            }

            if (chaptersTrack) {
                var cues = chaptersTrack['cues'],
                    cue = undefined;

                for (var i = 0, l = cues.length; i < l; i++) {
                    cue = cues[i];

                    var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
                        'track': chaptersTrack,
                        'cue': cue
                    });

                    items.push(mi);

                    menu.addChild(mi);
                }
                this.addChild(menu);
            }

            if (this.items.length > 0) {
                this.show();
            }

            return menu;
        };

        return ChaptersButton;
    })(_textTrackButtonJs2['default']);

    ChaptersButton.prototype.kind_ = 'chapters';
    ChaptersButton.prototype.controlText_ = 'Chapters';

    _componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);
    exports['default'] = ChaptersButton;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu.js":102,"../../utils/dom.js":123,"../../utils/fn.js":125,"../../utils/to-title-case.js":132,"./chapters-track-menu-item.js":81,"./text-track-button.js":84,"./text-track-menu-item.js":85,"global/window":2}],81:[function(_dereq_,module,exports){
    /**
     * @file chapters-track-menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    /**
     * The chapter track menu item
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class ChaptersTrackMenuItem
     */

    var ChaptersTrackMenuItem = (function (_MenuItem) {
        _inherits(ChaptersTrackMenuItem, _MenuItem);

        function ChaptersTrackMenuItem(player, options) {
            _classCallCheck(this, ChaptersTrackMenuItem);

            var track = options['track'];
            var cue = options['cue'];
            var currentTime = player.currentTime();

            // Modify options for parent MenuItem class's init.
            options['label'] = cue.text;
            options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];
            _MenuItem.call(this, player, options);

            this.track = track;
            this.cue = cue;
            track.addEventListener('cuechange', Fn.bind(this, this.update));
        }

        /**
         * Handle click on menu item
         *
         * @method handleClick
         */

        ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
            _MenuItem.prototype.handleClick.call(this);
            this.player_.currentTime(this.cue.startTime);
            this.update(this.cue.startTime);
        };

        /**
         * Update chapter menu item
         *
         * @method update
         */

        ChaptersTrackMenuItem.prototype.update = function update() {
            var cue = this.cue;
            var currentTime = this.player_.currentTime();

            // vjs.log(currentTime, cue.startTime);
            this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);
        };

        return ChaptersTrackMenuItem;
    })(_menuMenuItemJs2['default']);

    _componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
    exports['default'] = ChaptersTrackMenuItem;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu-item.js":101,"../../utils/fn.js":125}],82:[function(_dereq_,module,exports){
    /**
     * @file off-text-track-menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * A special menu item for turning of a specific type of text track
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends TextTrackMenuItem
     * @class OffTextTrackMenuItem
     */

    var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
        _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);

        function OffTextTrackMenuItem(player, options) {
            _classCallCheck(this, OffTextTrackMenuItem);

            // Create pseudo track info
            // Requires options['kind']
            options['track'] = {
                'kind': options['kind'],
                'player': player,
                'label': options['kind'] + ' off',
                'default': false,
                'mode': 'disabled'
            };

            _TextTrackMenuItem.call(this, player, options);
            this.selected(true);
        }

        /**
         * Handle text track change
         *
         * @param {Object} event Event object
         * @method handleTracksChange
         */

        OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
            var tracks = this.player().textTracks();
            var selected = true;

            for (var i = 0, l = tracks.length; i < l; i++) {
                var track = tracks[i];
                if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
                    selected = false;
                    break;
                }
            }

            this.selected(selected);
        };

        return OffTextTrackMenuItem;
    })(_textTrackMenuItemJs2['default']);

    _componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
    exports['default'] = OffTextTrackMenuItem;
    module.exports = exports['default'];

},{"../../component.js":63,"./text-track-menu-item.js":85}],83:[function(_dereq_,module,exports){
    /**
     * @file subtitles-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _textTrackButtonJs = _dereq_('./text-track-button.js');

    var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * The button component for toggling and selecting subtitles
     *
     * @param {Object} player  Player object
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends TextTrackButton
     * @class SubtitlesButton
     */

    var SubtitlesButton = (function (_TextTrackButton) {
        _inherits(SubtitlesButton, _TextTrackButton);

        function SubtitlesButton(player, options, ready) {
            _classCallCheck(this, SubtitlesButton);

            _TextTrackButton.call(this, player, options, ready);
            this.el_.setAttribute('aria-label', 'Subtitles Menu');
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
            return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
        };

        return SubtitlesButton;
    })(_textTrackButtonJs2['default']);

    SubtitlesButton.prototype.kind_ = 'subtitles';
    SubtitlesButton.prototype.controlText_ = 'Subtitles';

    _componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
    exports['default'] = SubtitlesButton;
    module.exports = exports['default'];

},{"../../component.js":63,"./text-track-button.js":84}],84:[function(_dereq_,module,exports){
    /**
     * @file text-track-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');

    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');

    var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);

    var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');

    var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);

    /**
     * The base class for buttons that toggle specific text track types (e.g. subtitles)
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuButton
     * @class TextTrackButton
     */

    var TextTrackButton = (function (_MenuButton) {
        _inherits(TextTrackButton, _MenuButton);

        function TextTrackButton(player, options) {
            _classCallCheck(this, TextTrackButton);

            _MenuButton.call(this, player, options);

            var tracks = this.player_.textTracks();

            if (this.items.length <= 1) {
                this.hide();
            }

            if (!tracks) {
                return;
            }

            var updateHandler = Fn.bind(this, this.update);
            tracks.addEventListener('removetrack', updateHandler);
            tracks.addEventListener('addtrack', updateHandler);

            this.player_.on('dispose', function () {
                tracks.removeEventListener('removetrack', updateHandler);
                tracks.removeEventListener('addtrack', updateHandler);
            });
        }

        // Create a menu item for each text track

        TextTrackButton.prototype.createItems = function createItems() {
            var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];

            // Add an OFF menu item to turn all tracks off
            items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));

            var tracks = this.player_.textTracks();

            if (!tracks) {
                return items;
            }

            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];

                // only add tracks that are of the appropriate kind and have a label
                if (track['kind'] === this.kind_) {
                    items.push(new _textTrackMenuItemJs2['default'](this.player_, {
                        'track': track
                    }));
                }
            }

            return items;
        };

        return TextTrackButton;
    })(_menuMenuButtonJs2['default']);

    _componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);
    exports['default'] = TextTrackButton;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu-button.js":100,"../../utils/fn.js":125,"./off-text-track-menu-item.js":82,"./text-track-menu-item.js":85}],85:[function(_dereq_,module,exports){
    /**
     * @file text-track-menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');

    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /**
     * The specific menu item type for selecting a language within a text track kind
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuItem
     * @class TextTrackMenuItem
     */

    var TextTrackMenuItem = (function (_MenuItem) {
        _inherits(TextTrackMenuItem, _MenuItem);

        function TextTrackMenuItem(player, options) {
            var _this = this;

            _classCallCheck(this, TextTrackMenuItem);

            var track = options['track'];
            var tracks = player.textTracks();

            // Modify options for parent MenuItem class's init.
            options['label'] = track['label'] || track['language'] || 'Unknown';
            options['selected'] = track['default'] || track['mode'] === 'showing';
            _MenuItem.call(this, player, options);

            this.track = track;

            if (tracks) {
                (function () {
                    var changeHandler = Fn.bind(_this, _this.handleTracksChange);

                    tracks.addEventListener('change', changeHandler);
                    _this.on('dispose', function () {
                        tracks.removeEventListener('change', changeHandler);
                    });
                })();
            }

            // iOS7 doesn't dispatch change events to TextTrackLists when an
            // associated track's mode changes. Without something like
            // Object.observe() (also not present on iOS7), it's not
            // possible to detect changes to the mode attribute and polyfill
            // the change event. As a poor substitute, we manually dispatch
            // change events whenever the controls modify the mode.
            if (tracks && tracks.onchange === undefined) {
                (function () {
                    var event = undefined;

                    _this.on(['tap', 'click'], function () {
                        if (typeof _globalWindow2['default'].Event !== 'object') {
                            // Android 2.3 throws an Illegal Constructor error for window.Event
                            try {
                                event = new _globalWindow2['default'].Event('change');
                            } catch (err) {}
                        }

                        if (!event) {
                            event = _globalDocument2['default'].createEvent('Event');
                            event.initEvent('change', true, true);
                        }

                        tracks.dispatchEvent(event);
                    });
                })();
            }
        }

        /**
         * Handle click on text track
         *
         * @method handleClick
         */

        TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
            var kind = this.track['kind'];
            var tracks = this.player_.textTracks();

            _MenuItem.prototype.handleClick.call(this, event);

            if (!tracks) return;

            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];

                if (track['kind'] !== kind) {
                    continue;
                }

                if (track === this.track) {
                    track['mode'] = 'showing';
                } else {
                    track['mode'] = 'disabled';
                }
            }
        };

        /**
         * Handle text track change
         *
         * @method handleTracksChange
         */

        TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
            this.selected(this.track['mode'] === 'showing');
        };

        return TextTrackMenuItem;
    })(_menuMenuItemJs2['default']);

    _componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
    exports['default'] = TextTrackMenuItem;
    module.exports = exports['default'];

},{"../../component.js":63,"../../menu/menu-item.js":101,"../../utils/fn.js":125,"global/document":1,"global/window":2}],86:[function(_dereq_,module,exports){
    /**
     * @file current-time-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    /**
     * Displays the current time
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class CurrentTimeDisplay
     */

    var CurrentTimeDisplay = (function (_Component) {
        _inherits(CurrentTimeDisplay, _Component);

        function CurrentTimeDisplay(player, options) {
            _classCallCheck(this, CurrentTimeDisplay);

            _Component.call(this, player, options);

            this.on(player, 'timeupdate', this.updateContent);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        CurrentTimeDisplay.prototype.createEl = function createEl() {
            var el = _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-current-time vjs-time-control vjs-control'
            });

            this.contentEl_ = Dom.createEl('div', {
                className: 'vjs-current-time-display',
                // label the current time for screen reader users
                innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
            }, {
                // tell screen readers not to automatically read the time as it changes
                'aria-live': 'off'
            });

            el.appendChild(this.contentEl_);
            return el;
        };

        /**
         * Update current time display
         *
         * @method updateContent
         */

        CurrentTimeDisplay.prototype.updateContent = function updateContent() {
            // Allows for smooth scrubbing, when player can't keep up.
            var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
            var localizedText = this.localize('Current Time');
            var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
            this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
        };

        return CurrentTimeDisplay;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
    exports['default'] = CurrentTimeDisplay;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],87:[function(_dereq_,module,exports){
    /**
     * @file duration-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    /**
     * Displays the duration
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class DurationDisplay
     */

    var DurationDisplay = (function (_Component) {
        _inherits(DurationDisplay, _Component);

        function DurationDisplay(player, options) {
            _classCallCheck(this, DurationDisplay);

            _Component.call(this, player, options);

            // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
            // however the durationchange event fires before this.player_.duration() is set,
            // so the value cannot be written out using this method.
            // Once the order of durationchange and this.player_.duration() being set is figured out,
            // this can be updated.
            this.on(player, 'timeupdate', this.updateContent);
            this.on(player, 'loadedmetadata', this.updateContent);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        DurationDisplay.prototype.createEl = function createEl() {
            var el = _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-duration vjs-time-control vjs-control'
            });

            this.contentEl_ = Dom.createEl('div', {
                className: 'vjs-duration-display',
                // label the duration time for screen reader users
                innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
            }, {
                // tell screen readers not to automatically read the time as it changes
                'aria-live': 'off'
            });

            el.appendChild(this.contentEl_);
            return el;
        };

        /**
         * Update duration time display
         *
         * @method updateContent
         */

        DurationDisplay.prototype.updateContent = function updateContent() {
            var duration = this.player_.duration();
            if (duration) {
                var localizedText = this.localize('Duration Time');
                var formattedTime = _utilsFormatTimeJs2['default'](duration);
                this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users
            }
        };

        return DurationDisplay;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);
    exports['default'] = DurationDisplay;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],88:[function(_dereq_,module,exports){
    /**
     * @file remaining-time-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    /**
     * Displays the time left in the video
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class RemainingTimeDisplay
     */

    var RemainingTimeDisplay = (function (_Component) {
        _inherits(RemainingTimeDisplay, _Component);

        function RemainingTimeDisplay(player, options) {
            _classCallCheck(this, RemainingTimeDisplay);

            _Component.call(this, player, options);

            this.on(player, 'timeupdate', this.updateContent);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        RemainingTimeDisplay.prototype.createEl = function createEl() {
            var el = _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-remaining-time vjs-time-control vjs-control'
            });

            this.contentEl_ = Dom.createEl('div', {
                className: 'vjs-remaining-time-display',
                // label the remaining time for screen reader users
                innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
            }, {
                // tell screen readers not to automatically read the time as it changes
                'aria-live': 'off'
            });

            el.appendChild(this.contentEl_);
            return el;
        };

        /**
         * Update remaining time display
         *
         * @method updateContent
         */

        RemainingTimeDisplay.prototype.updateContent = function updateContent() {
            if (this.player_.duration()) {
                var localizedText = this.localize('Remaining Time');
                var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());
                this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
            }

            // Allows for smooth scrubbing, when player can't keep up.
            // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
            // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
        };

        return RemainingTimeDisplay;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
    exports['default'] = RemainingTimeDisplay;
    module.exports = exports['default'];

},{"../../component.js":63,"../../utils/dom.js":123,"../../utils/format-time.js":126}],89:[function(_dereq_,module,exports){
    /**
     * @file time-divider.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * The separator between the current time and duration.
     * Can be hidden if it's not needed in the design.
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class TimeDivider
     */

    var TimeDivider = (function (_Component) {
        _inherits(TimeDivider, _Component);

        function TimeDivider() {
            _classCallCheck(this, TimeDivider);

            _Component.apply(this, arguments);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        TimeDivider.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-time-control vjs-time-divider',
                innerHTML: '<div><span>/</span></div>'
            });
        };

        return TimeDivider;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('TimeDivider', TimeDivider);
    exports['default'] = TimeDivider;
    module.exports = exports['default'];

},{"../../component.js":63}],90:[function(_dereq_,module,exports){
    /**
     * @file volume-bar.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _sliderSliderJs = _dereq_('../../slider/slider.js');

    var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('../../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

// Required children

    var _volumeLevelJs = _dereq_('./volume-level.js');

    var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);

    /**
     * The bar that contains the volume level and can be clicked on to adjust the level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Slider
     * @class VolumeBar
     */

    var VolumeBar = (function (_Slider) {
        _inherits(VolumeBar, _Slider);

        function VolumeBar(player, options) {
            _classCallCheck(this, VolumeBar);

            _Slider.call(this, player, options);
            this.on(player, 'volumechange', this.updateARIAAttributes);
            player.ready(Fn.bind(this, this.updateARIAAttributes));
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        VolumeBar.prototype.createEl = function createEl() {
            return _Slider.prototype.createEl.call(this, 'div', {
                className: 'vjs-volume-bar vjs-slider-bar'
            }, {
                'aria-label': 'volume level'
            });
        };

        /**
         * Handle mouse move on volume bar
         *
         * @method handleMouseMove
         */

        VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
            if (this.player_.muted()) {
                this.player_.muted(false);
            }

            this.player_.volume(this.calculateDistance(event));
        };

        /**
         * Get percent of volume level
         *
         * @retun {Number} Volume level percent
         * @method getPercent
         */

        VolumeBar.prototype.getPercent = function getPercent() {
            if (this.player_.muted()) {
                return 0;
            } else {
                return this.player_.volume();
            }
        };

        /**
         * Increase volume level for keyboard users
         *
         * @method stepForward
         */

        VolumeBar.prototype.stepForward = function stepForward() {
            this.player_.volume(this.player_.volume() + 0.1);
        };

        /**
         * Decrease volume level for keyboard users
         *
         * @method stepBack
         */

        VolumeBar.prototype.stepBack = function stepBack() {
            this.player_.volume(this.player_.volume() - 0.1);
        };

        /**
         * Update ARIA accessibility attributes
         *
         * @method updateARIAAttributes
         */

        VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
            // Current value of volume bar as a percentage
            var volume = (this.player_.volume() * 100).toFixed(2);
            this.el_.setAttribute('aria-valuenow', volume);
            this.el_.setAttribute('aria-valuetext', volume + '%');
        };

        return VolumeBar;
    })(_sliderSliderJs2['default']);

    VolumeBar.prototype.options_ = {
        children: ['volumeLevel'],
        'barName': 'volumeLevel'
    };

    VolumeBar.prototype.playerEvent = 'volumechange';

    _componentJs2['default'].registerComponent('VolumeBar', VolumeBar);
    exports['default'] = VolumeBar;
    module.exports = exports['default'];

},{"../../component.js":63,"../../slider/slider.js":107,"../../utils/fn.js":125,"./volume-level.js":92}],91:[function(_dereq_,module,exports){
    /**
     * @file volume-control.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

// Required children

    var _volumeBarJs = _dereq_('./volume-bar.js');

    var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);

    /**
     * The component for controlling the volume level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class VolumeControl
     */

    var VolumeControl = (function (_Component) {
        _inherits(VolumeControl, _Component);

        function VolumeControl(player, options) {
            _classCallCheck(this, VolumeControl);

            _Component.call(this, player, options);

            // hide volume controls when they're not supported by the current tech
            if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                this.addClass('vjs-hidden');
            }
            this.on(player, 'loadstart', function () {
                if (player.tech_['featuresVolumeControl'] === false) {
                    this.addClass('vjs-hidden');
                } else {
                    this.removeClass('vjs-hidden');
                }
            });
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        VolumeControl.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-volume-control vjs-control'
            });
        };

        return VolumeControl;
    })(_componentJs2['default']);

    VolumeControl.prototype.options_ = {
        children: ['volumeBar']
    };

    _componentJs2['default'].registerComponent('VolumeControl', VolumeControl);
    exports['default'] = VolumeControl;
    module.exports = exports['default'];

},{"../../component.js":63,"./volume-bar.js":90}],92:[function(_dereq_,module,exports){
    /**
     * @file volume-level.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    /**
     * Shows volume level
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class VolumeLevel
     */

    var VolumeLevel = (function (_Component) {
        _inherits(VolumeLevel, _Component);

        function VolumeLevel() {
            _classCallCheck(this, VolumeLevel);

            _Component.apply(this, arguments);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        VolumeLevel.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-volume-level',
                innerHTML: '<span class="vjs-control-text"></span>'
            });
        };

        return VolumeLevel;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);
    exports['default'] = VolumeLevel;
    module.exports = exports['default'];

},{"../../component.js":63}],93:[function(_dereq_,module,exports){
    /**
     * @file volume-menu-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('../button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _menuMenuJs = _dereq_('../menu/menu.js');

    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

    var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

    var _muteToggleJs = _dereq_('./mute-toggle.js');

    var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);

    var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');

    var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);

    /**
     * Button for volume menu
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends MenuButton
     * @class VolumeMenuButton
     */

    var VolumeMenuButton = (function (_MenuButton) {
        _inherits(VolumeMenuButton, _MenuButton);

        function VolumeMenuButton(player) {
            var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

            _classCallCheck(this, VolumeMenuButton);

            // Default to inline
            if (options.inline === undefined) {
                options.inline = true;
            }

            // If the vertical option isn't passed at all, default to true.
            if (options.vertical === undefined) {
                // If an inline volumeMenuButton is used, we should default to using
                // a horizontal slider for obvious reasons.
                if (options.inline) {
                    options.vertical = false;
                } else {
                    options.vertical = true;
                }
            }

            // The vertical option needs to be set on the volumeBar as well,
            // since that will need to be passed along to the VolumeBar constructor
            options.volumeBar = options.volumeBar || {};
            options.volumeBar.vertical = !!options.vertical;

            _MenuButton.call(this, player, options);

            // Same listeners as MuteToggle
            this.on(player, 'volumechange', this.volumeUpdate);
            this.on(player, 'loadstart', this.volumeUpdate);

            // hide mute toggle if the current tech doesn't support volume control
            function updateVisibility() {
                if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
                    this.addClass('vjs-hidden');
                } else {
                    this.removeClass('vjs-hidden');
                }
            }

            updateVisibility.call(this);
            this.on(player, 'loadstart', updateVisibility);

            this.on(this.volumeBar, ['slideractive', 'focus'], function () {
                this.addClass('vjs-slider-active');
            });

            this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {
                this.removeClass('vjs-slider-active');
            });
        }

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
            var orientationClass = '';
            if (!!this.options_.vertical) {
                orientationClass = 'vjs-volume-menu-button-vertical';
            } else {
                orientationClass = 'vjs-volume-menu-button-horizontal';
            }

            return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
        };

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {Menu} The volume menu button
         * @method createMenu
         */

        VolumeMenuButton.prototype.createMenu = function createMenu() {
            var menu = new _menuMenuJs2['default'](this.player_, {
                contentElType: 'div'
            });

            var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);

            menu.addChild(vb);

            this.volumeBar = vb;
            return menu;
        };

        /**
         * Handle click on volume menu and calls super
         *
         * @method handleClick
         */

        VolumeMenuButton.prototype.handleClick = function handleClick() {
            _muteToggleJs2['default'].prototype.handleClick.call(this);
            _MenuButton.prototype.handleClick.call(this);
        };

        return VolumeMenuButton;
    })(_menuMenuButtonJs2['default']);

    VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;
    VolumeMenuButton.prototype.controlText_ = 'Mute';

    _componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
    exports['default'] = VolumeMenuButton;
    module.exports = exports['default'];

},{"../button.js":62,"../component.js":63,"../menu/menu-button.js":100,"../menu/menu.js":102,"./mute-toggle.js":67,"./volume-control/volume-bar.js":90}],94:[function(_dereq_,module,exports){
    /**
     * @file error-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('./component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    /**
     * Display that an error has occurred making the video unplayable
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Component
     * @class ErrorDisplay
     */

    var ErrorDisplay = (function (_Component) {
        _inherits(ErrorDisplay, _Component);

        function ErrorDisplay(player, options) {
            _classCallCheck(this, ErrorDisplay);

            _Component.call(this, player, options);

            this.update();
            this.on(player, 'error', this.update);
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        ErrorDisplay.prototype.createEl = function createEl() {
            var el = _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-error-display'
            });

            this.contentEl_ = Dom.createEl('div');
            el.appendChild(this.contentEl_);

            return el;
        };

        /**
         * Update the error message in localized language
         *
         * @method update
         */

        ErrorDisplay.prototype.update = function update() {
            if (this.player().error()) {
                this.contentEl_.innerHTML = this.localize(this.player().error().message);
            }
        };

        return ErrorDisplay;
    })(_component2['default']);

    _component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
    exports['default'] = ErrorDisplay;
    module.exports = exports['default'];

},{"./component":63,"./utils/dom.js":123}],95:[function(_dereq_,module,exports){
    /**
     * @file event-target.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var EventTarget = function EventTarget() {};

    EventTarget.prototype.allowedEvents_ = {};

    EventTarget.prototype.on = function (type, fn) {
        // Remove the addEventListener alias before calling Events.on
        // so we don't get into an infinite type loop
        var ael = this.addEventListener;
        this.addEventListener = Function.prototype;
        Events.on(this, type, fn);
        this.addEventListener = ael;
    };
    EventTarget.prototype.addEventListener = EventTarget.prototype.on;

    EventTarget.prototype.off = function (type, fn) {
        Events.off(this, type, fn);
    };
    EventTarget.prototype.removeEventListener = EventTarget.prototype.off;

    EventTarget.prototype.one = function (type, fn) {
        Events.one(this, type, fn);
    };

    EventTarget.prototype.trigger = function (event) {
        var type = event.type || event;

        if (typeof event === 'string') {
            event = {
                type: type
            };
        }
        event = Events.fixEvent(event);

        if (this.allowedEvents_[type] && this['on' + type]) {
            this['on' + type](event);
        }

        Events.trigger(this, event);
    };
// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
    EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;

    exports['default'] = EventTarget;
    module.exports = exports['default'];

},{"./utils/events.js":124}],96:[function(_dereq_,module,exports){
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _utilsLog = _dereq_('./utils/log');

    var _utilsLog2 = _interopRequireDefault(_utilsLog);

    /*
     * @file extend.js
     *
     * A combination of node inherits and babel's inherits (after transpile).
     * Both work the same but node adds `super_` to the subClass
     * and Bable adds the superClass as __proto__. Both seem useful.
     */
    var _inherits = function _inherits(subClass, superClass) {
        if (typeof superClass !== 'function' && superClass !== null) {
            throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
        }

        subClass.prototype = Object.create(superClass && superClass.prototype, {
            constructor: {
                value: subClass,
                enumerable: false,
                writable: true,
                configurable: true
            }
        });

        if (superClass) {
            // node
            subClass.super_ = superClass;
        }
    };

    /*
     * Function for subclassing using the same inheritance that
     * videojs uses internally
     * ```js
     * var Button = videojs.getComponent('Button');
     * ```
     * ```js
     * var MyButton = videojs.extend(Button, {
     *   constructor: function(player, options) {
     *     Button.call(this, player, options);
     *   },
     *   onClick: function() {
     *     // doSomething
     *   }
     * });
     * ```
     */
    var extendFn = function extendFn(superClass) {
        var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

        var subClass = function subClass() {
            superClass.apply(this, arguments);
        };
        var methods = {};

        if (typeof subClassMethods === 'object') {
            if (typeof subClassMethods.init === 'function') {
                _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
                subClassMethods.constructor = subClassMethods.init;
            }
            if (subClassMethods.constructor !== Object.prototype.constructor) {
                subClass = subClassMethods.constructor;
            }
            methods = subClassMethods;
        } else if (typeof subClassMethods === 'function') {
            subClass = subClassMethods;
        }

        _inherits(subClass, superClass);

        // Extend subObj's prototype with functions and other properties from props
        for (var name in methods) {
            if (methods.hasOwnProperty(name)) {
                subClass.prototype[name] = methods[name];
            }
        }

        return subClass;
    };

    exports['default'] = extendFn;
    module.exports = exports['default'];

},{"./utils/log":128}],97:[function(_dereq_,module,exports){
    /**
     * @file fullscreen-api.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /*
     * Store the browser-specific methods for the fullscreen API
     * @type {Object|undefined}
     * @private
     */
    var FullscreenApi = {};

// browser API methods
// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
    var apiMap = [
// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
        ['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
// WebKit
        ['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Old WebKit (Safari 5.1)
        ['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
// Mozilla
        ['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
// Microsoft
        ['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];

    var specApi = apiMap[0];
    var browserApi = undefined;

// determine the supported set of functions
    for (var i = 0; i < apiMap.length; i++) {
        // check for exitFullscreen function
        if (apiMap[i][1] in _globalDocument2['default']) {
            browserApi = apiMap[i];
            break;
        }
    }

// map the browser API names to the spec API names
    if (browserApi) {
        for (var i = 0; i < browserApi.length; i++) {
            FullscreenApi[specApi[i]] = browserApi[i];
        }
    }

    exports['default'] = FullscreenApi;
    module.exports = exports['default'];

},{"global/document":1}],98:[function(_dereq_,module,exports){
    /**
     * @file loading-spinner.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('./component');

    var _component2 = _interopRequireDefault(_component);

    /* Loading Spinner
     ================================================================================ */
    /**
     * Loading spinner for waiting events
     *
     * @extends Component
     * @class LoadingSpinner
     */

    var LoadingSpinner = (function (_Component) {
        _inherits(LoadingSpinner, _Component);

        function LoadingSpinner() {
            _classCallCheck(this, LoadingSpinner);

            _Component.apply(this, arguments);
        }

        /**
         * Create the component's DOM element
         *
         * @method createEl
         */

        LoadingSpinner.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-loading-spinner'
            });
        };

        return LoadingSpinner;
    })(_component2['default']);

    _component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
    exports['default'] = LoadingSpinner;
    module.exports = exports['default'];

},{"./component":63}],99:[function(_dereq_,module,exports){
    /**
     * @file media-error.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    /*
     * Custom MediaError to mimic the HTML5 MediaError
     *
     * @param {Number} code The media error code
     */
    var MediaError = function MediaError(code) {
        if (typeof code === 'number') {
            this.code = code;
        } else if (typeof code === 'string') {
            // default code is zero, so this is a custom error
            this.message = code;
        } else if (typeof code === 'object') {
            // object
            _objectAssign2['default'](this, code);
        }

        if (!this.message) {
            this.message = MediaError.defaultMessages[this.code] || '';
        }
    };

    /*
     * The error code that refers two one of the defined
     * MediaError types
     *
     * @type {Number}
     */
    MediaError.prototype.code = 0;

    /*
     * An optional message to be shown with the error.
     * Message is not part of the HTML5 video spec
     * but allows for more informative custom errors.
     *
     * @type {String}
     */
    MediaError.prototype.message = '';

    /*
     * An optional status code that can be set by plugins
     * to allow even more detail about the error.
     * For example the HLS plugin might provide the specific
     * HTTP status code that was returned when the error
     * occurred, then allowing a custom error overlay
     * to display more information.
     *
     * @type {Array}
     */
    MediaError.prototype.status = null;

    MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
        'MEDIA_ERR_ABORTED', // = 1
        'MEDIA_ERR_NETWORK', // = 2
        'MEDIA_ERR_DECODE', // = 3
        'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
        'MEDIA_ERR_ENCRYPTED' // = 5
    ];

    MediaError.defaultMessages = {
        1: 'You aborted the media playback',
        2: 'A network error caused the media download to fail part-way.',
        3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
        4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
        5: 'The media is encrypted and we do not have the keys to decrypt it.'
    };

// Add types as properties on MediaError
// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
    for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
        MediaError[MediaError.errorTypes[errNum]] = errNum;
        // values should be accessible on both the class and instance
        MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
    }

    exports['default'] = MediaError;
    module.exports = exports['default'];

},{"object.assign":45}],100:[function(_dereq_,module,exports){
    /**
     * @file menu-button.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('../button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _menuJs = _dereq_('./menu.js');

    var _menuJs2 = _interopRequireDefault(_menuJs);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

    /**
     * A button class with a popup menu
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MenuButton
     */

    var MenuButton = (function (_Button) {
        _inherits(MenuButton, _Button);

        function MenuButton(player) {
            var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

            _classCallCheck(this, MenuButton);

            _Button.call(this, player, options);

            this.update();

            this.on('keydown', this.handleKeyPress);
            this.el_.setAttribute('aria-haspopup', true);
            this.el_.setAttribute('role', 'button');
        }

        /**
         * Update menu
         *
         * @method update
         */

        MenuButton.prototype.update = function update() {
            var menu = this.createMenu();

            if (this.menu) {
                this.removeChild(this.menu);
            }

            this.menu = menu;
            this.addChild(menu);

            /**
             * Track the state of the menu button
             *
             * @type {Boolean}
             * @private
             */
            this.buttonPressed_ = false;

            if (this.items && this.items.length === 0) {
                this.hide();
            } else if (this.items && this.items.length > 1) {
                this.show();
            }
        };

        /**
         * Create menu
         *
         * @return {Menu} The constructed menu
         * @method createMenu
         */

        MenuButton.prototype.createMenu = function createMenu() {
            var menu = new _menuJs2['default'](this.player_);

            // Add a title list item to the top
            if (this.options_.title) {
                menu.contentEl().appendChild(Dom.createEl('li', {
                    className: 'vjs-menu-title',
                    innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
                    tabIndex: -1
                }));
            }

            this.items = this['createItems']();

            if (this.items) {
                // Add menu items to the menu
                for (var i = 0; i < this.items.length; i++) {
                    menu.addItem(this.items[i]);
                }
            }

            return menu;
        };

        /**
         * Create the list of menu items. Specific to each subclass.
         *
         * @method createItems
         */

        MenuButton.prototype.createItems = function createItems() {};

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        MenuButton.prototype.createEl = function createEl() {
            return _Button.prototype.createEl.call(this, 'div', {
                className: this.buildCSSClass()
            });
        };

        /**
         * Allow sub components to stack CSS class names
         *
         * @return {String} The constructed class name
         * @method buildCSSClass
         */

        MenuButton.prototype.buildCSSClass = function buildCSSClass() {
            var menuButtonClass = 'vjs-menu-button';

            // If the inline option is passed, we want to use different styles altogether.
            if (this.options_.inline === true) {
                menuButtonClass += '-inline';
            } else {
                menuButtonClass += '-popup';
            }

            return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this);
        };

        /**
         * Focus - Add keyboard functionality to element
         * This function is not needed anymore. Instead, the
         * keyboard functionality is handled by
         * treating the button as triggering a submenu.
         * When the button is pressed, the submenu
         * appears. Pressing the button again makes
         * the submenu disappear.
         *
         * @method handleFocus
         */

        MenuButton.prototype.handleFocus = function handleFocus() {};

        /**
         * Can't turn off list display that we turned
         * on with focus, because list would go away.
         *
         * @method handleBlur
         */

        MenuButton.prototype.handleBlur = function handleBlur() {};

        /**
         * When you click the button it adds focus, which
         * will show the menu indefinitely.
         * So we'll remove focus when the mouse leaves the button.
         * Focus is needed for tab navigation.
         * Allow sub components to stack CSS class names
         *
         * @method handleClick
         */

        MenuButton.prototype.handleClick = function handleClick() {
            this.one('mouseout', Fn.bind(this, function () {
                this.menu.unlockShowing();
                this.el_.blur();
            }));
            if (this.buttonPressed_) {
                this.unpressButton();
            } else {
                this.pressButton();
            }
        };

        /**
         * Handle key press on menu
         *
         * @param {Object} Key press event
         * @method handleKeyPress
         */

        MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {

            // Check for space bar (32) or enter (13) keys
            if (event.which === 32 || event.which === 13) {
                if (this.buttonPressed_) {
                    this.unpressButton();
                } else {
                    this.pressButton();
                }
                event.preventDefault();
                // Check for escape (27) key
            } else if (event.which === 27) {
                if (this.buttonPressed_) {
                    this.unpressButton();
                }
                event.preventDefault();
            }
        };

        /**
         * Makes changes based on button pressed
         *
         * @method pressButton
         */

        MenuButton.prototype.pressButton = function pressButton() {
            this.buttonPressed_ = true;
            this.menu.lockShowing();
            this.el_.setAttribute('aria-pressed', true);
            if (this.items && this.items.length > 0) {
                this.items[0].el().focus(); // set the focus to the title of the submenu
            }
        };

        /**
         * Makes changes based on button unpressed
         *
         * @method unpressButton
         */

        MenuButton.prototype.unpressButton = function unpressButton() {
            this.buttonPressed_ = false;
            this.menu.unlockShowing();
            this.el_.setAttribute('aria-pressed', false);
        };

        return MenuButton;
    })(_buttonJs2['default']);

    _componentJs2['default'].registerComponent('MenuButton', MenuButton);
    exports['default'] = MenuButton;
    module.exports = exports['default'];

},{"../button.js":62,"../component.js":63,"../utils/dom.js":123,"../utils/fn.js":125,"../utils/to-title-case.js":132,"./menu.js":102}],101:[function(_dereq_,module,exports){
    /**
     * @file menu-item.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('../button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    /**
     * The component for a menu item. `<li>`
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class MenuItem
     */

    var MenuItem = (function (_Button) {
        _inherits(MenuItem, _Button);

        function MenuItem(player, options) {
            _classCallCheck(this, MenuItem);

            _Button.call(this, player, options);
            this.selected(options['selected']);
        }

        /**
         * Create the component's DOM element
         *
         * @param {String=} type Desc
         * @param {Object=} props Desc
         * @return {Element}
         * @method createEl
         */

        MenuItem.prototype.createEl = function createEl(type, props, attrs) {
            return _Button.prototype.createEl.call(this, 'li', _objectAssign2['default']({
                className: 'vjs-menu-item',
                innerHTML: this.localize(this.options_['label'])
            }, props), attrs);
        };

        /**
         * Handle a click on the menu item, and set it to selected
         *
         * @method handleClick
         */

        MenuItem.prototype.handleClick = function handleClick() {
            this.selected(true);
        };

        /**
         * Set this menu item as selected or not
         *
         * @param  {Boolean} selected
         * @method selected
         */

        MenuItem.prototype.selected = function selected(_selected) {
            if (_selected) {
                this.addClass('vjs-selected');
                this.el_.setAttribute('aria-selected', true);
            } else {
                this.removeClass('vjs-selected');
                this.el_.setAttribute('aria-selected', false);
            }
        };

        return MenuItem;
    })(_buttonJs2['default']);

    _componentJs2['default'].registerComponent('MenuItem', MenuItem);
    exports['default'] = MenuItem;
    module.exports = exports['default'];

},{"../button.js":62,"../component.js":63,"object.assign":45}],102:[function(_dereq_,module,exports){
    /**
     * @file menu.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsEventsJs = _dereq_('../utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    /**
     * The Menu component is used to build pop up menus, including subtitle and
     * captions selection menus.
     *
     * @extends Component
     * @class Menu
     */

    var Menu = (function (_Component) {
        _inherits(Menu, _Component);

        function Menu() {
            _classCallCheck(this, Menu);

            _Component.apply(this, arguments);
        }

        /**
         * Add a menu item to the menu
         *
         * @param {Object|String} component Component or component type to add
         * @method addItem
         */

        Menu.prototype.addItem = function addItem(component) {
            this.addChild(component);
            component.on('click', Fn.bind(this, function () {
                this.unlockShowing();
            }));
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        Menu.prototype.createEl = function createEl() {
            var contentElType = this.options_.contentElType || 'ul';
            this.contentEl_ = Dom.createEl(contentElType, {
                className: 'vjs-menu-content'
            });
            var el = _Component.prototype.createEl.call(this, 'div', {
                append: this.contentEl_,
                className: 'vjs-menu'
            });
            el.appendChild(this.contentEl_);

            // Prevent clicks from bubbling up. Needed for Menu Buttons,
            // where a click on the parent is significant
            Events.on(el, 'click', function (event) {
                event.preventDefault();
                event.stopImmediatePropagation();
            });

            return el;
        };

        return Menu;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('Menu', Menu);
    exports['default'] = Menu;
    module.exports = exports['default'];

},{"../component.js":63,"../utils/dom.js":123,"../utils/events.js":124,"../utils/fn.js":125}],103:[function(_dereq_,module,exports){
    /**
     * @file player.js
     */
// Subclasses Component
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('./component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsFnJs = _dereq_('./utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsGuidJs = _dereq_('./utils/guid.js');

    var Guid = _interopRequireWildcard(_utilsGuidJs);

    var _utilsBrowserJs = _dereq_('./utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _utilsLogJs = _dereq_('./utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');

    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

    var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

    var _utilsBufferJs = _dereq_('./utils/buffer.js');

    var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

    var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

    var _fullscreenApiJs = _dereq_('./fullscreen-api.js');

    var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);

    var _mediaErrorJs = _dereq_('./media-error.js');

    var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

    var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

    var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');

    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

    var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');

    var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);

// Include required child components (importing also registers them)

    var _techLoaderJs = _dereq_('./tech/loader.js');

    var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);

    var _posterImageJs = _dereq_('./poster-image.js');

    var _posterImageJs2 = _interopRequireDefault(_posterImageJs);

    var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');

    var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);

    var _loadingSpinnerJs = _dereq_('./loading-spinner.js');

    var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);

    var _bigPlayButtonJs = _dereq_('./big-play-button.js');

    var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);

    var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');

    var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);

    var _errorDisplayJs = _dereq_('./error-display.js');

    var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);

    var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');

    var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);

// Require html5 tech, at least for disposing the original video tag

    var _techHtml5Js = _dereq_('./tech/html5.js');

    var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

    /**
     * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
     * ```js
     * var myPlayer = videojs('example_video_1');
     * ```
     * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
     * ```html
     * <video id="example_video_1" data-setup='{}' controls>
     *   <source src="my-source.mp4" type="video/mp4">
     * </video>
     * ```
     * After an instance has been created it can be accessed globally using `Video('example_video_1')`.
     *
     * @param {Element} tag        The original video tag used for configuring options
     * @param {Object=} options    Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class Player
     */

    var Player = (function (_Component) {
        _inherits(Player, _Component);

        /**
         * player's constructor function
         *
         * @constructs
         * @method init
         * @param {Element} tag        The original video tag used for configuring options
         * @param {Object=} options    Player options
         * @param {Function=} ready    Ready callback function
         */

        function Player(tag, options, ready) {
            var _this = this;

            _classCallCheck(this, Player);

            // Make sure tag ID exists
            tag.id = tag.id || 'vjs_video_' + Guid.newGUID();

            // Set Options
            // The options argument overrides options set in the video tag
            // which overrides globally set options.
            // This latter part coincides with the load order
            // (tag must exist before Player)
            options = _objectAssign2['default'](Player.getTagSettings(tag), options);

            // Delay the initialization of children because we need to set up
            // player properties first, and can't use `this` before `super()`
            options.initChildren = false;

            // Same with creating the element
            options.createEl = false;

            // we don't want the player to report touch activity on itself
            // see enableTouchActivity in Component
            options.reportTouchActivity = false;

            // Run base component initializing with new options
            _Component.call(this, null, options, ready);

            // if the global option object was accidentally blown away by
            // someone, bail early with an informative error
            if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
                throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
            }

            this.tag = tag; // Store the original tag used to set options

            // Store the tag attributes used to restore html5 element
            this.tagAttributes = tag && Dom.getElAttributes(tag);

            // Update current language
            this.language(this.options_.language);

            // Update Supported Languages
            if (options.languages) {
                (function () {
                    // Normalise player option languages to lowercase
                    var languagesToLower = {};

                    Object.getOwnPropertyNames(options.languages).forEach(function (name) {
                        languagesToLower[name.toLowerCase()] = options.languages[name];
                    });
                    _this.languages_ = languagesToLower;
                })();
            } else {
                this.languages_ = Player.prototype.options_.languages;
            }

            // Cache for video property values.
            this.cache_ = {};

            // Set poster
            this.poster_ = options.poster || '';

            // Set controls
            this.controls_ = !!options.controls;

            // Original tag settings stored in options
            // now remove immediately so native controls don't flash.
            // May be turned back on by HTML5 tech if nativeControlsForTouch is true
            tag.controls = false;

            /*
             * Store the internal state of scrubbing
             *
             * @private
             * @return {Boolean} True if the user is scrubbing
             */
            this.scrubbing_ = false;

            this.el_ = this.createEl();

            // We also want to pass the original player options to each component and plugin
            // as well so they don't need to reach back into the player for options later.
            // We also need to do another copy of this.options_ so we don't end up with
            // an infinite loop.
            var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);

            // Load plugins
            if (options.plugins) {
                (function () {
                    var plugins = options.plugins;

                    Object.getOwnPropertyNames(plugins).forEach(function (name) {
                        if (typeof this[name] === 'function') {
                            this[name](plugins[name]);
                        } else {
                            _utilsLogJs2['default'].error('Unable to find plugin:', name);
                        }
                    }, _this);
                })();
            }

            this.options_.playerOptions = playerOptionsCopy;

            this.initChildren();

            // Set isAudio based on whether or not an audio tag was used
            this.isAudio(tag.nodeName.toLowerCase() === 'audio');

            // Update controls className. Can't do this when the controls are initially
            // set because the element doesn't exist yet.
            if (this.controls()) {
                this.addClass('vjs-controls-enabled');
            } else {
                this.addClass('vjs-controls-disabled');
            }

            if (this.isAudio()) {
                this.addClass('vjs-audio');
            }

            if (this.flexNotSupported_()) {
                this.addClass('vjs-no-flex');
            }

            // TODO: Make this smarter. Toggle user state between touching/mousing
            // using events, since devices can have both touch and mouse events.
            // if (browser.TOUCH_ENABLED) {
            //   this.addClass('vjs-touch-enabled');
            // }

            // Make player easily findable by ID
            Player.players[this.id_] = this;

            // When the player is first initialized, trigger activity so components
            // like the control bar show themselves if needed
            this.userActive(true);
            this.reportUserActivity();
            this.listenForUserActivity_();

            this.on('fullscreenchange', this.handleFullscreenChange_);
            this.on('stageclick', this.handleStageClick_);
        }

        /*
         * Global player list
         *
         * @type {Object}
         */

        /**
         * Destroys the video player and does any necessary cleanup
         * ```js
         *     myPlayer.dispose();
         * ```
         * This is especially helpful if you are dynamically adding and removing videos
         * to/from the DOM.
         *
         * @method dispose
         */

        Player.prototype.dispose = function dispose() {
            this.trigger('dispose');
            // prevent dispose from being called twice
            this.off('dispose');

            if (this.styleEl_) {
                this.styleEl_.parentNode.removeChild(this.styleEl_);
            }

            // Kill reference to this player
            Player.players[this.id_] = null;
            if (this.tag && this.tag.player) {
                this.tag.player = null;
            }
            if (this.el_ && this.el_.player) {
                this.el_.player = null;
            }

            if (this.tech_) {
                this.tech_.dispose();
            }

            _Component.prototype.dispose.call(this);
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        Player.prototype.createEl = function createEl() {
            var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
            var tag = this.tag;

            // Remove width/height attrs from tag so CSS can make it 100% width/height
            tag.removeAttribute('width');
            tag.removeAttribute('height');

            // Copy over all the attributes from the tag, including ID and class
            // ID will now reference player box, not the video tag
            var attrs = Dom.getElAttributes(tag);

            Object.getOwnPropertyNames(attrs).forEach(function (attr) {
                // workaround so we don't totally break IE7
                // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
                if (attr === 'class') {
                    el.className = attrs[attr];
                } else {
                    el.setAttribute(attr, attrs[attr]);
                }
            });

            // Update tag id/class for use as HTML5 playback tech
            // Might think we should do this after embedding in container so .vjs-tech class
            // doesn't flash 100% width/height, but class only applies with .video-js parent
            tag.id += '_html5_api';
            tag.className = 'vjs-tech';

            // Make player findable on elements
            tag.player = el.player = this;
            // Default state of video is paused
            this.addClass('vjs-paused');

            // Add a style element in the player that we'll use to set the width/height
            // of the player in a way that's still overrideable by CSS, just like the
            // video element
            this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
            var defaultsStyleEl = _globalDocument2['default'].querySelector('.vjs-styles-defaults');
            var head = _globalDocument2['default'].querySelector('head');
            head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);

            // Pass in the width/height/aspectRatio options which will update the style el
            this.width(this.options_.width);
            this.height(this.options_.height);
            this.fluid(this.options_.fluid);
            this.aspectRatio(this.options_.aspectRatio);

            // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
            // keep track of the original for later so we can know if the source originally failed
            tag.initNetworkState_ = tag.networkState;

            // Wrap video tag in div (el/box) container
            if (tag.parentNode) {
                tag.parentNode.insertBefore(el, tag);
            }
            Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.

            this.el_ = el;

            return el;
        };

        /**
         * Get/set player width
         *
         * @param {Number=} value Value for width
         * @return {Number} Width when getting
         * @method width
         */

        Player.prototype.width = function width(value) {
            return this.dimension('width', value);
        };

        /**
         * Get/set player height
         *
         * @param {Number=} value Value for height
         * @return {Number} Height when getting
         * @method height
         */

        Player.prototype.height = function height(value) {
            return this.dimension('height', value);
        };

        /**
         * Get/set dimension for player
         *
         * @param {String} dimension Either width or height
         * @param {Number=} value Value for dimension
         * @return {Component}
         * @method dimension
         */

        Player.prototype.dimension = function dimension(_dimension, value) {
            var privDimension = _dimension + '_';

            if (value === undefined) {
                return this[privDimension] || 0;
            }

            if (value === '') {
                // If an empty string is given, reset the dimension to be automatic
                this[privDimension] = undefined;
            } else {
                var parsedVal = parseFloat(value);

                if (isNaN(parsedVal)) {
                    _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
                    return this;
                }

                this[privDimension] = parsedVal;
            }

            this.updateStyleEl_();
            return this;
        };

        /**
         * Add/remove the vjs-fluid class
         *
         * @param {Boolean} bool Value of true adds the class, value of false removes the class
         * @method fluid
         */

        Player.prototype.fluid = function fluid(bool) {
            if (bool === undefined) {
                return !!this.fluid_;
            }

            this.fluid_ = !!bool;

            if (bool) {
                this.addClass('vjs-fluid');
            } else {
                this.removeClass('vjs-fluid');
            }
        };

        /**
         * Get/Set the aspect ratio
         *
         * @param {String=} ratio Aspect ratio for player
         * @return aspectRatio
         * @method aspectRatio
         */

        Player.prototype.aspectRatio = function aspectRatio(ratio) {
            if (ratio === undefined) {
                return this.aspectRatio_;
            }

            // Check for width:height format
            if (!/^\d+\:\d+$/.test(ratio)) {
                throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
            }
            this.aspectRatio_ = ratio;

            // We're assuming if you set an aspect ratio you want fluid mode,
            // because in fixed mode you could calculate width and height yourself.
            this.fluid(true);

            this.updateStyleEl_();
        };

        /**
         * Update styles of the player element (height, width and aspect ratio)
         *
         * @method updateStyleEl_
         */

        Player.prototype.updateStyleEl_ = function updateStyleEl_() {
            var width = undefined;
            var height = undefined;
            var aspectRatio = undefined;

            // The aspect ratio is either used directly or to calculate width and height.
            if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
                // Use any aspectRatio that's been specifically set
                aspectRatio = this.aspectRatio_;
            } else if (this.videoWidth()) {
                // Otherwise try to get the aspect ratio from the video metadata
                aspectRatio = this.videoWidth() + ':' + this.videoHeight();
            } else {
                // Or use a default. The video element's is 2:1, but 16:9 is more common.
                aspectRatio = '16:9';
            }

            // Get the ratio as a decimal we can use to calculate dimensions
            var ratioParts = aspectRatio.split(':');
            var ratioMultiplier = ratioParts[1] / ratioParts[0];

            if (this.width_ !== undefined) {
                // Use any width that's been specifically set
                width = this.width_;
            } else if (this.height_ !== undefined) {
                // Or calulate the width from the aspect ratio if a height has been set
                width = this.height_ / ratioMultiplier;
            } else {
                // Or use the video's metadata, or use the video el's default of 300
                width = this.videoWidth() || 300;
            }

            if (this.height_ !== undefined) {
                // Use any height that's been specifically set
                height = this.height_;
            } else {
                // Otherwise calculate the height from the ratio and the width
                height = width * ratioMultiplier;
            }

            var idClass = this.id() + '-dimensions';

            // Ensure the right class is still on the player for the style element
            this.addClass(idClass);

            stylesheet.setTextContent(this.styleEl_, '\n      .' + idClass + ' {\n        width: ' + width + 'px;\n        height: ' + height + 'px;\n      }\n\n      .' + idClass + '.vjs-fluid {\n        padding-top: ' + ratioMultiplier * 100 + '%;\n      }\n    ');
        };

        /**
         * Load the Media Playback Technology (tech)
         * Load/Create an instance of playback technology including element and API methods
         * And append playback element in player div.
         *
         * @param {String} techName Name of the playback technology
         * @param {String} source Video source
         * @method loadTech_
         * @private
         */

        Player.prototype.loadTech_ = function loadTech_(techName, source) {

            // Pause and remove current playback technology
            if (this.tech_) {
                this.unloadTech_();
            }

            // get rid of the HTML5 video tag as soon as we are using another tech
            if (techName !== 'Html5' && this.tag) {
                _componentJs2['default'].getComponent('Html5').disposeMediaElement(this.tag);
                this.tag.player = null;
                this.tag = null;
            }

            this.techName_ = techName;

            // Turn off API access because we're loading a new tech that might load asynchronously
            this.isReady_ = false;

            // Grab tech-specific options from player options and add source and parent element to use.
            var techOptions = _objectAssign2['default']({
                'nativeControlsForTouch': this.options_.nativeControlsForTouch,
                'source': source,
                'playerId': this.id(),
                'techId': this.id() + '_' + techName + '_api',
                'textTracks': this.textTracks_,
                'autoplay': this.options_.autoplay,
                'preload': this.options_.preload,
                'loop': this.options_.loop,
                'muted': this.options_.muted,
                'poster': this.poster(),
                'language': this.language(),
                'vtt.js': this.options_['vtt.js']
            }, this.options_[techName.toLowerCase()]);

            if (this.tag) {
                techOptions.tag = this.tag;
            }

            if (source) {
                this.currentType_ = source.type;
                if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
                    techOptions.startTime = this.cache_.currentTime;
                }

                this.cache_.src = source.src;
            }

            // Initialize tech instance
            var techComponent = _componentJs2['default'].getComponent(techName);
            this.tech_ = new techComponent(techOptions);

            // player.triggerReady is always async, so don't need this to be async
            this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);

            _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);

            // Listen to all HTML5-defined events and trigger them on the player
            this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
            this.on(this.tech_, 'waiting', this.handleTechWaiting_);
            this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
            this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
            this.on(this.tech_, 'playing', this.handleTechPlaying_);
            this.on(this.tech_, 'ended', this.handleTechEnded_);
            this.on(this.tech_, 'seeking', this.handleTechSeeking_);
            this.on(this.tech_, 'seeked', this.handleTechSeeked_);
            this.on(this.tech_, 'play', this.handleTechPlay_);
            this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
            this.on(this.tech_, 'pause', this.handleTechPause_);
            this.on(this.tech_, 'progress', this.handleTechProgress_);
            this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
            this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
            this.on(this.tech_, 'error', this.handleTechError_);
            this.on(this.tech_, 'suspend', this.handleTechSuspend_);
            this.on(this.tech_, 'abort', this.handleTechAbort_);
            this.on(this.tech_, 'emptied', this.handleTechEmptied_);
            this.on(this.tech_, 'stalled', this.handleTechStalled_);
            this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);
            this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);
            this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);
            this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
            this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);
            this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);
            this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
            this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);

            this.usingNativeControls(this.techGet_('controls'));

            if (this.controls() && !this.usingNativeControls()) {
                this.addTechControlsListeners_();
            }

            // Add the tech element in the DOM if it was not already there
            // Make sure to not insert the original video element if using Html5
            if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
                Dom.insertElFirst(this.tech_.el(), this.el());
            }

            // Get rid of the original video tag reference after the first tech is loaded
            if (this.tag) {
                this.tag.player = null;
                this.tag = null;
            }
        };

        /**
         * Unload playback technology
         *
         * @method unloadTech_
         * @private
         */

        Player.prototype.unloadTech_ = function unloadTech_() {
            // Save the current text tracks so that we can reuse the same text tracks with the next tech
            this.textTracks_ = this.textTracks();
            this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this);

            this.isReady_ = false;

            this.tech_.dispose();

            this.tech_ = false;
        };

        /**
         * Set up click and touch listeners for the playback element
         *
         * On desktops, a click on the video itself will toggle playback,
         * on a mobile device a click on the video toggles controls.
         * (toggling controls is done by toggling the user state between active and
         * inactive)
         * A tap can signal that a user has become active, or has become inactive
         * e.g. a quick tap on an iPhone movie should reveal the controls. Another
         * quick tap should hide them again (signaling the user is in an inactive
         * viewing state)
         * In addition to this, we still want the user to be considered inactive after
         * a few seconds of inactivity.
         * Note: the only part of iOS interaction we can't mimic with this setup
         * is a touch and hold on the video element counting as activity in order to
         * keep the controls showing, but that shouldn't be an issue. A touch and hold
         * on any controls will still keep the user active
         *
         * @private
         * @method addTechControlsListeners_
         */

        Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
            // Make sure to remove all the previous listeners in case we are called multiple times.
            this.removeTechControlsListeners_();

            // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
            // trigger mousedown/up.
            // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
            // Any touch events are set to block the mousedown event from happening
            this.on(this.tech_, 'mousedown', this.handleTechClick_);

            // If the controls were hidden we don't want that to change without a tap event
            // so we'll check if the controls were already showing before reporting user
            // activity
            this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
            this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
            this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);

            // The tap listener needs to come after the touchend listener because the tap
            // listener cancels out any reportedUserActivity when setting userActive(false)
            this.on(this.tech_, 'tap', this.handleTechTap_);
        };

        /**
         * Remove the listeners used for click and tap controls. This is needed for
         * toggling to controls disabled, where a tap/touch should do nothing.
         *
         * @method removeTechControlsListeners_
         * @private
         */

        Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
            // We don't want to just use `this.off()` because there might be other needed
            // listeners added by techs that extend this.
            this.off(this.tech_, 'tap', this.handleTechTap_);
            this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
            this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
            this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
            this.off(this.tech_, 'mousedown', this.handleTechClick_);
        };

        /**
         * Player waits for the tech to be ready
         *
         * @method handleTechReady_
         * @private
         */

        Player.prototype.handleTechReady_ = function handleTechReady_() {
            this.triggerReady();

            // Keep the same volume as before
            if (this.cache_.volume) {
                this.techCall_('setVolume', this.cache_.volume);
            }

            // Look if the tech found a higher resolution poster while loading
            this.handleTechPosterChange_();

            // Update the duration if available
            this.handleTechDurationChange_();

            // Chrome and Safari both have issues with autoplay.
            // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
            // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
            // This fixes both issues. Need to wait for API, so it updates displays correctly
            if (this.tag && this.options_.autoplay && this.paused()) {
                delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
                this.play();
            }
        };

        /**
         * Fired when the user agent begins looking for media data
         *
         * @private
         * @method handleTechLoadStart_
         */

        Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
            // TODO: Update to use `emptied` event instead. See #1277.

            this.removeClass('vjs-ended');

            // reset the error state
            this.error(null);

            // If it's already playing we want to trigger a firstplay event now.
            // The firstplay event relies on both the play and loadstart events
            // which can happen in any order for a new source
            if (!this.paused()) {
                this.trigger('loadstart');
                this.trigger('firstplay');
            } else {
                // reset the hasStarted state
                this.hasStarted(false);
                this.trigger('loadstart');
            }
        };

        /**
         * Add/remove the vjs-has-started class
         *
         * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
         * @return {Boolean} Boolean value if has started
         * @private
         * @method hasStarted
         */

        Player.prototype.hasStarted = function hasStarted(_hasStarted) {
            if (_hasStarted !== undefined) {
                // only update if this is a new value
                if (this.hasStarted_ !== _hasStarted) {
                    this.hasStarted_ = _hasStarted;
                    if (_hasStarted) {
                        this.addClass('vjs-has-started');
                        // trigger the firstplay event if this newly has played
                        this.trigger('firstplay');
                    } else {
                        this.removeClass('vjs-has-started');
                    }
                }
                return this;
            }
            return !!this.hasStarted_;
        };

        /**
         * Fired whenever the media begins or resumes playback
         *
         * @private
         * @method handleTechPlay_
         */

        Player.prototype.handleTechPlay_ = function handleTechPlay_() {
            this.removeClass('vjs-ended');
            this.removeClass('vjs-paused');
            this.addClass('vjs-playing');

            // hide the poster when the user hits play
            // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
            this.hasStarted(true);

            this.trigger('play');
        };

        /**
         * Fired whenever the media begins waiting
         *
         * @private
         * @method handleTechWaiting_
         */

        Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
            this.addClass('vjs-waiting');
            this.trigger('waiting');
        };

        /**
         * A handler for events that signal that waiting has ended
         * which is not consistent between browsers. See #1351
         *
         * @private
         * @method handleTechCanPlay_
         */

        Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
            this.removeClass('vjs-waiting');
            this.trigger('canplay');
        };

        /**
         * A handler for events that signal that waiting has ended
         * which is not consistent between browsers. See #1351
         *
         * @private
         * @method handleTechCanPlayThrough_
         */

        Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
            this.removeClass('vjs-waiting');
            this.trigger('canplaythrough');
        };

        /**
         * A handler for events that signal that waiting has ended
         * which is not consistent between browsers. See #1351
         *
         * @private
         * @method handleTechPlaying_
         */

        Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
            this.removeClass('vjs-waiting');
            this.trigger('playing');
        };

        /**
         * Fired whenever the player is jumping to a new time
         *
         * @private
         * @method handleTechSeeking_
         */

        Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
            this.addClass('vjs-seeking');
            this.trigger('seeking');
        };

        /**
         * Fired when the player has finished jumping to a new time
         *
         * @private
         * @method handleTechSeeked_
         */

        Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
            this.removeClass('vjs-seeking');
            this.trigger('seeked');
        };

        /**
         * Fired the first time a video is played
         * Not part of the HLS spec, and we're not sure if this is the best
         * implementation yet, so use sparingly. If you don't have a reason to
         * prevent playback, use `myPlayer.one('play');` instead.
         *
         * @private
         * @method handleTechFirstPlay_
         */

        Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
            //If the first starttime attribute is specified
            //then we will start at the given offset in seconds
            if (this.options_.starttime) {
                this.currentTime(this.options_.starttime);
            }

            this.addClass('vjs-has-started');
            this.trigger('firstplay');
        };

        /**
         * Fired whenever the media has been paused
         *
         * @private
         * @method handleTechPause_
         */

        Player.prototype.handleTechPause_ = function handleTechPause_() {
            this.removeClass('vjs-playing');
            this.addClass('vjs-paused');
            this.trigger('pause');
        };

        /**
         * Fired while the user agent is downloading media data
         *
         * @private
         * @method handleTechProgress_
         */

        Player.prototype.handleTechProgress_ = function handleTechProgress_() {
            this.trigger('progress');
        };

        /**
         * Fired when the end of the media resource is reached (currentTime == duration)
         *
         * @private
         * @method handleTechEnded_
         */

        Player.prototype.handleTechEnded_ = function handleTechEnded_() {
            this.addClass('vjs-ended');
            if (this.options_.loop) {
                this.currentTime(0);
                this.play();
            } else if (!this.paused()) {
                this.pause();
            }

            this.trigger('ended');
        };

        /**
         * Fired when the duration of the media resource is first known or changed
         *
         * @private
         * @method handleTechDurationChange_
         */

        Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
            this.duration(this.techGet_('duration'));
        };

        /**
         * Handle a click on the media element to play/pause
         *
         * @param {Object=} event Event object
         * @private
         * @method handleTechClick_
         */

        Player.prototype.handleTechClick_ = function handleTechClick_(event) {
            // We're using mousedown to detect clicks thanks to Flash, but mousedown
            // will also be triggered with right-clicks, so we need to prevent that
            if (event.button !== 0) return;

            // When controls are disabled a click should not toggle playback because
            // the click is considered a control
            if (this.controls()) {
                if (this.paused()) {
                    this.play();
                } else {
                    this.pause();
                }
            }
        };

        /**
         * Handle a tap on the media element. It will toggle the user
         * activity state, which hides and shows the controls.
         *
         * @private
         * @method handleTechTap_
         */

        Player.prototype.handleTechTap_ = function handleTechTap_() {
            this.userActive(!this.userActive());
        };

        /**
         * Handle touch to start
         *
         * @private
         * @method handleTechTouchStart_
         */

        Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
            this.userWasActive = this.userActive();
        };

        /**
         * Handle touch to move
         *
         * @private
         * @method handleTechTouchMove_
         */

        Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
            if (this.userWasActive) {
                this.reportUserActivity();
            }
        };

        /**
         * Handle touch to end
         *
         * @private
         * @method handleTechTouchEnd_
         */

        Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
            // Stop the mouse events from also happening
            event.preventDefault();
        };

        /**
         * Fired when the player switches in or out of fullscreen mode
         *
         * @private
         * @method handleFullscreenChange_
         */

        Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
            if (this.isFullscreen()) {
                this.addClass('vjs-fullscreen');
            } else {
                this.removeClass('vjs-fullscreen');
            }
        };

        /**
         * native click events on the SWF aren't triggered on IE11, Win8.1RT
         * use stageclick events triggered from inside the SWF instead
         *
         * @private
         * @method handleStageClick_
         */

        Player.prototype.handleStageClick_ = function handleStageClick_() {
            this.reportUserActivity();
        };

        /**
         * Handle Tech Fullscreen Change
         *
         * @private
         * @method handleTechFullscreenChange_
         */

        Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
            if (data) {
                this.isFullscreen(data.isFullscreen);
            }
            this.trigger('fullscreenchange');
        };

        /**
         * Fires when an error occurred during the loading of an audio/video
         *
         * @private
         * @method handleTechError_
         */

        Player.prototype.handleTechError_ = function handleTechError_() {
            var error = this.tech_.error();
            this.error(error && error.code);
        };

        /**
         * Fires when the browser is intentionally not getting media data
         *
         * @private
         * @method handleTechSuspend_
         */

        Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
            this.trigger('suspend');
        };

        /**
         * Fires when the loading of an audio/video is aborted
         *
         * @private
         * @method handleTechAbort_
         */

        Player.prototype.handleTechAbort_ = function handleTechAbort_() {
            this.trigger('abort');
        };

        /**
         * Fires when the current playlist is empty
         *
         * @private
         * @method handleTechEmptied_
         */

        Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
            this.trigger('emptied');
        };

        /**
         * Fires when the browser is trying to get media data, but data is not available
         *
         * @private
         * @method handleTechStalled_
         */

        Player.prototype.handleTechStalled_ = function handleTechStalled_() {
            this.trigger('stalled');
        };

        /**
         * Fires when the browser has loaded meta data for the audio/video
         *
         * @private
         * @method handleTechLoadedMetaData_
         */

        Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
            this.trigger('loadedmetadata');
        };

        /**
         * Fires when the browser has loaded the current frame of the audio/video
         *
         * @private
         * @method handleTechLoadedData_
         */

        Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
            this.trigger('loadeddata');
        };

        /**
         * Fires when the current playback position has changed
         *
         * @private
         * @method handleTechTimeUpdate_
         */

        Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
            this.trigger('timeupdate');
        };

        /**
         * Fires when the playing speed of the audio/video is changed
         *
         * @private
         * @method handleTechRateChange_
         */

        Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
            this.trigger('ratechange');
        };

        /**
         * Fires when the volume has been changed
         *
         * @private
         * @method handleTechVolumeChange_
         */

        Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
            this.trigger('volumechange');
        };

        /**
         * Fires when the text track has been changed
         *
         * @private
         * @method handleTechTextTrackChange_
         */

        Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
            this.trigger('texttrackchange');
        };

        /**
         * Get object for cached values.
         *
         * @return {Object}
         * @method getCache
         */

        Player.prototype.getCache = function getCache() {
            return this.cache_;
        };

        /**
         * Pass values to the playback tech
         *
         * @param {String=} method Method
         * @param {Object=} arg Argument
         * @private
         * @method techCall_
         */

        Player.prototype.techCall_ = function techCall_(method, arg) {
            // If it's not ready yet, call method when it is
            if (this.tech_ && !this.tech_.isReady_) {
                this.tech_.ready(function () {
                    this[method](arg);
                }, true);

                // Otherwise call method now
            } else {
                try {
                    this.tech_[method](arg);
                } catch (e) {
                    _utilsLogJs2['default'](e);
                    throw e;
                }
            }
        };

        /**
         * Get calls can't wait for the tech, and sometimes don't need to.
         *
         * @param {String} method Tech method
         * @return {Method}
         * @private
         * @method techGet_
         */

        Player.prototype.techGet_ = function techGet_(method) {
            if (this.tech_ && this.tech_.isReady_) {

                // Flash likes to die and reload when you hide or reposition it.
                // In these cases the object methods go away and we get errors.
                // When that happens we'll catch the errors and inform tech that it's not ready any more.
                try {
                    return this.tech_[method]();
                } catch (e) {
                    // When building additional tech libs, an expected method may not be defined yet
                    if (this.tech_[method] === undefined) {
                        _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
                    } else {
                        // When a method isn't available on the object it throws a TypeError
                        if (e.name === 'TypeError') {
                            _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
                            this.tech_.isReady_ = false;
                        } else {
                            _utilsLogJs2['default'](e);
                        }
                    }
                    throw e;
                }
            }

            return;
        };

        /**
         * start media playback
         * ```js
         *     myPlayer.play();
         * ```
         *
         * @return {Player} self
         * @method play
         */

        Player.prototype.play = function play() {
            this.techCall_('play');
            return this;
        };

        /**
         * Pause the video playback
         * ```js
         *     myPlayer.pause();
         * ```
         *
         * @return {Player} self
         * @method pause
         */

        Player.prototype.pause = function pause() {
            this.techCall_('pause');
            return this;
        };

        /**
         * Check if the player is paused
         * ```js
         *     var isPaused = myPlayer.paused();
         *     var isPlaying = !myPlayer.paused();
         * ```
         *
         * @return {Boolean} false if the media is currently playing, or true otherwise
         * @method paused
         */

        Player.prototype.paused = function paused() {
            // The initial state of paused should be true (in Safari it's actually false)
            return this.techGet_('paused') === false ? false : true;
        };

        /**
         * Returns whether or not the user is "scrubbing". Scrubbing is when the user
         * has clicked the progress bar handle and is dragging it along the progress bar.
         *
         * @param  {Boolean} isScrubbing   True/false the user is scrubbing
         * @return {Boolean}               The scrubbing status when getting
         * @return {Object}                The player when setting
         * @method scrubbing
         */

        Player.prototype.scrubbing = function scrubbing(isScrubbing) {
            if (isScrubbing !== undefined) {
                this.scrubbing_ = !!isScrubbing;

                if (isScrubbing) {
                    this.addClass('vjs-scrubbing');
                } else {
                    this.removeClass('vjs-scrubbing');
                }

                return this;
            }

            return this.scrubbing_;
        };

        /**
         * Get or set the current time (in seconds)
         * ```js
         *     // get
         *     var whereYouAt = myPlayer.currentTime();
         *     // set
         *     myPlayer.currentTime(120); // 2 minutes into the video
         * ```
         *
         * @param  {Number|String=} seconds The time to seek to
         * @return {Number}        The time in seconds, when not setting
         * @return {Player}    self, when the current time is set
         * @method currentTime
         */

        Player.prototype.currentTime = function currentTime(seconds) {
            if (seconds !== undefined) {

                this.techCall_('setCurrentTime', seconds);

                return this;
            }

            // cache last currentTime and return. default to 0 seconds
            //
            // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
            // currentTime when scrubbing, but may not provide much performance benefit afterall.
            // Should be tested. Also something has to read the actual current time or the cache will
            // never get updated.
            return this.cache_.currentTime = this.techGet_('currentTime') || 0;
        };

        /**
         * Get the length in time of the video in seconds
         * ```js
         *     var lengthOfVideo = myPlayer.duration();
         * ```
         * **NOTE**: The video must have started loading before the duration can be
         * known, and in the case of Flash, may not be known until the video starts
         * playing.
         *
         * @param {Number} seconds Duration when setting
         * @return {Number} The duration of the video in seconds when getting
         * @method duration
         */

        Player.prototype.duration = function duration(seconds) {
            if (seconds === undefined) {
                return this.cache_.duration || 0;
            }

            seconds = parseFloat(seconds) || 0;

            // Standardize on Inifity for signaling video is live
            if (seconds < 0) {
                seconds = Infinity;
            }

            if (seconds !== this.cache_.duration) {
                // Cache the last set value for optimized scrubbing (esp. Flash)
                this.cache_.duration = seconds;

                if (seconds === Infinity) {
                    this.addClass('vjs-live');
                } else {
                    this.removeClass('vjs-live');
                }

                this.trigger('durationchange');
            }

            return this;
        };

        /**
         * Calculates how much time is left.
         * ```js
         *     var timeLeft = myPlayer.remainingTime();
         * ```
         * Not a native video element function, but useful
         *
         * @return {Number} The time remaining in seconds
         * @method remainingTime
         */

        Player.prototype.remainingTime = function remainingTime() {
            return this.duration() - this.currentTime();
        };

        // http://dev.w3.org/html5/spec/video.html#dom-media-buffered
        // Buffered returns a timerange object.
        // Kind of like an array of portions of the video that have been downloaded.

        /**
         * Get a TimeRange object with the times of the video that have been downloaded
         * If you just want the percent of the video that's been downloaded,
         * use bufferedPercent.
         * ```js
         *     // Number of different ranges of time have been buffered. Usually 1.
         *     numberOfRanges = bufferedTimeRange.length,
         *     // Time in seconds when the first range starts. Usually 0.
         *     firstRangeStart = bufferedTimeRange.start(0),
         *     // Time in seconds when the first range ends
         *     firstRangeEnd = bufferedTimeRange.end(0),
         *     // Length in seconds of the first time range
         *     firstRangeLength = firstRangeEnd - firstRangeStart;
         * ```
         *
         * @return {Object} A mock TimeRange object (following HTML spec)
         * @method buffered
         */

        Player.prototype.buffered = function buffered() {
            var buffered = this.techGet_('buffered');

            if (!buffered || !buffered.length) {
                buffered = _utilsTimeRangesJs.createTimeRange(0, 0);
            }

            return buffered;
        };

        /**
         * Get the percent (as a decimal) of the video that's been downloaded
         * ```js
         *     var howMuchIsDownloaded = myPlayer.bufferedPercent();
         * ```
         * 0 means none, 1 means all.
         * (This method isn't in the HTML5 spec, but it's very convenient)
         *
         * @return {Number} A decimal between 0 and 1 representing the percent
         * @method bufferedPercent
         */

        Player.prototype.bufferedPercent = function bufferedPercent() {
            return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());
        };

        /**
         * Get the ending time of the last buffered time range
         * This is used in the progress bar to encapsulate all time ranges.
         *
         * @return {Number} The end of the last buffered time range
         * @method bufferedEnd
         */

        Player.prototype.bufferedEnd = function bufferedEnd() {
            var buffered = this.buffered(),
                duration = this.duration(),
                end = buffered.end(buffered.length - 1);

            if (end > duration) {
                end = duration;
            }

            return end;
        };

        /**
         * Get or set the current volume of the media
         * ```js
         *     // get
         *     var howLoudIsIt = myPlayer.volume();
         *     // set
         *     myPlayer.volume(0.5); // Set volume to half
         * ```
         * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
         *
         * @param  {Number} percentAsDecimal The new volume as a decimal percent
         * @return {Number}              The current volume when getting
         * @return {Player}              self when setting
         * @method volume
         */

        Player.prototype.volume = function volume(percentAsDecimal) {
            var vol = undefined;

            if (percentAsDecimal !== undefined) {
                vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
                this.cache_.volume = vol;
                this.techCall_('setVolume', vol);

                return this;
            }

            // Default to 1 when returning current volume.
            vol = parseFloat(this.techGet_('volume'));
            return isNaN(vol) ? 1 : vol;
        };

        /**
         * Get the current muted state, or turn mute on or off
         * ```js
         *     // get
         *     var isVolumeMuted = myPlayer.muted();
         *     // set
         *     myPlayer.muted(true); // mute the volume
         * ```
         *
         * @param  {Boolean=} muted True to mute, false to unmute
         * @return {Boolean} True if mute is on, false if not when getting
         * @return {Player} self when setting mute
         * @method muted
         */

        Player.prototype.muted = function muted(_muted) {
            if (_muted !== undefined) {
                this.techCall_('setMuted', _muted);
                return this;
            }
            return this.techGet_('muted') || false; // Default to false
        };

        // Check if current tech can support native fullscreen
        // (e.g. with built in controls like iOS, so not our flash swf)
        /**
         * Check to see if fullscreen is supported
         *
         * @return {Boolean}
         * @method supportsFullScreen
         */

        Player.prototype.supportsFullScreen = function supportsFullScreen() {
            return this.techGet_('supportsFullScreen') || false;
        };

        /**
         * Check if the player is in fullscreen mode
         * ```js
         *     // get
         *     var fullscreenOrNot = myPlayer.isFullscreen();
         *     // set
         *     myPlayer.isFullscreen(true); // tell the player it's in fullscreen
         * ```
         * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
         * property and instead document.fullscreenElement is used. But isFullscreen is
         * still a valuable property for internal player workings.
         *
         * @param  {Boolean=} isFS Update the player's fullscreen state
         * @return {Boolean} true if fullscreen false if not when getting
         * @return {Player} self when setting
         * @method isFullscreen
         */

        Player.prototype.isFullscreen = function isFullscreen(isFS) {
            if (isFS !== undefined) {
                this.isFullscreen_ = !!isFS;
                return this;
            }
            return !!this.isFullscreen_;
        };

        /**
         * Increase the size of the video to full screen
         * ```js
         *     myPlayer.requestFullscreen();
         * ```
         * In some browsers, full screen is not supported natively, so it enters
         * "full window mode", where the video fills the browser window.
         * In browsers and devices that support native full screen, sometimes the
         * browser's default controls will be shown, and not the Video.js custom skin.
         * This includes most mobile devices (iOS, Android) and older versions of
         * Safari.
         *
         * @return {Player} self
         * @method requestFullscreen
         */

        Player.prototype.requestFullscreen = function requestFullscreen() {
            var fsApi = _fullscreenApiJs2['default'];

            this.isFullscreen(true);

            if (fsApi.requestFullscreen) {
                // the browser supports going fullscreen at the element level so we can
                // take the controls fullscreen as well as the video

                // Trigger fullscreenchange event after change
                // We have to specifically add this each time, and remove
                // when canceling fullscreen. Otherwise if there's multiple
                // players on a page, they would all be reacting to the same fullscreen
                // events
                Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
                    this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);

                    // If cancelling fullscreen, remove event listener.
                    if (this.isFullscreen() === false) {
                        Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);
                    }

                    this.trigger('fullscreenchange');
                }));

                this.el_[fsApi.requestFullscreen]();
            } else if (this.tech_.supportsFullScreen()) {
                // we can't take the video.js controls fullscreen but we can go fullscreen
                // with native controls
                this.techCall_('enterFullScreen');
            } else {
                // fullscreen isn't supported so we'll just stretch the video element to
                // fill the viewport
                this.enterFullWindow();
                this.trigger('fullscreenchange');
            }

            return this;
        };

        /**
         * Return the video to its normal size after having been in full screen mode
         * ```js
         *     myPlayer.exitFullscreen();
         * ```
         *
         * @return {Player} self
         * @method exitFullscreen
         */

        Player.prototype.exitFullscreen = function exitFullscreen() {
            var fsApi = _fullscreenApiJs2['default'];
            this.isFullscreen(false);

            // Check for browser element fullscreen support
            if (fsApi.requestFullscreen) {
                _globalDocument2['default'][fsApi.exitFullscreen]();
            } else if (this.tech_.supportsFullScreen()) {
                this.techCall_('exitFullScreen');
            } else {
                this.exitFullWindow();
                this.trigger('fullscreenchange');
            }

            return this;
        };

        /**
         * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
         *
         * @method enterFullWindow
         */

        Player.prototype.enterFullWindow = function enterFullWindow() {
            this.isFullWindow = true;

            // Storing original doc overflow value to return to when fullscreen is off
            this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;

            // Add listener for esc key to exit fullscreen
            Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));

            // Hide any scroll bars
            _globalDocument2['default'].documentElement.style.overflow = 'hidden';

            // Apply fullscreen styles
            Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');

            this.trigger('enterFullWindow');
        };

        /**
         * Check for call to either exit full window or full screen on ESC key
         *
         * @param {String} event Event to check for key press
         * @method fullWindowOnEscKey
         */

        Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
            if (event.keyCode === 27) {
                if (this.isFullscreen() === true) {
                    this.exitFullscreen();
                } else {
                    this.exitFullWindow();
                }
            }
        };

        /**
         * Exit full window
         *
         * @method exitFullWindow
         */

        Player.prototype.exitFullWindow = function exitFullWindow() {
            this.isFullWindow = false;
            Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);

            // Unhide scroll bars.
            _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;

            // Remove fullscreen styles
            Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');

            // Resize the box, controller, and poster to original sizes
            // this.positionAll();
            this.trigger('exitFullWindow');
        };

        /**
         * Select source based on tech order
         *
         * @param {Array} sources The sources for a media asset
         * @return {Object|Boolean} Object of source and tech order, otherwise false
         * @method selectSource
         */

        Player.prototype.selectSource = function selectSource(sources) {
            // Loop through each playback technology in the options order
            for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
                var techName = _utilsToTitleCaseJs2['default'](j[i]);
                var tech = _componentJs2['default'].getComponent(techName);

                // Check if the current tech is defined before continuing
                if (!tech) {
                    _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
                    continue;
                }

                // Check if the browser supports this technology
                if (tech.isSupported()) {
                    // Loop through each source object
                    for (var a = 0, b = sources; a < b.length; a++) {
                        var source = b[a];

                        // Check if source can be played with this technology
                        if (tech.canPlaySource(source)) {
                            return { source: source, tech: techName };
                        }
                    }
                }
            }

            return false;
        };

        /**
         * The source function updates the video source
         * There are three types of variables you can pass as the argument.
         * **URL String**: A URL to the the video file. Use this method if you are sure
         * the current playback technology (HTML5/Flash) can support the source you
         * provide. Currently only MP4 files can be used in both HTML5 and Flash.
         * ```js
         *     myPlayer.src("http://www.example.com/path/to/video.mp4");
         * ```
         * **Source Object (or element):* * A javascript object containing information
         * about the source file. Use this method if you want the player to determine if
         * it can support the file using the type information.
         * ```js
         *     myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
         * ```
         * **Array of Source Objects:* * To provide multiple versions of the source so
         * that it can be played using HTML5 across browsers you can use an array of
         * source objects. Video.js will detect which version is supported and load that
         * file.
         * ```js
         *     myPlayer.src([
         *       { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
         *       { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
         *       { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
         *     ]);
         * ```
         *
         * @param  {String|Object|Array=} source The source URL, object, or array of sources
         * @return {String} The current video source when getting
         * @return {String} The player when setting
         * @method src
         */

        Player.prototype.src = function src(source) {
            if (source === undefined) {
                return this.techGet_('src');
            }

            var currentTech = _componentJs2['default'].getComponent(this.techName_);

            // case: Array of source objects to choose from and pick the best to play
            if (Array.isArray(source)) {
                this.sourceList_(source);

                // case: URL String (http://myvideo...)
            } else if (typeof source === 'string') {
                // create a source object from the string
                this.src({ src: source });

                // case: Source object { src: '', type: '' ... }
            } else if (source instanceof Object) {
                // check if the source has a type and the loaded tech cannot play the source
                // if there's no type we'll just try the current tech
                if (source.type && !currentTech.canPlaySource(source)) {
                    // create a source list with the current source and send through
                    // the tech loop to check for a compatible technology
                    this.sourceList_([source]);
                } else {
                    this.cache_.src = source.src;
                    this.currentType_ = source.type || '';

                    // wait until the tech is ready to set the source
                    this.ready(function () {

                        // The setSource tech method was added with source handlers
                        // so older techs won't support it
                        // We need to check the direct prototype for the case where subclasses
                        // of the tech do not support source handlers
                        if (currentTech.prototype.hasOwnProperty('setSource')) {
                            this.techCall_('setSource', source);
                        } else {
                            this.techCall_('src', source.src);
                        }

                        if (this.options_.preload === 'auto') {
                            this.load();
                        }

                        if (this.options_.autoplay) {
                            this.play();
                        }

                        // Set the source synchronously if possible (#2326)
                    }, true);
                }
            }

            return this;
        };

        /**
         * Handle an array of source objects
         *
         * @param  {Array} sources Array of source objects
         * @private
         * @method sourceList_
         */

        Player.prototype.sourceList_ = function sourceList_(sources) {
            var sourceTech = this.selectSource(sources);

            if (sourceTech) {
                if (sourceTech.tech === this.techName_) {
                    // if this technology is already loaded, set the source
                    this.src(sourceTech.source);
                } else {
                    // load this technology with the chosen source
                    this.loadTech_(sourceTech.tech, sourceTech.source);
                }
            } else {
                // We need to wrap this in a timeout to give folks a chance to add error event handlers
                this.setTimeout(function () {
                    this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
                }, 0);

                // we could not find an appropriate tech, but let's still notify the delegate that this is it
                // this needs a better comment about why this is needed
                this.triggerReady();
            }
        };

        /**
         * Begin loading the src data.
         *
         * @return {Player} Returns the player
         * @method load
         */

        Player.prototype.load = function load() {
            this.techCall_('load');
            return this;
        };

        /**
         * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
         * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
         *
         * @return {String} The current source
         * @method currentSrc
         */

        Player.prototype.currentSrc = function currentSrc() {
            return this.techGet_('currentSrc') || this.cache_.src || '';
        };

        /**
         * Get the current source type e.g. video/mp4
         * This can allow you rebuild the current source object so that you could load the same
         * source and tech later
         *
         * @return {String} The source MIME type
         * @method currentType
         */

        Player.prototype.currentType = function currentType() {
            return this.currentType_ || '';
        };

        /**
         * Get or set the preload attribute
         *
         * @param {Boolean} value Boolean to determine if preload should be used
         * @return {String} The preload attribute value when getting
         * @return {Player} Returns the player when setting
         * @method preload
         */

        Player.prototype.preload = function preload(value) {
            if (value !== undefined) {
                this.techCall_('setPreload', value);
                this.options_.preload = value;
                return this;
            }
            return this.techGet_('preload');
        };

        /**
         * Get or set the autoplay attribute.
         *
         * @param {Boolean} value Boolean to determine if preload should be used
         * @return {String} The autoplay attribute value when getting
         * @return {Player} Returns the player when setting
         * @method autoplay
         */

        Player.prototype.autoplay = function autoplay(value) {
            if (value !== undefined) {
                this.techCall_('setAutoplay', value);
                this.options_.autoplay = value;
                return this;
            }
            return this.techGet_('autoplay', value);
        };

        /**
         * Get or set the loop attribute on the video element.
         *
         * @param {Boolean} value Boolean to determine if preload should be used
         * @return {String} The loop attribute value when getting
         * @return {Player} Returns the player when setting
         * @method loop
         */

        Player.prototype.loop = function loop(value) {
            if (value !== undefined) {
                this.techCall_('setLoop', value);
                this.options_['loop'] = value;
                return this;
            }
            return this.techGet_('loop');
        };

        /**
         * Get or set the poster image source url
         *
         * ##### EXAMPLE:
         * ```js
         *     // get
         *     var currentPoster = myPlayer.poster();
         *     // set
         *     myPlayer.poster('http://example.com/myImage.jpg');
         * ```
         *
         * @param  {String=} src Poster image source URL
         * @return {String} poster URL when getting
         * @return {Player} self when setting
         * @method poster
         */

        Player.prototype.poster = function poster(src) {
            if (src === undefined) {
                return this.poster_;
            }

            // The correct way to remove a poster is to set as an empty string
            // other falsey values will throw errors
            if (!src) {
                src = '';
            }

            // update the internal poster variable
            this.poster_ = src;

            // update the tech's poster
            this.techCall_('setPoster', src);

            // alert components that the poster has been set
            this.trigger('posterchange');

            return this;
        };

        /**
         * Some techs (e.g. YouTube) can provide a poster source in an
         * asynchronous way. We want the poster component to use this
         * poster source so that it covers up the tech's controls.
         * (YouTube's play button). However we only want to use this
         * soruce if the player user hasn't set a poster through
         * the normal APIs.
         *
         * @private
         * @method handleTechPosterChange_
         */

        Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
            if (!this.poster_ && this.tech_ && this.tech_.poster) {
                this.poster_ = this.tech_.poster() || '';

                // Let components know the poster has changed
                this.trigger('posterchange');
            }
        };

        /**
         * Get or set whether or not the controls are showing.
         *
         * @param  {Boolean} bool Set controls to showing or not
         * @return {Boolean}    Controls are showing
         * @method controls
         */

        Player.prototype.controls = function controls(bool) {
            if (bool !== undefined) {
                bool = !!bool; // force boolean
                // Don't trigger a change event unless it actually changed
                if (this.controls_ !== bool) {
                    this.controls_ = bool;

                    if (this.usingNativeControls()) {
                        this.techCall_('setControls', bool);
                    }

                    if (bool) {
                        this.removeClass('vjs-controls-disabled');
                        this.addClass('vjs-controls-enabled');
                        this.trigger('controlsenabled');

                        if (!this.usingNativeControls()) {
                            this.addTechControlsListeners_();
                        }
                    } else {
                        this.removeClass('vjs-controls-enabled');
                        this.addClass('vjs-controls-disabled');
                        this.trigger('controlsdisabled');

                        if (!this.usingNativeControls()) {
                            this.removeTechControlsListeners_();
                        }
                    }
                }
                return this;
            }
            return !!this.controls_;
        };

        /**
         * Toggle native controls on/off. Native controls are the controls built into
         * devices (e.g. default iPhone controls), Flash, or other techs
         * (e.g. Vimeo Controls)
         * **This should only be set by the current tech, because only the tech knows
         * if it can support native controls**
         *
         * @param  {Boolean} bool    True signals that native controls are on
         * @return {Player}      Returns the player
         * @private
         * @method usingNativeControls
         */

        Player.prototype.usingNativeControls = function usingNativeControls(bool) {
            if (bool !== undefined) {
                bool = !!bool; // force boolean
                // Don't trigger a change event unless it actually changed
                if (this.usingNativeControls_ !== bool) {
                    this.usingNativeControls_ = bool;
                    if (bool) {
                        this.addClass('vjs-using-native-controls');

                        /**
                         * player is using the native device controls
                         *
                         * @event usingnativecontrols
                         * @memberof Player
                         * @instance
                         * @private
                         */
                        this.trigger('usingnativecontrols');
                    } else {
                        this.removeClass('vjs-using-native-controls');

                        /**
                         * player is using the custom HTML controls
                         *
                         * @event usingcustomcontrols
                         * @memberof Player
                         * @instance
                         * @private
                         */
                        this.trigger('usingcustomcontrols');
                    }
                }
                return this;
            }
            return !!this.usingNativeControls_;
        };

        /**
         * Set or get the current MediaError
         *
         * @param  {*} err A MediaError or a String/Number to be turned into a MediaError
         * @return {MediaError|null}     when getting
         * @return {Player}              when setting
         * @method error
         */

        Player.prototype.error = function error(err) {
            if (err === undefined) {
                return this.error_ || null;
            }

            // restoring to default
            if (err === null) {
                this.error_ = err;
                this.removeClass('vjs-error');
                return this;
            }

            // error instance
            if (err instanceof _mediaErrorJs2['default']) {
                this.error_ = err;
            } else {
                this.error_ = new _mediaErrorJs2['default'](err);
            }

            // fire an error event on the player
            this.trigger('error');

            // add the vjs-error classname to the player
            this.addClass('vjs-error');

            // log the name of the error type and any message
            // ie8 just logs "[object object]" if you just log the error object
            _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);

            return this;
        };

        /**
         * Returns whether or not the player is in the "ended" state.
         *
         * @return {Boolean} True if the player is in the ended state, false if not.
         * @method ended
         */

        Player.prototype.ended = function ended() {
            return this.techGet_('ended');
        };

        /**
         * Returns whether or not the player is in the "seeking" state.
         *
         * @return {Boolean} True if the player is in the seeking state, false if not.
         * @method seeking
         */

        Player.prototype.seeking = function seeking() {
            return this.techGet_('seeking');
        };

        /**
         * Returns the TimeRanges of the media that are currently available
         * for seeking to.
         *
         * @return {TimeRanges} the seekable intervals of the media timeline
         * @method seekable
         */

        Player.prototype.seekable = function seekable() {
            return this.techGet_('seekable');
        };

        /**
         * Report user activity
         *
         * @param {Object} event Event object
         * @method reportUserActivity
         */

        Player.prototype.reportUserActivity = function reportUserActivity(event) {
            this.userActivity_ = true;
        };

        /**
         * Get/set if user is active
         *
         * @param {Boolean} bool Value when setting
         * @return {Boolean} Value if user is active user when getting
         * @method userActive
         */

        Player.prototype.userActive = function userActive(bool) {
            if (bool !== undefined) {
                bool = !!bool;
                if (bool !== this.userActive_) {
                    this.userActive_ = bool;
                    if (bool) {
                        // If the user was inactive and is now active we want to reset the
                        // inactivity timer
                        this.userActivity_ = true;
                        this.removeClass('vjs-user-inactive');
                        this.addClass('vjs-user-active');
                        this.trigger('useractive');
                    } else {
                        // We're switching the state to inactive manually, so erase any other
                        // activity
                        this.userActivity_ = false;

                        // Chrome/Safari/IE have bugs where when you change the cursor it can
                        // trigger a mousemove event. This causes an issue when you're hiding
                        // the cursor when the user is inactive, and a mousemove signals user
                        // activity. Making it impossible to go into inactive mode. Specifically
                        // this happens in fullscreen when we really need to hide the cursor.
                        //
                        // When this gets resolved in ALL browsers it can be removed
                        // https://code.google.com/p/chromium/issues/detail?id=103041
                        if (this.tech_) {
                            this.tech_.one('mousemove', function (e) {
                                e.stopPropagation();
                                e.preventDefault();
                            });
                        }

                        this.removeClass('vjs-user-active');
                        this.addClass('vjs-user-inactive');
                        this.trigger('userinactive');
                    }
                }
                return this;
            }
            return this.userActive_;
        };

        /**
         * Listen for user activity based on timeout value
         *
         * @private
         * @method listenForUserActivity_
         */

        Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
            var mouseInProgress = undefined,
                lastMoveX = undefined,
                lastMoveY = undefined;

            var handleActivity = Fn.bind(this, this.reportUserActivity);

            var handleMouseMove = function handleMouseMove(e) {
                // #1068 - Prevent mousemove spamming
                // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
                if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
                    lastMoveX = e.screenX;
                    lastMoveY = e.screenY;
                    handleActivity();
                }
            };

            var handleMouseDown = function handleMouseDown() {
                handleActivity();
                // For as long as the they are touching the device or have their mouse down,
                // we consider them active even if they're not moving their finger or mouse.
                // So we want to continue to update that they are active
                this.clearInterval(mouseInProgress);
                // Setting userActivity=true now and setting the interval to the same time
                // as the activityCheck interval (250) should ensure we never miss the
                // next activityCheck
                mouseInProgress = this.setInterval(handleActivity, 250);
            };

            var handleMouseUp = function handleMouseUp(event) {
                handleActivity();
                // Stop the interval that maintains activity if the mouse/touch is down
                this.clearInterval(mouseInProgress);
            };

            // Any mouse movement will be considered user activity
            this.on('mousedown', handleMouseDown);
            this.on('mousemove', handleMouseMove);
            this.on('mouseup', handleMouseUp);

            // Listen for keyboard navigation
            // Shouldn't need to use inProgress interval because of key repeat
            this.on('keydown', handleActivity);
            this.on('keyup', handleActivity);

            // Run an interval every 250 milliseconds instead of stuffing everything into
            // the mousemove/touchmove function itself, to prevent performance degradation.
            // `this.reportUserActivity` simply sets this.userActivity_ to true, which
            // then gets picked up by this loop
            // http://ejohn.org/blog/learning-from-twitter/
            var inactivityTimeout = undefined;
            var activityCheck = this.setInterval(function () {
                // Check to see if mouse/touch activity has happened
                if (this.userActivity_) {
                    // Reset the activity tracker
                    this.userActivity_ = false;

                    // If the user state was inactive, set the state to active
                    this.userActive(true);

                    // Clear any existing inactivity timeout to start the timer over
                    this.clearTimeout(inactivityTimeout);

                    var timeout = this.options_['inactivityTimeout'];
                    if (timeout > 0) {
                        // In <timeout> milliseconds, if no more activity has occurred the
                        // user will be considered inactive
                        inactivityTimeout = this.setTimeout(function () {
                            // Protect against the case where the inactivityTimeout can trigger just
                            // before the next user activity is picked up by the activityCheck loop
                            // causing a flicker
                            if (!this.userActivity_) {
                                this.userActive(false);
                            }
                        }, timeout);
                    }
                }
            }, 250);
        };

        /**
         * Gets or sets the current playback rate.  A playback rate of
         * 1.0 represents normal speed and 0.5 would indicate half-speed
         * playback, for instance.
         * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
         *
         * @param  {Number} rate    New playback rate to set.
         * @return {Number}         Returns the new playback rate when setting
         * @return {Number}         Returns the current playback rate when getting
         * @method playbackRate
         */

        Player.prototype.playbackRate = function playbackRate(rate) {
            if (rate !== undefined) {
                this.techCall_('setPlaybackRate', rate);
                return this;
            }

            if (this.tech_ && this.tech_['featuresPlaybackRate']) {
                return this.techGet_('playbackRate');
            } else {
                return 1.0;
            }
        };

        /**
         * Gets or sets the audio flag
         *
         * @param  {Boolean} bool    True signals that this is an audio player.
         * @return {Boolean}         Returns true if player is audio, false if not when getting
         * @return {Player}      Returns the player if setting
         * @private
         * @method isAudio
         */

        Player.prototype.isAudio = function isAudio(bool) {
            if (bool !== undefined) {
                this.isAudio_ = !!bool;
                return this;
            }

            return !!this.isAudio_;
        };

        /**
         * Returns the current state of network activity for the element, from
         * the codes in the list below.
         * - NETWORK_EMPTY (numeric value 0)
         *   The element has not yet been initialised. All attributes are in
         *   their initial states.
         * - NETWORK_IDLE (numeric value 1)
         *   The element's resource selection algorithm is active and has
         *   selected a resource, but it is not actually using the network at
         *   this time.
         * - NETWORK_LOADING (numeric value 2)
         *   The user agent is actively trying to download data.
         * - NETWORK_NO_SOURCE (numeric value 3)
         *   The element's resource selection algorithm is active, but it has
         *   not yet found a resource to use.
         *
         * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
         * @return {Number} the current network activity state
         * @method networkState
         */

        Player.prototype.networkState = function networkState() {
            return this.techGet_('networkState');
        };

        /**
         * Returns a value that expresses the current state of the element
         * with respect to rendering the current playback position, from the
         * codes in the list below.
         * - HAVE_NOTHING (numeric value 0)
         *   No information regarding the media resource is available.
         * - HAVE_METADATA (numeric value 1)
         *   Enough of the resource has been obtained that the duration of the
         *   resource is available.
         * - HAVE_CURRENT_DATA (numeric value 2)
         *   Data for the immediate current playback position is available.
         * - HAVE_FUTURE_DATA (numeric value 3)
         *   Data for the immediate current playback position is available, as
         *   well as enough data for the user agent to advance the current
         *   playback position in the direction of playback.
         * - HAVE_ENOUGH_DATA (numeric value 4)
         *   The user agent estimates that enough data is available for
         *   playback to proceed uninterrupted.
         *
         * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
         * @return {Number} the current playback rendering state
         * @method readyState
         */

        Player.prototype.readyState = function readyState() {
            return this.techGet_('readyState');
        };

        /*
         * Text tracks are tracks of timed text events.
         * Captions - text displayed over the video for the hearing impaired
         * Subtitles - text displayed over the video for those who don't understand language in the video
         * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
         * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device
         */

        /**
         * Get an array of associated text tracks. captions, subtitles, chapters, descriptions
         * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
         *
         * @return {Array}           Array of track objects
         * @method textTracks
         */

        Player.prototype.textTracks = function textTracks() {
            // cannot use techGet_ directly because it checks to see whether the tech is ready.
            // Flash is unlikely to be ready in time but textTracks should still work.
            return this.tech_ && this.tech_['textTracks']();
        };

        /**
         * Get an array of remote text tracks
         *
         * @return {Array}
         * @method remoteTextTracks
         */

        Player.prototype.remoteTextTracks = function remoteTextTracks() {
            return this.tech_ && this.tech_['remoteTextTracks']();
        };

        /**
         * Add a text track
         * In addition to the W3C settings we allow adding additional info through options.
         * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
         *
         * @param {String}  kind        Captions, subtitles, chapters, descriptions, or metadata
         * @param {String=} label       Optional label
         * @param {String=} language    Optional language
         * @method addTextTrack
         */

        Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
            return this.tech_ && this.tech_['addTextTrack'](kind, label, language);
        };

        /**
         * Add a remote text track
         *
         * @param {Object} options    Options for remote text track
         * @method addRemoteTextTrack
         */

        Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
            return this.tech_ && this.tech_['addRemoteTextTrack'](options);
        };

        /**
         * Remove a remote text track
         *
         * @param {Object} track    Remote text track to remove
         * @method removeRemoteTextTrack
         */

        Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
            this.tech_ && this.tech_['removeRemoteTextTrack'](track);
        };

        /**
         * Get video width
         *
         * @return {Number} Video width
         * @method videoWidth
         */

        Player.prototype.videoWidth = function videoWidth() {
            return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
        };

        /**
         * Get video height
         *
         * @return {Number} Video height
         * @method videoHeight
         */

        Player.prototype.videoHeight = function videoHeight() {
            return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
        };

        // Methods to add support for
        // initialTime: function(){ return this.techCall_('initialTime'); },
        // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
        // played: function(){ return this.techCall_('played'); },
        // videoTracks: function(){ return this.techCall_('videoTracks'); },
        // audioTracks: function(){ return this.techCall_('audioTracks'); },
        // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
        // defaultMuted: function(){ return this.techCall_('defaultMuted'); }

        /**
         * The player's language code
         * NOTE: The language should be set in the player options if you want the
         * the controls to be built with a specific language. Changing the lanugage
         * later will not update controls text.
         *
         * @param {String} code  The locale string
         * @return {String}      The locale string when getting
         * @return {Player}      self when setting
         * @method language
         */

        Player.prototype.language = function language(code) {
            if (code === undefined) {
                return this.language_;
            }

            this.language_ = ('' + code).toLowerCase();
            return this;
        };

        /**
         * Get the player's language dictionary
         * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
         * Languages specified directly in the player options have precedence
         *
         * @return {Array} Array of languages
         * @method languages
         */

        Player.prototype.languages = function languages() {
            return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);
        };

        /**
         * Converts track info to JSON
         *
         * @return {Object} JSON object of options
         * @method toJSON
         */

        Player.prototype.toJSON = function toJSON() {
            var options = _utilsMergeOptionsJs2['default'](this.options_);
            var tracks = options.tracks;

            options.tracks = [];

            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];

                // deep merge tracks and null out player so no circular references
                track = _utilsMergeOptionsJs2['default'](track);
                track.player = undefined;
                options.tracks[i] = track;
            }

            return options;
        };

        /**
         * Gets tag settings
         *
         * @param {Element} tag The player tag
         * @return {Array} An array of sources and track objects
         * @static
         * @method getTagSettings
         */

        Player.getTagSettings = function getTagSettings(tag) {
            var baseOptions = {
                'sources': [],
                'tracks': []
            };

            var tagOptions = Dom.getElAttributes(tag);
            var dataSetup = tagOptions['data-setup'];

            // Check if data-setup attr exists.
            if (dataSetup !== null) {
                // Parse options JSON

                var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');

                var err = _safeParseTuple[0];
                var data = _safeParseTuple[1];

                if (err) {
                    _utilsLogJs2['default'].error(err);
                }
                _objectAssign2['default'](tagOptions, data);
            }

            _objectAssign2['default'](baseOptions, tagOptions);

            // Get tag children settings
            if (tag.hasChildNodes()) {
                var children = tag.childNodes;

                for (var i = 0, j = children.length; i < j; i++) {
                    var child = children[i];
                    // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
                    var childName = child.nodeName.toLowerCase();
                    if (childName === 'source') {
                        baseOptions.sources.push(Dom.getElAttributes(child));
                    } else if (childName === 'track') {
                        baseOptions.tracks.push(Dom.getElAttributes(child));
                    }
                }
            }

            return baseOptions;
        };

        return Player;
    })(_componentJs2['default']);

    Player.players = {};

    var navigator = _globalWindow2['default'].navigator;
    /*
     * Player instance options, surfaced using options
     * options = Player.prototype.options_
     * Make changes in options, not here.
     *
     * @type {Object}
     * @private
     */
    Player.prototype.options_ = {
        // Default order of fallback technology
        techOrder: ['html5', 'flash'],
        // techOrder: ['flash','html5'],

        html5: {},
        flash: {},

        // defaultVolume: 0.85,
        defaultVolume: 0.00, // The freakin seaguls are driving me crazy!

        // default inactivity timeout
        inactivityTimeout: 2000,

        // default playback rates
        playbackRates: [],
        // Add playback rate selection by adding rates
        // 'playbackRates': [0.5, 1, 1.5, 2],

        // Included control sets
        children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],

        language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',

        // locales and their language translations
        languages: {},

        // Default message to show when a video cannot be played.
        notSupportedMessage: 'No compatible source was found for this video.'
    };

    /**
     * Fired when the player has initial duration and dimension information
     *
     * @event loadedmetadata
     */
    Player.prototype.handleLoadedMetaData_;

    /**
     * Fired when the player has downloaded data at the current playback position
     *
     * @event loadeddata
     */
    Player.prototype.handleLoadedData_;

    /**
     * Fired when the user is active, e.g. moves the mouse over the player
     *
     * @event useractive
     */
    Player.prototype.handleUserActive_;

    /**
     * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
     *
     * @event userinactive
     */
    Player.prototype.handleUserInactive_;

    /**
     * Fired when the current playback position has changed *
     * During playback this is fired every 15-250 milliseconds, depending on the
     * playback technology in use.
     *
     * @event timeupdate
     */
    Player.prototype.handleTimeUpdate_;

    /**
     * Fired when the volume changes
     *
     * @event volumechange
     */
    Player.prototype.handleVolumeChange_;

    /**
     * Fired when an error occurs
     *
     * @event error
     */
    Player.prototype.handleError_;

    Player.prototype.flexNotSupported_ = function () {
        var elem = _globalDocument2['default'].createElement('i');

        // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
        // common flex features that we can rely on when checking for flex support.
        return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec)  */;
    };

    _componentJs2['default'].registerComponent('Player', Player);
    exports['default'] = Player;
    module.exports = exports['default'];
// If empty string, make it a parsable json object.

},{"./big-play-button.js":61,"./component.js":63,"./control-bar/control-bar.js":64,"./error-display.js":94,"./fullscreen-api.js":97,"./loading-spinner.js":98,"./media-error.js":99,"./poster-image.js":105,"./tech/html5.js":110,"./tech/loader.js":111,"./tracks/text-track-display.js":114,"./tracks/text-track-list-converter.js":116,"./tracks/text-track-settings.js":118,"./utils/browser.js":120,"./utils/buffer.js":121,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/guid.js":127,"./utils/log.js":128,"./utils/merge-options.js":129,"./utils/stylesheet.js":130,"./utils/time-ranges.js":131,"./utils/to-title-case.js":132,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":53}],104:[function(_dereq_,module,exports){
    /**
     * @file plugins.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _playerJs = _dereq_('./player.js');

    var _playerJs2 = _interopRequireDefault(_playerJs);

    /**
     * The method for registering a video.js plugin
     *
     * @param  {String} name The name of the plugin
     * @param  {Function} init The function that is run when the player inits
     * @method plugin
     */
    var plugin = function plugin(name, init) {
        _playerJs2['default'].prototype[name] = init;
    };

    exports['default'] = plugin;
    module.exports = exports['default'];

},{"./player.js":103}],105:[function(_dereq_,module,exports){
    /**
     * @file poster-image.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _buttonJs = _dereq_('./button.js');

    var _buttonJs2 = _interopRequireDefault(_buttonJs);

    var _componentJs = _dereq_('./component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsFnJs = _dereq_('./utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsBrowserJs = _dereq_('./utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    /**
     * The component that handles showing the poster image.
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Button
     * @class PosterImage
     */

    var PosterImage = (function (_Button) {
        _inherits(PosterImage, _Button);

        function PosterImage(player, options) {
            _classCallCheck(this, PosterImage);

            _Button.call(this, player, options);

            this.update();
            player.on('posterchange', Fn.bind(this, this.update));
        }

        /**
         * Clean up the poster image
         *
         * @method dispose
         */

        PosterImage.prototype.dispose = function dispose() {
            this.player().off('posterchange', this.update);
            _Button.prototype.dispose.call(this);
        };

        /**
         * Create the poster's image element
         *
         * @return {Element}
         * @method createEl
         */

        PosterImage.prototype.createEl = function createEl() {
            var el = Dom.createEl('div', {
                className: 'vjs-poster',

                // Don't want poster to be tabbable.
                tabIndex: -1
            });

            // To ensure the poster image resizes while maintaining its original aspect
            // ratio, use a div with `background-size` when available. For browsers that
            // do not support `background-size` (e.g. IE8), fall back on using a regular
            // img element.
            if (!browser.BACKGROUND_SIZE_SUPPORTED) {
                this.fallbackImg_ = Dom.createEl('img');
                el.appendChild(this.fallbackImg_);
            }

            return el;
        };

        /**
         * Event handler for updates to the player's poster source
         *
         * @method update
         */

        PosterImage.prototype.update = function update() {
            var url = this.player().poster();

            this.setSrc(url);

            // If there's no poster source we should display:none on this component
            // so it's not still clickable or right-clickable
            if (url) {
                this.show();
            } else {
                this.hide();
            }
        };

        /**
         * Set the poster source depending on the display method
         *
         * @param {String} url The URL to the poster source
         * @method setSrc
         */

        PosterImage.prototype.setSrc = function setSrc(url) {
            if (this.fallbackImg_) {
                this.fallbackImg_.src = url;
            } else {
                var backgroundImage = '';
                // Any falsey values should stay as an empty string, otherwise
                // this will throw an extra error
                if (url) {
                    backgroundImage = 'url("' + url + '")';
                }

                this.el_.style.backgroundImage = backgroundImage;
            }
        };

        /**
         * Event handler for clicks on the poster image
         *
         * @method handleClick
         */

        PosterImage.prototype.handleClick = function handleClick() {
            // We don't want a click to trigger playback when controls are disabled
            // but CSS should be hiding the poster to prevent that from happening
            if (this.player_.paused()) {
                this.player_.play();
            } else {
                this.player_.pause();
            }
        };

        return PosterImage;
    })(_buttonJs2['default']);

    _componentJs2['default'].registerComponent('PosterImage', PosterImage);
    exports['default'] = PosterImage;
    module.exports = exports['default'];

},{"./button.js":62,"./component.js":63,"./utils/browser.js":120,"./utils/dom.js":123,"./utils/fn.js":125}],106:[function(_dereq_,module,exports){
    /**
     * @file setup.js
     *
     * Functions for automatically setting up a player
     * based on the data-setup attribute of the video tag
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _windowLoaded = false;
    var videojs = undefined;

// Automatically set up any tags that have a data-setup attribute
    var autoSetup = function autoSetup() {
        // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
        // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
        // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
        // var mediaEls = vids.concat(audios);

        // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
        // to build up a new, combined list of elements.
        var vids = _globalDocument2['default'].getElementsByTagName('video');
        var audios = _globalDocument2['default'].getElementsByTagName('audio');
        var mediaEls = [];
        if (vids && vids.length > 0) {
            for (var i = 0, e = vids.length; i < e; i++) {
                mediaEls.push(vids[i]);
            }
        }
        if (audios && audios.length > 0) {
            for (var i = 0, e = audios.length; i < e; i++) {
                mediaEls.push(audios[i]);
            }
        }

        // Check if any media elements exist
        if (mediaEls && mediaEls.length > 0) {

            for (var i = 0, e = mediaEls.length; i < e; i++) {
                var mediaEl = mediaEls[i];

                // Check if element exists, has getAttribute func.
                // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
                if (mediaEl && mediaEl.getAttribute) {

                    // Make sure this player hasn't already been set up.
                    if (mediaEl['player'] === undefined) {
                        var options = mediaEl.getAttribute('data-setup');

                        // Check if data-setup attr exists.
                        // We only auto-setup if they've added the data-setup attr.
                        if (options !== null) {
                            // Create new video.js instance.
                            var player = videojs(mediaEl);
                        }
                    }

                    // If getAttribute isn't defined, we need to wait for the DOM.
                } else {
                    autoSetupTimeout(1);
                    break;
                }
            }

            // No videos were found, so keep looping unless page is finished loading.
        } else if (!_windowLoaded) {
            autoSetupTimeout(1);
        }
    };

// Pause to let the DOM keep processing
    var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
        videojs = vjs;
        setTimeout(autoSetup, wait);
    };

    if (_globalDocument2['default'].readyState === 'complete') {
        _windowLoaded = true;
    } else {
        Events.one(_globalWindow2['default'], 'load', function () {
            _windowLoaded = true;
        });
    }

    var hasLoaded = function hasLoaded() {
        return _windowLoaded;
    };

    exports.autoSetup = autoSetup;
    exports.autoSetupTimeout = autoSetupTimeout;
    exports.hasLoaded = hasLoaded;

},{"./utils/events.js":124,"global/document":1,"global/window":2}],107:[function(_dereq_,module,exports){
    /**
     * @file slider.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _componentJs = _dereq_('../component.js');

    var _componentJs2 = _interopRequireDefault(_componentJs);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    /**
     * The base functionality for sliders like the volume bar and seek bar
     *
     * @param {Player|Object} player
     * @param {Object=} options
     * @extends Component
     * @class Slider
     */

    var Slider = (function (_Component) {
        _inherits(Slider, _Component);

        function Slider(player, options) {
            _classCallCheck(this, Slider);

            _Component.call(this, player, options);

            // Set property names to bar to match with the child Slider class is looking for
            this.bar = this.getChild(this.options_.barName);

            // Set a horizontal or vertical class on the slider depending on the slider type
            this.vertical(!!this.options_.vertical);

            this.on('mousedown', this.handleMouseDown);
            this.on('touchstart', this.handleMouseDown);
            this.on('focus', this.handleFocus);
            this.on('blur', this.handleBlur);
            this.on('click', this.handleClick);

            this.on(player, 'controlsvisible', this.update);
            this.on(player, this.playerEvent, this.update);
        }

        /**
         * Create the component's DOM element
         *
         * @param {String} type Type of element to create
         * @param {Object=} props List of properties in Object form
         * @return {Element}
         * @method createEl
         */

        Slider.prototype.createEl = function createEl(type) {
            var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
            var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

            // Add the slider element class to all sub classes
            props.className = props.className + ' vjs-slider';
            props = _objectAssign2['default']({
                tabIndex: 0
            }, props);

            attributes = _objectAssign2['default']({
                'role': 'slider',
                'aria-valuenow': 0,
                'aria-valuemin': 0,
                'aria-valuemax': 100,
                tabIndex: 0
            }, attributes);

            return _Component.prototype.createEl.call(this, type, props, attributes);
        };

        /**
         * Handle mouse down on slider
         *
         * @param {Object} event Mouse down event object
         * @method handleMouseDown
         */

        Slider.prototype.handleMouseDown = function handleMouseDown(event) {
            event.preventDefault();
            Dom.blockTextSelection();

            this.addClass('vjs-sliding');
            this.trigger('slideractive');

            this.on(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
            this.on(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
            this.on(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
            this.on(_globalDocument2['default'], 'touchend', this.handleMouseUp);

            this.handleMouseMove(event);
        };

        /**
         * To be overridden by a subclass
         *
         * @method handleMouseMove
         */

        Slider.prototype.handleMouseMove = function handleMouseMove() {};

        /**
         * Handle mouse up on Slider
         *
         * @method handleMouseUp
         */

        Slider.prototype.handleMouseUp = function handleMouseUp() {
            Dom.unblockTextSelection();

            this.removeClass('vjs-sliding');
            this.trigger('sliderinactive');

            this.off(_globalDocument2['default'], 'mousemove', this.handleMouseMove);
            this.off(_globalDocument2['default'], 'mouseup', this.handleMouseUp);
            this.off(_globalDocument2['default'], 'touchmove', this.handleMouseMove);
            this.off(_globalDocument2['default'], 'touchend', this.handleMouseUp);

            this.update();
        };

        /**
         * Update slider
         *
         * @method update
         */

        Slider.prototype.update = function update() {
            // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
            // execution stack. The player is destroyed before then update will cause an error
            if (!this.el_) return;

            // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
            // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
            // var progress =  (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
            var progress = this.getPercent();
            var bar = this.bar;

            // If there's no bar...
            if (!bar) return;

            // Protect against no duration and other division issues
            if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
                progress = 0;
            }

            // Convert to a percentage for setting
            var percentage = (progress * 100).toFixed(2) + '%';

            // Set the new bar width or height
            if (this.vertical()) {
                bar.el().style.height = percentage;
            } else {
                bar.el().style.width = percentage;
            }
        };

        /**
         * Calculate distance for slider
         *
         * @param {Object} event Event object
         * @method calculateDistance
         */

        Slider.prototype.calculateDistance = function calculateDistance(event) {
            var position = Dom.getPointerPosition(this.el_, event);
            if (this.vertical()) {
                return position.y;
            }
            return position.x;
        };

        /**
         * Handle on focus for slider
         *
         * @method handleFocus
         */

        Slider.prototype.handleFocus = function handleFocus() {
            this.on(_globalDocument2['default'], 'keydown', this.handleKeyPress);
        };

        /**
         * Handle key press for slider
         *
         * @param {Object} event Event object
         * @method handleKeyPress
         */

        Slider.prototype.handleKeyPress = function handleKeyPress(event) {
            if (event.which === 37 || event.which === 40) {
                // Left and Down Arrows
                event.preventDefault();
                this.stepBack();
            } else if (event.which === 38 || event.which === 39) {
                // Up and Right Arrows
                event.preventDefault();
                this.stepForward();
            }
        };

        /**
         * Handle on blur for slider
         *
         * @method handleBlur
         */

        Slider.prototype.handleBlur = function handleBlur() {
            this.off(_globalDocument2['default'], 'keydown', this.handleKeyPress);
        };

        /**
         * Listener for click events on slider, used to prevent clicks
         *   from bubbling up to parent elements like button menus.
         *
         * @param {Object} event Event object
         * @method handleClick
         */

        Slider.prototype.handleClick = function handleClick(event) {
            event.stopImmediatePropagation();
            event.preventDefault();
        };

        /**
         * Get/set if slider is horizontal for vertical
         *
         * @param {Boolean} bool True if slider is vertical, false is horizontal
         * @return {Boolean} True if slider is vertical, false is horizontal
         * @method vertical
         */

        Slider.prototype.vertical = function vertical(bool) {
            if (bool === undefined) {
                return this.vertical_ || false;
            }

            this.vertical_ = !!bool;

            if (this.vertical_) {
                this.addClass('vjs-slider-vertical');
            } else {
                this.addClass('vjs-slider-horizontal');
            }

            return this;
        };

        return Slider;
    })(_componentJs2['default']);

    _componentJs2['default'].registerComponent('Slider', Slider);
    exports['default'] = Slider;
    module.exports = exports['default'];

},{"../component.js":63,"../utils/dom.js":123,"global/document":1,"object.assign":45}],108:[function(_dereq_,module,exports){
    /**
     * @file flash-rtmp.js
     */
    'use strict';

    exports.__esModule = true;
    function FlashRtmpDecorator(Flash) {
        Flash.streamingFormats = {
            'rtmp/mp4': 'MP4',
            'rtmp/flv': 'FLV'
        };

        Flash.streamFromParts = function (connection, stream) {
            return connection + '&' + stream;
        };

        Flash.streamToParts = function (src) {
            var parts = {
                connection: '',
                stream: ''
            };

            if (!src) return parts;

            // Look for the normal URL separator we expect, '&'.
            // If found, we split the URL into two pieces around the
            // first '&'.
            var connEnd = src.indexOf('&');
            var streamBegin = undefined;
            if (connEnd !== -1) {
                streamBegin = connEnd + 1;
            } else {
                // If there's not a '&', we use the last '/' as the delimiter.
                connEnd = streamBegin = src.lastIndexOf('/') + 1;
                if (connEnd === 0) {
                    // really, there's not a '/'?
                    connEnd = streamBegin = src.length;
                }
            }
            parts.connection = src.substring(0, connEnd);
            parts.stream = src.substring(streamBegin, src.length);

            return parts;
        };

        Flash.isStreamingType = function (srcType) {
            return srcType in Flash.streamingFormats;
        };

        // RTMP has four variations, any string starting
        // with one of these protocols should be valid
        Flash.RTMP_RE = /^rtmp[set]?:\/\//i;

        Flash.isStreamingSrc = function (src) {
            return Flash.RTMP_RE.test(src);
        };

        /**
         * A source handler for RTMP urls
         * @type {Object}
         */
        Flash.rtmpSourceHandler = {};

        /**
         * Check Flash can handle the source natively
         * @param  {Object} source  The source object
         * @return {String}         'probably', 'maybe', or '' (empty string)
         */
        Flash.rtmpSourceHandler.canHandleSource = function (source) {
            if (Flash.isStreamingType(source.type) || Flash.isStreamingSrc(source.src)) {
                return 'maybe';
            }

            return '';
        };

        /**
         * Pass the source to the flash object
         * Adaptive source handlers will have more complicated workflows before passing
         * video data to the video element
         * @param  {Object} source    The source object
         * @param  {Flash} tech   The instance of the Flash tech
         */
        Flash.rtmpSourceHandler.handleSource = function (source, tech) {
            var srcParts = Flash.streamToParts(source.src);

            tech['setRtmpConnection'](srcParts.connection);
            tech['setRtmpStream'](srcParts.stream);
        };

        // Register the native source handler
        Flash.registerSourceHandler(Flash.rtmpSourceHandler);

        return Flash;
    }

    exports['default'] = FlashRtmpDecorator;
    module.exports = exports['default'];

},{}],109:[function(_dereq_,module,exports){
    /**
     * @file flash.js
     * VideoJS-SWF - Custom Flash Player with HTML5-ish API
     * https://github.com/zencoder/video-js-swf
     * Not using setupTriggers. Using global onEvent func to distribute events
     */

    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _tech = _dereq_('./tech');

    var _tech2 = _interopRequireDefault(_tech);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsUrlJs = _dereq_('../utils/url.js');

    var Url = _interopRequireWildcard(_utilsUrlJs);

    var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

    var _flashRtmp = _dereq_('./flash-rtmp');

    var _flashRtmp2 = _interopRequireDefault(_flashRtmp);

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    var navigator = _globalWindow2['default'].navigator;
    /**
     * Flash Media Controller - Wrapper for fallback SWF API
     *
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready Ready callback function
     * @extends Tech
     * @class Flash
     */

    var Flash = (function (_Tech) {
        _inherits(Flash, _Tech);

        function Flash(options, ready) {
            _classCallCheck(this, Flash);

            _Tech.call(this, options, ready);

            // Set the source when ready
            if (options.source) {
                this.ready(function () {
                    this.setSource(options.source);
                }, true);
            }

            // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
            // This allows resetting the playhead when we catch the reload
            if (options.startTime) {
                this.ready(function () {
                    this.load();
                    this.play();
                    this.currentTime(options.startTime);
                }, true);
            }

            // Add global window functions that the swf expects
            // A 4.x workflow we weren't able to solve for in 5.0
            // because of the need to hard code these functions
            // into the swf for security reasons
            _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};
            _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};
            _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;
            _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;
            _globalWindow2['default'].videojs.Flash.onError = Flash.onError;

            this.on('seeked', function () {
                this.lastSeekTarget_ = undefined;
            });
        }

        // Create setters and getters for attributes

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        Flash.prototype.createEl = function createEl() {
            var options = this.options_;

            // If video.js is hosted locally you should also set the location
            // for the hosted swf, which should be relative to the page (not video.js)
            // Otherwise this adds a CDN url.
            // The CDN also auto-adds a swf URL for that specific version.
            if (!options.swf) {
                options.swf = '//vjs.zencdn.net/swf/5.0.0-rc1/video-js.swf';
            }

            // Generate ID for swf object
            var objId = options.techId;

            // Merge default flashvars with ones passed in to init
            var flashVars = _objectAssign2['default']({

                // SWF Callback Functions
                'readyFunction': 'videojs.Flash.onReady',
                'eventProxyFunction': 'videojs.Flash.onEvent',
                'errorEventProxyFunction': 'videojs.Flash.onError',

                // Player Settings
                'autoplay': options.autoplay,
                'preload': options.preload,
                'loop': options.loop,
                'muted': options.muted

            }, options.flashVars);

            // Merge default parames with ones passed in
            var params = _objectAssign2['default']({
                'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
                'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
            }, options.params);

            // Merge default attributes with ones passed in
            var attributes = _objectAssign2['default']({
                'id': objId,
                'name': objId, // Both ID and Name needed or swf to identify itself
                'class': 'vjs-tech'
            }, options.attributes);

            this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
            this.el_.tech = this;

            return this.el_;
        };

        /**
         * Play for flash tech
         *
         * @method play
         */

        Flash.prototype.play = function play() {
            if (this.ended()) {
                this.setCurrentTime(0);
            }
            this.el_.vjs_play();
        };

        /**
         * Pause for flash tech
         *
         * @method pause
         */

        Flash.prototype.pause = function pause() {
            this.el_.vjs_pause();
        };

        /**
         * Get/set video
         *
         * @param {Object=} src Source object
         * @return {Object}
         * @method src
         */

        Flash.prototype.src = function src(_src) {
            if (_src === undefined) {
                return this.currentSrc();
            }

            // Setting src through `src` not `setSrc` will be deprecated
            return this.setSrc(_src);
        };

        /**
         * Set video
         *
         * @param {Object=} src Source object
         * @deprecated
         * @method setSrc
         */

        Flash.prototype.setSrc = function setSrc(src) {
            // Make sure source URL is absolute.
            src = Url.getAbsoluteURL(src);
            this.el_.vjs_src(src);

            // Currently the SWF doesn't autoplay if you load a source later.
            // e.g. Load player w/ no source, wait 2s, set src.
            if (this.autoplay()) {
                var tech = this;
                this.setTimeout(function () {
                    tech.play();
                }, 0);
            }
        };

        /**
         * Returns true if the tech is currently seeking.
         * @return {boolean} true if seeking
         */

        Flash.prototype.seeking = function seeking() {
            return this.lastSeekTarget_ !== undefined;
        };

        /**
         * Set current time
         *
         * @param {Number} time Current time of video
         * @method setCurrentTime
         */

        Flash.prototype.setCurrentTime = function setCurrentTime(time) {
            var seekable = this.seekable();
            if (seekable.length) {
                // clamp to the current seekable range
                time = time > seekable.start(0) ? time : seekable.start(0);
                time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);

                this.lastSeekTarget_ = time;
                this.trigger('seeking');
                this.el_.vjs_setProperty('currentTime', time);
                _Tech.prototype.setCurrentTime.call(this);
            }
        };

        /**
         * Get current time
         *
         * @param {Number=} time Current time of video
         * @return {Number} Current time
         * @method currentTime
         */

        Flash.prototype.currentTime = function currentTime(time) {
            // when seeking make the reported time keep up with the requested time
            // by reading the time we're seeking to
            if (this.seeking()) {
                return this.lastSeekTarget_ || 0;
            }
            return this.el_.vjs_getProperty('currentTime');
        };

        /**
         * Get current source
         *
         * @method currentSrc
         */

        Flash.prototype.currentSrc = function currentSrc() {
            if (this.currentSource_) {
                return this.currentSource_.src;
            } else {
                return this.el_.vjs_getProperty('currentSrc');
            }
        };

        /**
         * Load media into player
         *
         * @method load
         */

        Flash.prototype.load = function load() {
            this.el_.vjs_load();
        };

        /**
         * Get poster
         *
         * @method poster
         */

        Flash.prototype.poster = function poster() {
            this.el_.vjs_getProperty('poster');
        };

        /**
         * Poster images are not handled by the Flash tech so make this a no-op
         *
         * @method setPoster
         */

        Flash.prototype.setPoster = function setPoster() {};

        /**
         * Determine if can seek in media
         *
         * @return {TimeRangeObject}
         * @method seekable
         */

        Flash.prototype.seekable = function seekable() {
            var duration = this.duration();
            if (duration === 0) {
                return _utilsTimeRangesJs.createTimeRange();
            }
            return _utilsTimeRangesJs.createTimeRange(0, duration);
        };

        /**
         * Get buffered time range
         *
         * @return {TimeRangeObject}
         * @method buffered
         */

        Flash.prototype.buffered = function buffered() {
            var ranges = this.el_.vjs_getProperty('buffered');
            if (ranges.length === 0) {
                return _utilsTimeRangesJs.createTimeRange();
            }
            return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);
        };

        /**
         * Get fullscreen support -
         * Flash does not allow fullscreen through javascript
         * so always returns false
         *
         * @return {Boolean} false
         * @method supportsFullScreen
         */

        Flash.prototype.supportsFullScreen = function supportsFullScreen() {
            return false; // Flash does not allow fullscreen through javascript
        };

        /**
         * Request to enter fullscreen
         * Flash does not allow fullscreen through javascript
         * so always returns false
         *
         * @return {Boolean} false
         * @method enterFullScreen
         */

        Flash.prototype.enterFullScreen = function enterFullScreen() {
            return false;
        };

        return Flash;
    })(_tech2['default']);

    var _api = Flash.prototype;
    var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
    var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');

    function _createSetter(attr) {
        var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
        _api['set' + attrUpper] = function (val) {
            return this.el_.vjs_setProperty(attr, val);
        };
    }
    function _createGetter(attr) {
        _api[attr] = function () {
            return this.el_.vjs_getProperty(attr);
        };
    }

// Create getter and setters for all read/write attributes
    for (var i = 0; i < _readWrite.length; i++) {
        _createGetter(_readWrite[i]);
        _createSetter(_readWrite[i]);
    }

// Create getters for read-only attributes
    for (var i = 0; i < _readOnly.length; i++) {
        _createGetter(_readOnly[i]);
    }

    /* Flash Support Testing -------------------------------------------------------- */

    Flash.isSupported = function () {
        return Flash.version()[0] >= 10;
        // return swfobject.hasFlashPlayerVersion('10');
    };

// Add Source Handler pattern functions to this tech
    _tech2['default'].withSourceHandlers(Flash);

    /*
     * The default native source handler.
     * This simply passes the source to the video element. Nothing fancy.
     *
     * @param  {Object} source   The source object
     * @param  {Flash} tech  The instance of the Flash tech
     */
    Flash.nativeSourceHandler = {};

    /*
     * Check Flash can handle the source natively
     *
     * @param  {Object} source  The source object
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Flash.nativeSourceHandler.canHandleSource = function (source) {
        var type;

        function guessMimeType(src) {
            var ext = Url.getFileExtension(src);
            if (ext) {
                return 'video/' + ext;
            }
            return '';
        }

        if (!source.type) {
            type = guessMimeType(source.src);
        } else {
            // Strip code information from the type because we don't get that specific
            type = source.type.replace(/;.*/, '').toLowerCase();
        }

        if (type in Flash.formats) {
            return 'maybe';
        }

        return '';
    };

    /*
     * Pass the source to the flash object
     * Adaptive source handlers will have more complicated workflows before passing
     * video data to the video element
     *
     * @param  {Object} source    The source object
     * @param  {Flash} tech   The instance of the Flash tech
     */
    Flash.nativeSourceHandler.handleSource = function (source, tech) {
        tech.setSrc(source.src);
    };

    /*
     * Clean up the source handler when disposing the player or switching sources..
     * (no cleanup is needed when supporting the format natively)
     */
    Flash.nativeSourceHandler.dispose = function () {};

// Register the native source handler
    Flash.registerSourceHandler(Flash.nativeSourceHandler);

    Flash.formats = {
        'video/flv': 'FLV',
        'video/x-flv': 'FLV',
        'video/mp4': 'MP4',
        'video/m4v': 'MP4'
    };

    Flash.onReady = function (currSwf) {
        var el = Dom.getEl(currSwf);
        var tech = el && el.tech;

        // if there is no el then the tech has been disposed
        // and the tech element was removed from the player div
        if (tech && tech.el()) {
            // check that the flash object is really ready
            Flash.checkReady(tech);
        }
    };

// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
// If it's not ready, we set a timeout to check again shortly.
    Flash.checkReady = function (tech) {
        // stop worrying if the tech has been disposed
        if (!tech.el()) {
            return;
        }

        // check if API property exists
        if (tech.el().vjs_getProperty) {
            // tell tech it's ready
            tech.triggerReady();
        } else {
            // wait longer
            this.setTimeout(function () {
                Flash['checkReady'](tech);
            }, 50);
        }
    };

// Trigger events from the swf on the player
    Flash.onEvent = function (swfID, eventName) {
        var tech = Dom.getEl(swfID).tech;
        tech.trigger(eventName);
    };

// Log errors from the swf
    Flash.onError = function (swfID, err) {
        var tech = Dom.getEl(swfID).tech;

        // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
        if (err === 'srcnotfound') {
            return tech.error(4);
        }

        // trigger a custom error
        tech.error('FLASH: ' + err);
    };

// Flash Version Check
    Flash.version = function () {
        var version = '0,0,0';

        // IE
        try {
            version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];

            // other browsers
        } catch (e) {
            try {
                if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
                    version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
                }
            } catch (err) {}
        }
        return version.split(',');
    };

// Flash embedding method. Only used in non-iframe mode
    Flash.embed = function (swf, flashVars, params, attributes) {
        var code = Flash.getEmbedCode(swf, flashVars, params, attributes);

        // Get element by embedding code and retrieving created element
        var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];

        return obj;
    };

    Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
        var objTag = '<object type="application/x-shockwave-flash" ';
        var flashVarsString = '';
        var paramsString = '';
        var attrsString = '';

        // Convert flash vars to string
        if (flashVars) {
            Object.getOwnPropertyNames(flashVars).forEach(function (key) {
                flashVarsString += key + '=' + flashVars[key] + '&amp;';
            });
        }

        // Add swf, flashVars, and other default params
        params = _objectAssign2['default']({
            'movie': swf,
            'flashvars': flashVarsString,
            'allowScriptAccess': 'always', // Required to talk to swf
            'allowNetworking': 'all' // All should be default, but having security issues.
        }, params);

        // Create param tags string
        Object.getOwnPropertyNames(params).forEach(function (key) {
            paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
        });

        attributes = _objectAssign2['default']({
            // Add swf to attributes (need both for IE and Others to work)
            'data': swf,

            // Default to 100% width/height
            'width': '100%',
            'height': '100%'

        }, attributes);

        // Create Attributes string
        Object.getOwnPropertyNames(attributes).forEach(function (key) {
            attrsString += key + '="' + attributes[key] + '" ';
        });

        return '' + objTag + attrsString + '>' + paramsString + '</object>';
    };

// Run Flash through the RTMP decorator
    _flashRtmp2['default'](Flash);

    _component2['default'].registerComponent('Flash', Flash);
    exports['default'] = Flash;
    module.exports = exports['default'];

},{"../component":63,"../utils/dom.js":123,"../utils/time-ranges.js":131,"../utils/url.js":133,"./flash-rtmp":108,"./tech":112,"global/window":2,"object.assign":45}],110:[function(_dereq_,module,exports){
    /**
     * @file html5.js
     * HTML5 Media Controller - Wrapper for HTML5 Media API
     */

    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _techJs = _dereq_('./tech.js');

    var _techJs2 = _interopRequireDefault(_techJs);

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsDomJs = _dereq_('../utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsUrlJs = _dereq_('../utils/url.js');

    var Url = _interopRequireWildcard(_utilsUrlJs);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsLogJs = _dereq_('../utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _utilsBrowserJs = _dereq_('../utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');

    var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);

    /**
     * HTML5 Media Controller - Wrapper for HTML5 Media API
     *
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready Ready callback function
     * @extends Tech
     * @class Html5
     */

    var Html5 = (function (_Tech) {
        _inherits(Html5, _Tech);

        function Html5(options, ready) {
            _classCallCheck(this, Html5);

            _Tech.call(this, options, ready);

            var source = options.source;

            // Set the source if one is provided
            // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
            // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
            // anyway so the error gets fired.
            if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
                this.setSource(source);
            } else {
                this.handleLateInit_(this.el_);
            }

            if (this.el_.hasChildNodes()) {

                var nodes = this.el_.childNodes;
                var nodesLength = nodes.length;
                var removeNodes = [];

                while (nodesLength--) {
                    var node = nodes[nodesLength];
                    var nodeName = node.nodeName.toLowerCase();
                    if (nodeName === 'track') {
                        if (!this.featuresNativeTextTracks) {
                            // Empty video tag tracks so the built-in player doesn't use them also.
                            // This may not be fast enough to stop HTML5 browsers from reading the tags
                            // so we'll need to turn off any default tracks if we're manually doing
                            // captions and subtitles. videoElement.textTracks
                            removeNodes.push(node);
                        } else {
                            this.remoteTextTracks().addTrack_(node.track);
                        }
                    }
                }

                for (var i = 0; i < removeNodes.length; i++) {
                    this.el_.removeChild(removeNodes[i]);
                }
            }

            if (this.featuresNativeTextTracks) {
                this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);
                this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);
                this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);
                this.proxyNativeTextTracks_();
            }

            // Determine if native controls should be used
            // Our goal should be to get the custom controls on mobile solid everywhere
            // so we can remove this all together. Right now this will block custom
            // controls on touch enabled laptops like the Chrome Pixel
            if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
                this.setControls(true);
            }

            this.triggerReady();
        }

        /* HTML5 Support Testing ---------------------------------------------------- */

        /*
         * Element for testing browser HTML5 video capabilities
         *
         * @type {Element}
         * @constant
         * @private
         */

        /**
         * Dispose of html5 media element
         *
         * @method dispose
         */

        Html5.prototype.dispose = function dispose() {
            var tt = this.el().textTracks;
            var emulatedTt = this.textTracks();

            // remove native event listeners
            if (tt && tt.removeEventListener) {
                tt.removeEventListener('change', this.handleTextTrackChange_);
                tt.removeEventListener('addtrack', this.handleTextTrackAdd_);
                tt.removeEventListener('removetrack', this.handleTextTrackRemove_);
            }

            // clearout the emulated text track list.
            var i = emulatedTt.length;

            while (i--) {
                emulatedTt.removeTrack_(emulatedTt[i]);
            }

            Html5.disposeMediaElement(this.el_);
            _Tech.prototype.dispose.call(this);
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        Html5.prototype.createEl = function createEl() {
            var el = this.options_.tag;

            // Check if this browser supports moving the element into the box.
            // On the iPhone video will break if you move the element,
            // So we have to create a brand new element.
            if (!el || this['movingMediaElementInDOM'] === false) {

                // If the original tag is still there, clone and remove it.
                if (el) {
                    var clone = el.cloneNode(true);
                    el.parentNode.insertBefore(clone, el);
                    Html5.disposeMediaElement(el);
                    el = clone;
                } else {
                    el = _globalDocument2['default'].createElement('video');

                    // determine if native controls should be used
                    var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
                    var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);
                    if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
                        delete attributes.controls;
                    }

                    Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
                        id: this.options_.techId,
                        'class': 'vjs-tech'
                    }));
                }
            }

            // Update specific tag settings, in case they were overridden
            var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
            for (var i = settingsAttrs.length - 1; i >= 0; i--) {
                var attr = settingsAttrs[i];
                var overwriteAttrs = {};
                if (typeof this.options_[attr] !== 'undefined') {
                    overwriteAttrs[attr] = this.options_[attr];
                }
                Dom.setElAttributes(el, overwriteAttrs);
            }

            return el;
            // jenniisawesome = true;
        };

        // If we're loading the playback object after it has started loading
        // or playing the video (often with autoplay on) then the loadstart event
        // has already fired and we need to fire it manually because many things
        // rely on it.

        Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
            var _this = this;

            if (el.networkState === 0 || el.networkState === 3) {
                // The video element hasn't started loading the source yet
                // or didn't find a source
                return;
            }

            if (el.readyState === 0) {
                var _ret = (function () {
                    // NetworkState is set synchronously BUT loadstart is fired at the
                    // end of the current stack, usually before setInterval(fn, 0).
                    // So at this point we know loadstart may have already fired or is
                    // about to fire, and either way the player hasn't seen it yet.
                    // We don't want to fire loadstart prematurely here and cause a
                    // double loadstart so we'll wait and see if it happens between now
                    // and the next loop, and fire it if not.
                    // HOWEVER, we also want to make sure it fires before loadedmetadata
                    // which could also happen between now and the next loop, so we'll
                    // watch for that also.
                    var loadstartFired = false;
                    var setLoadstartFired = function setLoadstartFired() {
                        loadstartFired = true;
                    };
                    _this.on('loadstart', setLoadstartFired);

                    var triggerLoadstart = function triggerLoadstart() {
                        // We did miss the original loadstart. Make sure the player
                        // sees loadstart before loadedmetadata
                        if (!loadstartFired) {
                            this.trigger('loadstart');
                        }
                    };
                    _this.on('loadedmetadata', triggerLoadstart);

                    _this.ready(function () {
                        this.off('loadstart', setLoadstartFired);
                        this.off('loadedmetadata', triggerLoadstart);

                        if (!loadstartFired) {
                            // We did miss the original native loadstart. Fire it now.
                            this.trigger('loadstart');
                        }
                    });

                    return {
                        v: undefined
                    };
                })();

                if (typeof _ret === 'object') return _ret.v;
            }

            // From here on we know that loadstart already fired and we missed it.
            // The other readyState events aren't as much of a problem if we double
            // them, so not going to go to as much trouble as loadstart to prevent
            // that unless we find reason to.
            var eventsToTrigger = ['loadstart'];

            // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
            eventsToTrigger.push('loadedmetadata');

            // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
            if (el.readyState >= 2) {
                eventsToTrigger.push('loadeddata');
            }

            // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
            if (el.readyState >= 3) {
                eventsToTrigger.push('canplay');
            }

            // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
            if (el.readyState >= 4) {
                eventsToTrigger.push('canplaythrough');
            }

            // We still need to give the player time to add event listeners
            this.ready(function () {
                eventsToTrigger.forEach(function (type) {
                    this.trigger(type);
                }, this);
            });
        };

        Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
            var tt = this.el().textTracks;

            if (tt && tt.addEventListener) {
                tt.addEventListener('change', this.handleTextTrackChange_);
                tt.addEventListener('addtrack', this.handleTextTrackAdd_);
                tt.addEventListener('removetrack', this.handleTextTrackRemove_);
            }
        };

        Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
            var tt = this.textTracks();
            this.textTracks().trigger({
                type: 'change',
                target: tt,
                currentTarget: tt,
                srcElement: tt
            });
        };

        Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
            this.textTracks().addTrack_(e.track);
        };

        Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
            this.textTracks().removeTrack_(e.track);
        };

        /**
         * Play for html5 tech
         *
         * @method play
         */

        Html5.prototype.play = function play() {
            this.el_.play();
        };

        /**
         * Pause for html5 tech
         *
         * @method pause
         */

        Html5.prototype.pause = function pause() {
            this.el_.pause();
        };

        /**
         * Paused for html5 tech
         *
         * @return {Boolean}
         * @method paused
         */

        Html5.prototype.paused = function paused() {
            return this.el_.paused;
        };

        /**
         * Get current time
         *
         * @return {Number}
         * @method currentTime
         */

        Html5.prototype.currentTime = function currentTime() {
            return this.el_.currentTime;
        };

        /**
         * Set current time
         *
         * @param {Number} seconds Current time of video
         * @method setCurrentTime
         */

        Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
            try {
                this.el_.currentTime = seconds;
            } catch (e) {
                _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');
                // this.warning(VideoJS.warnings.videoNotReady);
            }
        };

        /**
         * Get duration
         *
         * @return {Number}
         * @method duration
         */

        Html5.prototype.duration = function duration() {
            return this.el_.duration || 0;
        };

        /**
         * Get a TimeRange object that represents the intersection
         * of the time ranges for which the user agent has all
         * relevant media
         *
         * @return {TimeRangeObject}
         * @method buffered
         */

        Html5.prototype.buffered = function buffered() {
            return this.el_.buffered;
        };

        /**
         * Get volume level
         *
         * @return {Number}
         * @method volume
         */

        Html5.prototype.volume = function volume() {
            return this.el_.volume;
        };

        /**
         * Set volume level
         *
         * @param {Number} percentAsDecimal Volume percent as a decimal
         * @method setVolume
         */

        Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
            this.el_.volume = percentAsDecimal;
        };

        /**
         * Get if muted
         *
         * @return {Boolean}
         * @method muted
         */

        Html5.prototype.muted = function muted() {
            return this.el_.muted;
        };

        /**
         * Set muted
         *
         * @param {Boolean} If player is to be muted or note
         * @method setMuted
         */

        Html5.prototype.setMuted = function setMuted(muted) {
            this.el_.muted = muted;
        };

        /**
         * Get player width
         *
         * @return {Number}
         * @method width
         */

        Html5.prototype.width = function width() {
            return this.el_.offsetWidth;
        };

        /**
         * Get player height
         *
         * @return {Number}
         * @method height
         */

        Html5.prototype.height = function height() {
            return this.el_.offsetHeight;
        };

        /**
         * Get if there is fullscreen support
         *
         * @return {Boolean}
         * @method supportsFullScreen
         */

        Html5.prototype.supportsFullScreen = function supportsFullScreen() {
            if (typeof this.el_.webkitEnterFullScreen === 'function') {
                var userAgent = _globalWindow2['default'].navigator.userAgent;
                // Seems to be broken in Chromium/Chrome && Safari in Leopard
                if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
                    return true;
                }
            }
            return false;
        };

        /**
         * Request to enter fullscreen
         *
         * @method enterFullScreen
         */

        Html5.prototype.enterFullScreen = function enterFullScreen() {
            var video = this.el_;

            if ('webkitDisplayingFullscreen' in video) {
                this.one('webkitbeginfullscreen', function () {
                    this.one('webkitendfullscreen', function () {
                        this.trigger('fullscreenchange', { isFullscreen: false });
                    });

                    this.trigger('fullscreenchange', { isFullscreen: true });
                });
            }

            if (video.paused && video.networkState <= video.HAVE_METADATA) {
                // attempt to prime the video element for programmatic access
                // this isn't necessary on the desktop but shouldn't hurt
                this.el_.play();

                // playing and pausing synchronously during the transition to fullscreen
                // can get iOS ~6.1 devices into a play/pause loop
                this.setTimeout(function () {
                    video.pause();
                    video.webkitEnterFullScreen();
                }, 0);
            } else {
                video.webkitEnterFullScreen();
            }
        };

        /**
         * Request to exit fullscreen
         *
         * @method exitFullScreen
         */

        Html5.prototype.exitFullScreen = function exitFullScreen() {
            this.el_.webkitExitFullScreen();
        };

        /**
         * Get/set video
         *
         * @param {Object=} src Source object
         * @return {Object}
         * @method src
         */

        Html5.prototype.src = function src(_src) {
            if (_src === undefined) {
                return this.el_.src;
            } else {
                // Setting src through `src` instead of `setSrc` will be deprecated
                this.setSrc(_src);
            }
        };

        /**
         * Set video
         *
         * @param {Object} src Source object
         * @deprecated
         * @method setSrc
         */

        Html5.prototype.setSrc = function setSrc(src) {
            this.el_.src = src;
        };

        /**
         * Load media into player
         *
         * @method load
         */

        Html5.prototype.load = function load() {
            this.el_.load();
        };

        /**
         * Get current source
         *
         * @return {Object}
         * @method currentSrc
         */

        Html5.prototype.currentSrc = function currentSrc() {
            return this.el_.currentSrc;
        };

        /**
         * Get poster
         *
         * @return {String}
         * @method poster
         */

        Html5.prototype.poster = function poster() {
            return this.el_.poster;
        };

        /**
         * Set poster
         *
         * @param {String} val URL to poster image
         * @method
         */

        Html5.prototype.setPoster = function setPoster(val) {
            this.el_.poster = val;
        };

        /**
         * Get preload attribute
         *
         * @return {String}
         * @method preload
         */

        Html5.prototype.preload = function preload() {
            return this.el_.preload;
        };

        /**
         * Set preload attribute
         *
         * @param {String} val Value for preload attribute
         * @method setPreload
         */

        Html5.prototype.setPreload = function setPreload(val) {
            this.el_.preload = val;
        };

        /**
         * Get autoplay attribute
         *
         * @return {String}
         * @method autoplay
         */

        Html5.prototype.autoplay = function autoplay() {
            return this.el_.autoplay;
        };

        /**
         * Set autoplay attribute
         *
         * @param {String} val Value for preload attribute
         * @method setAutoplay
         */

        Html5.prototype.setAutoplay = function setAutoplay(val) {
            this.el_.autoplay = val;
        };

        /**
         * Get controls attribute
         *
         * @return {String}
         * @method controls
         */

        Html5.prototype.controls = function controls() {
            return this.el_.controls;
        };

        /**
         * Set controls attribute
         *
         * @param {String} val Value for controls attribute
         * @method setControls
         */

        Html5.prototype.setControls = function setControls(val) {
            this.el_.controls = !!val;
        };

        /**
         * Get loop attribute
         *
         * @return {String}
         * @method loop
         */

        Html5.prototype.loop = function loop() {
            return this.el_.loop;
        };

        /**
         * Set loop attribute
         *
         * @param {String} val Value for loop attribute
         * @method setLoop
         */

        Html5.prototype.setLoop = function setLoop(val) {
            this.el_.loop = val;
        };

        /**
         * Get error value
         *
         * @return {String}
         * @method error
         */

        Html5.prototype.error = function error() {
            return this.el_.error;
        };

        /**
         * Get whether or not the player is in the "seeking" state
         *
         * @return {Boolean}
         * @method seeking
         */

        Html5.prototype.seeking = function seeking() {
            return this.el_.seeking;
        };

        /**
         * Get a TimeRanges object that represents the
         * ranges of the media resource to which it is possible
         * for the user agent to seek.
         *
         * @return {TimeRangeObject}
         * @method seekable
         */

        Html5.prototype.seekable = function seekable() {
            return this.el_.seekable;
        };

        /**
         * Get if video ended
         *
         * @return {Boolean}
         * @method ended
         */

        Html5.prototype.ended = function ended() {
            return this.el_.ended;
        };

        /**
         * Get the value of the muted content attribute
         * This attribute has no dynamic effect, it only
         * controls the default state of the element
         *
         * @return {Boolean}
         * @method defaultMuted
         */

        Html5.prototype.defaultMuted = function defaultMuted() {
            return this.el_.defaultMuted;
        };

        /**
         * Get desired speed at which the media resource is to play
         *
         * @return {Number}
         * @method playbackRate
         */

        Html5.prototype.playbackRate = function playbackRate() {
            return this.el_.playbackRate;
        };

        /**
         * Returns a TimeRanges object that represents the ranges of the
         * media resource that the user agent has played.
         * @return {TimeRangeObject} the range of points on the media
         * timeline that has been reached through normal playback
         * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
         */

        Html5.prototype.played = function played() {
            return this.el_.played;
        };

        /**
         * Set desired speed at which the media resource is to play
         *
         * @param {Number} val Speed at which the media resource is to play
         * @method setPlaybackRate
         */

        Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
            this.el_.playbackRate = val;
        };

        /**
         * Get the current state of network activity for the element, from
         * the list below
         * NETWORK_EMPTY (numeric value 0)
         * NETWORK_IDLE (numeric value 1)
         * NETWORK_LOADING (numeric value 2)
         * NETWORK_NO_SOURCE (numeric value 3)
         *
         * @return {Number}
         * @method networkState
         */

        Html5.prototype.networkState = function networkState() {
            return this.el_.networkState;
        };

        /**
         * Get a value that expresses the current state of the element
         * with respect to rendering the current playback position, from
         * the codes in the list below
         * HAVE_NOTHING (numeric value 0)
         * HAVE_METADATA (numeric value 1)
         * HAVE_CURRENT_DATA (numeric value 2)
         * HAVE_FUTURE_DATA (numeric value 3)
         * HAVE_ENOUGH_DATA (numeric value 4)
         *
         * @return {Number}
         * @method readyState
         */

        Html5.prototype.readyState = function readyState() {
            return this.el_.readyState;
        };

        /**
         * Get width of video
         *
         * @return {Number}
         * @method videoWidth
         */

        Html5.prototype.videoWidth = function videoWidth() {
            return this.el_.videoWidth;
        };

        /**
         * Get height of video
         *
         * @return {Number}
         * @method videoHeight
         */

        Html5.prototype.videoHeight = function videoHeight() {
            return this.el_.videoHeight;
        };

        /**
         * Get text tracks
         *
         * @return {TextTrackList}
         * @method textTracks
         */

        Html5.prototype.textTracks = function textTracks() {
            return _Tech.prototype.textTracks.call(this);
        };

        /**
         * Creates and returns a text track object
         *
         * @param {String} kind Text track kind (subtitles, captions, descriptions
         *                                       chapters and metadata)
         * @param {String=} label Label to identify the text track
         * @param {String=} language Two letter language abbreviation
         * @return {TextTrackObject}
         * @method addTextTrack
         */

        Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
            if (!this['featuresNativeTextTracks']) {
                return _Tech.prototype.addTextTrack.call(this, kind, label, language);
            }

            return this.el_.addTextTrack(kind, label, language);
        };

        /**
         * Creates and returns a remote text track object
         *
         * @param {Object} options The object should contain values for
         * kind, language, label and src (location of the WebVTT file)
         * @return {TextTrackObject}
         * @method addRemoteTextTrack
         */

        Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
            var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

            if (!this['featuresNativeTextTracks']) {
                return _Tech.prototype.addRemoteTextTrack.call(this, options);
            }

            var track = _globalDocument2['default'].createElement('track');

            if (options['kind']) {
                track['kind'] = options['kind'];
            }
            if (options['label']) {
                track['label'] = options['label'];
            }
            if (options['language'] || options['srclang']) {
                track['srclang'] = options['language'] || options['srclang'];
            }
            if (options['default']) {
                track['default'] = options['default'];
            }
            if (options['id']) {
                track['id'] = options['id'];
            }
            if (options['src']) {
                track['src'] = options['src'];
            }

            this.el().appendChild(track);

            this.remoteTextTracks().addTrack_(track.track);

            return track;
        };

        /**
         * Remove remote text track from TextTrackList object
         *
         * @param {TextTrackObject} track Texttrack object to remove
         * @method removeRemoteTextTrack
         */

        Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
            if (!this['featuresNativeTextTracks']) {
                return _Tech.prototype.removeRemoteTextTrack.call(this, track);
            }

            var tracks, i;

            this.remoteTextTracks().removeTrack_(track);

            tracks = this.el().querySelectorAll('track');

            i = tracks.length;
            while (i--) {
                if (track === tracks[i] || track === tracks[i].track) {
                    this.el().removeChild(tracks[i]);
                }
            }
        };

        return Html5;
    })(_techJs2['default']);

    Html5.TEST_VID = _globalDocument2['default'].createElement('video');
    var track = _globalDocument2['default'].createElement('track');
    track.kind = 'captions';
    track.srclang = 'en';
    track.label = 'English';
    Html5.TEST_VID.appendChild(track);

    /*
     * Check if HTML5 video is supported by this browser/device
     *
     * @return {Boolean}
     */
    Html5.isSupported = function () {
        // IE9 with no Media Player is a LIAR! (#984)
        try {
            Html5.TEST_VID['volume'] = 0.5;
        } catch (e) {
            return false;
        }

        return !!Html5.TEST_VID.canPlayType;
    };

// Add Source Handler pattern functions to this tech
    _techJs2['default'].withSourceHandlers(Html5);

    /*
     * The default native source handler.
     * This simply passes the source to the video element. Nothing fancy.
     *
     * @param  {Object} source   The source object
     * @param  {Html5} tech  The instance of the HTML5 tech
     */
    Html5.nativeSourceHandler = {};

    /*
     * Check if the video element can handle the source natively
     *
     * @param  {Object} source  The source object
     * @return {String}         'probably', 'maybe', or '' (empty string)
     */
    Html5.nativeSourceHandler.canHandleSource = function (source) {
        var match, ext;

        function canPlayType(type) {
            // IE9 on Windows 7 without MediaPlayer throws an error here
            // https://github.com/videojs/video.js/issues/519
            try {
                return Html5.TEST_VID.canPlayType(type);
            } catch (e) {
                return '';
            }
        }

        // If a type was provided we should rely on that
        if (source.type) {
            return canPlayType(source.type);
        } else if (source.src) {
            // If no type, fall back to checking 'video/[EXTENSION]'
            ext = Url.getFileExtension(source.src);

            return canPlayType('video/' + ext);
        }

        return '';
    };

    /*
     * Pass the source to the video element
     * Adaptive source handlers will have more complicated workflows before passing
     * video data to the video element
     *
     * @param  {Object} source    The source object
     * @param  {Html5} tech   The instance of the Html5 tech
     */
    Html5.nativeSourceHandler.handleSource = function (source, tech) {
        tech.setSrc(source.src);
    };

    /*
     * Clean up the source handler when disposing the player or switching sources..
     * (no cleanup is needed when supporting the format natively)
     */
    Html5.nativeSourceHandler.dispose = function () {};

// Register the native source handler
    Html5.registerSourceHandler(Html5.nativeSourceHandler);

    /*
     * Check if the volume can be changed in this browser/device.
     * Volume cannot be changed in a lot of mobile devices.
     * Specifically, it can't be changed from 1 on iOS.
     *
     * @return {Boolean}
     */
    Html5.canControlVolume = function () {
        var volume = Html5.TEST_VID.volume;
        Html5.TEST_VID.volume = volume / 2 + 0.1;
        return volume !== Html5.TEST_VID.volume;
    };

    /*
     * Check if playbackRate is supported in this browser/device.
     *
     * @return {Number} [description]
     */
    Html5.canControlPlaybackRate = function () {
        var playbackRate = Html5.TEST_VID.playbackRate;
        Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
        return playbackRate !== Html5.TEST_VID.playbackRate;
    };

    /*
     * Check to see if native text tracks are supported by this browser/device
     *
     * @return {Boolean}
     */
    Html5.supportsNativeTextTracks = function () {
        var supportsTextTracks;

        // Figure out native text track support
        // If mode is a number, we cannot change it because it'll disappear from view.
        // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
        // Firefox isn't playing nice either with modifying the mode
        // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
        supportsTextTracks = !!Html5.TEST_VID.textTracks;
        if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
            supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';
        }
        if (supportsTextTracks && browser.IS_FIREFOX) {
            supportsTextTracks = false;
        }
        if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
            supportsTextTracks = false;
        }

        return supportsTextTracks;
    };

    /**
     * An array of events available on the Html5 tech.
     *
     * @private
     * @type {Array}
     */
    Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];

    /*
     * Set the tech's volume control support status
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();

    /*
     * Set the tech's playbackRate support status
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();

    /*
     * Set the tech's status on moving the video element.
     * In iOS, if you move a video element in the DOM, it breaks video playback.
     *
     * @type {Boolean}
     */
    Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;

    /*
     * Set the the tech's fullscreen resize support status.
     * HTML video is able to automatically resize when going to fullscreen.
     * (No longer appears to be used. Can probably be removed.)
     */
    Html5.prototype['featuresFullscreenResize'] = true;

    /*
     * Set the tech's progress event support status
     * (this disables the manual progress events of the Tech)
     */
    Html5.prototype['featuresProgressEvents'] = true;

    /*
     * Sets the tech's status on native text track support
     *
     * @type {Boolean}
     */
    Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();

// HTML5 Feature detection and Device Fixes --------------------------------- //
    var canPlayType = undefined;
    var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
    var mp4RE = /^video\/mp4/i;

    Html5.patchCanPlayType = function () {
        // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
        if (browser.ANDROID_VERSION >= 4.0) {
            if (!canPlayType) {
                canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
            }

            Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
                if (type && mpegurlRE.test(type)) {
                    return 'maybe';
                }
                return canPlayType.call(this, type);
            };
        }

        // Override Android 2.2 and less canPlayType method which is broken
        if (browser.IS_OLD_ANDROID) {
            if (!canPlayType) {
                canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
            }

            Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
                if (type && mp4RE.test(type)) {
                    return 'maybe';
                }
                return canPlayType.call(this, type);
            };
        }
    };

    Html5.unpatchCanPlayType = function () {
        var r = Html5.TEST_VID.constructor.prototype.canPlayType;
        Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
        canPlayType = null;
        return r;
    };

// by default, patch the video element
    Html5.patchCanPlayType();

    Html5.disposeMediaElement = function (el) {
        if (!el) {
            return;
        }

        if (el.parentNode) {
            el.parentNode.removeChild(el);
        }

        // remove any child track or source nodes to prevent their loading
        while (el.hasChildNodes()) {
            el.removeChild(el.firstChild);
        }

        // remove any src reference. not setting `src=''` because that causes a warning
        // in firefox
        el.removeAttribute('src');

        // force the media element to update its loading state by calling load()
        // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
        if (typeof el.load === 'function') {
            // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
            (function () {
                try {
                    el.load();
                } catch (e) {
                    // not supported
                }
            })();
        }
    };

    _component2['default'].registerComponent('Html5', Html5);
    exports['default'] = Html5;
    module.exports = exports['default'];

},{"../component":63,"../utils/browser.js":120,"../utils/dom.js":123,"../utils/fn.js":125,"../utils/log.js":128,"../utils/merge-options.js":129,"../utils/url.js":133,"./tech.js":112,"global/document":1,"global/window":2,"object.assign":45}],111:[function(_dereq_,module,exports){
    /**
     * @file loader.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');

    var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);

    /**
     * The Media Loader is the component that decides which playback technology to load
     * when the player is initialized.
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class MediaLoader
     */

    var MediaLoader = (function (_Component) {
        _inherits(MediaLoader, _Component);

        function MediaLoader(player, options, ready) {
            _classCallCheck(this, MediaLoader);

            _Component.call(this, player, options, ready);

            // If there are no sources when the player is initialized,
            // load the first supported playback technology.

            if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
                for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
                    var techName = _utilsToTitleCaseJs2['default'](j[i]);
                    var tech = _component2['default'].getComponent(techName);

                    // Check if the browser supports this technology
                    if (tech && tech.isSupported()) {
                        player.loadTech_(techName);
                        break;
                    }
                }
            } else {
                // // Loop through playback technologies (HTML5, Flash) and check for support.
                // // Then load the best source.
                // // A few assumptions here:
                // //   All playback technologies respect preload false.
                player.src(options.playerOptions['sources']);
            }
        }

        return MediaLoader;
    })(_component2['default']);

    _component2['default'].registerComponent('MediaLoader', MediaLoader);
    exports['default'] = MediaLoader;
    module.exports = exports['default'];

},{"../component":63,"../utils/to-title-case.js":132,"global/window":2}],112:[function(_dereq_,module,exports){
    /**
     * @file tech.js
     * Media Technology Controller - Base class for media playback
     * technology controllers like Flash and HTML5
     */

    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _tracksTextTrack = _dereq_('../tracks/text-track');

    var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);

    var _tracksTextTrackList = _dereq_('../tracks/text-track-list');

    var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsLogJs = _dereq_('../utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');

    var _utilsBufferJs = _dereq_('../utils/buffer.js');

    var _mediaErrorJs = _dereq_('../media-error.js');

    var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /**
     * Base class for media (HTML5 Video, Flash) controllers
     *
     * @param {Object=} options Options object
     * @param {Function=} ready Ready callback function
     * @extends Component
     * @class Tech
     */

    var Tech = (function (_Component) {
        _inherits(Tech, _Component);

        function Tech() {
            var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
            var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1];

            _classCallCheck(this, Tech);

            // we don't want the tech to report user activity automatically.
            // This is done manually in addControlsListeners
            options.reportTouchActivity = false;
            _Component.call(this, null, options, ready);

            // keep track of whether the current source has played at all to
            // implement a very limited played()
            this.hasStarted_ = false;
            this.on('playing', function () {
                this.hasStarted_ = true;
            });
            this.on('loadstart', function () {
                this.hasStarted_ = false;
            });

            this.textTracks_ = options.textTracks;

            // Manually track progress in cases where the browser/flash player doesn't report it.
            if (!this.featuresProgressEvents) {
                this.manualProgressOn();
            }

            // Manually track timeupdates in cases where the browser/flash player doesn't report it.
            if (!this.featuresTimeupdateEvents) {
                this.manualTimeUpdatesOn();
            }

            if (options.nativeCaptions === false || options.nativeTextTracks === false) {
                this.featuresNativeTextTracks = false;
            }

            if (!this.featuresNativeTextTracks) {
                this.on('ready', this.emulateTextTracks);
            }

            this.initTextTrackListeners();

            // Turn on component tap events
            this.emitTapEvents();
        }

        /*
         * List of associated text tracks
         *
         * @type {Array}
         * @private
         */

        /* Fallbacks for unsupported event types
         ================================================================================ */
        // Manually trigger progress events based on changes to the buffered amount
        // Many flash players and older HTML5 browsers don't send progress or progress-like events
        /**
         * Turn on progress events
         *
         * @method manualProgressOn
         */

        Tech.prototype.manualProgressOn = function manualProgressOn() {
            this.on('durationchange', this.onDurationChange);

            this.manualProgress = true;

            // Trigger progress watching when a source begins loading
            this.one('ready', this.trackProgress);
        };

        /**
         * Turn off progress events
         *
         * @method manualProgressOff
         */

        Tech.prototype.manualProgressOff = function manualProgressOff() {
            this.manualProgress = false;
            this.stopTrackingProgress();

            this.off('durationchange', this.onDurationChange);
        };

        /**
         * Track progress
         *
         * @method trackProgress
         */

        Tech.prototype.trackProgress = function trackProgress() {
            this.stopTrackingProgress();
            this.progressInterval = this.setInterval(Fn.bind(this, function () {
                // Don't trigger unless buffered amount is greater than last time

                var numBufferedPercent = this.bufferedPercent();

                if (this.bufferedPercent_ !== numBufferedPercent) {
                    this.trigger('progress');
                }

                this.bufferedPercent_ = numBufferedPercent;

                if (numBufferedPercent === 1) {
                    this.stopTrackingProgress();
                }
            }), 500);
        };

        /**
         * Update duration
         *
         * @method onDurationChange
         */

        Tech.prototype.onDurationChange = function onDurationChange() {
            this.duration_ = this.duration();
        };

        /**
         * Create and get TimeRange object for buffering
         *
         * @return {TimeRangeObject}
         * @method buffered
         */

        Tech.prototype.buffered = function buffered() {
            return _utilsTimeRangesJs.createTimeRange(0, 0);
        };

        /**
         * Get buffered percent
         *
         * @return {Number}
         * @method bufferedPercent
         */

        Tech.prototype.bufferedPercent = function bufferedPercent() {
            return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);
        };

        /**
         * Stops tracking progress by clearing progress interval
         *
         * @method stopTrackingProgress
         */

        Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
            this.clearInterval(this.progressInterval);
        };

        /*! Time Tracking -------------------------------------------------------------- */
        /**
         * Set event listeners for on play and pause and tracking current time
         *
         * @method manualTimeUpdatesOn
         */

        Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
            this.manualTimeUpdates = true;

            this.on('play', this.trackCurrentTime);
            this.on('pause', this.stopTrackingCurrentTime);
        };

        /**
         * Remove event listeners for on play and pause and tracking current time
         *
         * @method manualTimeUpdatesOff
         */

        Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
            this.manualTimeUpdates = false;
            this.stopTrackingCurrentTime();
            this.off('play', this.trackCurrentTime);
            this.off('pause', this.stopTrackingCurrentTime);
        };

        /**
         * Tracks current time
         *
         * @method trackCurrentTime
         */

        Tech.prototype.trackCurrentTime = function trackCurrentTime() {
            if (this.currentTimeInterval) {
                this.stopTrackingCurrentTime();
            }
            this.currentTimeInterval = this.setInterval(function () {
                this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
            }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
        };

        /**
         * Turn off play progress tracking (when paused or dragging)
         *
         * @method stopTrackingCurrentTime
         */

        Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
            this.clearInterval(this.currentTimeInterval);

            // #1002 - if the video ends right before the next timeupdate would happen,
            // the progress bar won't make it all the way to the end
            this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
        };

        /**
         * Turn off any manual progress or timeupdate tracking
         *
         * @method dispose
         */

        Tech.prototype.dispose = function dispose() {
            // clear out text tracks because we can't reuse them between techs
            var textTracks = this.textTracks();

            if (textTracks) {
                var i = textTracks.length;
                while (i--) {
                    this.removeRemoteTextTrack(textTracks[i]);
                }
            }

            // Turn off any manual progress or timeupdate tracking
            if (this.manualProgress) {
                this.manualProgressOff();
            }

            if (this.manualTimeUpdates) {
                this.manualTimeUpdatesOff();
            }

            _Component.prototype.dispose.call(this);
        };

        /**
         * When invoked without an argument, returns a MediaError object
         * representing the current error state of the player or null if
         * there is no error. When invoked with an argument, set the current
         * error state of the player.
         * @param {MediaError=} err    Optional an error object
         * @return {MediaError}        the current error object or null
         * @method error
         */

        Tech.prototype.error = function error(err) {
            if (err !== undefined) {
                if (err instanceof _mediaErrorJs2['default']) {
                    this.error_ = err;
                } else {
                    this.error_ = new _mediaErrorJs2['default'](err);
                }
                this.trigger('error');
            }
            return this.error_;
        };

        /**
         * Return the time ranges that have been played through for the
         * current source. This implementation is incomplete. It does not
         * track the played time ranges, only whether the source has played
         * at all or not.
         * @return {TimeRangeObject} a single time range if this video has
         * played or an empty set of ranges if not.
         * @method played
         */

        Tech.prototype.played = function played() {
            if (this.hasStarted_) {
                return _utilsTimeRangesJs.createTimeRange(0, 0);
            }
            return _utilsTimeRangesJs.createTimeRange();
        };

        /**
         * Set current time
         *
         * @method setCurrentTime
         */

        Tech.prototype.setCurrentTime = function setCurrentTime() {
            // improve the accuracy of manual timeupdates
            if (this.manualTimeUpdates) {
                this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
            }
        };

        /**
         * Initialize texttrack listeners
         *
         * @method initTextTrackListeners
         */

        Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
            var textTrackListChanges = Fn.bind(this, function () {
                this.trigger('texttrackchange');
            });

            var tracks = this.textTracks();

            if (!tracks) return;

            tracks.addEventListener('removetrack', textTrackListChanges);
            tracks.addEventListener('addtrack', textTrackListChanges);

            this.on('dispose', Fn.bind(this, function () {
                tracks.removeEventListener('removetrack', textTrackListChanges);
                tracks.removeEventListener('addtrack', textTrackListChanges);
            }));
        };

        /**
         * Emulate texttracks
         *
         * @method emulateTextTracks
         */

        Tech.prototype.emulateTextTracks = function emulateTextTracks() {
            if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
                var script = _globalDocument2['default'].createElement('script');
                script.src = this.options_['vtt.js'] || '../node_modules/vtt.js/dist/vtt.js';
                this.el().parentNode.appendChild(script);
                _globalWindow2['default']['WebVTT'] = true;
            }

            var tracks = this.textTracks();
            if (!tracks) {
                return;
            }

            var textTracksChanges = Fn.bind(this, function () {
                var _this = this;

                var updateDisplay = function updateDisplay() {
                    return _this.trigger('texttrackchange');
                };

                updateDisplay();

                for (var i = 0; i < tracks.length; i++) {
                    var track = tracks[i];
                    track.removeEventListener('cuechange', updateDisplay);
                    if (track.mode === 'showing') {
                        track.addEventListener('cuechange', updateDisplay);
                    }
                }
            });

            tracks.addEventListener('change', textTracksChanges);

            this.on('dispose', function () {
                tracks.removeEventListener('change', textTracksChanges);
            });
        };

        /*
         * Provide default methods for text tracks.
         *
         * Html5 tech overrides these.
         */

        /**
         * Get texttracks
         *
         * @returns {TextTrackList}
         * @method textTracks
         */

        Tech.prototype.textTracks = function textTracks() {
            this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();
            return this.textTracks_;
        };

        /**
         * Get remote texttracks
         *
         * @returns {TextTrackList}
         * @method remoteTextTracks
         */

        Tech.prototype.remoteTextTracks = function remoteTextTracks() {
            this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();
            return this.remoteTextTracks_;
        };

        /**
         * Creates and returns a remote text track object
         *
         * @param {String} kind Text track kind (subtitles, captions, descriptions
         *                                       chapters and metadata)
         * @param {String=} label Label to identify the text track
         * @param {String=} language Two letter language abbreviation
         * @return {TextTrackObject}
         * @method addTextTrack
         */

        Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
            if (!kind) {
                throw new Error('TextTrack kind is required but was not provided');
            }

            return createTrackHelper(this, kind, label, language);
        };

        /**
         * Creates and returns a remote text track object
         *
         * @param {Object} options The object should contain values for
         * kind, language, label and src (location of the WebVTT file)
         * @return {TextTrackObject}
         * @method addRemoteTextTrack
         */

        Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
            var track = createTrackHelper(this, options.kind, options.label, options.language, options);
            this.remoteTextTracks().addTrack_(track);
            return {
                track: track
            };
        };

        /**
         * Remove remote texttrack
         *
         * @param {TextTrackObject} track Texttrack to remove
         * @method removeRemoteTextTrack
         */

        Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
            this.textTracks().removeTrack_(track);
            this.remoteTextTracks().removeTrack_(track);
        };

        /**
         * Provide a default setPoster method for techs
         * Poster support for techs should be optional, so we don't want techs to
         * break if they don't have a way to set a poster.
         *
         * @method setPoster
         */

        Tech.prototype.setPoster = function setPoster() {};

        return Tech;
    })(_component2['default']);

    Tech.prototype.textTracks_;

    var createTrackHelper = function createTrackHelper(self, kind, label, language) {
        var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];

        var tracks = self.textTracks();

        options.kind = kind;

        if (label) {
            options.label = label;
        }
        if (language) {
            options.language = language;
        }
        options.tech = self;

        var track = new _tracksTextTrack2['default'](options);
        tracks.addTrack_(track);

        return track;
    };

    Tech.prototype.featuresVolumeControl = true;

// Resizing plugins using request fullscreen reloads the plugin
    Tech.prototype.featuresFullscreenResize = false;
    Tech.prototype.featuresPlaybackRate = false;

// Optional events that we can manually mimic with timers
// currently not triggered by video-js-swf
    Tech.prototype.featuresProgressEvents = false;
    Tech.prototype.featuresTimeupdateEvents = false;

    Tech.prototype.featuresNativeTextTracks = false;

    /*
     * A functional mixin for techs that want to use the Source Handler pattern.
     *
     * ##### EXAMPLE:
     *
     *   Tech.withSourceHandlers.call(MyTech);
     *
     */
    Tech.withSourceHandlers = function (_Tech) {
        /*
         * Register a source handler
         * Source handlers are scripts for handling specific formats.
         * The source handler pattern is used for adaptive formats (HLS, DASH) that
         * manually load video data and feed it into a Source Buffer (Media Source Extensions)
         * @param  {Function} handler  The source handler
         * @param  {Boolean}  first    Register it before any existing handlers
         */
        _Tech.registerSourceHandler = function (handler, index) {
            var handlers = _Tech.sourceHandlers;

            if (!handlers) {
                handlers = _Tech.sourceHandlers = [];
            }

            if (index === undefined) {
                // add to the end of the list
                index = handlers.length;
            }

            handlers.splice(index, 0, handler);
        };

        /*
         * Return the first source handler that supports the source
         * TODO: Answer question: should 'probably' be prioritized over 'maybe'
         * @param  {Object} source The source object
         * @returns {Object}       The first source handler that supports the source
         * @returns {null}         Null if no source handler is found
         */
        _Tech.selectSourceHandler = function (source) {
            var handlers = _Tech.sourceHandlers || [];
            var can = undefined;

            for (var i = 0; i < handlers.length; i++) {
                can = handlers[i].canHandleSource(source);

                if (can) {
                    return handlers[i];
                }
            }

            return null;
        };

        /*
         * Check if the tech can support the given source
         * @param  {Object} srcObj  The source object
         * @return {String}         'probably', 'maybe', or '' (empty string)
         */
        _Tech.canPlaySource = function (srcObj) {
            var sh = _Tech.selectSourceHandler(srcObj);

            if (sh) {
                return sh.canHandleSource(srcObj);
            }

            return '';
        };

        var originalSeekable = _Tech.prototype.seekable;

        // when a source handler is registered, prefer its implementation of
        // seekable when present.
        _Tech.prototype.seekable = function () {
            if (this.sourceHandler_ && this.sourceHandler_.seekable) {
                return this.sourceHandler_.seekable();
            }
            return originalSeekable.call(this);
        };

        /*
         * Create a function for setting the source using a source object
         * and source handlers.
         * Should never be called unless a source handler was found.
         * @param {Object} source  A source object with src and type keys
         * @return {Tech} self
         */
        _Tech.prototype.setSource = function (source) {
            var sh = _Tech.selectSourceHandler(source);

            if (!sh) {
                // Fall back to a native source hander when unsupported sources are
                // deliberately set
                if (_Tech.nativeSourceHandler) {
                    sh = _Tech.nativeSourceHandler;
                } else {
                    _utilsLogJs2['default'].error('No source hander found for the current source.');
                }
            }

            // Dispose any existing source handler
            this.disposeSourceHandler();
            this.off('dispose', this.disposeSourceHandler);

            this.currentSource_ = source;
            this.sourceHandler_ = sh.handleSource(source, this);
            this.on('dispose', this.disposeSourceHandler);

            return this;
        };

        /*
         * Clean up any existing source handler
         */
        _Tech.prototype.disposeSourceHandler = function () {
            if (this.sourceHandler_ && this.sourceHandler_.dispose) {
                this.sourceHandler_.dispose();
            }
        };
    };

    _component2['default'].registerComponent('Tech', Tech);
// Old name for Tech
    _component2['default'].registerComponent('MediaTechController', Tech);
    exports['default'] = Tech;
    module.exports = exports['default'];

},{"../component":63,"../media-error.js":99,"../tracks/text-track":119,"../tracks/text-track-list":117,"../utils/buffer.js":121,"../utils/fn.js":125,"../utils/log.js":128,"../utils/time-ranges.js":131,"global/document":1,"global/window":2}],113:[function(_dereq_,module,exports){
    /**
     * @file text-track-cue-list.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    var _utilsBrowserJs = _dereq_('../utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /*
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
     *
     * interface TextTrackCueList {
     *   readonly attribute unsigned long length;
     *   getter TextTrackCue (unsigned long index);
     *   TextTrackCue? getCueById(DOMString id);
     * };
     */

    var TextTrackCueList = function TextTrackCueList(cues) {
        var list = this;

        if (browser.IS_IE8) {
            list = _globalDocument2['default'].createElement('custom');

            for (var prop in TextTrackCueList.prototype) {
                list[prop] = TextTrackCueList.prototype[prop];
            }
        }

        TextTrackCueList.prototype.setCues_.call(list, cues);

        Object.defineProperty(list, 'length', {
            get: function get() {
                return this.length_;
            }
        });

        if (browser.IS_IE8) {
            return list;
        }
    };

    TextTrackCueList.prototype.setCues_ = function (cues) {
        var oldLength = this.length || 0;
        var i = 0;
        var l = cues.length;

        this.cues_ = cues;
        this.length_ = cues.length;

        var defineProp = function defineProp(i) {
            if (!('' + i in this)) {
                Object.defineProperty(this, '' + i, {
                    get: function get() {
                        return this.cues_[i];
                    }
                });
            }
        };

        if (oldLength < l) {
            i = oldLength;

            for (; i < l; i++) {
                defineProp.call(this, i);
            }
        }
    };

    TextTrackCueList.prototype.getCueById = function (id) {
        var result = null;
        for (var i = 0, l = this.length; i < l; i++) {
            var cue = this[i];
            if (cue.id === id) {
                result = cue;
                break;
            }
        }

        return result;
    };

    exports['default'] = TextTrackCueList;
    module.exports = exports['default'];

},{"../utils/browser.js":120,"global/document":1}],114:[function(_dereq_,module,exports){
    /**
     * @file text-track-display.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _menuMenuJs = _dereq_('../menu/menu.js');

    var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);

    var _menuMenuItemJs = _dereq_('../menu/menu-item.js');

    var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);

    var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');

    var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var darkGray = '#222';
    var lightGray = '#ccc';
    var fontMap = {
        monospace: 'monospace',
        sansSerif: 'sans-serif',
        serif: 'serif',
        monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
        monospaceSerif: '"Courier New", monospace',
        proportionalSansSerif: 'sans-serif',
        proportionalSerif: 'serif',
        casual: '"Comic Sans MS", Impact, fantasy',
        script: '"Monotype Corsiva", cursive',
        smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
    };

    /**
     * The component for displaying text track cues
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @param {Function=} ready    Ready callback function
     * @extends Component
     * @class TextTrackDisplay
     */

    var TextTrackDisplay = (function (_Component) {
        _inherits(TextTrackDisplay, _Component);

        function TextTrackDisplay(player, options, ready) {
            _classCallCheck(this, TextTrackDisplay);

            _Component.call(this, player, options, ready);

            player.on('loadstart', Fn.bind(this, this.toggleDisplay));
            player.on('texttrackchange', Fn.bind(this, this.updateDisplay));

            // This used to be called during player init, but was causing an error
            // if a track should show by default and the display hadn't loaded yet.
            // Should probably be moved to an external track loader when we support
            // tracks that don't need a display.
            player.ready(Fn.bind(this, function () {
                if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
                    this.hide();
                    return;
                }

                player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));

                var tracks = this.options_.playerOptions['tracks'] || [];
                for (var i = 0; i < tracks.length; i++) {
                    var track = tracks[i];
                    this.player_.addRemoteTextTrack(track);
                }
            }));
        }

        /**
         * Add cue HTML to display
         *
         * @param {Number} color Hex number for color, like #f0e
         * @param {Number} opacity Value for opacity,0.0 - 1.0
         * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
         * @method constructColor
         */

        /**
         * Toggle display texttracks
         *
         * @method toggleDisplay
         */

        TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
            if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
                this.hide();
            } else {
                this.show();
            }
        };

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        TextTrackDisplay.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-text-track-display'
            });
        };

        /**
         * Clear display texttracks
         *
         * @method clearDisplay
         */

        TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
            if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
                _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);
            }
        };

        /**
         * Update display texttracks
         *
         * @method updateDisplay
         */

        TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
            var tracks = this.player_.textTracks();

            this.clearDisplay();

            if (!tracks) {
                return;
            }

            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];
                if (track['mode'] === 'showing') {
                    this.updateForTrack(track);
                }
            }
        };

        /**
         * Add texttrack to texttrack list
         *
         * @param {TextTrackObject} track Texttrack object to be added to list
         * @method updateForTrack
         */

        TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
            if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
                return;
            }

            var overrides = this.player_['textTrackSettings'].getValues();

            var cues = [];
            for (var _i = 0; _i < track['activeCues'].length; _i++) {
                cues.push(track['activeCues'][_i]);
            }

            _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], track['activeCues'], this.el_);

            var i = cues.length;
            while (i--) {
                var cueDiv = cues[i].displayState;
                if (overrides.color) {
                    cueDiv.firstChild.style.color = overrides.color;
                }
                if (overrides.textOpacity) {
                    tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
                }
                if (overrides.backgroundColor) {
                    cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
                }
                if (overrides.backgroundOpacity) {
                    tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
                }
                if (overrides.windowColor) {
                    if (overrides.windowOpacity) {
                        tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
                    } else {
                        cueDiv.style.backgroundColor = overrides.windowColor;
                    }
                }
                if (overrides.edgeStyle) {
                    if (overrides.edgeStyle === 'dropshadow') {
                        cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
                    } else if (overrides.edgeStyle === 'raised') {
                        cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
                    } else if (overrides.edgeStyle === 'depressed') {
                        cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
                    } else if (overrides.edgeStyle === 'uniform') {
                        cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
                    }
                }
                if (overrides.fontPercent && overrides.fontPercent !== 1) {
                    var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);
                    cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
                    cueDiv.style.height = 'auto';
                    cueDiv.style.top = 'auto';
                    cueDiv.style.bottom = '2px';
                }
                if (overrides.fontFamily && overrides.fontFamily !== 'default') {
                    if (overrides.fontFamily === 'small-caps') {
                        cueDiv.firstChild.style.fontVariant = 'small-caps';
                    } else {
                        cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
                    }
                }
            }
        };

        return TextTrackDisplay;
    })(_component2['default']);

    function constructColor(color, opacity) {
        return 'rgba(' +
            // color looks like "#f0e"
            parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
    }

    /**
     * Try to update style
     * Some style changes will throw an error, particularly in IE8. Those should be noops.
     *
     * @param {Element} el The element to be styles
     * @param {CSSProperty} style The CSS property to be styled
     * @param {CSSStyle} rule The actual style to be applied to the property
     * @method tryUpdateStyle
     */
    function tryUpdateStyle(el, style, rule) {
        //
        try {
            el.style[style] = rule;
        } catch (e) {}
    }

    _component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
    exports['default'] = TextTrackDisplay;
    module.exports = exports['default'];

},{"../component":63,"../menu/menu-button.js":100,"../menu/menu-item.js":101,"../menu/menu.js":102,"../utils/fn.js":125,"global/document":1,"global/window":2}],115:[function(_dereq_,module,exports){
    /**
     * @file text-track-enums.js
     *
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
     *
     * enum TextTrackMode { "disabled",  "hidden",  "showing" };
     */
    'use strict';

    exports.__esModule = true;
    var TextTrackMode = {
        'disabled': 'disabled',
        'hidden': 'hidden',
        'showing': 'showing'
    };

    /*
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
     *
     * enum TextTrackKind { "subtitles",  "captions",  "descriptions",  "chapters",  "metadata" };
     */
    var TextTrackKind = {
        'subtitles': 'subtitles',
        'captions': 'captions',
        'descriptions': 'descriptions',
        'chapters': 'chapters',
        'metadata': 'metadata'
    };

    exports.TextTrackMode = TextTrackMode;
    exports.TextTrackKind = TextTrackKind;

},{}],116:[function(_dereq_,module,exports){
    /**
     * Utilities for capturing text track state and re-creating tracks
     * based on a capture.
     *
     * @file text-track-list-converter.js
     */

    /**
     * Examine a single text track and return a JSON-compatible javascript
     * object that represents the text track's state.
     * @param track {TextTrackObject} the text track to query
     * @return {Object} a serializable javascript representation of the
     * @private
     */
    'use strict';

    exports.__esModule = true;
    var trackToJson_ = function trackToJson_(track) {
        return {
            kind: track.kind,
            label: track.label,
            language: track.language,
            id: track.id,
            inBandMetadataTrackDispatchType: track.inBandMetadataTrackDispatchType,
            mode: track.mode,
            cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
                return {
                    startTime: cue.startTime,
                    endTime: cue.endTime,
                    text: cue.text,
                    id: cue.id
                };
            }),
            src: track.src
        };
    };

    /**
     * Examine a tech and return a JSON-compatible javascript array that
     * represents the state of all text tracks currently configured. The
     * return array is compatible with `jsonToTextTracks`.
     * @param tech {tech} the tech object to query
     * @return {Array} a serializable javascript representation of the
     * @function textTracksToJson
     */
    var textTracksToJson = function textTracksToJson(tech) {
        var trackEls = tech.el().querySelectorAll('track');

        var trackObjs = Array.prototype.map.call(trackEls, function (t) {
            return t.track;
        });
        var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
            var json = trackToJson_(trackEl.track);
            json.src = trackEl.src;
            return json;
        });

        return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
            return trackObjs.indexOf(track) === -1;
        }).map(trackToJson_));
    };

    /**
     * Creates a set of remote text tracks on a tech based on an array of
     * javascript text track representations.
     * @param json {Array} an array of text track representation objects,
     * like those that would be produced by `textTracksToJson`
     * @param tech {tech} the tech to create text tracks on
     * @function jsonToTextTracks
     */
    var jsonToTextTracks = function jsonToTextTracks(json, tech) {
        json.forEach(function (track) {
            var addedTrack = tech.addRemoteTextTrack(track).track;
            if (!track.src && track.cues) {
                track.cues.forEach(function (cue) {
                    return addedTrack.addCue(cue);
                });
            }
        });

        return tech.textTracks();
    };

    exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
    module.exports = exports['default'];

},{}],117:[function(_dereq_,module,exports){
    /**
     * @file text-track-list.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _eventTarget = _dereq_('../event-target');

    var _eventTarget2 = _interopRequireDefault(_eventTarget);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsBrowserJs = _dereq_('../utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /*
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
     *
     * interface TextTrackList : EventTarget {
     *   readonly attribute unsigned long length;
     *   getter TextTrack (unsigned long index);
     *   TextTrack? getTrackById(DOMString id);
     *
     *   attribute EventHandler onchange;
     *   attribute EventHandler onaddtrack;
     *   attribute EventHandler onremovetrack;
     * };
     */
    var TextTrackList = function TextTrackList(tracks) {
        var list = this;

        if (browser.IS_IE8) {
            list = _globalDocument2['default'].createElement('custom');

            for (var prop in TextTrackList.prototype) {
                list[prop] = TextTrackList.prototype[prop];
            }
        }

        tracks = tracks || [];
        list.tracks_ = [];

        Object.defineProperty(list, 'length', {
            get: function get() {
                return this.tracks_.length;
            }
        });

        for (var i = 0; i < tracks.length; i++) {
            list.addTrack_(tracks[i]);
        }

        if (browser.IS_IE8) {
            return list;
        }
    };

    TextTrackList.prototype = Object.create(_eventTarget2['default'].prototype);
    TextTrackList.prototype.constructor = TextTrackList;

    /*
     * change - One or more tracks in the track list have been enabled or disabled.
     * addtrack - A track has been added to the track list.
     * removetrack - A track has been removed from the track list.
     */
    TextTrackList.prototype.allowedEvents_ = {
        'change': 'change',
        'addtrack': 'addtrack',
        'removetrack': 'removetrack'
    };

// emulate attribute EventHandler support to allow for feature detection
    for (var _event in TextTrackList.prototype.allowedEvents_) {
        TextTrackList.prototype['on' + _event] = null;
    }

    TextTrackList.prototype.addTrack_ = function (track) {
        var index = this.tracks_.length;
        if (!('' + index in this)) {
            Object.defineProperty(this, index, {
                get: function get() {
                    return this.tracks_[index];
                }
            });
        }

        track.addEventListener('modechange', Fn.bind(this, function () {
            this.trigger('change');
        }));
        this.tracks_.push(track);

        this.trigger({
            type: 'addtrack',
            track: track
        });
    };

    TextTrackList.prototype.removeTrack_ = function (rtrack) {
        var result = null;
        var track = undefined;

        for (var i = 0, l = this.length; i < l; i++) {
            track = this[i];
            if (track === rtrack) {
                this.tracks_.splice(i, 1);
                break;
            }
        }

        this.trigger({
            type: 'removetrack',
            track: track
        });
    };

    TextTrackList.prototype.getTrackById = function (id) {
        var result = null;

        for (var i = 0, l = this.length; i < l; i++) {
            var track = this[i];
            if (track.id === id) {
                result = track;
                break;
            }
        }

        return result;
    };

    exports['default'] = TextTrackList;
    module.exports = exports['default'];

},{"../event-target":95,"../utils/browser.js":120,"../utils/fn.js":125,"global/document":1}],118:[function(_dereq_,module,exports){
    /**
     * @file text-track-settings.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }

    function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }

    var _component = _dereq_('../component');

    var _component2 = _interopRequireDefault(_component);

    var _utilsEventsJs = _dereq_('../utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsLogJs = _dereq_('../utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');

    var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    /**
     * Manipulate settings of texttracks
     *
     * @param {Object} player  Main Player
     * @param {Object=} options Object of option names and values
     * @extends Component
     * @class TextTrackSettings
     */

    var TextTrackSettings = (function (_Component) {
        _inherits(TextTrackSettings, _Component);

        function TextTrackSettings(player, options) {
            _classCallCheck(this, TextTrackSettings);

            _Component.call(this, player, options);
            this.hide();

            // Grab `persistTextTrackSettings` from the player options if not passed in child options
            if (options.persistTextTrackSettings === undefined) {
                this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
            }

            Events.on(this.el().querySelector('.vjs-done-button'), 'click', Fn.bind(this, function () {
                this.saveSettings();
                this.hide();
            }));

            Events.on(this.el().querySelector('.vjs-default-button'), 'click', Fn.bind(this, function () {
                this.el().querySelector('.vjs-fg-color > select').selectedIndex = 0;
                this.el().querySelector('.vjs-bg-color > select').selectedIndex = 0;
                this.el().querySelector('.window-color > select').selectedIndex = 0;
                this.el().querySelector('.vjs-text-opacity > select').selectedIndex = 0;
                this.el().querySelector('.vjs-bg-opacity > select').selectedIndex = 0;
                this.el().querySelector('.vjs-window-opacity > select').selectedIndex = 0;
                this.el().querySelector('.vjs-edge-style select').selectedIndex = 0;
                this.el().querySelector('.vjs-font-family select').selectedIndex = 0;
                this.el().querySelector('.vjs-font-percent select').selectedIndex = 2;
                this.updateDisplay();
            }));

            Events.on(this.el().querySelector('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
            Events.on(this.el().querySelector('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));

            if (this.options_.persistTextTrackSettings) {
                this.restoreSettings();
            }
        }

        /**
         * Create the component's DOM element
         *
         * @return {Element}
         * @method createEl
         */

        TextTrackSettings.prototype.createEl = function createEl() {
            return _Component.prototype.createEl.call(this, 'div', {
                className: 'vjs-caption-settings vjs-modal-overlay',
                innerHTML: captionOptionsMenuTemplate()
            });
        };

        /**
         * Get texttrack settings
         * Settings are
         * .vjs-edge-style
         * .vjs-font-family
         * .vjs-fg-color
         * .vjs-text-opacity
         * .vjs-bg-color
         * .vjs-bg-opacity
         * .window-color
         * .vjs-window-opacity
         *
         * @return {Object}
         * @method getValues
         */

        TextTrackSettings.prototype.getValues = function getValues() {
            var el = this.el();

            var textEdge = getSelectedOptionValue(el.querySelector('.vjs-edge-style select'));
            var fontFamily = getSelectedOptionValue(el.querySelector('.vjs-font-family select'));
            var fgColor = getSelectedOptionValue(el.querySelector('.vjs-fg-color > select'));
            var textOpacity = getSelectedOptionValue(el.querySelector('.vjs-text-opacity > select'));
            var bgColor = getSelectedOptionValue(el.querySelector('.vjs-bg-color > select'));
            var bgOpacity = getSelectedOptionValue(el.querySelector('.vjs-bg-opacity > select'));
            var windowColor = getSelectedOptionValue(el.querySelector('.window-color > select'));
            var windowOpacity = getSelectedOptionValue(el.querySelector('.vjs-window-opacity > select'));
            var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(el.querySelector('.vjs-font-percent > select')));

            var result = {
                'backgroundOpacity': bgOpacity,
                'textOpacity': textOpacity,
                'windowOpacity': windowOpacity,
                'edgeStyle': textEdge,
                'fontFamily': fontFamily,
                'color': fgColor,
                'backgroundColor': bgColor,
                'windowColor': windowColor,
                'fontPercent': fontPercent
            };
            for (var _name in result) {
                if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
                    delete result[_name];
                }
            }
            return result;
        };

        /**
         * Set texttrack settings
         * Settings are
         * .vjs-edge-style
         * .vjs-font-family
         * .vjs-fg-color
         * .vjs-text-opacity
         * .vjs-bg-color
         * .vjs-bg-opacity
         * .window-color
         * .vjs-window-opacity
         *
         * @param {Object} values Object with texttrack setting values
         * @method setValues
         */

        TextTrackSettings.prototype.setValues = function setValues(values) {
            var el = this.el();

            setSelectedOption(el.querySelector('.vjs-edge-style select'), values.edgeStyle);
            setSelectedOption(el.querySelector('.vjs-font-family select'), values.fontFamily);
            setSelectedOption(el.querySelector('.vjs-fg-color > select'), values.color);
            setSelectedOption(el.querySelector('.vjs-text-opacity > select'), values.textOpacity);
            setSelectedOption(el.querySelector('.vjs-bg-color > select'), values.backgroundColor);
            setSelectedOption(el.querySelector('.vjs-bg-opacity > select'), values.backgroundOpacity);
            setSelectedOption(el.querySelector('.window-color > select'), values.windowColor);
            setSelectedOption(el.querySelector('.vjs-window-opacity > select'), values.windowOpacity);

            var fontPercent = values.fontPercent;

            if (fontPercent) {
                fontPercent = fontPercent.toFixed(2);
            }

            setSelectedOption(el.querySelector('.vjs-font-percent > select'), fontPercent);
        };

        /**
         * Restore texttrack settings
         *
         * @method restoreSettings
         */

        TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
            var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));

            var err = _safeParseTuple[0];
            var values = _safeParseTuple[1];

            if (err) {
                _utilsLogJs2['default'].error(err);
            }

            if (values) {
                this.setValues(values);
            }
        };

        /**
         * Save texttrack settings to local storage
         *
         * @method saveSettings
         */

        TextTrackSettings.prototype.saveSettings = function saveSettings() {
            if (!this.options_.persistTextTrackSettings) {
                return;
            }

            var values = this.getValues();
            try {
                if (Object.getOwnPropertyNames(values).length > 0) {
                    _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
                } else {
                    _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');
                }
            } catch (e) {}
        };

        /**
         * Update display of texttrack settings
         *
         * @method updateDisplay
         */

        TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
            var ttDisplay = this.player_.getChild('textTrackDisplay');
            if (ttDisplay) {
                ttDisplay.updateDisplay();
            }
        };

        return TextTrackSettings;
    })(_component2['default']);

    _component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);

    function getSelectedOptionValue(target) {
        var selectedOption = undefined;
        // not all browsers support selectedOptions, so, fallback to options
        if (target.selectedOptions) {
            selectedOption = target.selectedOptions[0];
        } else if (target.options) {
            selectedOption = target.options[target.options.selectedIndex];
        }

        return selectedOption.value;
    }

    function setSelectedOption(target, value) {
        if (!value) {
            return;
        }

        var i = undefined;
        for (i = 0; i < target.options.length; i++) {
            var option = target.options[i];
            if (option.value === value) {
                break;
            }
        }

        target.selectedIndex = i;
    }

    function captionOptionsMenuTemplate() {
        var template = '<div class="vjs-tracksettings">\n      <div class="vjs-tracksettings-colors">\n        <div class="vjs-fg-color vjs-tracksetting">\n            <label class="vjs-label">Foreground</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-text-opacity vjs-opacity">\n              <select>\n                <option value="">---</option>\n                <option value="1">Opaque</option>\n                <option value="0.5">Semi-Opaque</option>\n              </select>\n            </span>\n        </div> <!-- vjs-fg-color -->\n        <div class="vjs-bg-color vjs-tracksetting">\n            <label class="vjs-label">Background</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-bg-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-bg-color -->\n        <div class="window-color vjs-tracksetting">\n            <label class="vjs-label">Window</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-window-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-window-color -->\n      </div> <!-- vjs-tracksettings -->\n      <div class="vjs-tracksettings-font">\n        <div class="vjs-font-percent vjs-tracksetting">\n          <label class="vjs-label">Font Size</label>\n          <select>\n            <option value="0.50">50%</option>\n            <option value="0.75">75%</option>\n            <option value="1.00" selected>100%</option>\n            <option value="1.25">125%</option>\n            <option value="1.50">150%</option>\n            <option value="1.75">175%</option>\n            <option value="2.00">200%</option>\n            <option value="3.00">300%</option>\n            <option value="4.00">400%</option>\n          </select>\n        </div> <!-- vjs-font-percent -->\n        <div class="vjs-edge-style vjs-tracksetting">\n          <label class="vjs-label">Text Edge Style</label>\n          <select>\n            <option value="none">None</option>\n            <option value="raised">Raised</option>\n            <option value="depressed">Depressed</option>\n            <option value="uniform">Uniform</option>\n            <option value="dropshadow">Dropshadow</option>\n          </select>\n        </div> <!-- vjs-edge-style -->\n        <div class="vjs-font-family vjs-tracksetting">\n          <label class="vjs-label">Font Family</label>\n          <select>\n            <option value="">Default</option>\n            <option value="monospaceSerif">Monospace Serif</option>\n            <option value="proportionalSerif">Proportional Serif</option>\n            <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n            <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n            <option value="casual">Casual</option>\n            <option value="script">Script</option>\n            <option value="small-caps">Small Caps</option>\n          </select>\n        </div> <!-- vjs-font-family -->\n      </div>\n    </div>\n    <div class="vjs-tracksettings-controls">\n      <button class="vjs-default-button">Defaults</button>\n      <button class="vjs-done-button">Done</button>\n    </div>';

        return template;
    }

    exports['default'] = TextTrackSettings;
    module.exports = exports['default'];

},{"../component":63,"../utils/events.js":124,"../utils/fn.js":125,"../utils/log.js":128,"global/window":2,"safe-json-parse/tuple":53}],119:[function(_dereq_,module,exports){
    /**
     * @file text-track.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _textTrackCueList = _dereq_('./text-track-cue-list');

    var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);

    var _utilsFnJs = _dereq_('../utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _utilsGuidJs = _dereq_('../utils/guid.js');

    var Guid = _interopRequireWildcard(_utilsGuidJs);

    var _utilsBrowserJs = _dereq_('../utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _textTrackEnums = _dereq_('./text-track-enums');

    var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);

    var _utilsLogJs = _dereq_('../utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _eventTarget = _dereq_('../event-target');

    var _eventTarget2 = _interopRequireDefault(_eventTarget);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _utilsUrlJs = _dereq_('../utils/url.js');

    var _xhr = _dereq_('xhr');

    var _xhr2 = _interopRequireDefault(_xhr);

    /*
     * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
     *
     * interface TextTrack : EventTarget {
     *   readonly attribute TextTrackKind kind;
     *   readonly attribute DOMString label;
     *   readonly attribute DOMString language;
     *
     *   readonly attribute DOMString id;
     *   readonly attribute DOMString inBandMetadataTrackDispatchType;
     *
     *   attribute TextTrackMode mode;
     *
     *   readonly attribute TextTrackCueList? cues;
     *   readonly attribute TextTrackCueList? activeCues;
     *
     *   void addCue(TextTrackCue cue);
     *   void removeCue(TextTrackCue cue);
     *
     *   attribute EventHandler oncuechange;
     * };
     */
    var TextTrack = function TextTrack() {
        var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];

        if (!options.tech) {
            throw new Error('A tech was not provided.');
        }

        var tt = this;
        if (browser.IS_IE8) {
            tt = _globalDocument2['default'].createElement('custom');

            for (var prop in TextTrack.prototype) {
                tt[prop] = TextTrack.prototype[prop];
            }
        }

        tt.tech_ = options.tech;

        var mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled';
        var kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles';
        var label = options['label'] || '';
        var language = options['language'] || options['srclang'] || '';
        var id = options['id'] || 'vjs_text_track_' + Guid.newGUID();

        if (kind === 'metadata' || kind === 'chapters') {
            mode = 'hidden';
        }

        tt.cues_ = [];
        tt.activeCues_ = [];

        var cues = new _textTrackCueList2['default'](tt.cues_);
        var activeCues = new _textTrackCueList2['default'](tt.activeCues_);

        var changed = false;
        var timeupdateHandler = Fn.bind(tt, function () {
            this['activeCues'];
            if (changed) {
                this['trigger']('cuechange');
                changed = false;
            }
        });
        if (mode !== 'disabled') {
            tt.tech_.on('timeupdate', timeupdateHandler);
        }

        Object.defineProperty(tt, 'kind', {
            get: function get() {
                return kind;
            },
            set: Function.prototype
        });

        Object.defineProperty(tt, 'label', {
            get: function get() {
                return label;
            },
            set: Function.prototype
        });

        Object.defineProperty(tt, 'language', {
            get: function get() {
                return language;
            },
            set: Function.prototype
        });

        Object.defineProperty(tt, 'id', {
            get: function get() {
                return id;
            },
            set: Function.prototype
        });

        Object.defineProperty(tt, 'mode', {
            get: function get() {
                return mode;
            },
            set: function set(newMode) {
                if (!TextTrackEnum.TextTrackMode[newMode]) {
                    return;
                }
                mode = newMode;
                if (mode === 'showing') {
                    this.tech_.on('timeupdate', timeupdateHandler);
                }
                this.trigger('modechange');
            }
        });

        Object.defineProperty(tt, 'cues', {
            get: function get() {
                if (!this.loaded_) {
                    return null;
                }

                return cues;
            },
            set: Function.prototype
        });

        Object.defineProperty(tt, 'activeCues', {
            get: function get() {
                if (!this.loaded_) {
                    return null;
                }

                if (this['cues'].length === 0) {
                    return activeCues; // nothing to do
                }

                var ct = this.tech_.currentTime();
                var active = [];

                for (var i = 0, l = this['cues'].length; i < l; i++) {
                    var cue = this['cues'][i];
                    if (cue['startTime'] <= ct && cue['endTime'] >= ct) {
                        active.push(cue);
                    } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) {
                        active.push(cue);
                    }
                }

                changed = false;

                if (active.length !== this.activeCues_.length) {
                    changed = true;
                } else {
                    for (var i = 0; i < active.length; i++) {
                        if (indexOf.call(this.activeCues_, active[i]) === -1) {
                            changed = true;
                        }
                    }
                }

                this.activeCues_ = active;
                activeCues.setCues_(this.activeCues_);

                return activeCues;
            },
            set: Function.prototype
        });

        if (options.src) {
            tt.src = options.src;
            loadTrack(options.src, tt);
        } else {
            tt.loaded_ = true;
        }

        if (browser.IS_IE8) {
            return tt;
        }
    };

    TextTrack.prototype = Object.create(_eventTarget2['default'].prototype);
    TextTrack.prototype.constructor = TextTrack;

    /*
     * cuechange - One or more cues in the track have become active or stopped being active.
     */
    TextTrack.prototype.allowedEvents_ = {
        'cuechange': 'cuechange'
    };

    TextTrack.prototype.addCue = function (cue) {
        var tracks = this.tech_.textTracks();

        if (tracks) {
            for (var i = 0; i < tracks.length; i++) {
                if (tracks[i] !== this) {
                    tracks[i].removeCue(cue);
                }
            }
        }

        this.cues_.push(cue);
        this['cues'].setCues_(this.cues_);
    };

    TextTrack.prototype.removeCue = function (removeCue) {
        var removed = false;

        for (var i = 0, l = this.cues_.length; i < l; i++) {
            var cue = this.cues_[i];
            if (cue === removeCue) {
                this.cues_.splice(i, 1);
                removed = true;
            }
        }

        if (removed) {
            this.cues.setCues_(this.cues_);
        }
    };

    /*
     * Downloading stuff happens below this point
     */
    var parseCues = function parseCues(srcContent, track) {
        if (typeof _globalWindow2['default']['WebVTT'] !== 'function') {
            //try again a bit later
            return _globalWindow2['default'].setTimeout(function () {
                parseCues(srcContent, track);
            }, 25);
        }

        var parser = new _globalWindow2['default']['WebVTT']['Parser'](_globalWindow2['default'], _globalWindow2['default']['vttjs'], _globalWindow2['default']['WebVTT']['StringDecoder']());

        parser['oncue'] = function (cue) {
            track.addCue(cue);
        };
        parser['onparsingerror'] = function (error) {
            _utilsLogJs2['default'].error(error);
        };

        parser['parse'](srcContent);
        parser['flush']();
    };

    var loadTrack = function loadTrack(src, track) {
        var opts = {
            uri: src
        };

        var crossOrigin = _utilsUrlJs.isCrossOrigin(src);
        if (crossOrigin) {
            opts.cors = crossOrigin;
        }

        _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {
            if (err) {
                return _utilsLogJs2['default'].error(err, response);
            }

            track.loaded_ = true;
            parseCues(responseBody, track);
        }));
    };

    var indexOf = function indexOf(searchElement, fromIndex) {
        if (this == null) {
            throw new TypeError('"this" is null or not defined');
        }

        var O = Object(this);

        var len = O.length >>> 0;

        if (len === 0) {
            return -1;
        }

        var n = +fromIndex || 0;

        if (Math.abs(n) === Infinity) {
            n = 0;
        }

        if (n >= len) {
            return -1;
        }

        var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);

        while (k < len) {
            if (k in O && O[k] === searchElement) {
                return k;
            }
            k++;
        }
        return -1;
    };

    exports['default'] = TextTrack;
    module.exports = exports['default'];

},{"../event-target":95,"../utils/browser.js":120,"../utils/fn.js":125,"../utils/guid.js":127,"../utils/log.js":128,"../utils/url.js":133,"./text-track-cue-list":113,"./text-track-enums":115,"global/document":1,"global/window":2,"xhr":55}],120:[function(_dereq_,module,exports){
    /**
     * @file browser.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var USER_AGENT = _globalWindow2['default'].navigator.userAgent;
    var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
    var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;

    /*
     * Device is an iPhone
     *
     * @type {Boolean}
     * @constant
     * @private
     */
    var IS_IPHONE = /iPhone/i.test(USER_AGENT);
    exports.IS_IPHONE = IS_IPHONE;
    var IS_IPAD = /iPad/i.test(USER_AGENT);
    exports.IS_IPAD = IS_IPAD;
    var IS_IPOD = /iPod/i.test(USER_AGENT);
    exports.IS_IPOD = IS_IPOD;
    var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;

    exports.IS_IOS = IS_IOS;
    var IOS_VERSION = (function () {
        var match = USER_AGENT.match(/OS (\d+)_/i);
        if (match && match[1]) {
            return match[1];
        }
    })();

    exports.IOS_VERSION = IOS_VERSION;
    var IS_ANDROID = /Android/i.test(USER_AGENT);
    exports.IS_ANDROID = IS_ANDROID;
    var ANDROID_VERSION = (function () {
        // This matches Android Major.Minor.Patch versions
        // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
        var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
            major,
            minor;

        if (!match) {
            return null;
        }

        major = match[1] && parseFloat(match[1]);
        minor = match[2] && parseFloat(match[2]);

        if (major && minor) {
            return parseFloat(match[1] + '.' + match[2]);
        } else if (major) {
            return major;
        } else {
            return null;
        }
    })();
    exports.ANDROID_VERSION = ANDROID_VERSION;
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
    var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
    exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
    var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;

    exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;
    var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
    exports.IS_FIREFOX = IS_FIREFOX;
    var IS_CHROME = /Chrome/i.test(USER_AGENT);
    exports.IS_CHROME = IS_CHROME;
    var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);

    exports.IS_IE8 = IS_IE8;
    var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);
    exports.TOUCH_ENABLED = TOUCH_ENABLED;
    var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);
    exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;

},{"global/document":1,"global/window":2}],121:[function(_dereq_,module,exports){
    /**
     * @file buffer.js
     */
    'use strict';

    exports.__esModule = true;
    exports.bufferedPercent = bufferedPercent;

    var _timeRangesJs = _dereq_('./time-ranges.js');

    /**
     * Compute how much your video has been buffered
     *
     * @param  {Object} Buffered object
     * @param  {Number} Total duration
     * @return {Number} Percent buffered of the total duration
     * @private
     * @function bufferedPercent
     */

    function bufferedPercent(buffered, duration) {
        var bufferedDuration = 0,
            start,
            end;

        if (!duration) {
            return 0;
        }

        if (!buffered || !buffered.length) {
            buffered = _timeRangesJs.createTimeRange(0, 0);
        }

        for (var i = 0; i < buffered.length; i++) {
            start = buffered.start(i);
            end = buffered.end(i);

            // buffered end can be bigger than duration by a very small fraction
            if (end > duration) {
                end = duration;
            }

            bufferedDuration += end - start;
        }

        return bufferedDuration / duration;
    }

},{"./time-ranges.js":131}],122:[function(_dereq_,module,exports){
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _logJs = _dereq_('./log.js');

    var _logJs2 = _interopRequireDefault(_logJs);

    /**
     * Object containing the default behaviors for available handler methods.
     *
     * @private
     * @type {Object}
     */
    var defaultBehaviors = {
        get: function get(obj, key) {
            return obj[key];
        },
        set: function set(obj, key, value) {
            obj[key] = value;
            return true;
        }
    };

    /**
     * Expose private objects publicly using a Proxy to log deprecation warnings.
     *
     * Browsers that do not support Proxy objects will simply return the `target`
     * object, so it can be directly exposed.
     *
     * @param {Object} target The target object.
     * @param {Object} messages Messages to display from a Proxy. Only operations
     *                          with an associated message will be proxied.
     * @param {String} [messages.get]
     * @param {String} [messages.set]
     * @return {Object} A Proxy if supported or the `target` argument.
     */

    exports['default'] = function (target) {
        var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];

        if (typeof Proxy === 'function') {
            var _ret = (function () {
                var handler = {};

                // Build a handler object based on those keys that have both messages
                // and default behaviors.
                Object.keys(messages).forEach(function (key) {
                    if (defaultBehaviors.hasOwnProperty(key)) {
                        handler[key] = function () {
                            _logJs2['default'].warn(messages[key]);
                            return defaultBehaviors[key].apply(this, arguments);
                        };
                    }
                });

                return {
                    v: new Proxy(target, handler)
                };
            })();

            if (typeof _ret === 'object') return _ret.v;
        }
        return target;
    };

    module.exports = exports['default'];

},{"./log.js":128}],123:[function(_dereq_,module,exports){
    /**
     * @file dom.js
     */
    'use strict';

    exports.__esModule = true;
    exports.getEl = getEl;
    exports.createEl = createEl;
    exports.insertElFirst = insertElFirst;
    exports.getElData = getElData;
    exports.hasElData = hasElData;
    exports.removeElData = removeElData;
    exports.hasElClass = hasElClass;
    exports.addElClass = addElClass;
    exports.removeElClass = removeElClass;
    exports.setElAttributes = setElAttributes;
    exports.getElAttributes = getElAttributes;
    exports.blockTextSelection = blockTextSelection;
    exports.unblockTextSelection = unblockTextSelection;
    exports.findElPosition = findElPosition;
    exports.getPointerPosition = getPointerPosition;

    var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _guidJs = _dereq_('./guid.js');

    var Guid = _interopRequireWildcard(_guidJs);

    var _logJs = _dereq_('./log.js');

    var _logJs2 = _interopRequireDefault(_logJs);

    var _tsml = _dereq_('tsml');

    var _tsml2 = _interopRequireDefault(_tsml);

    /**
     * Shorthand for document.getElementById()
     * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
     *
     * @param  {String} id  Element ID
     * @return {Element}    Element with supplied ID
     * @function getEl
     */

    function getEl(id) {
        if (id.indexOf('#') === 0) {
            id = id.slice(1);
        }

        return _globalDocument2['default'].getElementById(id);
    }

    /**
     * Creates an element and applies properties.
     *
     * @param  {String=} tagName    Name of tag to be created.
     * @param  {Object=} properties Element properties to be applied.
     * @return {Element}
     * @function createEl
     */

    function createEl() {
        var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
        var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
        var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];

        var el = _globalDocument2['default'].createElement(tagName);

        Object.getOwnPropertyNames(properties).forEach(function (propName) {
            var val = properties[propName];

            // See #2176
            // We originally were accepting both properties and attributes in the
            // same object, but that doesn't work so well.
            if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
                _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));
                el.setAttribute(propName, val);
            } else {
                el[propName] = val;
            }
        });

        Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
            var val = attributes[attrName];
            el.setAttribute(attrName, attributes[attrName]);
        });

        return el;
    }

    /**
     * Insert an element as the first child node of another
     *
     * @param  {Element} child   Element to insert
     * @param  {Element} parent Element to insert child into
     * @private
     * @function insertElFirst
     */

    function insertElFirst(child, parent) {
        if (parent.firstChild) {
            parent.insertBefore(child, parent.firstChild);
        } else {
            parent.appendChild(child);
        }
    }

    /**
     * Element Data Store. Allows for binding data to an element without putting it directly on the element.
     * Ex. Event listeners are stored here.
     * (also from jsninja.com, slightly modified and updated for closure compiler)
     *
     * @type {Object}
     * @private
     */
    var elData = {};

    /*
     * Unique attribute name to store an element's guid in
     *
     * @type {String}
     * @constant
     * @private
     */
    var elIdAttr = 'vdata' + new Date().getTime();

    /**
     * Returns the cache object where data for an element is stored
     *
     * @param  {Element} el Element to store data for.
     * @return {Object}
     * @function getElData
     */

    function getElData(el) {
        var id = el[elIdAttr];

        if (!id) {
            id = el[elIdAttr] = Guid.newGUID();
        }

        if (!elData[id]) {
            elData[id] = {};
        }

        return elData[id];
    }

    /**
     * Returns whether or not an element has cached data
     *
     * @param  {Element} el A dom element
     * @return {Boolean}
     * @private
     * @function hasElData
     */

    function hasElData(el) {
        var id = el[elIdAttr];

        if (!id) {
            return false;
        }

        return !!Object.getOwnPropertyNames(elData[id]).length;
    }

    /**
     * Delete data for the element from the cache and the guid attr from getElementById
     *
     * @param  {Element} el Remove data for an element
     * @private
     * @function removeElData
     */

    function removeElData(el) {
        var id = el[elIdAttr];

        if (!id) {
            return;
        }

        // Remove all stored data
        delete elData[id];

        // Remove the elIdAttr property from the DOM node
        try {
            delete el[elIdAttr];
        } catch (e) {
            if (el.removeAttribute) {
                el.removeAttribute(elIdAttr);
            } else {
                // IE doesn't appear to support removeAttribute on the document element
                el[elIdAttr] = null;
            }
        }
    }

    /**
     * Check if an element has a CSS class
     *
     * @param {Element} element Element to check
     * @param {String} classToCheck Classname to check
     * @function hasElClass
     */

    function hasElClass(element, classToCheck) {
        return (' ' + element.className + ' ').indexOf(' ' + classToCheck + ' ') !== -1;
    }

    /**
     * Add a CSS class name to an element
     *
     * @param {Element} element    Element to add class name to
     * @param {String} classToAdd Classname to add
     * @function addElClass
     */

    function addElClass(element, classToAdd) {
        if (!hasElClass(element, classToAdd)) {
            element.className = element.className === '' ? classToAdd : element.className + ' ' + classToAdd;
        }
    }

    /**
     * Remove a CSS class name from an element
     *
     * @param {Element} element    Element to remove from class name
     * @param {String} classToRemove Classname to remove
     * @function removeElClass
     */

    function removeElClass(element, classToRemove) {
        if (!hasElClass(element, classToRemove)) {
            return;
        }

        var classNames = element.className.split(' ');

        // no arr.indexOf in ie8, and we don't want to add a big shim
        for (var i = classNames.length - 1; i >= 0; i--) {
            if (classNames[i] === classToRemove) {
                classNames.splice(i, 1);
            }
        }

        element.className = classNames.join(' ');
    }

    /**
     * Apply attributes to an HTML element.
     *
     * @param  {Element} el         Target element.
     * @param  {Object=} attributes Element attributes to be applied.
     * @private
     * @function setElAttributes
     */

    function setElAttributes(el, attributes) {
        Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
            var attrValue = attributes[attrName];

            if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
                el.removeAttribute(attrName);
            } else {
                el.setAttribute(attrName, attrValue === true ? '' : attrValue);
            }
        });
    }

    /**
     * Get an element's attribute values, as defined on the HTML tag
     * Attributes are not the same as properties. They're defined on the tag
     * or with setAttribute (which shouldn't be used with HTML)
     * This will return true or false for boolean attributes.
     *
     * @param  {Element} tag Element from which to get tag attributes
     * @return {Object}
     * @private
     * @function getElAttributes
     */

    function getElAttributes(tag) {
        var obj, knownBooleans, attrs, attrName, attrVal;

        obj = {};

        // known boolean attributes
        // we can check for matching boolean properties, but older browsers
        // won't know about HTML5 boolean attributes that we still read from
        knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';

        if (tag && tag.attributes && tag.attributes.length > 0) {
            attrs = tag.attributes;

            for (var i = attrs.length - 1; i >= 0; i--) {
                attrName = attrs[i].name;
                attrVal = attrs[i].value;

                // check for known booleans
                // the matching element property will return a value for typeof
                if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
                    // the value of an included boolean attribute is typically an empty
                    // string ('') which would equal false if we just check for a false value.
                    // we also don't want support bad code like autoplay='false'
                    attrVal = attrVal !== null ? true : false;
                }

                obj[attrName] = attrVal;
            }
        }

        return obj;
    }

    /**
     * Attempt to block the ability to select text while dragging controls
     *
     * @return {Boolean}
     * @method blockTextSelection
     */

    function blockTextSelection() {
        _globalDocument2['default'].body.focus();
        _globalDocument2['default'].onselectstart = function () {
            return false;
        };
    }

    /**
     * Turn off text selection blocking
     *
     * @return {Boolean}
     * @method unblockTextSelection
     */

    function unblockTextSelection() {
        _globalDocument2['default'].onselectstart = function () {
            return true;
        };
    }

    /**
     * Offset Left
     * getBoundingClientRect technique from
     * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
     *
     * @param {Element} el Element from which to get offset
     * @return {Object=}
     * @method findElPosition
     */

    function findElPosition(el) {
        var box = undefined;

        if (el.getBoundingClientRect && el.parentNode) {
            box = el.getBoundingClientRect();
        }

        if (!box) {
            return {
                left: 0,
                top: 0
            };
        }

        var docEl = _globalDocument2['default'].documentElement;
        var body = _globalDocument2['default'].body;

        var clientLeft = docEl.clientLeft || body.clientLeft || 0;
        var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;
        var left = box.left + scrollLeft - clientLeft;

        var clientTop = docEl.clientTop || body.clientTop || 0;
        var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;
        var top = box.top + scrollTop - clientTop;

        // Android sometimes returns slightly off decimal values, so need to round
        return {
            left: Math.round(left),
            top: Math.round(top)
        };
    }

    /**
     * Get pointer position in element
     * Returns an object with x and y coordinates.
     * The base on the coordinates are the bottom left of the element.
     *
     * @param {Element} el Element on which to get the pointer position on
     * @param {Event} event Event object
     * @return {Object=} position This object will have x and y coordinates corresponding to the mouse position
     * @metho getPointerPosition
     */

    function getPointerPosition(el, event) {
        var position = {};
        var box = findElPosition(el);
        var boxW = el.offsetWidth;
        var boxH = el.offsetHeight;

        var boxY = box.top;
        var boxX = box.left;
        var pageY = event.pageY;
        var pageX = event.pageX;

        if (event.changedTouches) {
            pageX = event.changedTouches[0].pageX;
            pageY = event.changedTouches[0].pageY;
        }

        position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
        position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));

        return position;
    }

},{"./guid.js":127,"./log.js":128,"global/document":1,"global/window":2,"tsml":54}],124:[function(_dereq_,module,exports){
    /**
     * @file events.js
     *
     * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
     * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
     * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
     * robust as jquery's, so there's probably some differences.
     */

    'use strict';

    exports.__esModule = true;
    exports.on = on;
    exports.off = off;
    exports.trigger = trigger;
    exports.one = one;
    exports.fixEvent = fixEvent;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    var _domJs = _dereq_('./dom.js');

    var Dom = _interopRequireWildcard(_domJs);

    var _guidJs = _dereq_('./guid.js');

    var Guid = _interopRequireWildcard(_guidJs);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    /**
     * Add an event listener to element
     * It stores the handler function in a separate cache object
     * and adds a generic handler to the element's event,
     * along with a unique id (guid) to the element.
     *
     * @param  {Element|Object}   elem Element or object to bind listeners to
     * @param  {String|Array}   type Type of event to bind to.
     * @param  {Function} fn   Event listener.
     * @method on
     */

    function on(elem, type, fn) {
        if (Array.isArray(type)) {
            return _handleMultipleEvents(on, elem, type, fn);
        }

        var data = Dom.getElData(elem);

        // We need a place to store all our handler data
        if (!data.handlers) data.handlers = {};

        if (!data.handlers[type]) data.handlers[type] = [];

        if (!fn.guid) fn.guid = Guid.newGUID();

        data.handlers[type].push(fn);

        if (!data.dispatcher) {
            data.disabled = false;

            data.dispatcher = function (event, hash) {

                if (data.disabled) return;
                event = fixEvent(event);

                var handlers = data.handlers[event.type];

                if (handlers) {
                    // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
                    var handlersCopy = handlers.slice(0);

                    for (var m = 0, n = handlersCopy.length; m < n; m++) {
                        if (event.isImmediatePropagationStopped()) {
                            break;
                        } else {
                            handlersCopy[m].call(elem, event, hash);
                        }
                    }
                }
            };
        }

        if (data.handlers[type].length === 1) {
            if (elem.addEventListener) {
                elem.addEventListener(type, data.dispatcher, false);
            } else if (elem.attachEvent) {
                elem.attachEvent('on' + type, data.dispatcher);
            }
        }
    }

    /**
     * Removes event listeners from an element
     *
     * @param  {Element|Object}   elem Object to remove listeners from
     * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
     * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
     * @method off
     */

    function off(elem, type, fn) {
        // Don't want to add a cache object through getElData if not needed
        if (!Dom.hasElData(elem)) return;

        var data = Dom.getElData(elem);

        // If no events exist, nothing to unbind
        if (!data.handlers) {
            return;
        }

        if (Array.isArray(type)) {
            return _handleMultipleEvents(off, elem, type, fn);
        }

        // Utility function
        var removeType = function removeType(t) {
            data.handlers[t] = [];
            _cleanUpEvents(elem, t);
        };

        // Are we removing all bound events?
        if (!type) {
            for (var t in data.handlers) {
                removeType(t);
            }return;
        }

        var handlers = data.handlers[type];

        // If no handlers exist, nothing to unbind
        if (!handlers) return;

        // If no listener was provided, remove all listeners for type
        if (!fn) {
            removeType(type);
            return;
        }

        // We're only removing a single handler
        if (fn.guid) {
            for (var n = 0; n < handlers.length; n++) {
                if (handlers[n].guid === fn.guid) {
                    handlers.splice(n--, 1);
                }
            }
        }

        _cleanUpEvents(elem, type);
    }

    /**
     * Trigger an event for an element
     *
     * @param  {Element|Object}      elem  Element to trigger an event on
     * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
     * @param  {Object} [hash] data hash to pass along with the event
     * @return {Boolean=} Returned only if default was prevented
     * @method trigger
     */

    function trigger(elem, event, hash) {
        // Fetches element data and a reference to the parent (for bubbling).
        // Don't want to add a data object to cache for every parent,
        // so checking hasElData first.
        var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
        var parent = elem.parentNode || elem.ownerDocument;
        // type = event.type || event,
        // handler;

        // If an event name was passed as a string, creates an event out of it
        if (typeof event === 'string') {
            event = { type: event, target: elem };
        }
        // Normalizes the event properties.
        event = fixEvent(event);

        // If the passed element has a dispatcher, executes the established handlers.
        if (elemData.dispatcher) {
            elemData.dispatcher.call(elem, event, hash);
        }

        // Unless explicitly stopped or the event does not bubble (e.g. media events)
        // recursively calls this function to bubble the event up the DOM.
        if (parent && !event.isPropagationStopped() && event.bubbles === true) {
            trigger.call(null, parent, event, hash);

            // If at the top of the DOM, triggers the default action unless disabled.
        } else if (!parent && !event.defaultPrevented) {
            var targetData = Dom.getElData(event.target);

            // Checks if the target has a default action for this event.
            if (event.target[event.type]) {
                // Temporarily disables event dispatching on the target as we have already executed the handler.
                targetData.disabled = true;
                // Executes the default action.
                if (typeof event.target[event.type] === 'function') {
                    event.target[event.type]();
                }
                // Re-enables event dispatching.
                targetData.disabled = false;
            }
        }

        // Inform the triggerer if the default was prevented by returning false
        return !event.defaultPrevented;
    }

    /**
     * Trigger a listener only once for an event
     *
     * @param  {Element|Object}   elem Element or object to
     * @param  {String|Array}   type Name/type of event
     * @param  {Function} fn Event handler function
     * @method one
     */

    function one(elem, type, fn) {
        if (Array.isArray(type)) {
            return _handleMultipleEvents(one, elem, type, fn);
        }
        var func = function func() {
            off(elem, type, func);
            fn.apply(this, arguments);
        };
        // copy the guid to the new function so it can removed using the original function's ID
        func.guid = fn.guid = fn.guid || Guid.newGUID();
        on(elem, type, func);
    }

    /**
     * Fix a native event to have standard property values
     *
     * @param  {Object} event Event object to fix
     * @return {Object}
     * @private
     * @method fixEvent
     */

    function fixEvent(event) {

        function returnTrue() {
            return true;
        }
        function returnFalse() {
            return false;
        }

        // Test if fixing up is needed
        // Used to check if !event.stopPropagation instead of isPropagationStopped
        // But native events return true for stopPropagation, but don't have
        // other expected methods like isPropagationStopped. Seems to be a problem
        // with the Javascript Ninja code. So we're just overriding all events now.
        if (!event || !event.isPropagationStopped) {
            var old = event || _globalWindow2['default'].event;

            event = {};
            // Clone the old object so that we can modify the values event = {};
            // IE8 Doesn't like when you mess with native event properties
            // Firefox returns false for event.hasOwnProperty('type') and other props
            //  which makes copying more difficult.
            // TODO: Probably best to create a whitelist of event props
            for (var key in old) {
                // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
                // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
                // and webkitMovementX/Y
                if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
                    // Chrome 32+ warns if you try to copy deprecated returnValue, but
                    // we still want to if preventDefault isn't supported (IE8).
                    if (!(key === 'returnValue' && old.preventDefault)) {
                        event[key] = old[key];
                    }
                }
            }

            // The event occurred on this element
            if (!event.target) {
                event.target = event.srcElement || _globalDocument2['default'];
            }

            // Handle which other element the event is related to
            if (!event.relatedTarget) {
                event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
            }

            // Stop the default browser action
            event.preventDefault = function () {
                if (old.preventDefault) {
                    old.preventDefault();
                }
                event.returnValue = false;
                old.returnValue = false;
                event.defaultPrevented = true;
            };

            event.defaultPrevented = false;

            // Stop the event from bubbling
            event.stopPropagation = function () {
                if (old.stopPropagation) {
                    old.stopPropagation();
                }
                event.cancelBubble = true;
                old.cancelBubble = true;
                event.isPropagationStopped = returnTrue;
            };

            event.isPropagationStopped = returnFalse;

            // Stop the event from bubbling and executing other handlers
            event.stopImmediatePropagation = function () {
                if (old.stopImmediatePropagation) {
                    old.stopImmediatePropagation();
                }
                event.isImmediatePropagationStopped = returnTrue;
                event.stopPropagation();
            };

            event.isImmediatePropagationStopped = returnFalse;

            // Handle mouse position
            if (event.clientX != null) {
                var doc = _globalDocument2['default'].documentElement,
                    body = _globalDocument2['default'].body;

                event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
                event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
            }

            // Handle key presses
            event.which = event.charCode || event.keyCode;

            // Fix button for mouse clicks:
            // 0 == left; 1 == middle; 2 == right
            if (event.button != null) {
                event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
            }
        }

        // Returns fixed-up instance
        return event;
    }

    /**
     * Clean up the listener cache and dispatchers
     *
     * @param  {Element|Object} elem Element to clean up
     * @param  {String} type Type of event to clean up
     * @private
     * @method _cleanUpEvents
     */
    function _cleanUpEvents(elem, type) {
        var data = Dom.getElData(elem);

        // Remove the events of a particular type if there are none left
        if (data.handlers[type].length === 0) {
            delete data.handlers[type];
            // data.handlers[type] = null;
            // Setting to null was causing an error with data.handlers

            // Remove the meta-handler from the element
            if (elem.removeEventListener) {
                elem.removeEventListener(type, data.dispatcher, false);
            } else if (elem.detachEvent) {
                elem.detachEvent('on' + type, data.dispatcher);
            }
        }

        // Remove the events object if there are no types left
        if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
            delete data.handlers;
            delete data.dispatcher;
            delete data.disabled;
        }

        // Finally remove the element data if there is no data left
        if (Object.getOwnPropertyNames(data).length === 0) {
            Dom.removeElData(elem);
        }
    }

    /**
     * Loops through an array of event types and calls the requested method for each type.
     *
     * @param  {Function} fn   The event method we want to use.
     * @param  {Element|Object} elem Element or object to bind listeners to
     * @param  {String}   type Type of event to bind to.
     * @param  {Function} callback   Event listener.
     * @private
     * @function _handleMultipleEvents
     */
    function _handleMultipleEvents(fn, elem, types, callback) {
        types.forEach(function (type) {
            //Call the event method for each one of the types
            fn(elem, type, callback);
        });
    }

},{"./dom.js":123,"./guid.js":127,"global/document":1,"global/window":2}],125:[function(_dereq_,module,exports){
    /**
     * @file fn.js
     */
    'use strict';

    exports.__esModule = true;

    var _guidJs = _dereq_('./guid.js');

    /**
     * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
     * It also stores a unique id on the function so it can be easily removed from events
     *
     * @param  {*}   context The object to bind as scope
     * @param  {Function} fn      The function to be bound to a scope
     * @param  {Number=}   uid     An optional unique ID for the function to be set
     * @return {Function}
     * @private
     * @method bind
     */
    var bind = function bind(context, fn, uid) {
        // Make sure the function has a unique ID
        if (!fn.guid) {
            fn.guid = _guidJs.newGUID();
        }

        // Create the new function that changes the context
        var ret = function ret() {
            return fn.apply(context, arguments);
        };

        // Allow for the ability to individualize this function
        // Needed in the case where multiple objects might share the same prototype
        // IF both items add an event listener with the same function, then you try to remove just one
        // it will remove both because they both have the same guid.
        // when using this, you need to use the bind method when you remove the listener as well.
        // currently used in text tracks
        ret.guid = uid ? uid + '_' + fn.guid : fn.guid;

        return ret;
    };
    exports.bind = bind;

},{"./guid.js":127}],126:[function(_dereq_,module,exports){
    /**
     * @file format-time.js
     *
     * Format seconds as a time string, H:MM:SS or M:SS
     * Supplying a guide (in seconds) will force a number of leading zeros
     * to cover the length of the guide
     *
     * @param  {Number} seconds Number of seconds to be turned into a string
     * @param  {Number} guide   Number (in seconds) to model the string after
     * @return {String}         Time formatted as H:MM:SS or M:SS
     * @private
     * @function formatTime
     */
    'use strict';

    exports.__esModule = true;
    function formatTime(seconds) {
        var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1];
        return (function () {
            var s = Math.floor(seconds % 60);
            var m = Math.floor(seconds / 60 % 60);
            var h = Math.floor(seconds / 3600);
            var gm = Math.floor(guide / 60 % 60);
            var gh = Math.floor(guide / 3600);

            // handle invalid times
            if (isNaN(seconds) || seconds === Infinity) {
                // '-' is false for all relational operators (e.g. <, >=) so this setting
                // will add the minimum number of fields specified by the guide
                h = m = s = '-';
            }

            // Check if we need to show hours
            h = h > 0 || gh > 0 ? h + ':' : '';

            // If hours are showing, we may need to add a leading zero.
            // Always show at least one digit of minutes.
            m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';

            // Check if leading zero is need for seconds
            s = s < 10 ? '0' + s : s;

            return h + m + s;
        })();
    }

    exports['default'] = formatTime;
    module.exports = exports['default'];

},{}],127:[function(_dereq_,module,exports){
    /**
     * @file guid.js
     *
     * Unique ID for an element or function
     * @type {Number}
     * @private
     */
    "use strict";

    exports.__esModule = true;
    exports.newGUID = newGUID;
    var _guid = 1;

    /**
     * Get the next unique ID
     *
     * @return {String}
     * @function newGUID
     */

    function newGUID() {
        return _guid++;
    }

},{}],128:[function(_dereq_,module,exports){
    /**
     * @file log.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    /**
     * Log plain debug messages
     */
    var log = function log() {
        _logType(null, arguments);
    };

    /**
     * Keep a history of log messages
     * @type {Array}
     */
    log.history = [];

    /**
     * Log error messages
     */
    log.error = function () {
        _logType('error', arguments);
    };

    /**
     * Log warning messages
     */
    log.warn = function () {
        _logType('warn', arguments);
    };

    /**
     * Log messages to the console and history based on the type of message
     *
     * @param  {String} type The type of message, or `null` for `log`
     * @param  {Object} args The args to be passed to the log
     * @private
     * @method _logType
     */
    function _logType(type, args) {
        // convert args to an array to get array functions
        var argsArray = Array.prototype.slice.call(args);
        // if there's no console then don't try to output messages
        // they will still be stored in log.history
        // Was setting these once outside of this function, but containing them
        // in the function makes it easier to test cases where console doesn't exist
        var noop = function noop() {};

        var console = _globalWindow2['default']['console'] || {
                'log': noop,
                'warn': noop,
                'error': noop
            };

        if (type) {
            // add the type to the front of the message
            argsArray.unshift(type.toUpperCase() + ':');
        } else {
            // default to log with no prefix
            type = 'log';
        }

        // add to history
        log.history.push(argsArray);

        // add console prefix after adding to history
        argsArray.unshift('VIDEOJS:');

        // call appropriate log function
        if (console[type].apply) {
            console[type].apply(console, argsArray);
        } else {
            // ie8 doesn't allow error.apply, but it will just join() the array anyway
            console[type](argsArray.join(' '));
        }
    }

    exports['default'] = log;
    module.exports = exports['default'];

},{"global/window":2}],129:[function(_dereq_,module,exports){
    /**
     * @file merge-options.js
     */
    'use strict';

    exports.__esModule = true;
    exports['default'] = mergeOptions;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

    var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

    function isPlain(obj) {
        return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;
    }

    /**
     * Merge customizer. video.js simply overwrites non-simple objects
     * (like arrays) instead of attempting to overlay them.
     * @see https://lodash.com/docs#merge
     */
    var customizer = function customizer(destination, source) {
        // If we're not working with a plain object, copy the value as is
        // If source is an array, for instance, it will replace destination
        if (!isPlain(source)) {
            return source;
        }

        // If the new value is a plain object but the first object value is not
        // we need to create a new object for the first object to merge with.
        // This makes it consistent with how merge() works by default
        // and also protects from later changes the to first object affecting
        // the second object's values.
        if (!isPlain(destination)) {
            return mergeOptions(source);
        }
    };

    /**
     * Merge one or more options objects, recursively merging **only**
     * plain object properties.  Previously `deepMerge`.
     *
     * @param  {...Object} source One or more objects to merge
     * @returns {Object}          a new object that is the union of all
     * provided objects
     * @function mergeOptions
     */

    function mergeOptions() {
        // contruct the call dynamically to handle the variable number of
        // objects to merge
        var args = Array.prototype.slice.call(arguments);

        // unshift an empty object into the front of the call as the target
        // of the merge
        args.unshift({});

        // customize conflict resolution to match our historical merge behavior
        args.push(customizer);

        _lodashCompatObjectMerge2['default'].apply(null, args);

        // return the mutated result object
        return args[0];
    }

    module.exports = exports['default'];

},{"lodash-compat/object/merge":40}],130:[function(_dereq_,module,exports){
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var createStyleElement = function createStyleElement(className) {
        var style = _globalDocument2['default'].createElement('style');
        style.className = className;

        return style;
    };

    exports.createStyleElement = createStyleElement;
    var setTextContent = function setTextContent(el, content) {
        if (el.styleSheet) {
            el.styleSheet.cssText = content;
        } else {
            el.textContent = content;
        }
    };
    exports.setTextContent = setTextContent;

},{"global/document":1}],131:[function(_dereq_,module,exports){
    'use strict';

    exports.__esModule = true;
    exports.createTimeRanges = createTimeRanges;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _logJs = _dereq_('./log.js');

    var _logJs2 = _interopRequireDefault(_logJs);

    /**
     * @file time-ranges.js
     *
     * Should create a fake TimeRange object
     * Mimics an HTML5 time range instance, which has functions that
     * return the start and end times for a range
     * TimeRanges are returned by the buffered() method
     *
     * @param  {(Number|Array)} Start of a single range or an array of ranges
     * @param  {Number} End of a single range
     * @private
     * @method createTimeRanges
     */

    function createTimeRanges(start, end) {
        if (Array.isArray(start)) {
            return createTimeRangesObj(start);
        } else if (start === undefined || end === undefined) {
            return createTimeRangesObj();
        }
        return createTimeRangesObj([[start, end]]);
    }

    exports.createTimeRange = createTimeRanges;

    function createTimeRangesObj(ranges) {
        if (ranges === undefined || ranges.length === 0) {
            return {
                length: 0,
                start: function start() {
                    throw new Error('This TimeRanges object is empty');
                },
                end: function end() {
                    throw new Error('This TimeRanges object is empty');
                }
            };
        }
        return {
            length: ranges.length,
            start: getRange.bind(null, 'start', 0, ranges),
            end: getRange.bind(null, 'end', 1, ranges)
        };
    }

    function getRange(fnName, valueIndex, ranges, rangeIndex) {
        if (rangeIndex === undefined) {
            _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
            rangeIndex = 0;
        }
        rangeCheck(fnName, rangeIndex, ranges.length - 1);
        return ranges[rangeIndex][valueIndex];
    }

    function rangeCheck(fnName, index, maxIndex) {
        if (index < 0 || index > maxIndex) {
            throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
        }
    }

},{"./log.js":128}],132:[function(_dereq_,module,exports){
    /**
     * @file to-title-case.js
     *
     * Uppercase the first letter of a string
     *
     * @param  {String} string String to be uppercased
     * @return {String}
     * @private
     * @method toTitleCase
     */
    "use strict";

    exports.__esModule = true;
    function toTitleCase(string) {
        return string.charAt(0).toUpperCase() + string.slice(1);
    }

    exports["default"] = toTitleCase;
    module.exports = exports["default"];

},{}],133:[function(_dereq_,module,exports){
    /**
     * @file url.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _globalWindow = _dereq_('global/window');

    var _globalWindow2 = _interopRequireDefault(_globalWindow);

    /**
     * Resolve and parse the elements of a URL
     *
     * @param  {String} url The url to parse
     * @return {Object}     An object of url details
     * @method parseUrl
     */
    var parseUrl = function parseUrl(url) {
        var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];

        // add the url to an anchor and let the browser parse the URL
        var a = _globalDocument2['default'].createElement('a');
        a.href = url;

        // IE8 (and 9?) Fix
        // ie8 doesn't parse the URL correctly until the anchor is actually
        // added to the body, and an innerHTML is needed to trigger the parsing
        var addToBody = a.host === '' && a.protocol !== 'file:';
        var div = undefined;
        if (addToBody) {
            div = _globalDocument2['default'].createElement('div');
            div.innerHTML = '<a href="' + url + '"></a>';
            a = div.firstChild;
            // prevent the div from affecting layout
            div.setAttribute('style', 'display:none; position:absolute;');
            _globalDocument2['default'].body.appendChild(div);
        }

        // Copy the specific URL properties to a new object
        // This is also needed for IE8 because the anchor loses its
        // properties when it's removed from the dom
        var details = {};
        for (var i = 0; i < props.length; i++) {
            details[props[i]] = a[props[i]];
        }

        // IE9 adds the port to the host property unlike everyone else. If
        // a port identifier is added for standard ports, strip it.
        if (details.protocol === 'http:') {
            details.host = details.host.replace(/:80$/, '');
        }
        if (details.protocol === 'https:') {
            details.host = details.host.replace(/:443$/, '');
        }

        if (addToBody) {
            _globalDocument2['default'].body.removeChild(div);
        }

        return details;
    };

    exports.parseUrl = parseUrl;
    /**
     * Get absolute version of relative URL. Used to tell flash correct URL.
     * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
     *
     * @param  {String} url URL to make absolute
     * @return {String}     Absolute URL
     * @private
     * @method getAbsoluteURL
     */
    var getAbsoluteURL = function getAbsoluteURL(url) {
        // Check if absolute URL
        if (!url.match(/^https?:\/\//)) {
            // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
            var div = _globalDocument2['default'].createElement('div');
            div.innerHTML = '<a href="' + url + '">x</a>';
            url = div.firstChild.href;
        }

        return url;
    };

    exports.getAbsoluteURL = getAbsoluteURL;
    /**
     * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
     *
     * @param {String}    path    The fileName path like '/path/to/file.mp4'
     * @returns {String}          The extension in lower case or an empty string if no extension could be found.
     * @method getFileExtension
     */
    var getFileExtension = function getFileExtension(path) {
        if (typeof path === 'string') {
            var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
            var pathParts = splitPathRe.exec(path);

            if (pathParts) {
                return pathParts.pop().toLowerCase();
            }
        }

        return '';
    };

    exports.getFileExtension = getFileExtension;
    /**
     * Returns whether the url passed is a cross domain request or not.
     *
     * @param {String} url The url to check
     * @return {Boolean}   Whether it is a cross domain request or not
     * @method isCrossOrigin
     */
    var isCrossOrigin = function isCrossOrigin(url) {
        var urlInfo = parseUrl(url);
        var winLoc = _globalWindow2['default'].location;

        // IE8 protocol relative urls will return ':' for protocol
        var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;

        // Check if url is for another domain/origin
        // IE8 doesn't know location.origin, so we won't rely on it here
        var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;

        return crossOrigin;
    };
    exports.isCrossOrigin = isCrossOrigin;

},{"global/document":1,"global/window":2}],134:[function(_dereq_,module,exports){
    /**
     * @file video.js
     */
    'use strict';

    exports.__esModule = true;

    function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }

    function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }

    var _globalDocument = _dereq_('global/document');

    var _globalDocument2 = _interopRequireDefault(_globalDocument);

    var _setup = _dereq_('./setup');

    var setup = _interopRequireWildcard(_setup);

    var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');

    var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);

    var _component = _dereq_('./component');

    var _component2 = _interopRequireDefault(_component);

    var _eventTarget = _dereq_('./event-target');

    var _eventTarget2 = _interopRequireDefault(_eventTarget);

    var _utilsEventsJs = _dereq_('./utils/events.js');

    var Events = _interopRequireWildcard(_utilsEventsJs);

    var _player = _dereq_('./player');

    var _player2 = _interopRequireDefault(_player);

    var _pluginsJs = _dereq_('./plugins.js');

    var _pluginsJs2 = _interopRequireDefault(_pluginsJs);

    var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js');

    var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs);

    var _utilsFnJs = _dereq_('./utils/fn.js');

    var Fn = _interopRequireWildcard(_utilsFnJs);

    var _tracksTextTrackJs = _dereq_('./tracks/text-track.js');

    var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs);

    var _objectAssign = _dereq_('object.assign');

    var _objectAssign2 = _interopRequireDefault(_objectAssign);

    var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');

    var _utilsFormatTimeJs = _dereq_('./utils/format-time.js');

    var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);

    var _utilsLogJs = _dereq_('./utils/log.js');

    var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);

    var _utilsDomJs = _dereq_('./utils/dom.js');

    var Dom = _interopRequireWildcard(_utilsDomJs);

    var _utilsBrowserJs = _dereq_('./utils/browser.js');

    var browser = _interopRequireWildcard(_utilsBrowserJs);

    var _utilsUrlJs = _dereq_('./utils/url.js');

    var Url = _interopRequireWildcard(_utilsUrlJs);

    var _extendJs = _dereq_('./extend.js');

    var _extendJs2 = _interopRequireDefault(_extendJs);

    var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');

    var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);

    var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js');

    var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs);

    var _xhr = _dereq_('xhr');

    var _xhr2 = _interopRequireDefault(_xhr);

// Include the built-in techs

    var _techHtml5Js = _dereq_('./tech/html5.js');

    var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);

    var _techFlashJs = _dereq_('./tech/flash.js');

    var _techFlashJs2 = _interopRequireDefault(_techFlashJs);

// HTML5 Element Shim for IE8
    if (typeof HTMLVideoElement === 'undefined') {
        _globalDocument2['default'].createElement('video');
        _globalDocument2['default'].createElement('audio');
        _globalDocument2['default'].createElement('track');
    }

    /**
     * Doubles as the main function for users to create a player instance and also
     * the main library object.
     * The `videojs` function can be used to initialize or retrieve a player.
     * ```js
     *     var myPlayer = videojs('my_video_id');
     * ```
     *
     * @param  {String|Element} id      Video element or video element ID
     * @param  {Object=} options        Optional options object for config/settings
     * @param  {Function=} ready        Optional ready callback
     * @return {Player}                 A player instance
     * @mixes videojs
     * @method videojs
     */
    var videojs = function videojs(id, options, ready) {
        var tag; // Element of ID

        // Allow for element or ID to be passed in
        // String ID
        if (typeof id === 'string') {

            // Adjust for jQuery ID syntax
            if (id.indexOf('#') === 0) {
                id = id.slice(1);
            }

            // If a player instance has already been created for this ID return it.
            if (videojs.getPlayers()[id]) {

                // If options or ready funtion are passed, warn
                if (options) {
                    _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
                }

                if (ready) {
                    videojs.getPlayers()[id].ready(ready);
                }

                return videojs.getPlayers()[id];

                // Otherwise get element for ID
            } else {
                tag = Dom.getEl(id);
            }

            // ID is a media element
        } else {
            tag = id;
        }

        // Check for a useable element
        if (!tag || !tag.nodeName) {
            // re: nodeName, could be a box div also
            throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns
        }

        // Element may have a player attr referring to an already created player instance.
        // If not, set up a new player and return the instance.
        return tag['player'] || new _player2['default'](tag, options, ready);
    };

// Add default styles
    var style = _globalDocument2['default'].querySelector('.vjs-styles-defaults');
    if (!style) {
        style = stylesheet.createStyleElement('vjs-styles-defaults');
        var head = _globalDocument2['default'].querySelector('head');
        head.insertBefore(style, head.firstChild);
        stylesheet.setTextContent(style, '\n    .video-js {\n      width: 300px;\n      height: 150px;\n    }\n\n    .vjs-fluid {\n      padding-top: 56.25%\n    }\n  ');
    }

// Run Auto-load players
// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
    setup.autoSetupTimeout(1, videojs);

    /*
     * Current software version (semver)
     *
     * @type {String}
     */
    videojs.VERSION = '5.0.2';

    /**
     * The global options object. These are the settings that take effect
     * if no overrides are specified when the player is created.
     *
     * ```js
     *     videojs.options.autoplay = true
     *     // -> all players will autoplay by default
     * ```
     *
     * @type {Object}
     */
    videojs.options = _player2['default'].prototype.options_;

    /**
     * Get an object with the currently created players, keyed by player ID
     *
     * @return {Object} The created players
     * @mixes videojs
     * @method getPlayers
     */
    videojs.getPlayers = function () {
        return _player2['default'].players;
    };

    /**
     * For backward compatibility, expose players object.
     *
     * @deprecated
     * @memberOf videojs
     * @property {Object|Proxy} players
     */
    videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {
        get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',
        set: 'Modification of videojs.players is deprecated'
    });

    /**
     * Get a component class object by name
     * ```js
     *     var VjsButton = videojs.getComponent('Button');
     *     // Create a new instance of the component
     *     var myButton = new VjsButton(myPlayer);
     * ```
     *
     * @return {Component} Component identified by name
     * @mixes videojs
     * @method getComponent
     */
    videojs.getComponent = _component2['default'].getComponent;

    /**
     * Register a component so it can referred to by name
     * Used when adding to other
     * components, either through addChild
     * `component.addChild('myComponent')`
     * or through default children options
     * `{ children: ['myComponent'] }`.
     * ```js
     *     // Get a component to subclass
     *     var VjsButton = videojs.getComponent('Button');
     *     // Subclass the component (see 'extend' doc for more info)
     *     var MySpecialButton = videojs.extend(VjsButton, {});
     *     // Register the new component
     *     VjsButton.registerComponent('MySepcialButton', MySepcialButton);
     *     // (optionally) add the new component as a default player child
     *     myPlayer.addChild('MySepcialButton');
     * ```
     * NOTE: You could also just initialize the component before adding.
     * `component.addChild(new MyComponent());`
     *
     * @param {String} The class name of the component
     * @param {Component} The component class
     * @return {Component} The newly registered component
     * @mixes videojs
     * @method registerComponent
     */
    videojs.registerComponent = _component2['default'].registerComponent;

    /**
     * A suite of browser and device tests
     *
     * @type {Object}
     * @private
     */
    videojs.browser = browser;

    /**
     * Whether or not the browser supports touch events. Included for backward
     * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
     * instead going forward.
     *
     * @deprecated
     * @type {Boolean}
     */
    videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;

    /**
     * Subclass an existing class
     * Mimics ES6 subclassing with the `extend` keyword
     * ```js
     *     // Create a basic javascript 'class'
     *     function MyClass(name){
 *       // Set a property at initialization
 *       this.myName = name;
 *     }
     *     // Create an instance method
     *     MyClass.prototype.sayMyName = function(){
 *       alert(this.myName);
 *     };
     *     // Subclass the exisitng class and change the name
     *     // when initializing
     *     var MySubClass = videojs.extend(MyClass, {
 *       constructor: function(name) {
 *         // Call the super class constructor for the subclass
 *         MyClass.call(this, name)
 *       }
 *     });
     *     // Create an instance of the new sub class
     *     var myInstance = new MySubClass('John');
     *     myInstance.sayMyName(); // -> should alert "John"
     * ```
     *
     * @param {Function} The Class to subclass
     * @param {Object} An object including instace methods for the new class
     *                   Optionally including a `constructor` function
     * @return {Function} The newly created subclass
     * @mixes videojs
     * @method extend
     */
    videojs.extend = _extendJs2['default'];

    /**
     * Merge two options objects recursively
     * Performs a deep merge like lodash.merge but **only merges plain objects**
     * (not arrays, elements, anything else)
     * Other values will be copied directly from the second object.
     * ```js
     *     var defaultOptions = {
 *       foo: true,
 *       bar: {
 *         a: true,
 *         b: [1,2,3]
 *       }
 *     };
     *     var newOptions = {
 *       foo: false,
 *       bar: {
 *         b: [4,5,6]
 *       }
 *     };
     *     var result = videojs.mergeOptions(defaultOptions, newOptions);
     *     // result.foo = false;
     *     // result.bar.a = true;
     *     // result.bar.b = [4,5,6];
     * ```
     *
     * @param {Object} The options object whose values will be overriden
     * @param {Object} The options object with values to override the first
     * @param {Object} Any number of additional options objects
     *
     * @return {Object} a new object with the merged values
     * @mixes videojs
     * @method mergeOptions
     */
    videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'];

    /**
     * Change the context (this) of a function
     *
     *     videojs.bind(newContext, function(){
 *       this === newContext
 *     });
     *
     * NOTE: as of v5.0 we require an ES5 shim, so you should use the native
     * `function(){}.bind(newContext);` instead of this.
     *
     * @param  {*}        context The object to bind as scope
     * @param  {Function} fn      The function to be bound to a scope
     * @param  {Number=}  uid     An optional unique ID for the function to be set
     * @return {Function}
     */
    videojs.bind = Fn.bind;

    /**
     * Create a Video.js player plugin
     * Plugins are only initialized when options for the plugin are included
     * in the player options, or the plugin function on the player instance is
     * called.
     * **See the plugin guide in the docs for a more detailed example**
     * ```js
     *     // Make a plugin that alerts when the player plays
     *     videojs.plugin('myPlugin', function(myPluginOptions) {
 *       myPluginOptions = myPluginOptions || {};
 *
 *       var player = this;
 *       var alertText = myPluginOptions.text || 'Player is playing!'
 *
 *       player.on('play', function(){
 *         alert(alertText);
 *       });
 *     });
     *     // USAGE EXAMPLES
     *     // EXAMPLE 1: New player with plugin options, call plugin immediately
     *     var player1 = videojs('idOne', {
 *       myPlugin: {
 *         text: 'Custom text!'
 *       }
 *     });
     *     // Click play
     *     // --> Should alert 'Custom text!'
     *     // EXAMPLE 3: New player, initialize plugin later
     *     var player3 = videojs('idThree');
     *     // Click play
     *     // --> NO ALERT
     *     // Click pause
     *     // Initialize plugin using the plugin function on the player instance
     *     player3.myPlugin({
 *       text: 'Plugin added later!'
 *     });
     *     // Click play
     *     // --> Should alert 'Plugin added later!'
     * ```
     *
     * @param {String} The plugin name
     * @param {Function} The plugin function that will be called with options
     * @mixes videojs
     * @method plugin
     */
    videojs.plugin = _pluginsJs2['default'];

    /**
     * Adding languages so that they're available to all players.
     * ```js
     *     videojs.addLanguage('es', { 'Hello': 'Hola' });
     * ```
     *
     * @param  {String} code The language code or dictionary property
     * @param  {Object} data The data values to be translated
     * @return {Object} The resulting language dictionary object
     * @mixes videojs
     * @method addLanguage
     */
    videojs.addLanguage = function (code, data) {
        var _merge;

        code = ('' + code).toLowerCase();
        return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code];
    };

    /**
     * Log debug messages.
     *
     * @param {...Object} messages One or more messages to log
     */
    videojs.log = _utilsLogJs2['default'];

    /**
     * Creates an emulated TimeRange object.
     *
     * @param  {Number|Array} start Start time in seconds or an array of ranges
     * @param  {Number} end   End time in seconds
     * @return {Object}       Fake TimeRange object
     * @method createTimeRange
     */
    videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges;

    /**
     * Format seconds as a time string, H:MM:SS or M:SS
     * Supplying a guide (in seconds) will force a number of leading zeros
     * to cover the length of the guide
     *
     * @param  {Number} seconds Number of seconds to be turned into a string
     * @param  {Number} guide   Number (in seconds) to model the string after
     * @return {String}         Time formatted as H:MM:SS or M:SS
     * @method formatTime
     */
    videojs.formatTime = _utilsFormatTimeJs2['default'];

    /**
     * Resolve and parse the elements of a URL
     *
     * @param  {String} url The url to parse
     * @return {Object}     An object of url details
     * @method parseUrl
     */
    videojs.parseUrl = Url.parseUrl;

    /**
     * Returns whether the url passed is a cross domain request or not.
     *
     * @param {String} url The url to check
     * @return {Boolean}   Whether it is a cross domain request or not
     * @method isCrossOrigin
     */
    videojs.isCrossOrigin = Url.isCrossOrigin;

    /**
     * Event target class.
     *
     * @type {Function}
     */
    videojs.EventTarget = _eventTarget2['default'];

    /**
     * Add an event listener to element
     * It stores the handler function in a separate cache object
     * and adds a generic handler to the element's event,
     * along with a unique id (guid) to the element.
     *
     * @param  {Element|Object}   elem Element or object to bind listeners to
     * @param  {String|Array}   type Type of event to bind to.
     * @param  {Function} fn   Event listener.
     * @method on
     */
    videojs.on = Events.on;

    /**
     * Trigger a listener only once for an event
     *
     * @param  {Element|Object}   elem Element or object to
     * @param  {String|Array}   type Name/type of event
     * @param  {Function} fn Event handler function
     * @method one
     */
    videojs.one = Events.one;

    /**
     * Removes event listeners from an element
     *
     * @param  {Element|Object}   elem Object to remove listeners from
     * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element.
     * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type.
     * @method off
     */
    videojs.off = Events.off;

    /**
     * Trigger an event for an element
     *
     * @param  {Element|Object}      elem  Element to trigger an event on
     * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute
     * @param  {Object} [hash] data hash to pass along with the event
     * @return {Boolean=} Returned only if default was prevented
     * @method trigger
     */
    videojs.trigger = Events.trigger;

    /**
     * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
     *
     *     videojs.xhr({
 *       body: someJSONString,
 *       uri: "/foo",
 *       headers: {
 *         "Content-Type": "application/json"
 *       }
 *     }, function (err, resp, body) {
 *       // check resp.statusCode
 *     });
     *
     * Check out the [full
     * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)
     * for more options.
     *
     * @param {Object} options settings for the request.
     * @return {XMLHttpRequest|XDomainRequest} the request object.
     * @see https://github.com/Raynos/xhr
     */
    videojs.xhr = _xhr2['default'];

    /**
     * TextTrack class
     *
     * @type {Function}
     */
    videojs.TextTrack = _tracksTextTrackJs2['default'];

// REMOVING: We probably should add this to the migration plugin
// // Expose but deprecate the window[componentName] method for accessing components
// Object.getOwnPropertyNames(Component.components).forEach(function(name){
//   let component = Component.components[name];
//
//   // A deprecation warning as the constuctor
//   module.exports[name] = function(player, options, ready){
//     log.warn('Using videojs.'+name+' to access the '+name+' component has been deprecated. Please use videojs.getComponent("componentName")');
//
//     return new Component(player, options, ready);
//   };
//
//   // Allow the prototype and class methods to be accessible still this way
//   // Though anything that attempts to override class methods will no longer work
//   assign(module.exports[name], component);
// });

    /*
     * Custom Universal Module Definition (UMD)
     *
     * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
     * still support requirejs and browserify. This also needs to be closure
     * compiler compatible, so string keys are used.
     */
    if (typeof define === 'function' && define['amd']) {
        define('videojs', [], function () {
            return videojs;
        });

        // checking that module is an object too because of umdjs/umd#35
    } else if (typeof exports === 'object' && typeof module === 'object') {
        module['exports'] = videojs;
    }

    exports['default'] = videojs;
    module.exports = exports['default'];

},{"../../src/js/utils/merge-options.js":129,"./component":63,"./event-target":95,"./extend.js":96,"./player":103,"./plugins.js":104,"./setup":106,"./tech/flash.js":109,"./tech/html5.js":110,"./tracks/text-track.js":119,"./utils/browser.js":120,"./utils/create-deprecation-proxy.js":122,"./utils/dom.js":123,"./utils/events.js":124,"./utils/fn.js":125,"./utils/format-time.js":126,"./utils/log.js":128,"./utils/stylesheet.js":130,"./utils/time-ranges.js":131,"./utils/url.js":133,"global/document":1,"lodash-compat/object/merge":40,"object.assign":45,"xhr":55}]},{},[134])(134)
});


//# sourceMappingURL=video.js.map
/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */

(function(root) {
    var vttjs = root.vttjs = {};
    var cueShim = vttjs.VTTCue;
    var regionShim = vttjs.VTTRegion;
    var oldVTTCue = root.VTTCue;
    var oldVTTRegion = root.VTTRegion;

    vttjs.shim = function() {
        vttjs.VTTCue = cueShim;
        vttjs.VTTRegion = regionShim;
    };

    vttjs.restore = function() {
        vttjs.VTTCue = oldVTTCue;
        vttjs.VTTRegion = oldVTTRegion;
    };
}(this));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

(function(root, vttjs) {

    var autoKeyword = "auto";
    var directionSetting = {
        "": true,
        "lr": true,
        "rl": true
    };
    var alignSetting = {
        "start": true,
        "middle": true,
        "end": true,
        "left": true,
        "right": true
    };

    function findDirectionSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var dir = directionSetting[value.toLowerCase()];
        return dir ? value.toLowerCase() : false;
    }

    function findAlignSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var align = alignSetting[value.toLowerCase()];
        return align ? value.toLowerCase() : false;
    }

    function extend(obj) {
        var i = 1;
        for (; i < arguments.length; i++) {
            var cobj = arguments[i];
            for (var p in cobj) {
                obj[p] = cobj[p];
            }
        }

        return obj;
    }

    function VTTCue(startTime, endTime, text) {
        var cue = this;
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
        var baseObj = {};

        if (isIE8) {
            cue = document.createElement('custom');
        } else {
            baseObj.enumerable = true;
        }

        /**
         * Shim implementation specific properties. These properties are not in
         * the spec.
         */

        // Lets us know when the VTTCue's data has changed in such a way that we need
        // to recompute its display state. This lets us compute its display state
        // lazily.
        cue.hasBeenReset = false;

        /**
         * VTTCue and TextTrackCue properties
         * http://dev.w3.org/html5/webvtt/#vttcue-interface
         */

        var _id = "";
        var _pauseOnExit = false;
        var _startTime = startTime;
        var _endTime = endTime;
        var _text = text;
        var _region = null;
        var _vertical = "";
        var _snapToLines = true;
        var _line = "auto";
        var _lineAlign = "start";
        var _position = 50;
        var _positionAlign = "middle";
        var _size = 50;
        var _align = "middle";

        Object.defineProperty(cue,
            "id", extend({}, baseObj, {
                get: function() {
                    return _id;
                },
                set: function(value) {
                    _id = "" + value;
                }
            }));

        Object.defineProperty(cue,
            "pauseOnExit", extend({}, baseObj, {
                get: function() {
                    return _pauseOnExit;
                },
                set: function(value) {
                    _pauseOnExit = !!value;
                }
            }));

        Object.defineProperty(cue,
            "startTime", extend({}, baseObj, {
                get: function() {
                    return _startTime;
                },
                set: function(value) {
                    if (typeof value !== "number") {
                        throw new TypeError("Start time must be set to a number.");
                    }
                    _startTime = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "endTime", extend({}, baseObj, {
                get: function() {
                    return _endTime;
                },
                set: function(value) {
                    if (typeof value !== "number") {
                        throw new TypeError("End time must be set to a number.");
                    }
                    _endTime = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "text", extend({}, baseObj, {
                get: function() {
                    return _text;
                },
                set: function(value) {
                    _text = "" + value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "region", extend({}, baseObj, {
                get: function() {
                    return _region;
                },
                set: function(value) {
                    _region = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "vertical", extend({}, baseObj, {
                get: function() {
                    return _vertical;
                },
                set: function(value) {
                    var setting = findDirectionSetting(value);
                    // Have to check for false because the setting an be an empty string.
                    if (setting === false) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _vertical = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "snapToLines", extend({}, baseObj, {
                get: function() {
                    return _snapToLines;
                },
                set: function(value) {
                    _snapToLines = !!value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "line", extend({}, baseObj, {
                get: function() {
                    return _line;
                },
                set: function(value) {
                    if (typeof value !== "number" && value !== autoKeyword) {
                        throw new SyntaxError("An invalid number or illegal string was specified.");
                    }
                    _line = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "lineAlign", extend({}, baseObj, {
                get: function() {
                    return _lineAlign;
                },
                set: function(value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _lineAlign = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "position", extend({}, baseObj, {
                get: function() {
                    return _position;
                },
                set: function(value) {
                    if (value < 0 || value > 100) {
                        throw new Error("Position must be between 0 and 100.");
                    }
                    _position = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "positionAlign", extend({}, baseObj, {
                get: function() {
                    return _positionAlign;
                },
                set: function(value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _positionAlign = setting;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "size", extend({}, baseObj, {
                get: function() {
                    return _size;
                },
                set: function(value) {
                    if (value < 0 || value > 100) {
                        throw new Error("Size must be between 0 and 100.");
                    }
                    _size = value;
                    this.hasBeenReset = true;
                }
            }));

        Object.defineProperty(cue,
            "align", extend({}, baseObj, {
                get: function() {
                    return _align;
                },
                set: function(value) {
                    var setting = findAlignSetting(value);
                    if (!setting) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _align = setting;
                    this.hasBeenReset = true;
                }
            }));

        /**
         * Other <track> spec defined properties
         */

        // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state
        cue.displayState = undefined;

        if (isIE8) {
            return cue;
        }
    }

    /**
     * VTTCue methods
     */

    VTTCue.prototype.getCueAsHTML = function() {
        // Assume WebVTT.convertCueToDOMTree is on the global.
        return WebVTT.convertCueToDOMTree(window, this.text);
    };

    root.VTTCue = root.VTTCue || VTTCue;
    vttjs.VTTCue = VTTCue;
}(this, (this.vttjs || {})));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

(function(root, vttjs) {

    var scrollSetting = {
        "": true,
        "up": true
    };

    function findScrollSetting(value) {
        if (typeof value !== "string") {
            return false;
        }
        var scroll = scrollSetting[value.toLowerCase()];
        return scroll ? value.toLowerCase() : false;
    }

    function isValidPercentValue(value) {
        return typeof value === "number" && (value >= 0 && value <= 100);
    }

    // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface
    function VTTRegion() {
        var _width = 100;
        var _lines = 3;
        var _regionAnchorX = 0;
        var _regionAnchorY = 100;
        var _viewportAnchorX = 0;
        var _viewportAnchorY = 100;
        var _scroll = "";

        Object.defineProperties(this, {
            "width": {
                enumerable: true,
                get: function() {
                    return _width;
                },
                set: function(value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("Width must be between 0 and 100.");
                    }
                    _width = value;
                }
            },
            "lines": {
                enumerable: true,
                get: function() {
                    return _lines;
                },
                set: function(value) {
                    if (typeof value !== "number") {
                        throw new TypeError("Lines must be set to a number.");
                    }
                    _lines = value;
                }
            },
            "regionAnchorY": {
                enumerable: true,
                get: function() {
                    return _regionAnchorY;
                },
                set: function(value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("RegionAnchorX must be between 0 and 100.");
                    }
                    _regionAnchorY = value;
                }
            },
            "regionAnchorX": {
                enumerable: true,
                get: function() {
                    return _regionAnchorX;
                },
                set: function(value) {
                    if(!isValidPercentValue(value)) {
                        throw new Error("RegionAnchorY must be between 0 and 100.");
                    }
                    _regionAnchorX = value;
                }
            },
            "viewportAnchorY": {
                enumerable: true,
                get: function() {
                    return _viewportAnchorY;
                },
                set: function(value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("ViewportAnchorY must be between 0 and 100.");
                    }
                    _viewportAnchorY = value;
                }
            },
            "viewportAnchorX": {
                enumerable: true,
                get: function() {
                    return _viewportAnchorX;
                },
                set: function(value) {
                    if (!isValidPercentValue(value)) {
                        throw new Error("ViewportAnchorX must be between 0 and 100.");
                    }
                    _viewportAnchorX = value;
                }
            },
            "scroll": {
                enumerable: true,
                get: function() {
                    return _scroll;
                },
                set: function(value) {
                    var setting = findScrollSetting(value);
                    // Have to check for false as an empty string is a legal value.
                    if (setting === false) {
                        throw new SyntaxError("An invalid or illegal string was specified.");
                    }
                    _scroll = setting;
                }
            }
        });
    }

    root.VTTRegion = root.VTTRegion || VTTRegion;
    vttjs.VTTRegion = VTTRegion;
}(this, (this.vttjs || {})));

/**
 * Copyright 2013 vtt.js Contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */

(function(global) {

    var _objCreate = Object.create || (function() {
            function F() {}
            return function(o) {
                if (arguments.length !== 1) {
                    throw new Error('Object.create shim only accepts one parameter.');
                }
                F.prototype = o;
                return new F();
            };
        })();

    // Creates a new ParserError object from an errorData object. The errorData
    // object should have default code and message properties. The default message
    // property can be overriden by passing in a message parameter.
    // See ParsingError.Errors below for acceptable errors.
    function ParsingError(errorData, message) {
        this.name = "ParsingError";
        this.code = errorData.code;
        this.message = message || errorData.message;
    }
    ParsingError.prototype = _objCreate(Error.prototype);
    ParsingError.prototype.constructor = ParsingError;

    // ParsingError metadata for acceptable ParsingErrors.
    ParsingError.Errors = {
        BadSignature: {
            code: 0,
            message: "Malformed WebVTT signature."
        },
        BadTimeStamp: {
            code: 1,
            message: "Malformed time stamp."
        }
    };

    // Try to parse input as a time stamp.
    function parseTimeStamp(input) {

        function computeSeconds(h, m, s, f) {
            return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
        }

        var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
        if (!m) {
            return null;
        }

        if (m[3]) {
            // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
            return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
        } else if (m[1] > 59) {
            // Timestamp takes the form of [hours]:[minutes].[milliseconds]
            // First position is hours as it's over 59.
            return computeSeconds(m[1], m[2], 0,  m[4]);
        } else {
            // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
            return computeSeconds(0, m[1], m[2], m[4]);
        }
    }

    // A settings object holds key/value pairs and will ignore anything but the first
    // assignment to a specific key.
    function Settings() {
        this.values = _objCreate(null);
    }

    Settings.prototype = {
        // Only accept the first assignment to any key.
        set: function(k, v) {
            if (!this.get(k) && v !== "") {
                this.values[k] = v;
            }
        },
        // Return the value for a key, or a default value.
        // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
        // a number of possible default values as properties where 'defaultKey' is
        // the key of the property that will be chosen; otherwise it's assumed to be
        // a single value.
        get: function(k, dflt, defaultKey) {
            if (defaultKey) {
                return this.has(k) ? this.values[k] : dflt[defaultKey];
            }
            return this.has(k) ? this.values[k] : dflt;
        },
        // Check whether we have a value for a key.
        has: function(k) {
            return k in this.values;
        },
        // Accept a setting if its one of the given alternatives.
        alt: function(k, v, a) {
            for (var n = 0; n < a.length; ++n) {
                if (v === a[n]) {
                    this.set(k, v);
                    break;
                }
            }
        },
        // Accept a setting if its a valid (signed) integer.
        integer: function(k, v) {
            if (/^-?\d+$/.test(v)) { // integer
                this.set(k, parseInt(v, 10));
            }
        },
        // Accept a setting if its a valid percentage.
        percent: function(k, v) {
            var m;
            if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
                v = parseFloat(v);
                if (v >= 0 && v <= 100) {
                    this.set(k, v);
                    return true;
                }
            }
            return false;
        }
    };

    // Helper function to parse input into groups separated by 'groupDelim', and
    // interprete each group as a key/value pair separated by 'keyValueDelim'.
    function parseOptions(input, callback, keyValueDelim, groupDelim) {
        var groups = groupDelim ? input.split(groupDelim) : [input];
        for (var i in groups) {
            if (typeof groups[i] !== "string") {
                continue;
            }
            var kv = groups[i].split(keyValueDelim);
            if (kv.length !== 2) {
                continue;
            }
            var k = kv[0];
            var v = kv[1];
            callback(k, v);
        }
    }

    function parseCue(input, cue, regionList) {
        // Remember the original input if we need to throw an error.
        var oInput = input;
        // 4.1 WebVTT timestamp
        function consumeTimeStamp() {
            var ts = parseTimeStamp(input);
            if (ts === null) {
                throw new ParsingError(ParsingError.Errors.BadTimeStamp,
                    "Malformed timestamp: " + oInput);
            }
            // Remove time stamp from input.
            input = input.replace(/^[^\sa-zA-Z-]+/, "");
            return ts;
        }

        // 4.4.2 WebVTT cue settings
        function consumeCueSettings(input, cue) {
            var settings = new Settings();

            parseOptions(input, function (k, v) {
                switch (k) {
                    case "region":
                        // Find the last region we parsed with the same region id.
                        for (var i = regionList.length - 1; i >= 0; i--) {
                            if (regionList[i].id === v) {
                                settings.set(k, regionList[i].region);
                                break;
                            }
                        }
                        break;
                    case "vertical":
                        settings.alt(k, v, ["rl", "lr"]);
                        break;
                    case "line":
                        var vals = v.split(","),
                            vals0 = vals[0];
                        settings.integer(k, vals0);
                        settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
                        settings.alt(k, vals0, ["auto"]);
                        if (vals.length === 2) {
                            settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
                        }
                        break;
                    case "position":
                        vals = v.split(",");
                        settings.percent(k, vals[0]);
                        if (vals.length === 2) {
                            settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
                        }
                        break;
                    case "size":
                        settings.percent(k, v);
                        break;
                    case "align":
                        settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
                        break;
                }
            }, /:/, /\s/);

            // Apply default values for any missing fields.
            cue.region = settings.get("region", null);
            cue.vertical = settings.get("vertical", "");
            cue.line = settings.get("line", "auto");
            cue.lineAlign = settings.get("lineAlign", "start");
            cue.snapToLines = settings.get("snapToLines", true);
            cue.size = settings.get("size", 100);
            cue.align = settings.get("align", "middle");
            cue.position = settings.get("position", {
                start: 0,
                left: 0,
                middle: 50,
                end: 100,
                right: 100
            }, cue.align);
            cue.positionAlign = settings.get("positionAlign", {
                start: "start",
                left: "start",
                middle: "middle",
                end: "end",
                right: "end"
            }, cue.align);
        }

        function skipWhitespace() {
            input = input.replace(/^\s+/, "");
        }

        // 4.1 WebVTT cue timings.
        skipWhitespace();
        cue.startTime = consumeTimeStamp();   // (1) collect cue start time
        skipWhitespace();
        if (input.substr(0, 3) !== "-->") {     // (3) next characters must match "-->"
            throw new ParsingError(ParsingError.Errors.BadTimeStamp,
                "Malformed time stamp (time stamps must be separated by '-->'): " +
                oInput);
        }
        input = input.substr(3);
        skipWhitespace();
        cue.endTime = consumeTimeStamp();     // (5) collect cue end time

        // 4.1 WebVTT cue settings list.
        skipWhitespace();
        consumeCueSettings(input, cue);
    }

    var ESCAPE = {
        "&amp;": "&",
        "&lt;": "<",
        "&gt;": ">",
        "&lrm;": "\u200e",
        "&rlm;": "\u200f",
        "&nbsp;": "\u00a0"
    };

    var TAG_NAME = {
        c: "span",
        i: "i",
        b: "b",
        u: "u",
        ruby: "ruby",
        rt: "rt",
        v: "span",
        lang: "span"
    };

    var TAG_ANNOTATION = {
        v: "title",
        lang: "lang"
    };

    var NEEDS_PARENT = {
        rt: "ruby"
    };

    // Parse content into a document fragment.
    function parseContent(window, input) {
        function nextToken() {
            // Check for end-of-string.
            if (!input) {
                return null;
            }

            // Consume 'n' characters from the input.
            function consume(result) {
                input = input.substr(result.length);
                return result;
            }

            var m = input.match(/^([^<]*)(<[^>]+>?)?/);
            // If there is some text before the next tag, return it, otherwise return
            // the tag.
            return consume(m[1] ? m[1] : m[2]);
        }

        // Unescape a string 's'.
        function unescape1(e) {
            return ESCAPE[e];
        }
        function unescape(s) {
            while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
                s = s.replace(m[0], unescape1);
            }
            return s;
        }

        function shouldAdd(current, element) {
            return !NEEDS_PARENT[element.localName] ||
                NEEDS_PARENT[element.localName] === current.localName;
        }

        // Create an element for this tag.
        function createElement(type, annotation) {
            var tagName = TAG_NAME[type];
            if (!tagName) {
                return null;
            }
            var element = window.document.createElement(tagName);
            element.localName = tagName;
            var name = TAG_ANNOTATION[type];
            if (name && annotation) {
                element[name] = annotation.trim();
            }
            return element;
        }

        var rootDiv = window.document.createElement("div"),
            current = rootDiv,
            t,
            tagStack = [];

        while ((t = nextToken()) !== null) {
            if (t[0] === '<') {
                if (t[1] === "/") {
                    // If the closing tag matches, move back up to the parent node.
                    if (tagStack.length &&
                        tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
                        tagStack.pop();
                        current = current.parentNode;
                    }
                    // Otherwise just ignore the end tag.
                    continue;
                }
                var ts = parseTimeStamp(t.substr(1, t.length - 2));
                var node;
                if (ts) {
                    // Timestamps are lead nodes as well.
                    node = window.document.createProcessingInstruction("timestamp", ts);
                    current.appendChild(node);
                    continue;
                }
                var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
                // If we can't parse the tag, skip to the next tag.
                if (!m) {
                    continue;
                }
                // Try to construct an element, and ignore the tag if we couldn't.
                node = createElement(m[1], m[3]);
                if (!node) {
                    continue;
                }
                // Determine if the tag should be added based on the context of where it
                // is placed in the cuetext.
                if (!shouldAdd(current, node)) {
                    continue;
                }
                // Set the class list (as a list of classes, separated by space).
                if (m[2]) {
                    node.className = m[2].substr(1).replace('.', ' ');
                }
                // Append the node to the current node, and enter the scope of the new
                // node.
                tagStack.push(m[1]);
                current.appendChild(node);
                current = node;
                continue;
            }

            // Text nodes are leaf nodes.
            current.appendChild(window.document.createTextNode(unescape(t)));
        }

        return rootDiv;
    }

    // This is a list of all the Unicode characters that have a strong
    // right-to-left category. What this means is that these characters are
    // written right-to-left for sure. It was generated by pulling all the strong
    // right-to-left characters out of the Unicode data table. That table can
    // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
    var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,
        0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,
        0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,
        0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,
        0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,
        0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,
        0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,
        0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,
        0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,
        0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,
        0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,
        0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,
        0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,
        0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,
        0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,
        0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,
        0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,
        0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,
        0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,
        0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,
        0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,
        0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,
        0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,
        0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,
        0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,
        0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,
        0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,
        0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,
        0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,
        0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,
        0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,
        0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,
        0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,
        0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,
        0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,
        0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,
        0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,
        0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,
        0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,
        0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,
        0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,
        0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,
        0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,
        0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,
        0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,
        0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,
        0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,
        0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,
        0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,
        0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,
        0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,
        0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,
        0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,
        0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,
        0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,
        0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,
        0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,
        0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,
        0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,
        0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,
        0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,
        0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,
        0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,
        0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,
        0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,
        0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,
        0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,
        0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,
        0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,
        0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,
        0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,
        0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,
        0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,
        0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,
        0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,
        0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,
        0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,
        0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,
        0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,
        0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,
        0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,
        0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,
        0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,
        0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,
        0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,
        0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,
        0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,
        0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,
        0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,
        0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,
        0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,
        0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,
        0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,
        0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,
        0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,
        0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,
        0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,
        0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,
        0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,
        0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,
        0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,
        0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,
        0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04,
        0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D,
        0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16,
        0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F,
        0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28,
        0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31,
        0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A,
        0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55,
        0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E,
        0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67,
        0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70,
        0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79,
        0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82,
        0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B,
        0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96,
        0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F,
        0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8,
        0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1,
        0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA,
        0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3,
        0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4,
        0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70,
        0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A,
        0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83,
        0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C,
        0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95,
        0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E,
        0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7,
        0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0,
        0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9,
        0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2,
        0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB,
        0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4,
        0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD,
        0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6,
        0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF,
        0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8,
        0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803,
        0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E,
        0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816,
        0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E,
        0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826,
        0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E,
        0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837,
        0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 0x10844,
        0x10845, 0x10846, 0x10847, 0x10848, 0x10849, 0x1084A, 0x1084B, 0x1084C,
        0x1084D, 0x1084E, 0x1084F, 0x10850, 0x10851, 0x10852, 0x10853, 0x10854,
        0x10855, 0x10857, 0x10858, 0x10859, 0x1085A, 0x1085B, 0x1085C, 0x1085D,
        0x1085E, 0x1085F, 0x10900, 0x10901, 0x10902, 0x10903, 0x10904, 0x10905,
        0x10906, 0x10907, 0x10908, 0x10909, 0x1090A, 0x1090B, 0x1090C, 0x1090D,
        0x1090E, 0x1090F, 0x10910, 0x10911, 0x10912, 0x10913, 0x10914, 0x10915,
        0x10916, 0x10917, 0x10918, 0x10919, 0x1091A, 0x1091B, 0x10920, 0x10921,
        0x10922, 0x10923, 0x10924, 0x10925, 0x10926, 0x10927, 0x10928, 0x10929,
        0x1092A, 0x1092B, 0x1092C, 0x1092D, 0x1092E, 0x1092F, 0x10930, 0x10931,
        0x10932, 0x10933, 0x10934, 0x10935, 0x10936, 0x10937, 0x10938, 0x10939,
        0x1093F, 0x10980, 0x10981, 0x10982, 0x10983, 0x10984, 0x10985, 0x10986,
        0x10987, 0x10988, 0x10989, 0x1098A, 0x1098B, 0x1098C, 0x1098D, 0x1098E,
        0x1098F, 0x10990, 0x10991, 0x10992, 0x10993, 0x10994, 0x10995, 0x10996,
        0x10997, 0x10998, 0x10999, 0x1099A, 0x1099B, 0x1099C, 0x1099D, 0x1099E,
        0x1099F, 0x109A0, 0x109A1, 0x109A2, 0x109A3, 0x109A4, 0x109A5, 0x109A6,
        0x109A7, 0x109A8, 0x109A9, 0x109AA, 0x109AB, 0x109AC, 0x109AD, 0x109AE,
        0x109AF, 0x109B0, 0x109B1, 0x109B2, 0x109B3, 0x109B4, 0x109B5, 0x109B6,
        0x109B7, 0x109BE, 0x109BF, 0x10A00, 0x10A10, 0x10A11, 0x10A12, 0x10A13,
        0x10A15, 0x10A16, 0x10A17, 0x10A19, 0x10A1A, 0x10A1B, 0x10A1C, 0x10A1D,
        0x10A1E, 0x10A1F, 0x10A20, 0x10A21, 0x10A22, 0x10A23, 0x10A24, 0x10A25,
        0x10A26, 0x10A27, 0x10A28, 0x10A29, 0x10A2A, 0x10A2B, 0x10A2C, 0x10A2D,
        0x10A2E, 0x10A2F, 0x10A30, 0x10A31, 0x10A32, 0x10A33, 0x10A40, 0x10A41,
        0x10A42, 0x10A43, 0x10A44, 0x10A45, 0x10A46, 0x10A47, 0x10A50, 0x10A51,
        0x10A52, 0x10A53, 0x10A54, 0x10A55, 0x10A56, 0x10A57, 0x10A58, 0x10A60,
        0x10A61, 0x10A62, 0x10A63, 0x10A64, 0x10A65, 0x10A66, 0x10A67, 0x10A68,
        0x10A69, 0x10A6A, 0x10A6B, 0x10A6C, 0x10A6D, 0x10A6E, 0x10A6F, 0x10A70,
        0x10A71, 0x10A72, 0x10A73, 0x10A74, 0x10A75, 0x10A76, 0x10A77, 0x10A78,
        0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00,
        0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08,
        0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10,
        0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18,
        0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20,
        0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28,
        0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30,
        0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42,
        0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A,
        0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52,
        0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C,
        0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64,
        0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C,
        0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79,
        0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01,
        0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09,
        0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11,
        0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19,
        0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21,
        0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29,
        0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31,
        0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39,
        0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41,
        0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00,
        0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09,
        0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11,
        0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19,
        0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22,
        0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E,
        0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37,
        0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E,
        0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D,
        0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A,
        0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,
        0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,
        0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,
        0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,
        0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,
        0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,
        0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,
        0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,
        0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];

    function determineBidi(cueDiv) {
        var nodeStack = [],
            text = "",
            charCode;

        if (!cueDiv || !cueDiv.childNodes) {
            return "ltr";
        }

        function pushNodes(nodeStack, node) {
            for (var i = node.childNodes.length - 1; i >= 0; i--) {
                nodeStack.push(node.childNodes[i]);
            }
        }

        function nextTextNode(nodeStack) {
            if (!nodeStack || !nodeStack.length) {
                return null;
            }

            var node = nodeStack.pop(),
                text = node.textContent || node.innerText;
            if (text) {
                // TODO: This should match all unicode type B characters (paragraph
                // separator characters). See issue #115.
                var m = text.match(/^.*(\n|\r)/);
                if (m) {
                    nodeStack.length = 0;
                    return m[0];
                }
                return text;
            }
            if (node.tagName === "ruby") {
                return nextTextNode(nodeStack);
            }
            if (node.childNodes) {
                pushNodes(nodeStack, node);
                return nextTextNode(nodeStack);
            }
        }

        pushNodes(nodeStack, cueDiv);
        while ((text = nextTextNode(nodeStack))) {
            for (var i = 0; i < text.length; i++) {
                charCode = text.charCodeAt(i);
                for (var j = 0; j < strongRTLChars.length; j++) {
                    if (strongRTLChars[j] === charCode) {
                        return "rtl";
                    }
                }
            }
        }
        return "ltr";
    }

    function computeLinePos(cue) {
        if (typeof cue.line === "number" &&
            (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
            return cue.line;
        }
        if (!cue.track || !cue.track.textTrackList ||
            !cue.track.textTrackList.mediaElement) {
            return -1;
        }
        var track = cue.track,
            trackList = track.textTrackList,
            count = 0;
        for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
            if (trackList[i].mode === "showing") {
                count++;
            }
        }
        return ++count * -1;
    }

    function StyleBox() {
    }

    // Apply styles to a div. If there is no div passed then it defaults to the
    // div on 'this'.
    StyleBox.prototype.applyStyles = function(styles, div) {
        div = div || this.div;
        for (var prop in styles) {
            if (styles.hasOwnProperty(prop)) {
                div.style[prop] = styles[prop];
            }
        }
    };

    StyleBox.prototype.formatStyle = function(val, unit) {
        return val === 0 ? 0 : val + unit;
    };

    // Constructs the computed display state of the cue (a div). Places the div
    // into the overlay which should be a block level element (usually a div).
    function CueStyleBox(window, cue, styleOptions) {
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
        var color = "rgba(255, 255, 255, 1)";
        var backgroundColor = "rgba(0, 0, 0, 0.8)";

        if (isIE8) {
            color = "rgb(255, 255, 255)";
            backgroundColor = "rgb(0, 0, 0)";
        }

        StyleBox.call(this);
        this.cue = cue;

        // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
        // have inline positioning and will function as the cue background box.
        this.cueDiv = parseContent(window, cue.text);
        var styles = {
            color: color,
            backgroundColor: backgroundColor,
            position: "relative",
            left: 0,
            right: 0,
            top: 0,
            bottom: 0,
            display: "inline"
        };

        if (!isIE8) {
            styles.writingMode = cue.vertical === "" ? "horizontal-tb"
                : cue.vertical === "lr" ? "vertical-lr"
                    : "vertical-rl";
            styles.unicodeBidi = "plaintext";
        }
        this.applyStyles(styles, this.cueDiv);

        // Create an absolutely positioned div that will be used to position the cue
        // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
        // mirrors of them except "middle" which is "center" in CSS.
        this.div = window.document.createElement("div");
        styles = {
            textAlign: cue.align === "middle" ? "center" : cue.align,
            font: styleOptions.font,
            whiteSpace: "pre-line",
            position: "absolute"
        };

        if (!isIE8) {
            styles.direction = determineBidi(this.cueDiv);
            styles.writingMode = cue.vertical === "" ? "horizontal-tb"
                : cue.vertical === "lr" ? "vertical-lr"
                    : "vertical-rl".
                        stylesunicodeBidi =  "plaintext";
        }

        this.applyStyles(styles);

        this.div.appendChild(this.cueDiv);

        // Calculate the distance from the reference edge of the viewport to the text
        // position of the cue box. The reference edge will be resolved later when
        // the box orientation styles are applied.
        var textPos = 0;
        switch (cue.positionAlign) {
            case "start":
                textPos = cue.position;
                break;
            case "middle":
                textPos = cue.position - (cue.size / 2);
                break;
            case "end":
                textPos = cue.position - cue.size;
                break;
        }

        // Horizontal box orientation; textPos is the distance from the left edge of the
        // area to the left edge of the box and cue.size is the distance extending to
        // the right from there.
        if (cue.vertical === "") {
            this.applyStyles({
                left:  this.formatStyle(textPos, "%"),
                width: this.formatStyle(cue.size, "%")
            });
            // Vertical box orientation; textPos is the distance from the top edge of the
            // area to the top edge of the box and cue.size is the height extending
            // downwards from there.
        } else {
            this.applyStyles({
                top: this.formatStyle(textPos, "%"),
                height: this.formatStyle(cue.size, "%")
            });
        }

        this.move = function(box) {
            this.applyStyles({
                top: this.formatStyle(box.top, "px"),
                bottom: this.formatStyle(box.bottom, "px"),
                left: this.formatStyle(box.left, "px"),
                right: this.formatStyle(box.right, "px"),
                height: this.formatStyle(box.height, "px"),
                width: this.formatStyle(box.width, "px")
            });
        };
    }
    CueStyleBox.prototype = _objCreate(StyleBox.prototype);
    CueStyleBox.prototype.constructor = CueStyleBox;

    // Represents the co-ordinates of an Element in a way that we can easily
    // compute things with such as if it overlaps or intersects with another Element.
    // Can initialize it with either a StyleBox or another BoxPosition.
    function BoxPosition(obj) {
        var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);

        // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
        // was passed in and we need to copy the results of 'getBoundingClientRect'
        // as the object returned is readonly. All co-ordinate values are in reference
        // to the viewport origin (top left).
        var lh, height, width, top;
        if (obj.div) {
            height = obj.div.offsetHeight;
            width = obj.div.offsetWidth;
            top = obj.div.offsetTop;

            var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
                rects.getClientRects && rects.getClientRects();
            obj = obj.div.getBoundingClientRect();
            // In certain cases the outter div will be slightly larger then the sum of
            // the inner div's lines. This could be due to bold text, etc, on some platforms.
            // In this case we should get the average line height and use that. This will
            // result in the desired behaviour.
            lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
                : 0;

        }
        this.left = obj.left;
        this.right = obj.right;
        this.top = obj.top || top;
        this.height = obj.height || height;
        this.bottom = obj.bottom || (top + (obj.height || height));
        this.width = obj.width || width;
        this.lineHeight = lh !== undefined ? lh : obj.lineHeight;

        if (isIE8 && !this.lineHeight) {
            this.lineHeight = 13;
        }
    }

    // Move the box along a particular axis. Optionally pass in an amount to move
    // the box. If no amount is passed then the default is the line height of the
    // box.
    BoxPosition.prototype.move = function(axis, toMove) {
        toMove = toMove !== undefined ? toMove : this.lineHeight;
        switch (axis) {
            case "+x":
                this.left += toMove;
                this.right += toMove;
                break;
            case "-x":
                this.left -= toMove;
                this.right -= toMove;
                break;
            case "+y":
                this.top += toMove;
                this.bottom += toMove;
                break;
            case "-y":
                this.top -= toMove;
                this.bottom -= toMove;
                break;
        }
    };

    // Check if this box overlaps another box, b2.
    BoxPosition.prototype.overlaps = function(b2) {
        return this.left < b2.right &&
            this.right > b2.left &&
            this.top < b2.bottom &&
            this.bottom > b2.top;
    };

    // Check if this box overlaps any other boxes in boxes.
    BoxPosition.prototype.overlapsAny = function(boxes) {
        for (var i = 0; i < boxes.length; i++) {
            if (this.overlaps(boxes[i])) {
                return true;
            }
        }
        return false;
    };

    // Check if this box is within another box.
    BoxPosition.prototype.within = function(container) {
        return this.top >= container.top &&
            this.bottom <= container.bottom &&
            this.left >= container.left &&
            this.right <= container.right;
    };

    // Check if this box is entirely within the container or it is overlapping
    // on the edge opposite of the axis direction passed. For example, if "+x" is
    // passed and the box is overlapping on the left edge of the container, then
    // return true.
    BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {
        switch (axis) {
            case "+x":
                return this.left < container.left;
            case "-x":
                return this.right > container.right;
            case "+y":
                return this.top < container.top;
            case "-y":
                return this.bottom > container.bottom;
        }
    };

    // Find the percentage of the area that this box is overlapping with another
    // box.
    BoxPosition.prototype.intersectPercentage = function(b2) {
        var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
            y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
            intersectArea = x * y;
        return intersectArea / (this.height * this.width);
    };

    // Convert the positions from this box to CSS compatible positions using
    // the reference container's positions. This has to be done because this
    // box's positions are in reference to the viewport origin, whereas, CSS
    // values are in referecne to their respective edges.
    BoxPosition.prototype.toCSSCompatValues = function(reference) {
        return {
            top: this.top - reference.top,
            bottom: reference.bottom - this.bottom,
            left: this.left - reference.left,
            right: reference.right - this.right,
            height: this.height,
            width: this.width
        };
    };

    // Get an object that represents the box's position without anything extra.
    // Can pass a StyleBox, HTMLElement, or another BoxPositon.
    BoxPosition.getSimpleBoxPosition = function(obj) {
        var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
        var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
        var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;

        obj = obj.div ? obj.div.getBoundingClientRect() :
            obj.tagName ? obj.getBoundingClientRect() : obj;
        var ret = {
            left: obj.left,
            right: obj.right,
            top: obj.top || top,
            height: obj.height || height,
            bottom: obj.bottom || (top + (obj.height || height)),
            width: obj.width || width
        };
        return ret;
    };

    // Move a StyleBox to its specified, or next best, position. The containerBox
    // is the box that contains the StyleBox, such as a div. boxPositions are
    // a list of other boxes that the styleBox can't overlap with.
    function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {

        // Find the best position for a cue box, b, on the video. The axis parameter
        // is a list of axis, the order of which, it will move the box along. For example:
        // Passing ["+x", "-x"] will move the box first along the x axis in the positive
        // direction. If it doesn't find a good position for it there it will then move
        // it along the x axis in the negative direction.
        function findBestPosition(b, axis) {
            var bestPosition,
                specifiedPosition = new BoxPosition(b),
                percentage = 1; // Highest possible so the first thing we get is better.

            for (var i = 0; i < axis.length; i++) {
                while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
                (b.within(containerBox) && b.overlapsAny(boxPositions))) {
                    b.move(axis[i]);
                }
                // We found a spot where we aren't overlapping anything. This is our
                // best position.
                if (b.within(containerBox)) {
                    return b;
                }
                var p = b.intersectPercentage(containerBox);
                // If we're outside the container box less then we were on our last try
                // then remember this position as the best position.
                if (percentage > p) {
                    bestPosition = new BoxPosition(b);
                    percentage = p;
                }
                // Reset the box position to the specified position.
                b = new BoxPosition(specifiedPosition);
            }
            return bestPosition || specifiedPosition;
        }

        var boxPosition = new BoxPosition(styleBox),
            cue = styleBox.cue,
            linePos = computeLinePos(cue),
            axis = [];

        // If we have a line number to align the cue to.
        if (cue.snapToLines) {
            var size;
            switch (cue.vertical) {
                case "":
                    axis = [ "+y", "-y" ];
                    size = "height";
                    break;
                case "rl":
                    axis = [ "+x", "-x" ];
                    size = "width";
                    break;
                case "lr":
                    axis = [ "-x", "+x" ];
                    size = "width";
                    break;
            }

            var step = boxPosition.lineHeight,
                position = step * Math.round(linePos),
                maxPosition = containerBox[size] + step,
                initialAxis = axis[0];

            // If the specified intial position is greater then the max position then
            // clamp the box to the amount of steps it would take for the box to
            // reach the max position.
            if (Math.abs(position) > maxPosition) {
                position = position < 0 ? -1 : 1;
                position *= Math.ceil(maxPosition / step) * step;
            }

            // If computed line position returns negative then line numbers are
            // relative to the bottom of the video instead of the top. Therefore, we
            // need to increase our initial position by the length or width of the
            // video, depending on the writing direction, and reverse our axis directions.
            if (linePos < 0) {
                position += cue.vertical === "" ? containerBox.height : containerBox.width;
                axis = axis.reverse();
            }

            // Move the box to the specified position. This may not be its best
            // position.
            boxPosition.move(initialAxis, position);

        } else {
            // If we have a percentage line value for the cue.
            var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;

            switch (cue.lineAlign) {
                case "middle":
                    linePos -= (calculatedPercentage / 2);
                    break;
                case "end":
                    linePos -= calculatedPercentage;
                    break;
            }

            // Apply initial line position to the cue box.
            switch (cue.vertical) {
                case "":
                    styleBox.applyStyles({
                        top: styleBox.formatStyle(linePos, "%")
                    });
                    break;
                case "rl":
                    styleBox.applyStyles({
                        left: styleBox.formatStyle(linePos, "%")
                    });
                    break;
                case "lr":
                    styleBox.applyStyles({
                        right: styleBox.formatStyle(linePos, "%")
                    });
                    break;
            }

            axis = [ "+y", "-x", "+x", "-y" ];

            // Get the box position again after we've applied the specified positioning
            // to it.
            boxPosition = new BoxPosition(styleBox);
        }

        var bestPosition = findBestPosition(boxPosition, axis);
        styleBox.move(bestPosition.toCSSCompatValues(containerBox));
    }

    function WebVTT() {
        // Nothing
    }

    // Helper to allow strings to be decoded instead of the default binary utf8 data.
    WebVTT.StringDecoder = function() {
        return {
            decode: function(data) {
                if (!data) {
                    return "";
                }
                if (typeof data !== "string") {
                    throw new Error("Error - expected string data.");
                }
                return decodeURIComponent(encodeURIComponent(data));
            }
        };
    };

    WebVTT.convertCueToDOMTree = function(window, cuetext) {
        if (!window || !cuetext) {
            return null;
        }
        return parseContent(window, cuetext);
    };

    var FONT_SIZE_PERCENT = 0.05;
    var FONT_STYLE = "sans-serif";
    var CUE_BACKGROUND_PADDING = "1.5%";

    // Runs the processing model over the cues and regions passed to it.
    // @param overlay A block level element (usually a div) that the computed cues
    //                and regions will be placed into.
    WebVTT.processCues = function(window, cues, overlay) {
        if (!window || !cues || !overlay) {
            return null;
        }

        // Remove all previous children.
        while (overlay.firstChild) {
            overlay.removeChild(overlay.firstChild);
        }

        var paddedOverlay = window.document.createElement("div");
        paddedOverlay.style.position = "absolute";
        paddedOverlay.style.left = "0";
        paddedOverlay.style.right = "0";
        paddedOverlay.style.top = "0";
        paddedOverlay.style.bottom = "0";
        paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
        overlay.appendChild(paddedOverlay);

        // Determine if we need to compute the display states of the cues. This could
        // be the case if a cue's state has been changed since the last computation or
        // if it has not been computed yet.
        function shouldCompute(cues) {
            for (var i = 0; i < cues.length; i++) {
                if (cues[i].hasBeenReset || !cues[i].displayState) {
                    return true;
                }
            }
            return false;
        }

        // We don't need to recompute the cues' display states. Just reuse them.
        if (!shouldCompute(cues)) {
            for (var i = 0; i < cues.length; i++) {
                paddedOverlay.appendChild(cues[i].displayState);
            }
            return;
        }

        var boxPositions = [],
            containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
            fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
        var styleOptions = {
            font: fontSize + "px " + FONT_STYLE
        };

        (function() {
            var styleBox, cue;

            for (var i = 0; i < cues.length; i++) {
                cue = cues[i];

                // Compute the intial position and styles of the cue div.
                styleBox = new CueStyleBox(window, cue, styleOptions);
                paddedOverlay.appendChild(styleBox.div);

                // Move the cue div to it's correct line position.
                moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);

                // Remember the computed div so that we don't have to recompute it later
                // if we don't have too.
                cue.displayState = styleBox.div;

                boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
            }
        })();
    };

    WebVTT.Parser = function(window, vttjs, decoder) {
        if (!decoder) {
            decoder = vttjs;
            vttjs = {};
        }
        if (!vttjs) {
            vttjs = {};
        }

        this.window = window;
        this.vttjs = vttjs;
        this.state = "INITIAL";
        this.buffer = "";
        this.decoder = decoder || new TextDecoder("utf8");
        this.regionList = [];
    };

    WebVTT.Parser.prototype = {
        // If the error is a ParsingError then report it to the consumer if
        // possible. If it's not a ParsingError then throw it like normal.
        reportOrThrowError: function(e) {
            if (e instanceof ParsingError) {
                this.onparsingerror && this.onparsingerror(e);
            } else {
                throw e;
            }
        },
        parse: function (data) {
            var self = this;

            // If there is no data then we won't decode it, but will just try to parse
            // whatever is in buffer already. This may occur in circumstances, for
            // example when flush() is called.
            if (data) {
                // Try to decode the data that we received.
                self.buffer += self.decoder.decode(data, {stream: true});
            }

            function collectNextLine() {
                var buffer = self.buffer;
                var pos = 0;
                while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
                    ++pos;
                }
                var line = buffer.substr(0, pos);
                // Advance the buffer early in case we fail below.
                if (buffer[pos] === '\r') {
                    ++pos;
                }
                if (buffer[pos] === '\n') {
                    ++pos;
                }
                self.buffer = buffer.substr(pos);
                return line;
            }

            // 3.4 WebVTT region and WebVTT region settings syntax
            function parseRegion(input) {
                var settings = new Settings();

                parseOptions(input, function (k, v) {
                    switch (k) {
                        case "id":
                            settings.set(k, v);
                            break;
                        case "width":
                            settings.percent(k, v);
                            break;
                        case "lines":
                            settings.integer(k, v);
                            break;
                        case "regionanchor":
                        case "viewportanchor":
                            var xy = v.split(',');
                            if (xy.length !== 2) {
                                break;
                            }
                            // We have to make sure both x and y parse, so use a temporary
                            // settings object here.
                            var anchor = new Settings();
                            anchor.percent("x", xy[0]);
                            anchor.percent("y", xy[1]);
                            if (!anchor.has("x") || !anchor.has("y")) {
                                break;
                            }
                            settings.set(k + "X", anchor.get("x"));
                            settings.set(k + "Y", anchor.get("y"));
                            break;
                        case "scroll":
                            settings.alt(k, v, ["up"]);
                            break;
                    }
                }, /=/, /\s/);

                // Create the region, using default values for any values that were not
                // specified.
                if (settings.has("id")) {
                    var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
                    region.width = settings.get("width", 100);
                    region.lines = settings.get("lines", 3);
                    region.regionAnchorX = settings.get("regionanchorX", 0);
                    region.regionAnchorY = settings.get("regionanchorY", 100);
                    region.viewportAnchorX = settings.get("viewportanchorX", 0);
                    region.viewportAnchorY = settings.get("viewportanchorY", 100);
                    region.scroll = settings.get("scroll", "");
                    // Register the region.
                    self.onregion && self.onregion(region);
                    // Remember the VTTRegion for later in case we parse any VTTCues that
                    // reference it.
                    self.regionList.push({
                        id: settings.get("id"),
                        region: region
                    });
                }
            }

            // 3.2 WebVTT metadata header syntax
            function parseHeader(input) {
                parseOptions(input, function (k, v) {
                    switch (k) {
                        case "Region":
                            // 3.3 WebVTT region metadata header syntax
                            parseRegion(v);
                            break;
                    }
                }, /:/);
            }

            // 5.1 WebVTT file parsing.
            try {
                var line;
                if (self.state === "INITIAL") {
                    // We can't start parsing until we have the first line.
                    if (!/\r\n|\n/.test(self.buffer)) {
                        return this;
                    }

                    line = collectNextLine();

                    var m = line.match(/^WEBVTT([ \t].*)?$/);
                    if (!m || !m[0]) {
                        throw new ParsingError(ParsingError.Errors.BadSignature);
                    }

                    self.state = "HEADER";
                }

                var alreadyCollectedLine = false;
                while (self.buffer) {
                    // We can't parse a line until we have the full line.
                    if (!/\r\n|\n/.test(self.buffer)) {
                        return this;
                    }

                    if (!alreadyCollectedLine) {
                        line = collectNextLine();
                    } else {
                        alreadyCollectedLine = false;
                    }

                    switch (self.state) {
                        case "HEADER":
                            // 13-18 - Allow a header (metadata) under the WEBVTT line.
                            if (/:/.test(line)) {
                                parseHeader(line);
                            } else if (!line) {
                                // An empty line terminates the header and starts the body (cues).
                                self.state = "ID";
                            }
                            continue;
                        case "NOTE":
                            // Ignore NOTE blocks.
                            if (!line) {
                                self.state = "ID";
                            }
                            continue;
                        case "ID":
                            // Check for the start of NOTE blocks.
                            if (/^NOTE($|[ \t])/.test(line)) {
                                self.state = "NOTE";
                                break;
                            }
                            // 19-29 - Allow any number of line terminators, then initialize new cue values.
                            if (!line) {
                                continue;
                            }
                            self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
                            self.state = "CUE";
                            // 30-39 - Check if self line contains an optional identifier or timing data.
                            if (line.indexOf("-->") === -1) {
                                self.cue.id = line;
                                continue;
                            }
                        // Process line as start of a cue.
                        /*falls through*/
                        case "CUE":
                            // 40 - Collect cue timings and settings.
                            try {
                                parseCue(line, self.cue, self.regionList);
                            } catch (e) {
                                self.reportOrThrowError(e);
                                // In case of an error ignore rest of the cue.
                                self.cue = null;
                                self.state = "BADCUE";
                                continue;
                            }
                            self.state = "CUETEXT";
                            continue;
                        case "CUETEXT":
                            var hasSubstring = line.indexOf("-->") !== -1;
                            // 34 - If we have an empty line then report the cue.
                            // 35 - If we have the special substring '-->' then report the cue,
                            // but do not collect the line as we need to process the current
                            // one as a new cue.
                            if (!line || hasSubstring && (alreadyCollectedLine = true)) {
                                // We are done parsing self cue.
                                self.oncue && self.oncue(self.cue);
                                self.cue = null;
                                self.state = "ID";
                                continue;
                            }
                            if (self.cue.text) {
                                self.cue.text += "\n";
                            }
                            self.cue.text += line;
                            continue;
                        case "BADCUE": // BADCUE
                            // 54-62 - Collect and discard the remaining cue.
                            if (!line) {
                                self.state = "ID";
                            }
                            continue;
                    }
                }
            } catch (e) {
                self.reportOrThrowError(e);

                // If we are currently parsing a cue, report what we have.
                if (self.state === "CUETEXT" && self.cue && self.oncue) {
                    self.oncue(self.cue);
                }
                self.cue = null;
                // Enter BADWEBVTT state if header was not parsed correctly otherwise
                // another exception occurred so enter BADCUE state.
                self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
            }
            return this;
        },
        flush: function () {
            var self = this;
            try {
                // Finish decoding the stream.
                self.buffer += self.decoder.decode();
                // Synthesize the end of the current cue or region.
                if (self.cue || self.state === "HEADER") {
                    self.buffer += "\n\n";
                    self.parse();
                }
                // If we've flushed, parsed, and we're still on the INITIAL state then
                // that means we don't have enough of the stream to parse the first
                // line.
                if (self.state === "INITIAL") {
                    throw new ParsingError(ParsingError.Errors.BadSignature);
                }
            } catch(e) {
                self.reportOrThrowError(e);
            }
            self.onflush && self.onflush();
            return this;
        }
    };

    global.WebVTT = WebVTT;

}(this, (this.vttjs || {})));

!function(){!function(a){var b=a&&a.videojs;if(b){b.CDN_VERSION="5.0.2";var c="https:"===a.location.protocol?"https://":"http://";b.options.flash.swf=c+"vjs.zencdn.net/swf/5.0.0-rc1/video-js.swf"}}(window),function(a,b,c,d,e,f,g){b&&b.HELP_IMPROVE_VIDEOJS!==!1&&(e.random()>.01||(f=b.location,g=b.videojs||{},a.src="//www.google-analytics.com/__utm.gif?utmwv=5.4.2&utmac=UA-16505296-3&utmn=1&utmhn="+d(f.hostname)+"&utmsr="+b.screen.availWidth+"x"+b.screen.availHeight+"&utmul="+(c.language||c.userLanguage||"").toLowerCase()+"&utmr="+d(f.href)+"&utmp="+d(f.hostname+f.pathname)+"&utmcc=__utma%3D1."+e.floor(1e10*e.random())+".1.1.1.1%3B&utme=8(vjsv*cdnv)9("+g.VERSION+"*"+g.CDN_VERSION+")"))}(new Image,window,navigator,encodeURIComponent,Math)}();